Bag: Difference between revisions

146 bytes added ,  18 January 2013
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Another overhaul for the bag came in [[Generation III]], adding one further pocket that did not exist in Generation II. This pocket, much like the Poké Balls pocket, was created in response to the large overhaul to the [[Berry]] system from Generation II, allowing all 43 Berries to be kept in the bag at once, organized by their Berry number.
Another overhaul for the bag came in [[Generation III]], adding one further pocket that did not exist in Generation II. This pocket, much like the Poké Balls pocket, was created in response to the large overhaul to the [[Berry]] system from Generation II, allowing all 43 Berries to be kept in the bag at once, organized by their Berry number.


A visual of the bag itself was added to the screen, replacing the blueprint-like structure present in Generation II, and for the first time, male and female player characters had a different bag design.
A visual of the bag itself was added to the screen, replacing the blueprint-like structure present in Generation II, and for the first time, male and female player characters had a different bag design. In Ruby and Sapphire, the bags are yellow, but in Emerald, they are green.


====Ruby, Sapphire, and Emerald====
====Ruby, Sapphire, and Emerald====
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===Generation IV===
===Generation IV===
The bag was revamped once again in Generation IV, not only allowing for infinite space (and making the PC storage system for items obsolete) but also splitting the pockets up further than in Generation III. Three new pockets were split off from the Items pocket, making for a total of eight pockets.
The bag was revamped once again in Generation IV, not only allowing for infinite space (and making the PC storage system for items obsolete) but also splitting the pockets up further than in Generation III. Three new pockets were split off from the Items pocket, making for a total of eight pockets. The bags are yellow in Diamond and Pearl, but gray/silver in Platinum.


In {{game2|Diamond|Pearl|Platinum}}, the bag retained the list-like format from Generation III, with pocket-changing controls as well as a Poké Ball-shaped scrollwheel being present on the bottom screen. Due to the large quantity of items obtainable in the game (well over 100) that are stored in the Items pocket, many complaints about this system led to a complete revamp in {{game|HeartGold and SoulSilver|s}}, which make further use of the touch screen compared to their predecessors, and group the items into six-cell pages.
In {{game2|Diamond|Pearl|Platinum}}, the bag retained the list-like format from Generation III, with pocket-changing controls as well as a Poké Ball-shaped scrollwheel being present on the bottom screen. Due to the large quantity of items obtainable in the game (well over 100) that are stored in the Items pocket, many complaints about this system led to a complete revamp in {{game|HeartGold and SoulSilver|s}}, which make further use of the touch screen compared to their predecessors, and group the items into six-cell pages.