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|colorscheme=ground | |colorscheme=ground | ||
|gen=3 | |gen=3 | ||
|text3=Prevents fleeing. | |text3=Prevents fleeing.{{sup/3|RSEFRLG}}<br>Prevents the foe's escape.{{sup/ss|Colo}}{{sup/ss|XD}} | ||
|text4=Prevents the foe from fleeing. | |text4=Prevents the foe from fleeing. | ||
|text5=Prevents the foe from fleeing. | |text5=Prevents the foe from fleeing. | ||
|text6=Prevents opposing Pokémon from fleeing. | |||
|text7=Prevents opposing Pokémon from fleeing. | |||
}} | }} | ||
'''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. | '''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Ground}} types. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Arena Trap prevents fleeing or switching out as long as the user remains in battle. | Arena Trap prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. | ||
Pokémon rendered immune to {{type|Ground}} attacks are immune to Arena Trap. This includes {{type|Flying}} Pokémon, Pokémon with {{a|Levitate}}, Pokémon holding an [[Air Balloon]], and Pokémon affected by {{m|Magnet Rise}} or {{m|Telekinesis}}. Likewise, if a Pokémon normally immune to Ground-type attacks is made vulnerable, they will be affected; if the Pokémon is under the effect of {{m|Gravity}}, {{m|Smack Down}}, a move that negates or replaces Levitate (such as {{m|Gastro Acid}} or {{m|Simple Beam}}), type change effects that remove Flying-type (such as {{m|Soak}}, {{m|Conversion}}, {{m|Camouflage}}, or {{a|Color Change}}), or a held {{DL|In-battle effect item|Iron Ball}}, it will be unable to escape. | |||
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch. | |||
If a wild Pokémon has Arena Trap and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Arena Trap. | |||
Arena Trap does not affect allies. | |||
====Generation VI==== | |||
{{type|Ghost}} Pokémon are now immune to Arena Trap. | |||
===Outside of battle=== | ===Outside of battle=== | ||
From {{game|Emerald}} onwards, if | From {{game|Emerald}} onwards, if a Pokémon with Arena Trap is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this trait with {{a|Illuminate}}. | ||
==Pokémon with Arena Trap== | ==Pokémon with Arena Trap== | ||
{{Ability/head|Ground}} | {{Ability/head|Ground}} | ||
{{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}} | {{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}} | ||
Line 27: | Line 39: | ||
{{Ability/foot|Ground}} | {{Ability/foot|Ground}} | ||
==In the anime== | |||
{{moveanime|type=ground|exp=yes|gen=The Pokémon can trap the opponent by digging a large hole.|image1=Trapinch Arena Trap.png|image1p=Trapinch}} | |||
{{movep|type=ground|ms=328|pkmn=Trapinch|method=Trapinch traps the opponent in a big hole.}} | |||
{{movebtm|type=ground|user=Trapinch (Pokémon)|user1=A wild Trapinch|startcode=DP145|startname=A Rivalry to Gible On!|notes=Debut}} | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{ground color}}|bordercolor={{ground color dark}} | |||
* | |zh_yue=沙穴 ''{{tt|Sāyuht|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Sī'ngáih|Antlion}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=沙穴 ''{{tt|Shāxué|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Shīyǐ|Antlion}}'' {{tt|*|Pre-Gen VII Media}} | |||
* | |fr=Piège | ||
|de=Ausweglos | |||
|it=Trappoarena | |||
|pt=Arenarmadilha | |||
|es=Trampa Arena | |||
|ko=개미지옥 ''Gaemi Jiok'' | |||
}} | |||
{{-}} | |||
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ground|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}} | {{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ground|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Trapping | [[Category:Trapping Abilities]] | ||
[[Category:Abilities that affect appearance of wild Pokémon]] | [[Category:Abilities that affect appearance of wild Pokémon]] | ||
[[Category:Abilities with field effects]] | [[Category:Abilities with field effects]] | ||
[[de: | [[de:Ausweglos]] | ||
[[fr:Piège]] | [[fr:Piège]] | ||
[[it:Trappoarena (abilità)]] | |||
[[ja:ありじごく]] | [[ja:ありじごく]] | ||
[[zh:沙穴(特性)]] |