Appendix:Mystery Dungeon: Explorers of Time and Explorers of Darkness walkthrough/Chapter 8: Difference between revisions

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Everyone except for you and your partner sputters in utter astonishment. Chimecho explains the whole story, about Dusknoir being a great explorer.  
Everyone except for you and your partner sputters in utter astonishment. Chimecho explains the whole story, about Dusknoir being a great explorer.  
The next day, a visitor arrives for your team.  It turns out to be Marill and Azurill, who have apparently seen the Water Float at the beach.  However, when you go over to check, a ransom note is found, saying that the writer has hidden it in Amp Plains.  Marill and Azurill ask you to get it for them, since they are Water Types and Amp Plains is filled with Electric Types, which they are weak to.
The next day, a visitor arrives for your team.  It turns out to be Marill and Azurill, who have apparently seen the Water Float at the beach.  However, when you go over to check, a ransom note is found, saying that the writer has hidden it in Amp Plains.  Marill and Azurill ask you to get it for them, since they are Water Types and Amp Plains is filled with Electric Types, which they are weak to.
==Pokémon encountered==
{{mdloc/h|electric}}
{{mdloc|311|Plusle|1-5|19|8.2}}
{{mdloc|312|Minun|1-5|19|8.2}}
{{mdloc|179|Mareep|1-7|17|8.2}}
{{mdloc|231|Phanpy|1-8|17|8.2}}
{{mdloc|239|Elekid|1-8|14-15|8.2}}
{{mdloc|403|Shinx|4-11|16-18|8.2}}
{{mdloc|203|Girafarig|5-16|17-18|6.4|game=sky}}
{{mdloc|145|Zapdos|7|49|10|part=yes}}
{{mdloc|180|Flaaffy|8-15|18-19|0.5}}
{{mdloc|025|Pikachu|9-14|36|8.2}}
{{mdloc|172|Pichu|9-14|12|5.1}}
{{mdloc|469|Yanmega|9-14|18-20|-10|game=sky}}
{{mdloc|125|Electabuzz|10-19|21-22|0.5}}
{{mdloc|128|Tauros|11-19|19-20|6.4}}
{{mdloc|085|Dodrio|12-19|23|0.5}}
{{mdloc|309|Electrike|13-21|21|6.4}}
{{mdloc|404|Luxio|15-19|13|0.5}}
{{mdloc|405|Luxray|15-19|43|-4.5}}
{{mdloc|181|Ampharos|16-19|20|-4.5}}
{{mdloc/f|electric}}


You rush to the Plains in search of the Water Float. When you reach the furthest point(Far Amp Plains Peak), you and your partner will find that the Water Float is sitting just a bit further away.  As the two of you walk over to get it, all of a sudden a hostile tribe of Luxray and Shinx (Explorers of Darkness and Time) or Manetric and Electrike (Explorers of Sky, due to Shinx becoming a starter) appear and attack you with no warning. Your team eventually defeats them, and then Dusknoir shows up.  After he appears, the tribe leaves, allowing you to retrive the Water Float.  Dusknoir figures out that Team Skull were the cruel Pokémon that did this, and forces them to come out of hiding.  It turned out that Team Skull was watching the battle the entire time, and they were the ones who put the Water Float there to mess with the player and partner.  But when Dusknoir seemingly challenges them to a battle, they run off.  The partner asked why the tribe attacked, and Dusknoir replies it's because the tribe is often chased around, and this is the one place they can find shelter in the season.  After that, you, your partner, and Dusknoir leave to return the Water Float.
You rush to the Plains in search of the Water Float. When you reach the furthest point(Far Amp Plains Peak), you and your partner will find that the Water Float is sitting just a bit further away.  As the two of you walk over to get it, all of a sudden a hostile tribe of Luxray and Shinx (Explorers of Darkness and Time) or Manetric and Electrike (Explorers of Sky, due to Shinx becoming a starter) appear and attack you with no warning. Your team eventually defeats them, and then Dusknoir shows up.  After he appears, the tribe leaves, allowing you to retrive the Water Float.  Dusknoir figures out that Team Skull were the cruel Pokémon that did this, and forces them to come out of hiding.  It turned out that Team Skull was watching the battle the entire time, and they were the ones who put the Water Float there to mess with the player and partner.  But when Dusknoir seemingly challenges them to a battle, they run off.  The partner asked why the tribe attacked, and Dusknoir replies it's because the tribe is often chased around, and this is the one place they can find shelter in the season.  After that, you, your partner, and Dusknoir leave to return the Water Float.
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