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Bulbasaur (Pokémon)/Generation VII learnset
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Revision as of 01:06, 14 February 2020 by
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← Bulbasaur
Pokémon Sun, Moon
,
Ultra Sun and Ultra Moon
By
leveling up
Generation VII
Other generations:
I
-
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
SM
USUM
Move
Type
Cat.
Pwr.
Acc.
PP
001
1
001
1
Tackle
Normal
Physical
040
40
100}}
100%
35
003
3
003
3
Growl
Normal
Status
0000
—
100}}
100%
40
N/A
N/A
007
7
Leech Seed
Grass
Status
0000
—
090}}
90%
10
007
7
N/A
N/A
Vine Whip
Grass
Physical
045
45
100}}
100%
25
009
9
009
9
Vine Whip
Grass
Physical
045
45
100}}
100%
25
013
13
013
13
Poison Powder
Poison
Status
0000
—
075}}
75%
35
013
13
013
13
Sleep Powder
Grass
Status
0000
—
075}}
75%
15
015
15
015
15
Take Down
Normal
Physical
090
90
085}}
85%
20
019
19
019
19
Razor Leaf
Grass
Physical
055
55
095}}
95%
25
021
21
021
21
Sweet Scent
Normal
Status
0000
—
100}}
100%
20
025
25
025
25
Growth
Normal
Status
0000
—
00—}}
—%
20
027
27
027
27
Double-Edge
Normal
Physical
120
120
100}}
100%
15
031
31
031
31
Worry Seed
Grass
Status
0000
—
100}}
100%
10
033
33
033
33
Synthesis
Grass
Status
0000
—
00—}}
—%
5
037
37
037
37
Seed Bomb
Grass
Physical
080
80
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
I
-
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
—}}
—%
30
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
TM16
TM16
Light Screen
Psychic
Status
0000
—
—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
TM20
TM20
Safeguard
Normal
Status
0000
—
—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM75
TM75
Swords Dance
Normal
Status
0000
—
—}}
—%
20
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
—}}
—%
20
XTM100
TM100
Confide
Normal
Status
0000
—
—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Amnesia
Psychic
Status
—
—%
20
Charm
Fairy
Status
—
100%
20
Curse
Ghost
Status
—
—%
10
Endure
Normal
Status
—
—%
10
Giga Drain
Grass
Special
75
100%
10
Grass Whistle
Grass
Status
—
55%
15
Grassy Terrain
Grass
Status
—
—%
10
Ingrain
Grass
Status
—
—%
20
Leaf Storm
Grass
Special
130
90%
5
Magical Leaf
Grass
Special
60
—%
20
Nature Power
Normal
Status
—
—%
20
Petal Dance
Grass
Special
120
100%
10
Power Whip
Grass
Physical
120
85%
10
Skull Bash
Normal
Physical
130
100%
10
Sludge
*
Poison
Special
65
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Bulbasaur in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Bulbasaur in that game.
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bind
Normal
Physical
15
85%
20
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Grass Pledge
Grass
Special
80
100%
10
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
A black or white abbreviation in a colored box indicates that Bulbasaur can be tutored the move in that game
A colored abbreviation in a white box indicates that Bulbasaur cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see Move Tutor moves from other generations
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
By
leveling up
Generation VII
Other generations:
I
-
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Growl
Normal
Status
0000
—
100
100%
40
05
5
Vine Whip
Grass
Physical
045
45
100
100%
25
09
9
Leech Seed
Grass
Status
0000
—
090
90%
10
14
14
Poison Powder
Poison
Status
0000
—
075
75%
35
14
14
Sleep Powder
Grass
Status
0000
—
075
75%
15
18
18
Take Down
Normal
Physical
090
90
085
85%
20
23
23
Razor Leaf
Grass
Physical
055
55
095
95%
25
27
27
Growth
Normal
Status
0000
—
—
—%
20
32
32
Double-Edge
Normal
Physical
120
120
100
100%
15
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
I
-
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Headbutt
Normal
Physical
070
70
100}}
100%
15
TM05
TM05
Rest
Psychic
Status
0000
—
—}}
—%
10
TM06
TM06
Light Screen
Psychic
Status
0000
—
—}}
—%
30
TM07
TM07
Protect
Normal
Status
0000
—
—}}
—%
10
TM08
TM08
Substitute
Normal
Status
0000
—
—}}
—%
10
TM09
TM09
Reflect
Psychic
Status
0000
—
—}}
—%
20
TM12
TM12
Facade
Normal
Physical
070
70
100}}
100%
20
TM27
TM27
Toxic
Poison
Status
0000
—
090}}
90%
10
TM39
TM39
Outrage
Dragon
Physical
120
120
100}}
100%
10
TM45
TM45
Solar Beam
Grass
Special
200
200
100}}
100%
10
TM52
TM52
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM53
TM53
Mega Drain
Grass
Special
075
75
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Bulbasaur
Italic
indicates a move that gets STAB only when used by an evolution of Bulbasaur
Click on the generation numbers at the top to see TM moves from other generations