Accelgor (Pokémon)

Shelmet #616: Shelmet
Pokémon
#618: Stunfisk Stunfisk
Accelgor
アギルダー Agilder
#617
617Accelgor.png
Art by Ken Sugimori from Black and White
Type
Bug Unknown
Category
Shell Out Pokémon
Abilities
Hydration or Sticky Hold Unburden
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#123
Regional Browser numbers
Height
2'07"
Imperial
0.8 m
Metric
Weight
55.8 lbs.
Imperial
25.3 kg
Metric
Dex color
Red
Catch rate
75 (9.8%)
Body style
Body04.png BodyUnknown.png
Blue-Striped
Footprint
 F617.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Bug group 16 cycles
(4080 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
2
Base Exp.: 173 Battle Exp.: 1731*

Accelgor (Japanese: アギルダー Agilder) is a Template:Type2 Pokémon.

It evolves from Shelmet when traded for a Karrablast. Neither evolves if at least one holds an Everstone during the trade.

Biology

Physiology

Accelgor has a large pink head reminiscent of a helmet, adorned with green stripes, a black star-like marking on the front, and a swirled shape in the back, with its eyes in a shadowed crevice giving the appearance of an annoyed pout. The rest of its body consists of blue, segmented cloth-like tufts, with ribbon-like extensions at the top of its back. Its arms appeared to be crossed, as if in an aggressive mood.

Gender differences

None.

Special abilities

Accelgor are very fast, due to losing their shell. They can attack using ways similar to ninjas. It has membrane which it can wrap itself in to prevent dehydration.

Behavior

It wraps itself in many layers of thin membrane to prevent dehydration.

Habitat

Diet

Main article: Pokémon food

In the anime

Major appearances

Minor appearances


In the manga

Pokémon RéBURST

 
Accelgor Burst in Pokémon RéBURST

An Accelgor appears as the Burst form of Karuta.

In the TCG

Main article: Accelgor (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
White Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Evolve Shelmet
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 187 270 - 364
70
67 - 134 130 - 262
40
40 - 101 76 - 196
100
94 - 167 184 - 328
60
58 - 123 112 - 240
145
135 - 216 265 - 427
Total:
495
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Leech Life Bug Physical 02020 100100% 15
00Start Acid Spray Poison Special 04040 100100% 20
00Start Double Team Normal Status 0000 —% 15
00Start Quick Attack Normal Physical 04040 100100% 30
044 Acid Spray Poison Special 04040 100100% 20
088 Double Team Normal Status 0000 —% 15
1313 Quick Attack Normal Physical 04040 100100% 30
1616 Struggle Bug Bug Special 03030 100100% 20
2020 Mega Drain Grass Special 04040 100100% 15
2525 Swift Normal Special 06060 —% 20
2828 Me First Normal Status 0000 —% 20
3232 Agility Psychic Status 0000 —% 30
3737 Giga Drain Grass Special 07575 100100% 10
4040 U-turn Bug Physical 07070 100100% 20
4444 Bug Buzz Bug Special 09090 100100% 10
4949 Recover Normal Status 0000 —% 10
5252 Power Swap Psychic Status 0000 —% 10
5656 Final Gambit Fighting Special 0000 100100% 5
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM09 Venoshock Poison Special 06565 100}}100% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM37 Sandstorm Rock Status 0000 —}}—% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Baton Pass Normal Status 100% 40
Double-Edge Normal Physical 120 100% 15
Encore Normal Status 100% 5
Endure Normal Status 100% 10
Feint Normal Physical 30 100% 10
Guard Split Psychic Status —% 10
Mind Reader Normal Status —% 5
Mud-Slap Ground Special 20 100% 10
Pursuit Dark Physical 40 100% 20
Spikes Ground Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Accelgor in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Accelgor in that game.
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Accelgor can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Accelgor cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Acid Poison Special 40 100% 30
  Bide Normal Physical —% 10
  Curse Ghost Status —% 10
  Yawn Normal Status —% 10
  Acid Armor Poison Status —% 40
  Body Slam Normal Physical 85 100% 15
  Guard Swap Psychic Status —% 10
  • Bold indicates a move that gets STAB when used by Accelgor
  • Italic indicates a move that gets STAB only when used by an evolution of Accelgor
  • Click on the generation numbers at the top to see moves from other generations

Special moves

TCG-only moves

Side game data

Evolution

 
Unevolved
Shelmet
 Bug 
 
Trade
for Karrablast


 
First evolution
Accelgor
 Bug 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Accelgor images on Bulbagarden Archives.

Trivia

  • As the armor it sported as a Shelmet has been stolen by a Karrablast, Accelgor's Defense and Special Defense stats are lower than those of its pre-evolved form, but has a higher Speed.
    • It is the fastest Generation V Pokémon and second-fastest non-legendary Pokémon after Ninjask.

Origin

Accelgor appears to be based on an auto racer or a ninja, combined with a giant tube worm. Its cloth-like "clothing" and Bug typing may mean it may also be based on the bagworm pupa.

Name origin

Its English name is a corruption of accelerate and possibly escargot, French for "snail".

Its Japanese name is likely derived from アギル agiru, agile and ライダー raidā, rider.

In other languages

Language Name Name origin
German Hydragil From Hydration, which can be its Ability, and agil.
French Limaspeed From limace and speed.
Korean 어지리더 Eojirideo


External links

  #616: Shelmet
Pokémon
#618: Stunfisk  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.