52,579
edits
(→List of Abilities: Removing Pokémon counts since not all the Pokémon are in a given game anymore) |
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==List of Abilities== | ==List of Abilities== | ||
{| class="roundy" style="margin:auto; text-align:center; background:#ddf; border:5px solid #ccf" | {| class="roundy" style="margin:auto; text-align:center; background:#ddf; border:5px solid #ccf" | ||
| | | | ||
{| border=1 width="100%" class="sortable" style=" | {| border=1 width="100%" class="sortable" style="background:#FFF; border:1px solid #ddf; border-collapse:collapse" | ||
|- style="background:#ddf" | |- style="background:#ddf" | ||
! # | ! # | ||
Line 57: | Line 56: | ||
! Effect | ! Effect | ||
! Generation | ! Generation | ||
|- | |- | ||
| 091 | | 091 | ||
| {{a|Adaptability}} | | {{a|Adaptability}} | ||
| | | class="l" | Powers up moves of the same type as the Pokémon. | ||
| IV | | IV | ||
|- | |- | ||
| 184 | | 184 | ||
| {{a|Aerilate}} | | {{a|Aerilate}} | ||
| | | class="l" | Normal-type moves become Flying-type moves. The power of those moves is boosted a little. | ||
| VI | | VI | ||
|- | |- | ||
| 106 | | 106 | ||
| {{a|Aftermath}} | | {{a|Aftermath}} | ||
| | | class="l" | Damages the attacker if it contacts the Pokémon with a finishing hit. | ||
| IV | | IV | ||
|- | |- | ||
| {{tt|076|Was 077 in Generation III}} | | {{tt|076|Was 077 in Generation III}} | ||
| {{a|Air Lock}} | | {{a|Air Lock}} | ||
| | | class="l" | Eliminates the effects of weather. | ||
| III | | III | ||
|- | |- | ||
| 148 | | 148 | ||
| {{a|Analytic}} | | {{a|Analytic}} | ||
| | | class="l" | Boosts move power when the Pokémon moves last. | ||
| V | | V | ||
|- | |- | ||
| 083 | | 083 | ||
| {{a|Anger Point}} | | {{a|Anger Point}} | ||
| | | class="l" | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. | ||
| IV | | IV | ||
|- | |- | ||
| 107 | | 107 | ||
| {{a|Anticipation}} | | {{a|Anticipation}} | ||
| | | class="l" | The Pokémon can sense an opposing Pokémon's dangerous moves. | ||
| IV | | IV | ||
|- | |- | ||
| 071 | | 071 | ||
| {{a|Arena Trap}} | | {{a|Arena Trap}} | ||
| | | class="l" | Prevents opposing Pokémon from fleeing. | ||
| III | | III | ||
|- | |- | ||
| 165 | | 165 | ||
| {{a|Aroma Veil}} | | {{a|Aroma Veil}} | ||
| | | class="l" | Protects itself and its allies from attacks that limit their move choices. | ||
| VI | | VI | ||
|- | |- | ||
| 188 | | 188 | ||
| {{a|Aura Break}} | | {{a|Aura Break}} | ||
| | | class="l" | The effects of "Aura" Abilities are reversed to lower the power of affected moves. | ||
| VI | | VI | ||
|- | |- | ||
| 123 | | 123 | ||
| {{a|Bad Dreams}} | | {{a|Bad Dreams}} | ||
| | | class="l" | Reduces the HP of sleeping opposing Pokémon. | ||
| IV | | IV | ||
| | |- | ||
| | | 237 | ||
| | | {{a|Ball Fetch}} | ||
| class="l" | If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. | |||
| VIII | |||
|- | |- | ||
| 217 | | 217 | ||
| {{a|Battery}} | | {{a|Battery}} | ||
| | | class="l" | Powers up ally Pokémon's special moves. | ||
| VII | | VII | ||
|- | |- | ||
| 004 | | 004 | ||
