Azelf (Pokémon)/Generation IV learnset

Revision as of 11:50, 14 April 2013 by BulbaBot (talk | contribs) (r2.7.3) (Robot: Adding zh:亚克诺姆/第四世代技能表)

← Azelf Azelf

By leveling up

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Rest Psychic Status 0000 —}}—% 10 Cute 0  
00StartPtHGSS Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
066 Imprison Psychic Status 0000 —}}—% 10 Smart 1
1616 Detect Fighting Status 0000 —}}—% 5 Cool 0  
2121DP Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
2121PtHGSS Swift Normal Special 06060 —}}—% 20 Cool 2 ♥♥
3131 Uproar Normal Special 05050 100}}100% 10 Cute 2 ♥♥
3636 Future Sight Psychic Special 08080 090}}90% 15 Smart 2 ♥♥
4646 Nasty Plot Dark Status 0000 —}}—% 20 Cute 0  
5151 Extrasensory Psychic Special 08080 100}}100% 30 Cool 2 ♥♥
6161 Last Resort Normal Physical 130130 100}}100% 5 Cute 0  
6666 Natural Gift Normal Physical 0000 100}}100% 15 Cool 2 ♥♥
7676 Explosion Normal Physical 250250 100}}100% 5 Beauty 0  
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM04 Calm Mind Psychic Status —% 20 Smart 0  
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM12 Taunt Dark Status 100% 20 Smart 0  
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
  TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
  TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
  TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
  TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
  TM41 Torment Dark Status 100% 15 Tough 0  
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM66 Payback Dark Physical 50 100% 10 Cool 1
  TM67 Recycle Normal Status —% 10 Smart 0  
  TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
  TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM89 U-turn Bug Physical 70 100% 20 Cute 0  
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see TM moves from other generations

By tutoring

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Last Resort Normal Physical 130 100% 5 Cute 0  
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 0  
  • A black abbreviation in a colored box indicates that Azelf can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Azelf cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see Move Tutor moves from other generations