155
edits
P.O.K.E.R. (talk | contribs) (→Cerulean City: grammar fix) |
(Formatting per Bulbapedia:Project Walkthroughs/Structure/Core series, removing unavailable Pokémon, adding event Pokémon data, adding more items) |
||
Line 4: | Line 4: | ||
[[Cerulean City]] is a peaceful seaside city located in the north-central part of [[Kanto]]. Places of interest include the [[Miracle Cycle|Bike Shop]], [[Cerulean Gym]], and [[Cerulean Cave|a mysterious cave]] on the edge of town. | [[Cerulean City]] is a peaceful seaside city located in the north-central part of [[Kanto]]. Places of interest include the [[Miracle Cycle|Bike Shop]], [[Cerulean Gym]], and [[Cerulean Cave|a mysterious cave]] on the edge of town. | ||
{| class="expandable" align="center" style="background: # | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
|- | |- | ||
| | | | ||
{{ | {{Catch/header|road|no}} | ||
{{ | {{Catch/div|road|Gift Pokémon}} | ||
{{ | {{Catch/entry1|001|Bulbasaur|no|no|yes|Gift|10|One|type1=Grass|type2=Poison}} | ||
{{ | {{Catch/footer|road}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: # | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
|- | |- | ||
| | | | ||
{{itlisth| | {{itlisth|road}} | ||
{{itemlist|Rare Candy|In the backyard of the Gym Badge man's house (hidden)|Y=yes|display={{DL|Vitamin|Rare Candy}}}} | {{itemlist|Rare Candy|In the backyard of the Gym Badge man's house ''(hidden)''|Y=yes|display={{DL|Vitamin|Rare Candy}}}} | ||
{{itemlist|TM Water|From Misty after defeating her|Y=yes|display={{TM|11|BubbleBeam}}}} | {{itemlist|TM Water|From Misty after defeating her|Y=yes|display={{TM|11|BubbleBeam}}}} | ||
{{itlistfoot|road}} | |||
{{itlistfoot| | |||
|} | |} | ||
===A Rare Addition=== | ===A Rare Addition=== | ||
In the house next to the Pokémon Center is a girl who cares for injured Pokémon. She has nursed a {{p|Bulbasaur}} back to health, but now it needs a good Trainer to raise it properly. To get Bulbasaur your Pikachu's happiness level needs to be high enough or in your party but fainted. | In the house next to the Pokémon Center is a girl who cares for injured Pokémon. She has nursed a {{p|Bulbasaur}} back to health, but now it needs a good Trainer to raise it properly. To get Bulbasaur your Pikachu's happiness level needs to be high enough or in your party but fainted. | ||
{| align="center" | |||
| | |||
{{Pokémon/1|game=Yellow | |||
|ndex=001|pokemon=Bulbasaur | |||
|type1=Grass | |||
|type2=Poison | |||
|level=10 | |||
|move1=Tackle|move1type=Normal | |||
|move2=Growl|move2type=Normal | |||
|move3=Leech Seed|move3type=Grass | |||
}} | |||
|} | |||
===Gym Badge Man=== | ===Gym Badge Man=== | ||
Line 86: | Line 98: | ||
The [[Cerulean Gym]] specializes in {{type|Water}} Pokémon, so {{t|Grass}}- and {{type|Electric}} attacks will work wonders. This will likely be one of the easiest Gyms to defeat, as you have both {{p|Pikachu}} and {{p|Bulbasaur}} on your team. With moves like {{m|ThunderShock}} and {{m|Vine Whip}} at your disposal, you should have little trouble winning your second Badge. | The [[Cerulean Gym]] specializes in {{type|Water}} Pokémon, so {{t|Grass}}- and {{type|Electric}} attacks will work wonders. This will likely be one of the easiest Gyms to defeat, as you have both {{p|Pikachu}} and {{p|Bulbasaur}} on your team. With moves like {{m|ThunderShock}} and {{m|Vine Whip}} at your disposal, you should have little trouble winning your second Badge. | ||
{{ | {| align="center" | ||
| | |- align="center" valign="top" | ||
| | | | ||
| | {| align="center" style="background: #{{water color}}; {{roundy}}; border: 5px solid #{{water color light}};" | ||
|- align="center" | |||
| | ! Cerulean Gym <br /> [[File:Cascade Badge.png|35px|Cascade Badge]] <br /><br /> | ||
