Beartic (Pokémon)

For Pokémon GO information on this species, see the game's section.
613MS.png #613: Cubchoo
Pokémon
#615: Cryogonal 615MS.png
This article is about the species. For a specific instance of this species, see Beartic (disambiguation).
Beartic
Freezing Pokémon
ツンベアー
Tunbear
#614
Beartic



Images on the Bulbagarden Archives
Type
Ice Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Snow Cloak or Slush Rush Cacophony
Cacophony
Swift Swim
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
8'06" 2.6 m
Beartic
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
573.2 lbs. 260.0 kg
Beartic
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
177
Leveling rate
Medium Fast
EV yield
Total: 2
Beartic
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F614.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Beartic (Japanese: ツンベアー Tunbear) is an Ice-type Pokémon introduced in Generation V.

It evolves from Cubchoo starting at level 37.

Biology

Beartic is an ursine, quadrupedal Pokémon capable of standing on its hind legs. It has bluish-white fur with a shaggy tuft at its rear. Three spikes of ice hang from its lower jaw, forming a beard. Its face consists of a long snout, beady black eyes, and rounded ears. Its large forepaws have black claws and paw pads.

Beartic is capable of freezing its own breath, and will create pathways across the water using this technique. Should it get tired while swimming, Beartic will also use its breath to freeze the water it is swimming in so that it can lay down and rest. Its ice breath can create fangs and claws of ice, the former being harder than steel. It inhabits northern areas where it catches prey in the cold waters.

In the anime

Main series

 
Beartic in the anime

Major appearances

Georgia's Beartic

Beartic debuted in Iris and Excadrill Against the Dragon Buster!, under the ownership of Georgia. It was first used in Georgia's battle against Iris. It easily managed to defeat Axew, as well as Excadrill. It was later challenged to a rematch, where it tied against Excadrill.

Other
  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Role in BW046

Multiple wild Beartic appeared in The Beartic Mountain Feud!, where they played a major role.

A Beartic appeared in Guarding the Guardian of the Mountain!, under the ownership of Brycen. In Caution: Icy Battle Conditions!, it was Brycen's third and final Pokémon in his Gym battle with Ash. Beartic reappeared in a flashback in Certain Up, Unova League!.

In The Mystery of the Missing Cubchoo!, a Beartic was briefly mistaken as Chris's Cubchoo, which they thought had evolved. However, this was proven wrong when Chris couldn't recall it into a Poké Ball.

In Team Plasma's Pokémon Power Plot!, a Beartic was a test specimen of Colress's. It was used to fight Pikachu and Axew. It was eventually released from Colress's control when Team Rocket stole his computer's data.

In The Journalist from Another Region!, Morgan used a Beartic in a battle against Iris, where it took on Dragonite and won when Dragonite was disqualified. Another Beartic appeared during a flashback explaining the history of the Pokémon Sumo Tournament on Harvest Island.

In The Sinnoh Iceberg Race!, James pulled a Beartic from the Rocket Prize Master during Team Rocket's scheme to steal the Pokémon participating in the Pokémon Iceberg Race.

Minor appearances

In the prologue of Black—Victini and Reshiram, multiple Beartic were living on a frozen tundra near the village that Glacine, Luis, Donuke, and other People of the Vale lived in. They were seen lingering on an ice shelf when a giant glacier collided with the ice, agitating them.

In a flashback in Meowth's Scrafty Tactics!, a wild Scrafty tried to recruit a Beartic in an effort to reclaim its den.

A Beartic appeared as a silhouette in Crisis from the Underground Up!.

In Kyurem VS. The Sword of Justice, the Swords of Justice legend featured a Beartic.

A Beartic appeared in a fantasy in Ash and N: A Clash of Ideals!.

A Beartic appeared in a fantasy or a flashback in The Journalist from Another Region!.

Pokédex entries

Episode Pokémon Source Entry
BW033 Beartic Ash's Pokédex Beartic, the Freezing Pokémon. Beartic's frozen breath can create fangs and claws made of ice. It lives in frigid northern areas.

