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{{AbilityInfobox | {{AbilityInfobox/header | ||
|name=Adaptability | |name=Adaptability | ||
|jpname=てきおうりょく | |jpname=てきおうりょく | ||
|jptrans=Adaptability | |jptrans=Adaptability | ||
|jptranslit= | |jptranslit=Tekiōryoku | ||
|colorscheme=water | |colorscheme=water | ||
|gen= | |gen=IV | ||
}} | }} | ||
{{AbilityInfobox/desc|IV|Powers up moves of the same type.}} | |||
{{AbilityInfobox/desc|V|Powers up moves of the same type.}} | |||
{{AbilityInfobox/desc|VI|Powers up moves of the same type as the Pokémon.}} | |||
{{AbilityInfobox/desc|VII|Powers up moves of the same type as the Pokémon.}} | |||
{{AbilityInfobox/desc|VIII|Powers up moves of the same type as the Pokémon.}} | |||
{{AbilityInfobox/desc|IX|Powers up moves of the same type as the Pokémon.}} | |||
|} | |||
'''Adaptability''' (Japanese: '''てきおうりょく''' ''Adaptability'') is an [[Ability]] introduced in [[Generation IV]]. | '''Adaptability''' (Japanese: '''てきおうりょく''' ''Adaptability'') is an [[Ability]] introduced in [[Generation IV]]. | ||
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Adaptability increases {{STAB}} of a Pokémon with this Ability from 1. | {{abilityResearch|How does it work with Stellar Tera?}} | ||
Adaptability increases {{STAB}} of a Pokémon with this Ability from 1.5 to 2. | |||
When a Pokémon with Adaptability is [[Terastal phenomenon|Terastallized]], Adaptability only affects moves of the Tera Type. If the Pokémon's Tera Type is one of its original types, its STAB is 2.25; otherwise, it's 2. | |||
===Outside of battle=== | ===Outside of battle=== | ||
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==Pokémon with Adaptability== | ==Pokémon with Adaptability== | ||
{{Ability/head|water}} | {{Ability/head|water}} | ||
{{Ability/entry| | {{Ability/entry|0015|form=-Mega|Beedrill|Bug|Poison|Adaptability|None|None|formlink={{color2|000|Mega Evolution|Mega Beedrill}}}} | ||
{{ability/entry| | {{ability/entry|0133|Eevee|Normal|Normal|Run Away|Adaptability|Anticipation|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ability/entry| | {{ability/entry|0341|Corphish|Water|Water|Hyper Cutter|Shell Armor|Adaptability}} | ||
{{ability/entry| | {{ability/entry|0342|Crawdaunt|Water|Dark|Hyper Cutter|Shell Armor|Adaptability}} | ||
{{ability/entry| | {{ability/entry|0349|Feebas|Water|Water|Swift Swim|Oblivious|Adaptability|ability2note={{color2|000|Generation VI|Gen VI}}+}} | ||
{{Ability/entry| | {{Ability/entry|0448|form=-Mega|Lucario|Fighting|Steel|Adaptability|None|None|formlink={{color2|000|Mega Evolution|Mega Lucario}}}} | ||
{{ability/entry| | {{ability/entry|0474|Porygon-Z|Normal|Normal|Adaptability|Download|Analytic}} | ||
{{ability/entry| | {{ability/entry|0550|form=-Red|Basculin|Water|Water|Reckless|Adaptability|Mold Breaker|formlink={{color2|000|List of Pokémon with form differences#Basculin|Red-Striped Form}}}} | ||
{{Ability/entry| | {{Ability/entry|0550|form=-Blue|Basculin|Water|Water|Rock Head|Adaptability|Mold Breaker|formlink={{color2|000|List of Pokémon with form differences#Basculin|Blue-Striped Form}}}} | ||
{{Ability/entry| | {{Ability/entry|0550|form=-White|Basculin|Water|Water|Rattled|Adaptability|Mold Breaker|formlink={{color2|000|List of Pokémon with form differences#Basculin|White-Striped Form}}}} | ||
{{Ability/entry| | {{Ability/entry|0690|Skrelp|Poison|Water|Poison Point|Poison Touch|Adaptability}} | ||
{{Ability/entry| | {{Ability/entry|0691|Dragalge|Poison|Dragon|Poison Point|Poison Touch|Adaptability}} | ||
{{Ability/entry| | {{Ability/entry|0734|Yungoos|Normal|Normal|Stakeout|Strong Jaw|Adaptability}} | ||
{{Ability/entry|0735|Gumshoos|Normal|Normal|Stakeout|Strong Jaw|Adaptability}} | |||
{{Ability/entry|0902|Basculegion|Water|Ghost|Swift Swim|Adaptability|Mold Breaker|ability1note={{color2|000|Generation IX|Gen IX}}+}} | |||
{{Ability/foot|water}} | {{Ability/foot|water}} | ||
==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | |||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Adaptability increases {{STAB}} from 1.5× to 2×. | |||
In {{g|Super Mystery Dungeon}}, the boost is instead from 1.2× to 1.5×. | |||
==={{g|UNITE}}=== | |||
In {{g|UNITE}}, Adaptability is Ability of an {{p|Eevee}} that will evolve into an {{p|Sylveon}}. It increases the user's Special Attack by 5% for 1.5s, when it deals or receives damage, stacking up to 4 times. This becomes {{a|Pixilate}} upon evolving. | |||
===Description=== | ===Description=== | ||
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|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==In the manga== | |||
===Pokémon Adventures=== | |||
* {{adv|Red}}'s {{p|Eevee}}, [[Vee]], is revealed to have Adaptability as his Ability. | |||
==Trivia== | |||
* Adaptability is the first Ability in alphabetical order. | |||
==In other languages== | ==In other languages== | ||
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|it=Adattabilità | |it=Adattabilità | ||
|ko=적응력 ''{{tt|Jeok'eungryeok|Adaptability}}'' | |ko=적응력 ''{{tt|Jeok'eungryeok|Adaptability}}'' | ||
|pt_br=Adaptabilidade | |||
|es=Adaptable | |es=Adaptable | ||
|tr=Uyumluluk | |tr=Uyumluluk | ||
|vi=Thích Ứng | |||
}} | }} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
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