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Articuno (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Articuno
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Roost
Flying
Status
0000
—
00—
—%
10
Clever
4
♥♥♥♥
0
01
1
Hurricane
Flying
Special
110
110
070
70%
10
Tough
2
♥♥
1
♥
01
1
Freeze-Dry
Ice
Special
070
70
100
100%
20
Beautiful
3
♥♥♥
0
01
1
Tailwind
Flying
Status
0000
—
00—
—%
15
Cool
3
♥♥♥
0
01
1
Sheer Cold
Ice
Special
0000
—
030
30%
5
Beautiful
2
♥♥
1
♥
01
1
Gust
Flying
Special
040
40
100
100%
35
Clever
2
♥♥
3
♥♥♥
01
1
Powder Snow
Ice
Special
040
40
100
100%
25
Beautiful
4
♥♥♥♥
0
08
8
Mist
Ice
Status
0000
—
00—
—%
30
Beautiful
1
♥
0
15
15
Ice Shard
Ice
Physical
040
40
100
100%
30
Beautiful
3
♥♥♥
0
22
22
Mind Reader
Normal
Status
0000
—
00—
—%
5
Clever
3
♥♥♥
0
29
29
Ancient Power
Rock
Special
060
60
100
100%
5
Tough
1
♥
0
36
36
Agility
Psychic
Status
0000
—
00—
—%
30
Cool
3
♥♥♥
0
43
43
Ice Beam
Ice
Special
090
90
100
100%
10
Beautiful
1
♥
4
♥♥♥♥
50
50
Reflect
Psychic
Status
0000
—
00—
—%
20
Clever
2
♥♥
0
57
57
Hail
Ice
Status
0000
—
00—
—%
10
Beautiful
2
♥♥
1
♥
64
64
Tailwind
Flying
Status
0000
—
00—
—%
15
Cool
3
♥♥♥
0
71
71
Blizzard
Ice
Special
110
110
070
70%
5
Beautiful
1
♥
3
♥♥♥
78
78
Sheer Cold
Ice
Special
0000
—
030
30%
5
Beautiful
2
♥♥
1
♥
85
85
Roost
Flying
Status
0000
—
00—
—%
10
Clever
4
♥♥♥♥
0
92
92
Hurricane
Flying
Special
110
110
070
70%
10
Tough
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Articuno
Italic
indicates a move that gets STAB only when used by an evolution of Articuno
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
Clever
4
♥♥♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
Cool
3
♥♥♥
0
TM58
TM58
Sky Drop
Flying
Physical
060
60
100}}
100%
10
Tough
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM79
TM79
Frost Breath
Ice
Special
060
60
090}}
90%
10
Beautiful
4
♥♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
Cute
4
♥♥♥♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM02
HM02
Fly
Flying
Physical
090
90
095}}
95%
15
Clever
2
♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Articuno
Italic
indicates a move that gets STAB only when used by an evolution of Articuno
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be
chain bred
onto Articuno in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Articuno in that game.
Bold
indicates a move that gets
STAB
when used by Articuno
Italic
indicates a move that gets STAB only when used by an evolution of Articuno
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Signal Beam
Bug
Special
75
100%
15
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Sky Attack
Flying
Physical
140
90%
5
Cool
3
♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Articuno can be tutored the move in that game
A colored abbreviation in a white box indicates that Articuno cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Articuno
Italic
indicates a move that gets STAB only when used by an evolution of Articuno
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Air Cutter
Flying
Special
060
60
095}}
95%
25
Cool
4
♥♥♥♥
0
III
IV
V
Avalanche
Ice
Physical
060
60
100}}
100%
10
Beautiful
3
♥♥♥
0
III
IV
V
Defog
Flying
Status
0000
—
00—}}
—%
15
Cool
2
♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Extrasensory
Psychic
Special
080
80
100}}
100%
20
Cool
2
♥♥
1
♥
III
IV
V
Haze
Ice
Status
0000
—
00—}}
—%
30
Beautiful
3
♥♥♥
0
III
IV
V
Heal Bell
Normal
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
Beautiful
1
♥
0
III
IV
V
Pluck
Flying
Physical
060
60
100}}
100%
20
Cute
3
♥♥♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
III
IV
V
Twister
Dragon
Special
040
40
100}}
100%
20
Cool
4
♥♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Articuno
Italic
indicates a move that gets STAB only when used by an evolution of Articuno
Click on the generation numbers at the top to see transfer-only moves for other generations