Pokémon Generations

Brycen's Beartic appeared in The Uprising.

GOTCHA!

A Beartic briefly appeared in GOTCHA!, under the ownership of Brycen.

In the manga

Be the Best! Pokémon B+W

Cheren was seen with a Beartic in The Birth of the Best Pokémon Trainer!.

Pokémon Adventures

A Team Plasma Grunt used a Beartic to battle Black and Cheren inside the Cold Storage in Fight in a Cold Climate.

A Trainer's Beartic appeared in Drawing Bridges.

In School of Hard Knocks, Brycen's Beartic was used in the Gym battle against Black to conclude his training. It was defeated by Black's Costa.

A Beartic appeared in a flashback in Innocent Scientist as one of the Pokémon trained by the International Police.

Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~

A Beartic appeared in The Scarlet Scroll: Kunoichi's Situation.

Pokémon RéBURST

A Beartic appears as the Burst form of Loren.

In the TCG

Main article: Beartic (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
BW: #120
Unova
B2W2: #196
Black It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.
White It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Black 2 They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
White 2
Generation VI Kalos
Mountain #082
Hoenn
#—
X They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
Y It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Omega Ruby They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
Alpha Sapphire It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#280
Galar
Crown Tundra #122
Sinnoh
#—
This Pokémon has no Pokédex entries in Brilliant Diamond and Shining Pearl.
Sword It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel.
Shield It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Dragonspiral Tower (dark grass)Winter
Black 2 White 2
Twist Mountain
Dragonspiral TowerWinter
Generation VI
X Y
Frost Cavern, Friend Safari (Ice)
Omega Ruby Alpha Sapphire
Evolve Cubchoo
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Route 10
Bridge Field, Giant's Cap (Wanderer)
Stony Wilderness (Max Raid Battle)
Expansion Pass
Snowslide Slope, Frigid Sea
Insular Sea (Max Raid Battle)
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Unobtainable


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Glacier: Frozen Tundra, World Axle - B2F
PokéPark 2
Crag Area
Conquest
Nixtorm
MD GTI
Tyrian Maze (B1-B11), Glacier Palace - Eastern Spire (1F-12F), Glacier Palace - Western Spire (1F-12F), Silent Tundra (Uncharted Road, Gilded Hall), Dreamy Island (Uncharted Road, Gilded Hall), Moonlit Forest (Gilded Hall)
Rumble U
Verdant Plaza: Four Seasons in the Forest
Generation VI
Battle Trozei
Safari Jungle: Stage 1Fr
Shuffle
Nacht Carnival: Stage 548
Rumble World
Pearl Marsh: Aurora Ice Field (All Areas), Distortion Land: Outermost Snowfield (All Areas)
Generation VII
Rumble Rush
Snorlax Sea, Castform Sea, Aegislash Sea, Rayquaza Sea, Jirachi SeaFinal
Generation VIII
New Snap
Shiver Snowfields, Outaway Cave


Held items

Game Held Item(s)
Black White   Aspear Berry (50%)
Black 2 White 2   Aspear Berry (50%)

Stats

Base stats

Generations V-VI
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
110
103 - 178 202 - 350
80
76 - 145 148 - 284
70
67 - 134 130 - 262
80
76 - 145 148 - 284
50
49 - 112 94 - 218
Total:
485
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Generation VII onward
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
130
121 - 200 238 - 394
80
76 - 145 148 - 284
70
67 - 134 130 - 262
80
76 - 145 148 - 284
50
49 - 112 94 - 218
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

Beartic is available in Sword and Shield.

