Assist (move)

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Assist
ねこのて Cat's Paw
Assist VII.png
Assist VII 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
The appeal's quality depends on its timing.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Assist (Japanese: ねこのて Cat's Paw) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Skitty.

Effect

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Uncallable moves in Generation VII and Mystery Dungeon (if any)

Assist randomly selects one of the moves known by the user's party allies (including fainted Pokémon) and executes it. A move called up by Assist counts as the last move used. A Pokémon will be able to use a move that is disabled in its own moveset if called via Assist. If there are no moves that can be called in the party, the move will fail. In Generation V only, Assist can use moves known by unhatched Eggs in the party.

In a wild Double Battle, a wild Pokémon that uses Assist can use a move the other wild Pokémon knows.

If powered up by a Normalium Z into Z-Assist, it will turn the called move into its respective Z-Move.

Assist will not call itself or any of the following moves:

Description

Games Description
RSEColo.XD Attacks randomly with one of the partner's moves.
FRLG The user randomly picks and uses a move of an allied Pokémon.
DPPtHGSSPBR
BWB2W2
XYORAS
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
SMUSUM The user hurriedly and randomly uses a move among those known by ally Pokémon.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0300     Field Fairy 19 18DP
22PtHGSS
22 22XY
31ORAS
31
0431     Field Field 29 29 29 29
0432     Field Field 29 29 29 29
0509     Field Field 6 6 6
0510     Field Field 1, 6 1, 6 1, 6
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0052     Field Field
052A  
Meowth
Alola Form
  Field Field
0096     Human-Like Human-Like
0161     Field Field
0215    
 
Field Field HGSS
0327     Field Human-Like
0390     Field Human-Like HGSS
0677     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation IV

# Pokémon Types Egg Groups Obtained with
0052     Field Field Pokémon Center Meowth
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Assist will call a move known by Pokémon on the floor, including the user, or itself. If Assist calls itself, the move fails.

Description

Games Description
MDRB Makes the user randomly use one move out of all the moves of the Pokémon on the floor.
SMD It enables you to use one of the moves known by your teammates.*
It causes you to unleash a random move from all the moves known by your teammates on the floor.*


In the anime

 
Skitty;
using Razor Leaf
 
Skitty
 
Skitty;
using Ember
 
Skitty;
using String Shot
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Pokémon Method
User First Used In Notes
  A white orb appears on Skitty's front paw. Skitty then fires a random move known by the Trainer's team from the orb.
May's Skitty Game Winning Assist Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks). The move called by Assist still has to undergo accuracy and evasion checks as normal, however.
  • The Japanese name for this move, ねこのて Neko no Te (Cat's Paw), is likely a reference to the saying 猫の手も借りたい neko no te mo karitai, which translates to "I would even like to borrow a cat's hands" ("I would even like a cat to assist me"), which means "I need all the help I can get". This is reflected by the way the move works, and that many feline Pokémon are capable of learning it.

In other languages

Language Title
Chinese Cantonese 借助 Jejoh *
協助 Hipjoh *
Mandarin 借助 Jièzhù *
協助 / 协助 Xiézhù *
  Dutch Bijstand
  Finnish Avustus
  French Assistance
  German Zuschuss
  Greek Στήριξη
  Hindi मदद Madad
  Indonesian Tangan Kucing
  Italian Assistente
  Korean 조수 Josu
  Polish Asysta
Portuguese   Brazil Auxílio
Assistência (TCG)
  Portugal Assistência
  Serbian Asistencija
Spanish   Latin America Asistencia
  Spain Ayuda
  Vietnamese Tay Mèo


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.