Battle Institute: Difference between revisions

→‎Intro: It's not always Psuedo Legendaries so I just put it could also be powerful Pokemon as well.
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(→‎Intro: It's not always Psuedo Legendaries so I just put it could also be powerful Pokemon as well.)
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In Black 2 and White 2, the Battle Institute can only be accessed after defeating the Elite Four and Champion. If the player tries to access it before that point, an Ace Trainer will exit the institute and block the entrance, telling the player that they must become the Champion before they can enter. Unlike the Battle Subway, the Battle Institute does not require the player to save the game before participating.
In Black 2 and White 2, the Battle Institute can only be accessed after defeating the Elite Four and Champion. If the player tries to access it before that point, an Ace Trainer will exit the institute and block the entrance, telling the player that they must become the Champion before they can enter. Unlike the Battle Subway, the Battle Institute does not require the player to save the game before participating.


Each battle grows in difficulty, starting with pre-evolved Pokémon and potentially fighting [[legendary Pokémon]] by the end and the fourth round has players dealing with lots of [[Pseudo-legendary]] Pokemon like [[Salamence]]. Once the Battle Test begins, there is no quitting; losing one battle means continuing to the next, until all five battles are complete. The 'Run' command acts as a battle forfeit measure for that battle only. If it is not the fifth battle, the player's forfeit will trigger the next battle.
Each battle grows in difficulty, starting with pre-evolved Pokémon and potentially fighting [[legendary Pokémon]] by the end and the fourth round has players dealing with lots of [[Pseudo-legendary]] Pokemon like [[Salamence]] or just powerful Pokemon like [[Volcarona]], [[Gyarados]] and [[Slaking]]. Once the Battle Test begins, there is no quitting; losing one battle means continuing to the next, until all five battles are complete. The 'Run' command acts as a battle forfeit measure for that battle only. If it is not the fifth battle, the player's forfeit will trigger the next battle.


The scoring system is:
The scoring system is:
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