|- | |||
| | |||
{| align="center" class="expandable" style="background: #{{water color}}; {{roundy}}; border: 5px solid #{{water color light}};" | |||
|- align="center" | |||
! Trainers | |||
|- | |||
| | |||
{{Trainerheader|Water}} | |||
{{trainerentry|Spr Y Swimmer.png|Swimmer||80|2|116|Horsea||16||090|Shellder||16|}} | {{trainerentry|Spr Y Swimmer.png|Swimmer||80|2|116|Horsea||16||090|Shellder||16|}} | ||
{{trainerdiv|water}} | {{trainerdiv|water}} | ||
{{trainerentry|Spr Y Jr Trainer F.png|Jr. Trainer♀||380|1|118|Goldeen||19|}} | {{trainerentry|Spr Y Jr Trainer F.png|Jr. Trainer♀||380|1|118|Goldeen||19|}} | ||
{{ | {{Trainerfooter|Water|1|Inside}} | ||
|} | |||
{{Party/Single | |||
|color={{water color}} | |color={{water color}} | ||
|bordercolor={{water color dark}} | |bordercolor={{water color dark}} | ||
|headcolor={{water color light}} | |headcolor={{water color light}} | ||
|sprite=Spr Y Misty.png | |sprite=Spr Y Misty.png | ||
|prize={{ | |prize={{pdollar}}2079 | ||
|name={{color2|000000|Misty}} | |name={{color2|000000|Misty}} | ||
|game=Y|location=Cerulean Gym | |game=Y | ||
|pokemon=2 | |location=Cerulean Gym | ||
}} | |pokemon=2}} | ||
|{{Pokémon/1 | |||
|ndex=120|pokemon=Staryu | |game=Yellow | ||
|ndex=120 | |||
|pokemon=Staryu | |||
|type1=Water | |type1=Water | ||
|level=18 | |level=18 | ||
|move1=Tackle|move1type=Normal | |move1=Tackle|move1type=Normal | ||
|move2=Water Gun|move2type=Water}} | |move2=Water Gun|move2type=Water}} | ||
|{{Pokémon/1 | |||
|game=Yellow | |||
|ndex=121|pokemon=Starmie | |ndex=121 | ||
|pokemon=Starmie | |||
|type1=Water|type2=Psychic | |type1=Water|type2=Psychic | ||
|level=21 | |level=21 | ||
Line 123: | Line 147: | ||
|move4=BubbleBeam|move4type=Water}} | |move4=BubbleBeam|move4type=Water}} | ||
{{Party/Footer}} | {{Party/Footer}} | ||
}} | |} | ||
|} | |||
Defeated, [[Misty]] awards you the {{badge|Cascade}}, which ensures your Pokémon's obedience up to level 30, even those you got in a trade. It also enables the use of {{m|Cut}} outside of battle. Misty then presents you with {{TM|11|BubbleBeam}} as a prize. | Defeated, [[Misty]] awards you the {{badge|Cascade}}, which ensures your Pokémon's obedience up to level 30, even those you got in a trade. It also enables the use of {{m|Cut}} outside of battle. Misty then presents you with {{TM|11|BubbleBeam}} as a prize. | ||
Cerulean Gym is also one of the few buildings where wild Pokémon can be found and caught. | Cerulean Gym is also one of the few buildings where wild Pokémon can be found and caught. | ||
Rest up and head north to {{rt|24|Kanto}}. | Rest up and head north to {{rt|24|Kanto}}. | ||
Line 200: | Line 208: | ||
{{Party/Footer}} | {{Party/Footer}} | ||
|} | |} | ||
After he runs off, there are sixteen Trainers between [[Cerulean City]] and the [[Sea Cottage]]; luckily you can backtrack to the Pokémon Center to heal up as necessary. When you beat the five Trainers on the bridge, a disguised [[Team Rocket]] Grunt tries to get you to join the organization. He attacks when you decline his offer, but gives up a valuable {{DL|Valuable item|Nugget}} when you defeat him. | After he runs off, there are sixteen Trainers between [[Cerulean City]] and the [[Sea Cottage]]; luckily you can backtrack to the Pokémon Center to heal up as necessary. When you beat the five Trainers on the bridge, a disguised [[Team Rocket]] Grunt tries to get you to join the organization. He attacks when you decline his offer, but gives up a valuable {{DL|Valuable item|Nugget}} when you defeat him. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Trainers | ! Trainers | ||
Line 225: | Line 232: | ||
{{Trainerfooter|land|I}} | {{Trainerfooter|land|I}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 240: | Line 249: | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