| {{a|Battle Armor}} | | {{a|Battle Armor}} | ||
| | | class="l" | Hard armor protects the Pokémon from critical hits. | ||
| III | | III | ||
|- | |- | ||
| 210 | | 210 | ||
| {{a|Battle Bond}} | | {{a|Battle Bond}} | ||
| | | class="l" | Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful. | ||
| VII | | VII | ||
|- | |- | ||
| 224 | | 224 | ||
| {{a|Beast Boost}} | | {{a|Beast Boost}} | ||
| | | class="l" | The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. | ||
| VII | | VII | ||
|- | |- | ||
| 201 | | 201 | ||
| {{a|Berserk}} | | {{a|Berserk}} | ||
| | | class="l" | Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less. | ||
| VII | | VII | ||
|- | |- | ||
| 145 | | 145 | ||
| {{a|Big Pecks}} | | {{a|Big Pecks}} | ||
| | | class="l" | Protects the Pokémon from Defense-lowering effects. | ||
| V | | V | ||
|- | |- | ||
| 066 | | 066 | ||
| {{a|Blaze}} | | {{a|Blaze}} | ||
| | | class="l" | Powers up Fire-type moves when the Pokémon's HP is low. | ||
| III | | III | ||
|- | |- | ||
| 171 | | 171 | ||
| {{a|Bulletproof}} | | {{a|Bulletproof}} | ||
| | | class="l" | Protects the Pokémon from some ball and bomb moves. | ||
| VI | | VI | ||
|- | |- | ||
| {{tt|—|Was 076 in Generation III, doesn't exist in other generations}} | | {{tt|—|Was 076 in Generation III, doesn't exist in other generations}} | ||
| {{a|Cacophony}} | | {{a|Cacophony}} | ||
| | | class="l" | Avoids sound-based moves. | ||
| III | | III | ||
|- | |- | ||
| 167 | | 167 | ||
| {{a|Cheek Pouch}} | | {{a|Cheek Pouch}} | ||
| | | class="l" | Restores HP as well when the Pokémon eats a Berry. | ||
| VI | | VI | ||
|- | |- | ||
| 034 | | 034 | ||
| {{a|Chlorophyll}} | | {{a|Chlorophyll}} | ||
| | | class="l" | Boosts the Pokémon's Speed stat in harsh sunlight. | ||
| III | | III | ||
|- | |- | ||
| 029 | | 029 | ||
| {{a|Clear Body}} | | {{a|Clear Body}} | ||
| | | class="l" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. | ||
| III | | III | ||
|- | |- | ||
| 013 | | 013 | ||
| {{a|Cloud Nine}} | | {{a|Cloud Nine}} | ||
| | | class="l" | Eliminates the effects of weather. | ||
| III | | III | ||
|- | |- | ||
| 016 | | 016 | ||
| {{a|Color Change}} | | {{a|Color Change}} | ||
| | | class="l" | The Pokémon's type becomes the type of the move used on it. | ||
| III | | III | ||
|- | |- | ||
| 213 | | 213 | ||
| {{a|Comatose}} | | {{a|Comatose}} | ||
| | | class="l" | It's always drowsing and will never wake up. It can attack without waking up. | ||
| VII | | VII | ||
|- | |- | ||
| 172 | | 172 | ||
| {{a|Competitive}} | | {{a|Competitive}} | ||
| | | class="l" | Boosts the Sp. Atk stat sharply when a stat is lowered. | ||
| VI | | VI | ||
|- | |- | ||
| 014 | | 014 | ||
| {{a|Compound Eyes}} | | {{a|Compound Eyes}} | ||
| | | class="l" | The Pokémon's compound eyes boost its accuracy. | ||
| III | | III | ||
|- | |- | ||
| 126 | | 126 | ||
| {{a|Contrary}} | | {{a|Contrary}} | ||
| | | class="l" | Makes stat changes have an opposite effect. | ||
| V | | V | ||
|- | |- | ||
| 212 | | 212 | ||
| {{a|Corrosion}} | | {{a|Corrosion}} | ||
