BW063: Difference between revisions

3 bytes removed ,  25 August 2012
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==Synopsis==
==Synopsis==
{{Ash}}, {{ashfr}} and [[Professor Juniper]] head towards the base camp where they will [[trade]]. Professor Juniper shows them the trading machine and tells {{an|Bianca}} that she wants to have a Pokémon battle to gather data on {{p|Karrablast}} and {{p|Shelmet}} first. Ash scans Karrablast and Shelmet with his Pokédex. {{TP|Iris|Axew}} goes up to Shelmet and makes a scary face which scares the Shelmet, {{an|Iris}} tells Axew to not scare Shelmet and then apologizes to Shelmet for scaring it. Bianca commands Shelmet to use {{m|Acid}}, but Shelmet is too scared of Karrablast to move, to which Bianca explains that her Shelmet is very shy. Professor Juniper has Karrablast use {{m|Peck}} on Shelmet, while Bianca has Karrablast use {{m|Protect}} to block it and Peck does not break through. Karrablast uses {{m|Take Down}} while Shelmet uses Protect again which blocks the attack once again. Shelmet finally appears from its shell and is ready to battle. All of a sudden the machine that is recording the data of the battle malfunctions and they have to stop the battle.  
{{Ash}}, {{ashfr}} and [[Professor Juniper]] head towards the base camp where they will [[trade]]. Professor Juniper shows them the trading machine and tells {{an|Bianca}} that she wants to have a Pokémon battle to gather data on {{p|Karrablast}} and {{p|Shelmet}} first. Ash scans Karrablast and Shelmet with his Pokédex. {{TP|Iris|Axew}} goes up to Shelmet and makes a scary face which scares the Shelmet, {{an|Iris}} tells Axew to not scare Shelmet and then apologizes to Shelmet for scaring it. Bianca commands Shelmet to use {{m|Acid}}, but Shelmet is too scared of Karrablast to move, to which Bianca explains that her Shelmet is very shy. Professor Juniper has Karrablast use {{m|Peck}} on Shelmet, while Bianca has Shelmet use {{m|Protect}} to block it and Peck does not break through. Karrablast uses {{m|Take Down}} while Shelmet uses Protect again which blocks the attack once again. Shelmet finally appears from its shell and is ready to battle. All of a sudden the machine that is recording the data of the battle malfunctions and they have to stop the battle.  


Everyone leaves to check on the trading machine, but it is malfunctioning as well. Bianca does not take the news very well and panics. Everyone tells her that they will solve the problem to fix the machine. They decide that they should check what is going on inside of the [[Chargestone Cave]]. Everyone heads inside of the Chargestone Cave, while Professor Juniper's assistant uses an electricity recording machine to check where the levels are too high or to low. Ash scans some wild {{p|Klink}} with his Pokédex, while the assistant explains that they are not the cause of the disturbance. At a dead end in the cave, they run into a {{p|Klinklang}} which appears to be in distress and is giving off excessive amounts of electricity. Ash scans Klinklang with his Pokédex, and then an {{m|Charge Beam|electric beam}} almost hits Ash. Professor Juniper brings out a sound-making device that she uses to calm the Klinklang down. Professor Juniper explains that the Klink and Klinklang really like the sound it makes, she walks up to the Klinklang and removes a pen from one of its gears that it was stuck in. Klinklang starts acting normally again, and the electricity is no longer causing a disturbance in the cave.  
Everyone leaves to check on the trading machine, but it is malfunctioning as well. Bianca does not take the news very well and panics. Everyone tells her that they will solve the problem to fix the machine. They decide that they should check what is going on inside of the [[Chargestone Cave]]. Everyone heads inside of the Chargestone Cave, while Professor Juniper's assistant uses an electricity recording machine to check where the levels are too high or to low. Ash scans some wild {{p|Klink}} with his Pokédex, while the assistant explains that they are not the cause of the disturbance. At a dead end in the cave, they run into a {{p|Klinklang}} which appears to be in distress and is giving off excessive amounts of electricity. Ash scans Klinklang with his Pokédex, and then an {{m|Charge Beam|electric beam}} almost hits Ash. Professor Juniper brings out a sound-making device that she uses to calm the Klinklang down. Professor Juniper explains that the Klink and Klinklang really like the sound it makes, she walks up to the Klinklang and removes a pen from one of its gears that it was stuck in. Klinklang starts acting normally again, and the electricity is no longer causing a disturbance in the cave.  
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