Bidoof (Pokémon)/Generation V learnset

← Bidoof Bidoof

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
055 Growl Normal Status 0000 100100% 40
099 Defense Curl Normal Status 0000 00——% 40
1313 Rollout Rock Physical 03030 09090% 20
1717 Headbutt Normal Physical 07070 100100% 15
2121 Hyper Fang Normal Physical 08080 09090% 15
2525 Yawn Normal Status 0000 00——% 10
2929 Amnesia Psychic Status 0000 00——% 20
3333 Take Down Normal Physical 09090 08585% 20
3737 Super Fang Normal Physical 0000 09090% 10
4141 Superpower Fighting Physical 120120 100100% 5
4545 Curse Ghost Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM88 Pluck Flying Physical 06060 100}}100% 20
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Tail Water Physical 90 90% 10
Defense Curl Normal Status —% 40
Double-Edge Normal Physical 120 100% 15
Endure Normal Status —% 10
Fury Swipes Normal Physical 18 80% 15
Odor Sleuth Normal Status —% 40
Quick Attack Normal Physical 40 100% 30
Rock Climb Normal Physical 90 85% 20
Rollout Rock Physical 30 90% 20
Skull Bash Normal Physical 100 100% 15
Sleep Talk Normal Status —% 10
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Bidoof in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bidoof in that game.
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Bidoof can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bidoof cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Aqua Tail Water Physical 90 90% 10
Pleasant Forest Secret Power Normal Physical 70 100% 20
  • A superscript level indicates that Bidoof can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Fury Cutter Bug Physical 02020 095}}95% 20
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • Click on the generation numbers at the top to see transfer-only moves for other generations