Bronzong (Pokémon)/Generation IV learnset: Difference between revisions

(Created page with "{{pokelinkback|437|Bronzong|4}} ====By leveling up==== {{movelist|steel|psychic|4|4|Bronzong}} {{mlentry4|Start|Sunny Day|Fire|Status|—|—|5|Beauty|2}} {{mle...")
 
m (→‎By [[Move Tutor|tutoring]]: replaced: [[Move tutor → [[Move Tutor)
 
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{{pokelinkback|437|Bronzong|4}}
{{pokelinkback|437|Bronzong|4}}
__NOTOC__
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{movelist|steel|psychic|4|4|Bronzong}}
{{learnlist/levelh|Bronzong|Steel|Psychic|4|4}}
{{mlentry4|Start|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/level4|1|Sunny Day|Fire|Status|||5|Beauty|2}}
{{mlentry4|Start|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/level4|1|Rain Dance|Water|Status|||5|Tough|2}}
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|4}}
{{learnlist/level4|1|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|1|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{mlentry4|Start|Hypnosis|Psychic|Status|—|60|20|Smart|2}}
{{learnlist/level4|1|Hypnosis|Psychic|Status|—|{{tt|60|70 in Pokémon Diamond and Pearl and Pokémon Battle Revolution}}|20|Smart|2}}
{{mlentry4|Start|Imprison|Psychic|Status|—|—|10|Smart|1}}
{{learnlist/level4|1|Imprison|Psychic|Status|||10|Smart|1}}
{{mlentry4|7|Hypnosis|Psychic|Status|—|60|20|Smart|2}}
{{learnlist/level4|7|Hypnosis|Psychic|Status|—|{{tt|60|70 in Pokémon Diamond and Pearl and Pokémon Battle Revolution}}|20|Smart|2}}
{{mlentry4|12|Imprison|Psychic|Status|—|—|10|Smart|1}}
{{learnlist/level4|12|Imprison|Psychic|Status|||10|Smart|1}}
{{mlentry4|14|Confuse Ray|Ghost|Status|—|100|10|Smart|2}}
{{learnlist/level4|14|Confuse Ray|Ghost|Status||100|10|Smart|2}}
{{mlentry4|19|Extrasensory|Psychic|Special|80|100|30|Cool|2||'''}}
{{learnlist/level4|19|Extrasensory|Psychic|Special|80|100|30|Cool|2||'''}}
{{mlentry4|26|Iron Defense|Steel|Status|—|—|15|Tough|2}}
{{learnlist/level4|26|Iron Defense|Steel|Status|||15|Tough|2}}
{{mlentry4|30|Safeguard|Normal|Status|—|100|25|Beauty|2}}
{{learnlist/level4|30|Safeguard|Normal|Status|||25|Beauty|2}}
{{mlentry4|33|Block|Normal|Status|—|—|5|Cute|2}}
{{learnlist/level4|33|Block|Normal|Status|||5|Cute|2}}
{{mlentry4|38|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{learnlist/level4|38|Gyro Ball|Steel|Physical||100|5|Beauty|2||'''}}
{{mlentry4|43|Future Sight|Psychic|Special|80|90|15|Smart|2}}
{{learnlist/level4|43|Future Sight|Psychic|Special|80|90|15|Smart|2}}
{{mlentry4|50|Faint Attack|Dark|Physical|60|—|20|Smart|2}}
{{learnlist/level4|50|Faint Attack|Dark|Physical|60||20|Smart|2}}
{{mlentry4|61|Payback|Dark|Physical|50|100|10|Cool|1}}
{{learnlist/level4|61|Payback|Dark|Physical|50|100|10|Cool|1}}
{{mlentry4|67|Heal Block|Psychic|Status|—|100|15|Cute|2}}
{{learnlist/level4|67|Heal Block|Psychic|Status||100|15|Cute|2}}
{{movelist/note|4|steel|psychic}}
{{learnlist/levelf|Bronzong|Steel|Psychic|4|4}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|Steel|Psychic|4|4|Bronzong}}
{{learnlist/tmh|Bronzong|Steel|Psychic|4|4}}
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|—|—|20|Smart|0}}
{{learnlist/tm4|TM04|Calm Mind|Psychic|Status|||20|Smart|0}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|||5|Beauty|2}}
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|||30|Beauty|2}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|||5|Tough|2}}
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|||25|Beauty|2}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|||20|Smart|2}}
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|||10|Tough|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM48|Skill Swap|Psychic|Status|||10|Smart|0}}
{{mlentry4|[[TM49]]|Snatch|Dark|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM64|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/tm4|TM66|Payback|Dark|Physical|50|100|10|Cool|1}}
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}
{{learnlist/tm4|TM67|Recycle|Normal|Status|||10|Smart|0}}
{{mlentry4|[[TM67]]|Recycle|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|||20|Tough|2}}
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status||100|20|Beauty|2}}
{{mlentry4|[[TM70]]|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM74|Gyro Ball|Steel|Physical||100|5|Beauty|2||'''}}
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|—|100|5|Beauty|2||'''}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|||20|Cool|2}}
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM77|Psych Up|Normal|Status|||10|Smart|0}}
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM85|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special||100|20|Smart|2}}
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM91|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||'''}}
{{learnlist/tm4|TM92|Trick Room|Psychic|Status|||5|Cute|2}}
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|—|—|5|Cute|2}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tmf|Bronzong|Steel|Psychic|4|4}}
{{movelist/note|4|steel|psychic}}


