Acid Armor (move)

Revision as of 22:30, 11 February 2010 by FromCrimsonToWool (talk | contribs) (Minor context edit.)
Acid Armor
とける Liquefy
[[File:|center]]
Type  Poison
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  0  
Jamming  0  

Acid Armor (Japanese: とける Liquefy) is a non-damaging Template:Type2 move introduced in Generation I.

Effect

Acid Armor increases the user's Defense by two stages.

Acid Armor will do nothing if the user's Defense has reached a level of +6 or a value of 999. The effect of Acid Armor is ignored by critical hits.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0088   Grimer
Poison 55
0089   Muk
Poison 60
0134   Vaporeon
Water 42
0134   Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0088   Grimer
Poison 40
0089   Muk
Poison 45
0134   Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation III

By leveling up

#   Pokémon Type Level
0088   Grimer
Poison 34
0089   Muk
Poison 34
0134   Vaporeon
Water 47
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk
Gulpin, Swalot |- | style="background: #FFF; font-family:monospace,monospace" | 0316 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Gulpin
| colspan="2" style="background:#9141CB; text-align: center;" | Poison | style="background: #FFF" | Grimer, Muk
Slugma, Magcargo

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation IV

By leveling up

#   Pokémon Type Level
0088   Grimer
Poison 39
0089   Muk
Poison 44
0134   Vaporeon
Water 64
0489   Phione
Water 31
0490   Manaphy
Water 31
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0218 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Slugma
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Grimer, Muk
Gulpin, Swalot |- | style="background: #FFF; font-family:monospace,monospace" | 0316 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Gulpin
| colspan="2" style="background:#9141CB; text-align: center;" | Poison | style="background: #FFF" | Grimer, Muk
Slugma, Magcargo

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

The user alters its cellular structure to melt into the water.
Pokémon Method
User First Used In Notes
  Vaporeon jumps into the water, glows blue, then disappears. Seconds later, it jumps out of the water and attacks the opponent.
Rainer's Vaporeon The Battling Eevee Brothers Debut
Galea's Vaporeon On Olden Pond None
  Phione jumps into the water, then disappears. Seconds later, it jumps out of the water.
Wild Phione Hold the Phione! None


Trivia

  • Generation IV is the only generation since Generation I to introduce new Pokémon that can learn Acid Armor by leveling up.
  • The only dual-type Pokémon capable of knowing Acid Armor is Magcargo, and even then, it must be born knowing the move as a Slugma.

In other languages

  • French: Acidarmure
  • German: Säurepanzer
  • Italian: Scudo Acido
  • Norwegian: Syreskjold ("Acid Shield")
  • Spanish: Armad. Ácida

Template:Acid Armor Template:Project MoveDex notice