| | | class="l" | The Pokémon can poison the target even if it's a Steel or Poison type. | ||
| VII | | VII | ||
| | |- | ||
| | | 238 | ||
| | | {{a|Cotton Down}} | ||
| class="l" | When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself. | |||
| VIII | |||
|- | |- | ||
| 130 | | 130 | ||
| {{a|Cursed Body}} | | {{a|Cursed Body}} | ||
| | | class="l" | May disable a move used on the Pokémon. | ||
| V | | V | ||
|- | |- | ||
| 056 | | 056 | ||
| {{a|Cute Charm}} | | {{a|Cute Charm}} | ||
| | | class="l" | Contact with the Pokémon may cause infatuation. | ||
| III | | III | ||
|- | |- | ||
| 006 | | 006 | ||
| {{a|Damp}} | | {{a|Damp}} | ||
| | | class="l" | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. | ||
| III | | III | ||
|- | |- | ||
| 216 | | 216 | ||
| {{a|Dancer}} | | {{a|Dancer}} | ||
| | | class="l" | When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed. | ||
| VII | | VII | ||
|- | |- | ||
| 186 | | 186 | ||
| {{a|Dark Aura}} | | {{a|Dark Aura}} | ||
| | | class="l" | Powers up each Pokémon's Dark-type moves. | ||
| VI | | VI | ||
| | |- | ||
| | | 235 | ||
| | | {{a|Dauntless Shield}} | ||
| class="l" | Boosts the Pokémon's Defense stat when the Pokémon enters a battle. | |||
| VIII | |||
|- | |- | ||
| 219 | | 219 | ||
| {{a|Dazzling}} | | {{a|Dazzling}} | ||
| | | class="l" | Surprises the opposing Pokémon, making it unable to attack using priority moves. | ||
| VII | | VII | ||
|- | |- | ||
| 129 | | 129 | ||
| {{a|Defeatist}} | | {{a|Defeatist}} | ||
| | | class="l" | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. | ||
| V | | V | ||
|- | |- | ||
| 128 | | 128 | ||
| {{a|Defiant}} | | {{a|Defiant}} | ||
| | | class="l" | Boosts the Pokémon's Attack stat sharply when its stats are lowered. | ||
| V | | V | ||
|- | |- | ||
| 191 | | 191 | ||
| {{a|Delta Stream}} | | {{a|Delta Stream}} | ||
| | | class="l" | The Pokémon changes the weather to eliminate all of the Flying type's weaknesses. | ||
| VI | | VI | ||
|- | |- | ||
| 190 | | 190 | ||
| {{a|Desolate Land}} | | {{a|Desolate Land}} | ||
| | | class="l" | The Pokémon changes the weather to nullify Water-type attacks. | ||
| VI | | VI | ||
|- | |- | ||
| 209 | | 209 | ||
| {{a|Disguise}} | | {{a|Disguise}} | ||
| | | class="l" | Once per battle, the shroud that covers the Pokémon can protect it from an attack. | ||
| VII | | VII | ||
|- | |- | ||
| 088 | | 088 | ||
| {{a|Download}} | | {{a|Download}} | ||
| | | class="l" | Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective. | ||
| IV | | IV | ||
|- | |- | ||
| 002 | | 002 | ||
| {{a|Drizzle}} | | {{a|Drizzle}} | ||
| | | class="l" | The Pokémon makes it rain when it enters a battle. | ||
| III | | III | ||
|- | |- | ||
| 070 | | 070 | ||
| {{a|Drought}} | | {{a|Drought}} | ||
| | | class="l" | Turns the sunlight harsh when the Pokémon enters a battle. | ||
| III | | III | ||
|- | |- | ||
| 087 | | 087 | ||
| {{a|Dry Skin}} | | {{a|Dry Skin}} | ||
| | | class="l" | Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. | ||
| IV | | IV | ||
|- | |- | ||
| 048 | | 048 | ||
| {{a|Early Bird}} | | {{a|Early Bird}} | ||