By leveling up

Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Icicle Crash Ice Physical 08585 09090% 10
011 Aqua Jet Water Physical 04040 100100% 20
011 Charm Fairy Status 0000 100100% 20
011 Powder Snow Ice Special 04040 100100% 25
011 Growl Normal Status 0000 100100% 40
011 Endure Normal Status 0000 00——% 10
011 Fury Swipes Normal Physical 01818 08080% 15
Evo.Evo. Icicle Crash Ice Physical 08585 09090% 10
099 Icy Wind Ice Special 05555 09595% 15
1212 Play Nice Normal Status 0000 00——% 20
1515 Brine Water Special 06565 100100% 10
1818 Frost Breath Ice Special 06060 09090% 10
2121 Slash Normal Physical 07070 100100% 20
2424 Flail Normal Physical 0000 100100% 15
2727 Swagger Normal Status 0000 08585% 15
3030 Hail Ice Status 0000 00——% 10
3333 Thrash Normal Physical 120120 100100% 10
3636 Rest Psychic Status 0000 00——% 10
4141 Blizzard Ice Special 110110 07070% 5
4646 Sheer Cold Ice Special 0000 03030% 5
5151 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM51 TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM64 TM64 Avalanche Ice Physical 06060 100}}100% 10
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM67 TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR79 TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR90 TR90 Play Rough Fairy Physical 09090 090}}90% 10
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
TR99 TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Focus Punch Fighting Physical 150 100% 20
Night Slash Dark Physical 70 100% 15
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Beartic in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beartic in that game.
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
V VI VII Bide × Normal Physical 0000 00—}}—% 10
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Covet Normal Physical 06060 100}}100% 25
V VI VII Cut Normal Physical 05050 095}}95% 30
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Echoed Voice Normal Special 04040 100}}100% 15
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Hone Claws Dark Status 0000 00—}}—% 15
V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Roar Normal Status 0000 00—}}—% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Strength Normal Physical 08080 100}}100% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Beartic
  • Italic indicates a move that gets STAB only when used by an evolution of Beartic
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.19 seconds Base HP: 58
Base Attack: 80 Base Defense: 55 Base Speed: 60
PokéPark 2: Wonders Beyond
  Strong:   Weak:
PokéPark Pad entry:
He is cool and doesn't worry too much unless Cubchoo is involved. Then he becomes very concerned.
Pokémon Conquest
  HP: ★★★★ Move: Icicle Crash
Attack: ★★★★ Ability 1: Stealth
Ability 2: Tenacity
Ability 3: Frighten
Defense: ★★★
Speed: ★★
Evolves from Cubchoo when its Attack is 73 or higher
Range: 2 Perfect Links: Shigemoto and Yoshikiyo
Pokémon Battle Trozei
Ice
Attack Power: ★★★★★

 

True Strength
Increases damage dealt when energy levels are half or less.
Pokémon Shuffle
 
Ice
  Attack Power: 60 - 120   10

#651
 

Ice Dance
Increases damage done by Ice types in the combo.
  Swappable Skill(s): Relentless


Pokémon GO
  Base HP: 216 Base Attack: 233 Base Defense: 152
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Powder Snow, Charm
Charged Attacks: Ice Punch, Surf, Play Rough
New Pokémon Snap
 
Photodex entry #157
Beartic has a rather violent temper and often fights with Mamoswine over territory. But it shows its more nurturing side when it rescues Cubchoo that need its help.

Evolution

 
Unevolved
Cubchoo
 Ice 
 
Level 37
 
First evolution
Beartic
 Ice 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
  For other sprites and images, please see Beartic images on the Bulbagarden Archives.


Trivia

Origin

Beartic is based on a polar bear. Its flat, cone-like head and icy beard also gives it a resemblance to snow-capped mountains.

Name origin

Beartic is a combination of bear, or possibly beard, and arctic. Notably, arctic itself derives from ἄρκτος arktos, Ancient Greek for bear.

Tunbear may be a combination of tundra, 氷柱 tsurara (icicle), and bear.

In other languages

Language Title Meaning
  Japanese ツンベアー Tunbear From tundra, 氷柱 tsurara and bear
  French Polagriffe From polaire and griffe
  Spanish Beartic Same as English name
  German Siberio From Siberia and Bär
  Italian Beartic Same as English name
  Korean 툰베어 Tunbear Transliteration of Japanese name
  Mandarin Chinese 凍原熊 / 冻原熊 Dòngyuánxióng Literally "Tundra bear"
  Cantonese Chinese


Related articles

External links


  #613: Cubchoo
Pokémon
#615: Cryogonal  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.