Line 250: | Line 260: | ||
{{itlistfoot|land}} | {{itlistfoot|land}} | ||
|} | |} | ||
There is [[Damian|a guy]] on the hill who thinks that he should release his {{p|Charmander}} because he is no good at raising Pokémon. Agree to take good care of it and it's yours! Pick up {{TM|45|Thunder Wave}} before leaving; this non-damaging move causes {{status|paralysis}}, which can be useful when catching new Pokémon. | There is [[Damian|a guy]] on the hill who thinks that he should release his {{p|Charmander}} because he is no good at raising Pokémon. Agree to take good care of it and it's yours! Pick up {{TM|45|Thunder Wave}} before leaving; this non-damaging move causes {{status|paralysis}}, which can be useful when catching new Pokémon. | ||
{{ | {| align="center" | ||
| | |||
{{Pokémon/1|game=Yellow | |||
|ndex=004|pokemon=Charmander | |||
|type1=Fire | |||
|level=10 | |||
|move1=Scratch|move1type=Normal | |||
|move2=Growl|move2type=Normal | |||
|move3=Ember|move3type=Fire | |||
}} | |||
|} | |||
==Route 25== | ==Route 25== | ||
Line 261: | Line 280: | ||
There are nine more Trainers to fight on your way to the cape. One of them is standing in a line of trees, and you'll need to lure him out with a battle to reach the {{TM|19|Seismic Toss}} lying behind him. {{m|Seismic Toss}} can be helpful against durable Pokémon because it inflicts damage equal to the user's level, regardless of the combatants' {{stat|Attack}} or {{stat|Defense}}. | There are nine more Trainers to fight on your way to the cape. One of them is standing in a line of trees, and you'll need to lure him out with a battle to reach the {{TM|19|Seismic Toss}} lying behind him. {{m|Seismic Toss}} can be helpful against durable Pokémon because it inflicts damage equal to the user's level, regardless of the combatants' {{stat|Attack}} or {{stat|Defense}}. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Trainers | ! Trainers | ||
Line 286: | Line 305: | ||
{{trainerfooter|land|I}} | {{trainerfooter|land|I}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 299: | Line 319: | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{ | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |- align="center" | ||
! Items | ! Items | ||
Line 306: | Line 327: | ||
{{itlisth|land}} | {{itlisth|land}} | ||
{{itemlist|TM Fighting|Behind the tree line|Y=yes|display={{TM|19|Seismic Toss}}}} | {{itemlist|TM Fighting|Behind the tree line|Y=yes|display={{TM|19|Seismic Toss}}}} | ||
{{itemlist|Elixir|Northwest part of the tree maze (hidden)|Y=yes|display={{DL|Ether|Elixir|Elixer}}}} | {{itemlist|Elixir|Northwest part of the tree maze ''(hidden)''|Y=yes|display={{DL|Ether|Elixir|Elixer}}}} | ||
{{itemlist|Ether|On the fence next to Bill's house (hidden)|Y=yes}} | {{itemlist|Ether|On the fence next to Bill's house ''(hidden)''|Y=yes}} | ||
{{itemlist|S.S. Ticket|Reward from Bill for returning him to normal|Y=yes|display={{key|I|S.S. Ticket}}}} | {{itemlist|S.S. Ticket|Reward from Bill for returning him to normal|Y=yes|display={{key|I|S.S. Ticket}}}} | ||
{{itlistfoot|land}} | {{itlistfoot|land}} | ||
|} | |} | ||
[[File:Sea Cottage interior RBY.png|thumb|right|Bill as a Pokémon]] | [[File:Sea Cottage interior RBY.png|thumb|right|Bill as a Pokémon]] | ||
Line 322: | Line 342: | ||
Back in {{ci|Cerulean}}, you'll see that the officer blocking the burgled house has moved out of the way. Inside lie obvious signs of a break-in, including muddy footprints, overturned plants, and a gaping hole in the wall that was used as an escape route. Step through the hole to find the thief. | Back in {{ci|Cerulean}}, you'll see that the officer blocking the burgled house has moved out of the way. Inside lie obvious signs of a break-in, including muddy footprints, overturned plants, and a gaping hole in the wall that was used as an escape route. Step through the hole to find the thief. | ||