====By [[Move tutor|tutoring]]====
====By {{pkmn|breeding}}====
{{tutor|Steel|Psychic|4a|4|Bronzong}}
{{learnlist/breedh|Bronzong|Steel|Psychic|4|4}}
{{mtentry4a|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
{{learnlist/breed4null}}
{{mtentry4a|Block|Normal|Status|—|—|5|Cute|2|||no|no|yes}}
{{learnlist/breedf|Bronzong|Steel|Psychic|4|4}}
{{mtentry4a|Gravity|Psychic|Status|—|—|5|Beauty|2|||no|no|yes}}
 
{{mtentry4a|Iron Head|Steel|Physical|80|100|15|Tough|2||'''|no|yes|yes}}
====By [[Move Tutor|tutoring]]====
{{mtentry4a|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{learnlist/tutorh|Bronzong|Steel|Psychic|4|4}}
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2|||no|yes|yes}}
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Block|Normal|Status|||5|Cute|2|||no|no|yes}}
{{mtentry4a|Trick|Psychic|Status|—|100|10|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Gravity|Psychic|Status|||5|Beauty|2|||no|no|yes}}
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{learnlist/tutor4|Iron Head|Steel|Physical|80|100|15|Tough|2||'''|no|yes|yes}}
{{tutor/note|4|steel|psychic}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Trick|Psychic|Status||100|10|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||'''|no|yes|yes}}
{{learnlist/tutorf|Bronzong|Steel|Psychic|4|4}}
 
====By a prior [[evolution]]====
{{learnlist/prevoh|Bronzong|Steel|Psychic|4|4}}
{{learnlist/prevo4null}}
{{learnlist/prevof|Bronzong|Steel|Psychic|4|4}}
 
[[it:Bronzong/Mosse apprese in quarta generazione]]
[[zh:青铜钟/第四世代招式表]]

Latest revision as of 10:24, 16 February 2021

← Bronzong Bronzong

By leveling up

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Sunny Day Fire Status 0000 00—}}—% 5 Beauty 2 ♥♥
011 Rain Dance Water Status 0000 00—}}—% 5 Tough 2 ♥♥
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
011 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
011 Hypnosis Psychic Status 0000 60}}60% 20 Smart 2 ♥♥
011 Imprison Psychic Status 0000 00—}}—% 10 Smart 1
077 Hypnosis Psychic Status 0000 60}}60% 20 Smart 2 ♥♥
1212 Imprison Psychic Status 0000 00—}}—% 10 Smart 1
1414 Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
1919 Extrasensory Psychic Special 08080 100}}100% 30 Cool 2 ♥♥
2626 Iron Defense Steel Status 0000 00—}}—% 15 Tough 2 ♥♥
3030 Safeguard Normal Status 0000 00—}}—% 25 Beauty 2 ♥♥
3333 Block Normal Status 0000 00—}}—% 5 Cute 2 ♥♥
3838 Gyro Ball Steel Physical 0000 100}}100% 5 Beauty 2 ♥♥
4343 Future Sight Psychic Special 08080 090}}90% 15 Smart 2 ♥♥
5050 Faint Attack Dark Physical 06060 00—}}—% 20 Smart 2 ♥♥
6161 Payback Dark Physical 05050 100}}100% 10 Cool 1
6767 Heal Block Psychic Status 0000 100}}100% 15 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM04 Calm Mind Psychic Status —% 20 Smart 0  
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM66 Payback Dark Physical 50 100% 10 Cool 1
  TM67 Recycle Normal Status —% 10 Smart 0  
  TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
  TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
  TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Bronzong in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bronzong in that game.
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Block Normal Status —% 5 Cute 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Bronzong can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bronzong cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see moves from other generations