Baton Pass (move)

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Baton Pass
バトンタッチ Baton Touch
Baton Pass.png
[[File:|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  0  
Jamming  0  

Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generation II to IV

Baton Pass switches out the user, passing all temporary stats increases and decreases on to the Pokémon that replaces it in battle. Most volatile status ailments and (such as confusion, seeding, and curse, but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed.

No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.

Baton Pass will not trigger Pursuit.

Generation V

The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon.

The correct type of Poké Ball the user was caught with is now displayed in the animation.

Mystery Dungeon

Baton Pass makes the user switch places with another Pokémon in the room.

Description

Games Description
A move that transfers the user's status changes to the next Pokémon when switching.
Switches while keeping effects.
RSE Switches out the user while keeping effects in play.
FRLG The user switches out, passing along any stat changes to the new battler.
The user switches places with a party Pokémon in waiting, passing along any stat changes.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
122   Mr. Mime Psychic Psychic 41 49 47 46 46 '
133   Eevee Normal Normal   36 36 36 36 33 '
151   Mew Psychic Psychic     80 80 '
161   Sentret Normal Normal     39 39 '
162   Furret Normal Normal     46 46 '
165   Ledyba Bug Flying 29 29 22 22 '
166   Ledian Bug Flying 33 33 24 24 '
175   Togepi Normal Normal     41 42 41 '
176   Togetic Normal Flying     41 42 41 '
190   Aipom Normal Normal 12 18 11 11 '
203   Girafarig Normal Psychic 30 37 23 23 '
251   Celebi Psychic Grass 40 40 37 37 '
283   Surskit Bug Water     43 43 '
291   Ninjask Bug Flying   45 45 45 '
303   Mawile Steel Steel   31 31 31 '
311   Plusle Electric Electric   40 42 44 '
312   Minun Electric Electric   40 42 44 '
367   Huntail Water Water   43 33 33 '
368   Gorebyss Water Water   43 33 33 '
424   Ambipom Normal Normal     11 11 '
425   Drifloon Ghost Flying     33 38 44 '
426   Drifblim Ghost Flying     37 44 52 '
427   Buneary Normal Normal     26 26 '
428   Lopunny Normal Normal     26 26 '
439   Mime Jr. Psychic Psychic     46 46 '
504   Patrat Normal Normal       33 '
505   Watchog Normal Normal       39 '
545   Scolipede Bug Poison       30 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
048   Venonat Bug Poison                   
123   Scyther Bug Flying                   
167   Spinarak Bug Poison                   
207   Gligar Ground Flying               
255   Torchic Fire Fire                          
300   Skitty Normal Normal                                        
307   Meditite Fighting Psychic            
313   Volbeat Bug Bug                         
314   Illumise Bug Bug                         
327   Spinda Normal Normal                                  
359   Absol Dark Dark                               
418   Buizel Water Water                                
517   Munna Psychic Psychic                  
540   Sewaddle Bug Grass            
585   Deerling Normal Grass                  
587   Emolga Electric Flying                  
616   Shelmet Bug Bug            
619   Mienfoo Fighting Fighting                   
632   Durant Bug Steel            
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

#   Pokémon Type Obtained with
0015   Beedrill
Bug Poison Purified in XD: Gale of Darkness
0021   Spearow
Normal Flying Purified in XD: Gale of Darkness
0078   Rapidash
Fire Purified in XD: Gale of Darkness
0083   Farfetch'd
Normal Flying Purified in XD: Gale of Darkness
0085   Dodrio
Normal Flying Purified in XD: Gale of Darkness
0097   Hypno
Psychic Purified in XD: Gale of Darkness
0145   Zapdos
Electric Flying Purified in XD: Gale of Darkness
0177   Natu
Psychic Flying Purified in XD: Gale of Darkness
0277   Swellow
Normal Flying Purified in XD: Gale of Darkness
0337   Lunatone
Rock Psychic Purified in XD: Gale of Darkness
0338   Solrock
Rock Psychic Purified in XD: Gale of Darkness
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

#   Pokémon Type Obtained with
0418   Buizel
Water Pokéwalker - White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation II

#   Pokémon Type Obtained with
0083   Farfetch'd
Normal Flying Pokémon Stadium 2
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0048   Venonat Bug Poison Dream World - Dream Park
0123   Scyther Bug Flying Dream World - Pleasant Forest
0616   Shelmet Bug Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 接棒 Jiēbàng
  European French Relais
  German Staffette
  Greek Σκυτάλη
  Italian Staffetta
  Korean 바톤터치 Baton Touch
  Brazilian Portuguese Alívio
  Serbian Štafeta
  Spanish Relevo


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.