{| align="center" | When he loses, the {{tc|Team Rocket Grunt|Rocket}} hands over the stolen [[TM28]] before running off. {{m|Dig}} is useful when in a cave, as it instantly returns you to the entrance. | ||
| | |||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Trainers | |||
|- | |||
| | |||
{{trainerheader|road}} | {{trainerheader|road}} | ||
{{trainerentry|Spr Y Rocket.png|Rocket||510|2|066|Machop||17||096|Drowzee||17|}} | {{trainerentry|Spr Y Rocket.png|Rocket||510|2|066|Machop||17||096|Drowzee||17|}} | ||
Line 329: | Line 354: | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{Itlisth|road}} | |||
{{Itemlist|TM Ground|Received from the {{tc|Team Rocket Grunt}} after defeating him|Y=yes|display={{TM|28|Dig}}}} | |||
{{Itlistfoot|road}} | |||
|} | |||
==Route 5== | ==Route 5== | ||
Line 339: | Line 371: | ||
You can't get through the [[gate]] to [[Saffron City]] yet, so take the [[Underground Path (Kanto Routes 5-6)|Underground Path]] to {{rt|6|Kanto}}. At the north end is a woman who offers to trade her {{p|Machoke}} for your {{p|Cubone}}. | You can't get through the [[gate]] to [[Saffron City]] yet, so take the [[Underground Path (Kanto Routes 5-6)|Underground Path]] to {{rt|6|Kanto}}. At the north end is a woman who offers to trade her {{p|Machoke}} for your {{p|Cubone}}. | ||
{| class="expandable" align="center" style="background: #{{ | {| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | ||
|- align="center" | |- align="center" | ||
! Available Pokémon | ! Available Pokémon | ||
Line 350: | Line 382: | ||
{{catch/entry1|039|Jigglypuff|no|no|yes|Grass|3, 5, 7|10%|type1=Normal}} | {{catch/entry1|039|Jigglypuff|no|no|yes|Grass|3, 5, 7|10%|type1=Normal}} | ||
{{catch/entry1|017|Pidgeotto|no|no|yes|Grass|17|5%|type1=Normal|type2=Flying}} | {{catch/entry1|017|Pidgeotto|no|no|yes|Grass|17|5%|type1=Normal|type2=Flying}} | ||
{{catch/footer|land}} | {{catch/footer|land}} | ||
|} | |} | ||
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy}}; border: 5px solid #{{yellow color}};" | |||
|- align="center" | |||
! Items | |||
|- | |||
| | |||
{{Itlisth|road}} | |||
{{Itemlist|Full Restore|Two squares west of the northern stairs ''(hidden)''|Y=yes|display={{DL|Potion|Full Restore}}}} | |||
{{Itemlist|X Special|Two squares east and six squares north of the southern stairs ''(hidden)''|Y=yes|display={{DL|Battle item|X Special}}}} | |||
{{Itlistfoot|road}} | |||
|} | |||
===Pokémon Daycare=== | ===Pokémon Daycare=== | ||
The house on the hill is the [[Pokémon Day Care]]. The old man inside will raise one Pokémon at a time for you while you are away. A Pokémon left here will gain one [[Experience|experience point]] for every step you take. If you bought the {{p|Magikarp}} near [[Mt. Moon]], this is a good way to raise it. The downside is that he will make every decision for you; he may delete a move you like, or ignore a new move. He charges {{PDollar}}100, plus another {{PDollar}}100 for every new level, to return a Pokémon. | The house on the hill is the [[Pokémon Day Care]]. The old man inside will raise one Pokémon at a time for you while you are away. A Pokémon left here will gain one [[Experience|experience point]] for every step you take. If you bought the {{p|Magikarp}} near [[Mt. Moon]], this is a good way to raise it. The downside is that he will make every decision for you; he may delete a move you like, or ignore a new move. He charges {{PDollar}}100, plus another {{PDollar}}100 for every new level, to return a Pokémon. | ||
{{WalkthroughPrevNext | {{WalkthroughPrevNext |
edits