Bronzong (Pokémon): Difference between revisions

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'''Bronzong''' ([[List of Japanese Pokémon names|Japanese:]] '''ドータクン''' ''Dohtakun'') is a dual-type {{2t|Steel|Psychic}} Pokémon.  
'''Bronzong''' ([[List of Japanese Pokémon names|Japanese:]] '''ドータクン''' ''Dohtakun'') is a dual-type {{2t|Steel|Psychic}} Pokémon.


It [[Evolution|evolve]]s from {{p|Bronzor}} starting at [[level]] 33.
It [[Evolution|evolve]]s from {{p|Bronzor}} starting at [[level]] 33.
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==In the anime==
==In the anime==
[[File:Lucian Bronzong.png|thumb|left|Bronzong in the anime]]
[[File:Lucian Bronzong.png|thumb|left|220px|Bronzong in the anime]]
===Major appearances===
===Major appearances===
[[Lucian]]'s Bronzong appeared in ''[[DP035|An Elite Meet and Greet!]]'' where it gave {{AP|Dawn's Buizel|Buizel}} its first defeat. It was later seen in ''[[DP040|Top-Down Training]]'' where it was defeated by [[Cynthia]]'s {{TP|Cynthia|Garchomp}}.
[[Lucian]]'s Bronzong appeared in ''[[DP035|An Elite Meet and Greet!]]'' where it gave {{AP|Dawn's Buizel|Buizel}} its first defeat. It was later seen in ''[[DP040|Top-Down Training]]'' where it was defeated by [[Cynthia]]'s {{TP|Cynthia|Garchomp}}.
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===Minor appearances===
===Minor appearances===
Another Bronzong appeared in ''[[DP123|Old Rivals, New Tricks!]]''.
A Bronzong belonging to a [[Pokémon Coordinator]] appeared in ''[[DP123|Old Rivals, New Tricks!]]'' participating in the [[Appeal|Performance Stage]] of the {{to|Sandalstraw}} {{pkmn|Contest}}.


A Bronzong appeared in ''[[DP182|An Old Family Blend!]]''.
A Bronzong appeared in ''[[DP182|An Old Family Blend!]]''.
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==Game data==
==Game data==
===NPC appearances===
===NPC appearances===
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Bronzong, together with {{p|Hitmonlee}} and {{p|Regigigas}}, are the statue that came alive to battle the player in [[Aegis Cave]].
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]: Bronzong, together with {{p|Hitmonlee}} and {{p|Regigigas}}, are the statue that came alive to battle the player in [[Aegis Cave]].


===Pokédex entries===
===Pokédex entries===
{{Dex
{{Dex/Header|type=steel|type2=psychic}}
|type=steel
{{Dex/NA|gen=IV}}
|type2=psychic
{{Dex/Gen|gen=IV}}
|gen=4
{{Dex/Entry1|v=Diamond|entry=One caused a news sensation when it was dug up at a construction site after a 2000-year sleep.}}
|diamonddex=One caused a news sensation when it was dug up at a construction site after a 2000-year sleep.
{{Dex/Entry1|v=Pearl|entry=It can {{m|Rain Dance|summon rain clouds}}. People long ago revered it as the bringer of plentiful harvests.}}
|pearldex=It can {{m|Rain Dance|summon rain clouds}}. People long ago revered it as the bringer of plentiful harvests.
{{Dex/Entry1|v=Platinum|entry=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.}}
|platinumdex=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
|hgssdex=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.
|}
|bwdex=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.
|}
|b2w2dex=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.
{{Dex/Gen|gen=V}}
|xdex=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.  
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.}}
|ydex=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.}}
}}
|}
|}
{{Dex/Gen|gen=VI}}
{{Dex/Entry1|v=X|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground. }}
{{Dex/Entry1|v=Y|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground. }}
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
|}
|}
{{Dex/Footer}}


