Appendix:Diamond and Pearl walkthrough/Section 11: Difference between revisions

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==Pastoria Gym==
==Pastoria Gym==
The Pastoria Gym which is located to the southwest of the Pokémon Center, and specializes in {{type2|Water}} Pokémon. Bring a collection of {{t|Electric}} and {{type2|Grass}} Pokémon, especially since a few of the water types are part {{type2|Ground}} which is bad for Electric-types or have an {{type2|Ice}} move that makes it bad for Grass-types.
The Pastoria Gym which is located to the southwest of the Pokémon Center, and specializes in {{type2|Water}} Pokémon. Bring a collection of {{type2|Electric}} and {{type2|Grass}} Pokémon, especially since a few of the Water types are part {{type2|Ground}} (which harms Electric-type Pokemon and means that Electric-type moves are useless on them) or have an {{type2|Ice}} move (which makes it bad for Grass-type Pokemon).
 
The strongest Pokemon in this gym is at Level 30, which is the same level as the strongest one in Veilstone Gym, because you can actually challenge this gym before challenging Veilstone Gym.


The puzzle for this gym is to hit the switch to control the water flow and use the logs at the right height to move along. First travel north, then west to eventually find a yellow switch to hit it. Then ignore the nearby green switch and travel north to reach the platform where you can see the Gym leader [[Crasher Wake]] and on this platform is a fisherman trainer and a green switch. Press the switch and ignore the nearby yellow switch then travel south then west to find a platform with a sailor and a blue switch. Once the blue switch has been pressed follow the path, ignoring the yellow switch you pressed earlier to press a green switch.  
The puzzle for this gym is to hit the switch to control the water flow and use the logs at the right height to move along. First travel north, then west to eventually find a yellow switch to hit it. Then ignore the nearby green switch and travel north to reach the platform where you can see the Gym leader [[Crasher Wake]] and on this platform is a fisherman trainer and a green switch. Press the switch and ignore the nearby yellow switch then travel south then west to find a platform with a sailor and a blue switch. Once the blue switch has been pressed follow the path, ignoring the yellow switch you pressed earlier to press a green switch.  
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