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Purimpopoie (talk | contribs) (A bit of rewording and a factual addition.) |
(fixing so that it says t works in all generations) |
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The '''Box trick''' is a method in | The '''Box trick''' is a method in all Generations of [[main series]] [[Pokémon games]] that allows a [[Pokémon]] to gain [[Effort values|effort points]] without necessarily leveling up in the process. This method can EV train level 100 Pokémon in Generations {{gen|I}} and {{gen|II}} only. | ||
Usually, a Pokémon gains stat points when they level up, based on the | Usually, a Pokémon gains stat points when they level up, which based on a number of factors, including the number of effort values that the Pokémon has. But by depositing a Pokémon into the PC and withdrawing it, the game will, in the process of depositing/withdrawing, recalculate the stats of the deposited Pokémon. The reason it does this is because while in the box the actual stat values are not stored, so they must be calculated when taken out or viewed. | ||
A | A level 100 Pokémon in Generation {{Gen|III}} and {{Gen|IV}} is unable to gain effort points though battle. This is because Effort Values are awarded at the same time as [[experience]] in these games, and since Pokémon at Level 100 don't gain Experience, they are also skipped over for Effort Values. However, this trick can be used to change a level 100 Pokémon's stats by consuming [[Vitamins]] or [[:Category:Happiness-raising berries|stat-reducing berries]]. | ||
==See also== | ==See also== | ||
* [[Stats]] | |||
* [[Pokémon data structure in Generation I]] | * [[Pokémon data structure in Generation I]] | ||
* [[Pokémon data structure in Generation II]] | * [[Pokémon data structure in Generation II]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |