Beedrill (Pokémon)/Generation II learnset

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By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Fury Attack Normal 01515 085}}85% 20
1010 Fury Attack Normal 01515 085}}85% 20
1515 Focus Energy Normal 0000 —}}—% 30
2020 Twineedle Bug 02525 100}}100% 20
2525 Rage Normal 02020 100}}100% 20
3030 Pursuit Dark 04040 100}}100% 20
3535 Pin Missile Bug 01414 085}}85% 20
4040 Agility Psychic 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM12 Sweet Scent Normal 100% 20
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM19 Giga Drain Grass 60 100% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM27 Return Normal 100% 20
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM36 Sludge Bomb Poison 90 100% 10
  TM39 Swift Normal 60 —% 20
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM49 Fury Cutter Bug 10 95% 20
  HM01 Cut Normal 50 95% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Beedrill in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beedrill in that game.
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Beedrill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Beedrill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Poison Sting Poison 15 100% 35
  String Shot Bug 95% 40
  Harden Normal —% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see moves from other generations