===Game locations===
===Game locations===
{{Availability|
{{Availability/Header|type=steel|type2=psychic}}
type=steel |
{{Availability/NA|gen=IV}}
type2=psychic |
{{Availability/Gen|gen=IV}}
gen=4 |
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Turnback Cave]], [[Mt. Coronet]]}}
dprarity=Common |
{{Availability/Entry1|v=Platinum|area=[[Turnback Cave]], [[Mt. Coronet]]}}
dparea=[[Turnback Cave]], [[Mt. Coronet]] |
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}}}}
ptrarity=Uncommon |
|}
ptarea=[[Turnback Cave]], [[Mt. Coronet]] |
|}
hgssrarity=Uncommon |
{{Availability/Gen|gen=V}}
hgssarea={{safari|Johto}}|
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Abundant Shrine]]}}
bwrarity=Rare |
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Abundant Shrine]]}}
bwarea=[[Abundant Shrine]] |
|}
b2w2rarity=Unknown|
|}
b2w2area=[[Abundant Shrine]] |
{{Availability/Gen|gen=VI}}
xyrarity=Unknown |
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Steel-type Safari|Steel]])}}
xyarea=[[Friend Safari]] |
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
}}
|}
|}
{{Availability/Footer}}


====In side games====
====In side games====
{{SidegameAvail
{{Availability/Header|type=Steel|type2=Psychic}}
|type=Steel
{{Availability/NA|gen=IV}}
|type2=Psychic
{{Availability/Gen|gen=IV}}
|md2=Evolve from {{p|Bronzor}}
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
|ranger2=[[Hippowdon Temple]]
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
|rumble=[[Eternal Tower]]
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Hippowdon Temple]]}}
|ranger3=[[Oblivia Ruins]]<br>[[Thunder Temple]]
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]]}}
|rumble2= Tower: [[Frozen Tundra]]<br>Factory: All{{tt|*|Deoxys Encounter}}
<!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}-->
}}
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Oblivia Ruins]], [[Thunder Temple]]}}
|}
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area= Tower: [[Frozen Tundra]], Factory: All{{tt|*|Deoxys Encounter}}}}
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#A Flowing Desert|Vehicle Gallery: A Flowing Desert]], [[Challenge Battle#Open Entry Battle Royale|Challenge Battle: Open Entry Battle Royale]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 3|Distortion Island: Stage 3]]}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Castle Noapte|Castle Noapte: Stage 133]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Wishing Star Tower|Starlight Islands: Wishing Star Tower]] <small>(Center Boss, Back, Special)</small>}}
|}
|}
{{Availability/Footer}}


