Additional effect: Difference between revisions

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(editing to clarify what additional effects are)
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'''Additional effects''' are the secondary effects of some, mainly damaging, moves that cause extra changes to the user or opponent.
'''Additional effects''' are the secondary effects of some, mainly damaging, moves that cause extra changes to the user or opponent.


Additional effects include recoil damage, lowering target stats, raising user stats, and inflicting status conditions. They do not include lowering user stats, HP-draining, and recoil. Some moves with additional effects also have effects that are not considered additional effects. For example, {{m|Flare Blitz}} has a chance to burn the target, but also causes recoil damage to the user.
Additional effects include recoil damage, stat changes, inflicting status conditions and HP draining. However, moves that causes evolution are not considered additional effects. Some moves can also have two additional effects. For example, {{m|Flare Blitz}} has a chance to burn the target, but also causes recoil damage to the user.


[[Item]]s and [[Ability|Abilities]] are not considered additional effects, but three Abilities affect them. {{a|Serene Grace}} doubles their chances of occurring when the user attacks (up to 100%), {{a|Sheer Force}} removes them when the user attacks for a damage bonus, and {{a|Shield Dust}} removes them when the user is attacked.
[[Item]]s and [[Ability|Abilities]] are not considered additional effects, but three Abilities affect them. {{a|Serene Grace}} doubles their chances of occurring when the user attacks (up to 100%), {{a|Sheer Force}} removes them when the user attacks for a damage bonus, and {{a|Shield Dust}} removes them when the user is attacked.
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