Black out: Difference between revisions

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==Effects==
==Effects==
The player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic. Before [[Generation IV]], half of the money on hand was lost and this loss was not explicitly stated to the player. In {{2v2|FireRed|LeafGreen}} and the Generation IV games, however, the money lost depends on the level of the player's Pokémon and the number of [[Badge]]s he/she has earned. In these games, the player receives a message about how much was lost. If a Pokémon that would [[evolve]] via [[level up]] achieves this [[Level]] in the battle, but the player blacks out, the Pokémon will not be given the opportunity to evolve.
The player will lose a sum of [[Pokémon Dollar|money]]. In {{pkmn|Trainer}} battles, the money will be paid to the winner, but in battles with [[wild Pokémon]], the money will be dropped in panic. Before [[Generation IV]], half of the money on hand was lost and this loss was not explicitly stated to the player. In {{2v2|FireRed|LeafGreen}} and the Generation IV games, however, the money lost depends on the level of the player's Pokémon and the number of [[Badge]]s he/she has earned. In these games, the player receives a message about how much was lost. Prior to Generation IV, if a Pokémon that would [[evolve]] via [[level up]] achieves this [[Level]] in the battle, but the player blacks out, the Pokémon will not be given the opportunity to evolve.


Furthermore, the player will rush back to the last visited [[Pokémon Center]] to restore their Pokémon's health. This will not occur in special occasions such as the player's initial battle as a Trainer in [[Pokémon Red and Blue Versions|Red, Blue]], {{v2|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], {{v2|Platinum}}, [[Pokémon Black and White Versions|Black, White]], [[Pokémon battle|Link Battles]], or in facilities of the [[Battle Frontier]]. In FireRed, LeafGreen and Generation IV, a cutscene plays featuring a description of the player's rush back to the Pokémon Center and protecting the [[party]] from harm.
Furthermore, the player will rush back to the last visited [[Pokémon Center]] to restore their Pokémon's health. This will not occur in special occasions such as the player's initial battle as a Trainer in [[Pokémon Red and Blue Versions|Red, Blue]], {{v2|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], {{v2|Platinum}}, [[Pokémon Black and White Versions|Black, White]], [[Pokémon battle|Link Battles]], or in facilities of the [[Battle Frontier]]. In FireRed, LeafGreen and Generation IV, a cutscene plays featuring a description of the player's rush back to the Pokémon Center and protecting the [[party]] from harm.