Arena Trap (Ability): Difference between revisions

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|colorscheme=ground
|colorscheme=ground
|gen=3
|gen=3
|text3=Prevents fleeing.
|text3=Prevents fleeing.{{sup/3|RSEFRLG}}<br>Prevents the foe's escape.{{sup/ss|Colo}}{{sup/ss|XD}}
|text4=Prevents the foe from fleeing.
|text4=Prevents the foe from fleeing.
|text5=Prevents the foe from fleeing.
|text5=Prevents the foe from fleeing.
|text6=Prevents opposing Pokémon from fleeing.
|text7=Prevents opposing Pokémon from fleeing.
}}
}}
'''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. Three [[Pokémon (species)|Pokémon]] have this Ability, all of which are of the {{type|Ground}}.
'''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Ground}} types.


==Effect==
==Effect==
===In battle===
===In battle===
Arena Trap prevents fleeing or switching out as long as the user remains in battle. If the user switches out, the affected Pokémon can switch out or flee in the next turn. {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}} are immune to the effect of this Ability. {{a|Run Away}} will also negate its effect, but only in a [[wild Pokémon]] battle.
Arena Trap prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle.
 
Pokémon rendered immune to {{type|Ground}} attacks are immune to Arena Trap. This includes {{type|Flying}} Pokémon, Pokémon with {{a|Levitate}}, Pokémon holding an [[Air Balloon]], and Pokémon affected by {{m|Magnet Rise}} or {{m|Telekinesis}}. Likewise, if a Pokémon normally immune to Ground-type attacks is made vulnerable, they will be affected; if the Pokémon is under the effect of {{m|Gravity}}, {{m|Smack Down}}, a move that negates or replaces Levitate (such as {{m|Gastro Acid}} or {{m|Simple Beam}}), type change effects that remove Flying-type (such as {{m|Soak}}, {{m|Conversion}}, {{m|Camouflage}}, or {{a|Color Change}}), or a held {{DL|In-battle effect item|Iron Ball}}, it will be unable to escape.
 
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.
 
If a wild Pokémon has Arena Trap and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Arena Trap.
 
Arena Trap does not affect allies.
 
====Generation VI====
{{type|Ghost}} Pokémon are now immune to Arena Trap.


===Outside of battle===
===Outside of battle===
From {{game|Emerald}} onwards, if the Pokémon with Arena Trap is leading the [[party]], then the wild Pokémon encounter rate is increased to 200%.
From {{game|Emerald}} onwards, if a Pokémon with Arena Trap is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this trait with {{a|Illuminate}}.


==Pokémon with Arena Trap==
==Pokémon with Arena Trap==
{{Ability/head|Ground}}
{{Ability/head|Ground}}
{{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}}
{{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}}
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{{Ability/foot|Ground}}
{{Ability/foot|Ground}}


==In the anime==
{{moveanime|type=ground|exp=yes|gen=The Pokémon can trap the opponent by digging a large hole.|image1=Trapinch Arena Trap.png|image1p=Trapinch}}
{{movep|type=ground|ms=328|pkmn=Trapinch|method=Trapinch traps the opponent in a big hole.}}
{{movebtm|type=ground|user=Trapinch (Pokémon)|user1=A wild Trapinch|startcode=DP145|startname=A Rivalry to Gible On!|notes=Debut}}


==In other languages==
==In other languages==
* French: '''Piège'''
{{langtable|color={{ground color}}|bordercolor={{ground color dark}}
* German: '''Auswegslos'''
|zh_yue=沙穴 ''{{tt|Sāyuht|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Sī'ngáih|Antlion}}'' {{tt|*|Pre-Gen VII Media}}
* Greek: '''Παγίδα Αρένας'''
|zh_cmn=沙穴 ''{{tt|Shāxué|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Shīyǐ|Antlion}}'' {{tt|*|Pre-Gen VII Media}}
* Italian: '''Trappoarena'''
|fr=Piège
* Portuguese: '''Armadilha de Arena'''
|de=Ausweglos
* Spanish: '''Trampa arena'''
|it=Trappoarena
 
|pt=Arenarmadilha
|es=Trampa Arena
|ko=개미지옥 ''Gaemi Jiok''
}}
{{-}}
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ground|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}}
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ground|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Trapping abilities]]
[[Category:Trapping Abilities]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]


[[de:Auswegslos]]
[[de:Ausweglos]]
[[fr:Piège]]
[[fr:Piège]]
[[it:Trappoarena (abilità)]]
[[ja:ありじごく]]
[[ja:ありじごく]]
[[zh:沙穴(特性)]]