| | | class="l" | The Pokémon awakens from sleep twice as fast as other Pokémon. | ||
| III | | III | ||
|- | |- | ||
| 027 | | 027 | ||
| {{a|Effect Spore}} | | {{a|Effect Spore}} | ||
| | | class="l" | Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker. | ||
| III | | III | ||
|- | |- | ||
| 226 | | 226 | ||
| {{a|Electric Surge}} | | {{a|Electric Surge}} | ||
| | | class="l" | Turns the ground into Electric Terrain when the Pokémon enters a battle. | ||
| VII | | VII | ||
|- | |- | ||
| 194 | | 194 | ||
| {{a|Emergency Exit}} | | {{a|Emergency Exit}} | ||
| | | class="l" | The Pokémon, sensing danger, switches out when its HP becomes half or less. | ||
| VII | | VII | ||
|- | |- | ||
| 187 | | 187 | ||
| {{a|Fairy Aura}} | | {{a|Fairy Aura}} | ||
| | | class="l" | Powers up each Pokémon's Fairy-type moves. | ||
| VI | | VI | ||
|- | |- | ||
| 111 | | 111 | ||
| {{a|Filter}} | | {{a|Filter}} | ||
| | | class="l" | Reduces the power of supereffective attacks taken. | ||
| IV | | IV | ||
|- | |- | ||
| 049 | | 049 | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| | | class="l" | Contact with the Pokémon may burn the attacker. | ||
| III | | III | ||
|- | |- | ||
| 138 | | 138 | ||
| {{a|Flare Boost}} | | {{a|Flare Boost}} | ||
| | | class="l" | Powers up special attacks when the Pokémon is burned. | ||
| V | | V | ||
|- | |- | ||
| 018 | | 018 | ||
| {{a|Flash Fire}} | | {{a|Flash Fire}} | ||
| | | class="l" | Powers up the Pokémon's Fire-type moves if it's hit by one. | ||
| III | | III | ||
|- | |- | ||
| 122 | | 122 | ||
| {{a|Flower Gift}} | | {{a|Flower Gift}} | ||
| | | class="l" | Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight. | ||
| IV | | IV | ||
|- | |- | ||
| 166 | | 166 | ||
| {{a|Flower Veil}} | | {{a|Flower Veil}} | ||
| | | class="l" | Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats. | ||
| VI | | VI | ||
|- | |- | ||
| 218 | | 218 | ||
| {{a|Fluffy}} | | {{a|Fluffy}} | ||
| | | class="l" | Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves. | ||
| VII | | VII | ||
|- | |- | ||
| 059 | | 059 | ||
| {{a|Forecast}} | | {{a|Forecast}} | ||
| | | class="l" | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. | ||
| III | | III | ||
|- | |- | ||
| 108 | | 108 | ||
| {{a|Forewarn}} | | {{a|Forewarn}} | ||
| | | class="l" | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. | ||
| IV | | IV | ||
|- | |- | ||
| 132 | | 132 | ||
| {{a|Friend Guard}} | | {{a|Friend Guard}} | ||
| | | class="l" | Reduces damage done to allies. | ||
| V | | V | ||
|- | |- | ||
| 119 | | 119 | ||
| {{a|Frisk}} | | {{a|Frisk}} | ||
| | | class="l" | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. | ||
| IV | | IV | ||
|- | |- | ||
| 230 | | 230 | ||
| {{a|Full Metal Body}} | | {{a|Full Metal Body}} | ||
| | | class="l" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. | ||
| VII | | VII | ||
|- | |- | ||
| 169 | | 169 | ||
| {{a|Fur Coat}} | | {{a|Fur Coat}} | ||
| | | class="l" | Halves the damage from physical moves. | ||
| VI | | VI | ||
|- | |- | ||
| 177 | | 177 | ||
| {{a|Gale Wings}} | | {{a|Gale Wings}} | ||