===Held items===
===Held items===
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===Learnset===
===Learnset===
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Bronzong|Steel|Psychic|V|4}}
{{learnlist/levelh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/levelV|Start|Start|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|1|Sunny Day|Fire|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/levelV|Start|Start|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|1|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/levelV|Start|Start|Tackle|Normal|Physical|50|100|35}}
{{learnlist/level6|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/levelV|Start|Start|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level6|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/levelV|Start|Start|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/level6|1|Hypnosis|Psychic|Status|&mdash;|60|20|||Clever|1|3}}
{{learnlist/levelV|Start|Start|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|1|Imprison|Psychic|Status|&mdash;|&mdash;|10|||Clever|3|0}}
{{learnlist/levelV|7|5|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/level6|5|Hypnosis|Psychic|Status|&mdash;|60|20|||Clever|1|3}}
{{learnlist/levelV|12|9|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|9|Imprison|Psychic|Status|&mdash;|&mdash;|10|||Clever|3|0}}
{{learnlist/levelV|14|11|Confuse Ray|Ghost|Status|&mdash;|100|10}}
{{learnlist/level6|11|Confuse Ray|Ghost|Status|&mdash;|100|10|||Clever|2|1}}
{{learnlist/levelV|N/A|15|Psywave|Psychic|Special|Varies|80|15||}}
{{learnlist/level6|15|Psywave|Psychic|Special|&mdash;|80|15|||Clever|1|0}}
{{learnlist/levelV|26|19|Iron Defense|Steel|Status|&mdash;|&mdash;|15}}
{{learnlist/level6|19|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||Tough|1|0}}
{{learnlist/levelV|50|21|Faint Attack|Dark|Physical|60|&mdash;|20}}
{{learnlist/level6|21|Feint Attack|Dark|Physical|60|&mdash;|20|||Clever|2|0}}
{{learnlist/levelV|30|25|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/level6|25|Safeguard|Normal|Status|&mdash;|&mdash;|25|||Beautiful|2|0}}
{{learnlist/levelV|43|29|Future Sight|Psychic|Special|100|100|10||'''}}
{{learnlist/level6|29|Future Sight|Psychic|Special|100|100|10||'''|Clever|2|0}}
{{learnlist/levelV|N/A|31|Metal Sound|Steel|Status|&mdash;|85|40}}
{{learnlist/level6|31|Metal Sound|Steel|Status|&mdash;|85|40|||Clever|1|3}}
{{learnlist/levelV|33|33|Block|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|33|Block|Normal|Status|&mdash;|&mdash;|5|||Cute|2|0}}
{{learnlist/levelV|38|36|Gyro Ball|Steel|Physical|Varies|100|5||'''}}
{{learnlist/level6|36|Gyro Ball|Steel|Physical|&mdash;|100|5||'''|Cool|1|0}}
{{learnlist/levelV|19|42|Extrasensory|Psychic|Special|80|100|30||'''}}
{{learnlist/level6|42|Extrasensory|Psychic|Special|80|100|20||'''|Cool|2|1}}
{{learnlist/levelV|61|46|Payback|Dark|Physical|50|100|10}}
{{learnlist/level6|46|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/levelV|67|52|Heal Block|Psychic|Status|&mdash;|100|15}}
{{learnlist/level6|52|Heal Block|Psychic|Status|&mdash;|100|15|||Clever|3|0}}
{{learnlist/levelV|72|58|Heavy Slam|Steel|Physical|Varies|100|10||'''}}
{{learnlist/level6|58|Heavy Slam|Steel|Physical|&mdash;|100|10||'''|Tough|3|0}}
{{learnlist/levelf|Bronzong|Steel|Psychic|5|4}}
{{learnlist/levelf/6|Bronzong|Steel|Psychic|4}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Bronzong|Steel|Psychic|5|4}}
{{learnlist/tmh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30|||Beautiful|2|0}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25|||Beautiful|2|0}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20|||Clever|2|0}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10|||Tough|2|1}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20|||Tough|3|0}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM70|Flash|Normal|Status|&mdash;|100|20|||Beautiful|3|0}}
{{learnlist/tm5|TM70|Flash|Normal|Status|&mdash;|100|20}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|&mdash;|100|5||'''|Cool|1|0}}
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical|&mdash;|100|5||'''}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10|||Clever|2|0}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&mdash;|100|20|||Cute|1|0}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5|||Clever|3|0}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tmf|Bronzong|Steel|Psychic|5|4}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
{{learnlist/tmf/6|Bronzong|Steel|Psychic|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Bronzong|Steel|Psychic|5|4}}
{{learnlist/breedh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/breed5null}}
{{learnlist/breed6null}}
{{learnlist/breedf|Bronzong|Steel|Psychic|5|4}}
{{learnlist/breedf/6|Bronzong|Steel|Psychic|4}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Bronzong|Steel|Psychic|5|4}}
{{learnlist/tutorh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/tutor5|Block|Normal|Status|||5|||no|yes}}
{{learnlist/tutor6|Block|Normal|Status|&mdash;|&mdash;|5|||no|yes|Cute|2|0}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes|Clever|2|0}}
{{learnlist/tutor5|Iron Defense|Steel|Status|||15|||no|yes}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes|Tough|1|0}}
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||'''|no|yes}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''|no|yes|Tough|4|0}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|||20|||no|yes}}
{{learnlist/tutor6|Trick|Psychic|Status|&mdash;|100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|3|0}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes}}
{{learnlist/tutorf/6|Bronzong|Steel|Psychic|4}}
{{learnlist/tutorf|Bronzong|Steel|Psychic|5|4}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh|Bronzong|Steel|Psychic|5|4}}
{{learnlist/prevoh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{Learnlist/prevo5|436|Bronzor|d||||Skill Swap|Psychic|Status|&mdash;|&mdash;|10||BW}}
{{learnlist/prevo6null}}
{{Learnlist/prevo5|436|Bronzor|d||||Gravity|Psychic|Status|&mdash;|&mdash;|5||BW}}
{{learnlist/prevof/6|Bronzong|Steel|Psychic|4}}
{{learnlist/prevof|Bronzong|Steel|Psychic|5|4}}


===Side game data===
===Side game data===
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===Sprites===
===Sprites===
{{Sprite|
{{Spritebox/Header|type=Steel|type2=Psychic}}
type=Steel|
{{Spritebox/NA|gen=IV}}
type2=Psychic|
{{Spritebox/4|ndex=437}}
gen=4|
{{Spritebox/5|ndex=437}}
gender=none|
{{Spritebox/6|ndex=437}}
ndex=437|
{{Spritebox/Footer|437|Bronzong}}
name=Bronzong|
animated=1|
}}


