Arbok (Pokémon)/Generation II learnset

Revision as of 00:54, 20 February 2011 by Bikini Miltank (talk | contribs)

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By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Wrap Normal 01515 085}}85% 20
00Start Leer Normal 0000 100}}100% 30
00Start Poison Sting Poison 01515 100}}100% 35
00Start Bite Dark 06060 100}}100% 25
099 Poison Sting Poison 01515 100}}100% 35
1515 Bite Dark 06060 100}}100% 25
2525 Glare Normal 0000 075}}75% 30
3333 Screech Normal 0000 085}}85% 40
4343 Acid Poison 04040 100}}100% 30
5151 Haze Ice 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM19 Giga Drain Grass 60 100% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM26 Earthquake Ground 100 100% 10
  TM27 Return Normal 100% 20
  TM28 Dig Ground 60 100% 10
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM36 Sludge Bomb Poison 90 100% 10
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM46 Thief Dark 40 100% 10
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Beat Up Dark 10 100% 10
CrunchC Dark 80 100% 15
Pursuit Dark 40 100% 20
Slam Normal 80 75% 20
Spite Ghost 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Arbok in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Arbok in that game.
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Arbok can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Arbok cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok
  • Click on the generation numbers at the top to see moves from other generations