| | | class="l" | Gives priority to Flying-type moves when the Pokémon's HP is full. | ||
| VI | | VI | ||
|- | |- | ||
| 206 | | 206 | ||
| {{a|Galvanize}} | | {{a|Galvanize}} | ||
| | | class="l" | Normal-type moves become Electric-type moves. The power of those moves is boosted a little. | ||
| VII | | VII | ||
|- | |- | ||
| 082 | | 082 | ||
| {{a|Gluttony}} | | {{a|Gluttony}} | ||
| | | class="l" | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. | ||
| IV | | IV | ||
|- | |- | ||
| 183 | | 183 | ||
| {{a|Gooey}} | | {{a|Gooey}} | ||
| | | class="l" | Contact with the Pokémon lowers the attacker's Speed stat. | ||
| VI | | VI | ||
| | |- | ||
| | | 255 | ||
| | | {{a|Gorilla Tactics}} | ||
| class="l" | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. | |||
| VIII | |||
|- | |- | ||
| 179 | | 179 | ||
| {{a|Grass Pelt}} | | {{a|Grass Pelt}} | ||
| | | class="l" | Boosts the Pokémon's Defense stat on Grassy Terrain. | ||
| VI | | VI | ||
|- | |- | ||
| 229 | | 229 | ||
| {{a|Grassy Surge}} | | {{a|Grassy Surge}} | ||
| | | class="l" | Turns the ground into Grassy Terrain when the Pokémon enters a battle. | ||
| VII | | VII | ||
| | |- | ||
| | | 241 | ||
| | | {{a|Gulp Missile}} | ||
| class="l" | When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack. | |||
| VIII | |||
|- | |- | ||
| 062 | | 062 | ||
| {{a|Guts}} | | {{a|Guts}} | ||
| | | class="l" | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. | ||
| III | | III | ||
|- | |- | ||
| 139 | | 139 | ||
| {{a|Harvest}} | | {{a|Harvest}} | ||
| | | class="l" | May create another Berry after one is used. | ||
| V | | V | ||
|- | |- | ||
| 131 | | 131 | ||
| {{a|Healer}} | | {{a|Healer}} | ||
| | | class="l" | Sometimes heals an ally's status condition. | ||
| V | | V | ||
|- | |- | ||
| 085 | | 085 | ||
| {{a|Heatproof}} | | {{a|Heatproof}} | ||
| | | class="l" | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. | ||
| IV | | IV | ||
|- | |- | ||
| 134 | | 134 | ||
| {{a|Heavy Metal}} | | {{a|Heavy Metal}} | ||
| | | class="l" | Doubles the Pokémon's weight. | ||
| V | | V | ||
|- | |- | ||
| 118 | | 118 | ||
| {{a|Honey Gather}} | | {{a|Honey Gather}} | ||
| | | class="l" | The Pokémon may gather Honey after a battle. | ||
| IV | | IV | ||
|- | |- | ||
| 037 | | 037 | ||
| {{a|Huge Power}} | | {{a|Huge Power}} | ||
| | | class="l" | Doubles the Pokémon's Attack stat. | ||
| III | | III | ||
| | |- | ||
| | | 258 | ||
| | | {{a|Hunger Switch}} | ||
| class="l" | The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn. | |||
| VIII | |||
|- | |- | ||
| 055 | | 055 | ||
| {{a|Hustle}} | | {{a|Hustle}} | ||
| | | class="l" | Boosts the Attack stat, but lowers accuracy. | ||
| III | | III | ||
|- | |- | ||
| 093 | | 093 | ||
| {{a|Hydration}} | | {{a|Hydration}} | ||
| | | class="l" | Heals status conditions if it's raining. | ||
| IV | | IV | ||
|- | |- | ||
| 052 | | 052 | ||
| {{a|Hyper Cutter}} | | {{a|Hyper Cutter}} | ||
| | | class="l" | The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat. | ||
| III | | III | ||
|- | |- | ||
| 115 | | 115 | ||