==Trivia==
==Trivia==
* As both of this Pokémon's Abilities are used at the same time in the [[Pokémon Mystery Dungeon]] series, this means that in these games, Bronzong does not have any weaknesses.
* As both of this Pokémon's Abilities are used at the same time in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and it wasn't weak to {{t|Ghost}} and {{type|Dark}} moves at the time, Bronzong does not have any weaknesses in these games.
* When a Bronzong is asleep in Gen V, its "eyes" turn white.
* When a Bronzong blinks or falls asleep in Gen V, its "eyes" turn white.
* [[PokéPark 2: Wonders Beyond]]'s PokéPad entry describes a male Bronzong, despite Bronzong being genderless.


===Origin===
===Origin===
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====Name origin====
====Name origin====
Bronzong is a combination of ''bronze'' and ''{{wp|gong}}'' (a type of musical percussion instrument) or ''dong'' (onomatopoeia for deep bell reverberation).
Bronzong is a combination of ''bronze'' and ''{{wp|gong}}'' (a type of musical percussion instrument), ''dong'' (onomatopoeia for deep bell reverberation), or ''{{wp|bianzhong}}'' (an ancient Chinese musical instrument consisting of bells).


Dohtakun is a combination of 銅鐸 ''dōtaku'' (bronze bell) and どんどん ''dondon'' (onomatopoeia for drumming).
Dohtakun is a combination of 銅鐸 ''dōtaku'' (bronze bell) and どんどん ''dondon'' (onomatopoeia for drumming).
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==In other languages==
==In other languages==
{{Other languages|type=steel|type2=psychic
{{Other languages|type=steel|type2=psychic
|ja=ドータクン ''Dohtakun''|jameaning=From 銅鐸 ''dōtaku'' (bronze bell) and どんどん ''dondon'' (onomatopoeia for drumming)
|ja=ドータクン ''Dohtakun''|jameaning=From {{tt|銅鐸 ''dōtaku''|bronze bell}} and {{tt|どんどん ''dondon''|onomatopoeia for drumming}}
|de=Bronzong|demeaning=Same as English name
|de=Bronzong|demeaning=Same as English name
|fr=Archeodong|frmeaning=From ''{{tt|archeo-|Greek for &quot;ancient&quot;}}'' and ''{{tt|dong|onomatopoeia for bell or gong ringing}}''  
|fr=Archéodong|frmeaning=From ''{{tt|archéo-|a prefix meaning &quot;ancient&quot;}}'' and ''{{tt|dong|onomatopoeia for bell or gong ringing}}''
|es=Bronzong|esmeaning=Same as English name
|es=Bronzong|esmeaning=Same as English name
|it=Bronzong|itmeaning=Same as English name
|it=Bronzong|itmeaning=Same as English name
|ko=동탁군 ''Dongtakgun''|komeaning=From 銅鐸 ''dōtaku'', which sounds "dong tak" in Korean, and {{tt|군|mister}}. 탁 ''tak'' also means the sound of hitting something hard.
|ko=동탁군 ''Dongtakgun''|komeaning=Combination of {{tt|동탁 (銅鐸) ''dongtak''|bronze bell}} and {{tt|군 ''gun''|mister}}; 탁 ''tak'' is also the sound of hitting something hard
|zh_cmn=青銅鐘 ''Qīng Tóng Zhōng''|zh_cmnmeaning=Literally "Bronze bell". 青 also means blue/green.
|zh_cmn=青銅鐘 ''Qīng Tóng Zhōng''|zh_cmnmeaning=Literally "Bronze bell". 青 also means blue/green
}}
|hi=ब्रोंज़ोंग ''Bronzong''|himeaning=Transliteration of English name}}
<br clear="left">
<br clear="left">


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[[it:Bronzong]]
[[it:Bronzong]]
[[pt:Bronzong (pokémon)]]


[[de:Bronzong]]
[[de:Bronzong]]
[[es:Bronzong]]
[[fr:Archéodong]]
[[fr:Archéodong]]
[[ja:ドータクン]]
[[ja:ドータクン]]
[[pl:Bronzong]]
[[pl:Bronzong]]
[[zh:青铜钟]]
[[zh:青铜钟]]