| {{a|Ice Body}} | | {{a|Ice Body}} | ||
| | | class="l" | The Pokémon gradually regains HP in a hailstorm. | ||
| IV | | IV | ||
| | |- | ||
| | | 248 | ||
| | | {{a|Ice Face}} | ||
| class="l" | The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it hails. | |||
| VIII | |||
|- | |||
| 246 | |||
| {{a|Ice Scales}} | |||
| class="l" | The Pokémon is protected by ice scales, which halve the damage taken from special moves. | |||
| VIII | |||
|- | |- | ||
| 035 | | 035 | ||
| {{a|Illuminate}} | | {{a|Illuminate}} | ||
| | | class="l" | Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. | ||
| III | | III | ||
|- | |- | ||
| 149 | | 149 | ||
| {{a|Illusion}} | | {{a|Illusion}} | ||
| | | class="l" | Comes out disguised as the Pokémon in the party's last spot. | ||
| V | | V | ||
|- | |- | ||
| 017 | | 017 | ||
| {{a|Immunity}} | | {{a|Immunity}} | ||
| | | class="l" | The immune system of the Pokémon prevents it from getting poisoned. | ||
| III | | III | ||
|- | |- | ||
| 150 | | 150 | ||
| {{a|Imposter}} | | {{a|Imposter}} | ||
| | | class="l" | The Pokémon transforms itself into the Pokémon it's facing. | ||
| V | | V | ||
|- | |- | ||
| 151 | | 151 | ||
| {{a|Infiltrator}} | | {{a|Infiltrator}} | ||
| | | class="l" | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. | ||
| V | | V | ||
|- | |- | ||
| 215 | | 215 | ||
| {{a|Innards Out}} | | {{a|Innards Out}} | ||
| | | class="l" | Damages the attacker landing the finishing hit by the amount equal to its last HP. | ||
| VII | | VII | ||
|- | |- | ||
| 039 | | 039 | ||
| {{a|Inner Focus}} | | {{a|Inner Focus}} | ||
| | | class="l" | The Pokémon's intensely focused, and that protects the Pokémon from flinching. | ||
| III | | III | ||
|- | |- | ||
| 015 | | 015 | ||
| {{a|Insomnia}} | | {{a|Insomnia}} | ||
| | | class="l" | The Pokémon is suffering from insomnia and cannot fall asleep. | ||
| III | | III | ||
|- | |- | ||
| 022 | | 022 | ||
| {{a|Intimidate}} | | {{a|Intimidate}} | ||
| | | class="l" | The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat. | ||
| III | | III | ||
| | |- | ||
| | | 234 | ||
| | | {{a|Intrepid Sword}} | ||
| class="l" | Boosts the Pokémon's Attack stat when the Pokémon enters a battle. | |||
| VIII | |||
|- | |- | ||
| 160 | | 160 | ||
| {{a|Iron Barbs}} | | {{a|Iron Barbs}} | ||
| | | class="l" | Inflicts damage on the attacker upon contact with iron barbs. | ||
| V | | V | ||
|- | |- | ||
| 089 | | 089 | ||
| {{a|Iron Fist}} | | {{a|Iron Fist}} | ||
| | | class="l" | Powers up punching moves. | ||
| IV | | IV | ||
|- | |- | ||
| 154 | | 154 | ||
| {{a|Justified}} | | {{a|Justified}} | ||
| | | class="l" | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. | ||
| V | | V | ||
|- | |- | ||
| 051 | | 051 | ||
| {{a|Keen Eye}} | | {{a|Keen Eye}} | ||
| | | class="l" | Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy. | ||
| III | | III | ||
|- | |- | ||
| 103 | | 103 | ||
| {{a|Klutz}} | | {{a|Klutz}} | ||
| | | class="l" | The Pokémon can't use any held items. | ||
| IV | | IV | ||
|- | |- | ||
| 102 | | 102 | ||
| {{a|Leaf Guard}} | | {{a|Leaf Guard}} | ||
| | | class="l" | Prevents status conditions in harsh sunlight. | ||
| IV | | IV | ||
|- | |- | ||
| 026 | | 026 | ||
| {{a|Levitate}} | | {{a|Levitate}} | ||
| | | class="l" | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. | ||
| III | | III | ||
| | |- | ||
| | | 236 | ||
| | | {{a|Libero}} | ||
| class="l" | Changes the Pokémon's type to the type of the move it's about to use. | |||
| VIII | |||
|- | |- | ||
| 135 | | 135 | ||
| {{a|Light Metal}} | | {{a|Light Metal}} | ||
| | | class="l" | Halves the Pokémon's weight. | ||
| V | | V | ||
|- | |- | ||
| 031 | | 031 | ||
| {{a|Lightning Rod}} | | {{a|Lightning Rod}} | ||
| | | class="l" | The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk. | ||
| III | | III | ||
|- | |- | ||
| 007 | | 007 | ||
| {{a|Limber}} | | {{a|Limber}} | ||
| | | class="l" | Its limber body protects the Pokémon from paralysis. | ||
| III | | III | ||
|- | |- | ||
| 064 | | 064 | ||
| {{a|Liquid Ooze}} | | {{a|Liquid Ooze}} | ||
| | | class="l" | The oozed liquid has a strong stench, which damages attackers using any draining move. | ||
| III | | III | ||
|- | |- | ||
| 204 | | 204 | ||
| {{a|Liquid Voice}} | | {{a|Liquid Voice}} | ||
| | | class="l" | All sound-based moves become Water-type moves. | ||
| VII | | VII | ||
|- | |- | ||
| 203 | | 203 | ||
| {{a|Long Reach}} | | {{a|Long Reach}} | ||
| | | class="l" | The Pokémon uses its moves without making contact with the target. | ||
| VII | | VII | ||
|- | |- | ||
| 156 | | 156 | ||
| {{a|Magic Bounce}} | | {{a|Magic Bounce}} | ||
| | | class="l" | Reflects status moves instead of getting hit by them. | ||
| V | | V | ||
|- | |- | ||
| 098 | | 098 | ||
| {{a|Magic Guard}} | | {{a|Magic Guard}} | ||
| | | class="l" | The Pokémon only takes damage from attacks. | ||
| IV | | IV | ||
|- | |- | ||
| 170 | | 170 | ||
| {{a|Magician}} | | {{a|Magician}} | ||
| | | class="l" | The Pokémon steals the held item of a Pokémon it hits with a move. | ||
| VI | | VI | ||
|- | |- | ||
| 040 | | 040 | ||
| {{a|Magma Armor}} | | {{a|Magma Armor}} | ||
| | | class="l" | The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen. | ||
| III | | III | ||
|- | |- | ||
| 042 | | 042 | ||
| {{a|Magnet Pull}} | | {{a|Magnet Pull}} | ||
| | | class="l" | Prevents Steel-type Pokémon from escaping using its magnetic force. | ||
| III | | III | ||
|- | |- | ||
| 063 | | 063 | ||
| {{a|Marvel Scale}} | | {{a|Marvel Scale}} | ||
| | | class="l" | The Pokémon's marvelous scales boost the Defense stat if it has a status condition. | ||
| III | | III | ||
|- | |- | ||
| 178 | | 178 | ||
| {{a|Mega Launcher}} | | {{a|Mega Launcher}} | ||
| | | class="l" | Powers up aura and pulse moves. | ||
| VI | | VI | ||
|- | |- | ||
| 196 | | 196 | ||
| {{a|Merciless}} | | {{a|Merciless}} | ||
| | | class="l" | The Pokémon's attacks become critical hits if the target is poisoned. | ||
| VII | | VII | ||
| | |- | ||
| | | 250 | ||
| | | {{a|Mimicry}} | ||
| class="l" | Changes the Pokémon's type depending on the terrain. | |||
| VIII | |||
|- | |- | ||
| 058 | | 058 | ||
| {{a|Minus}} | | {{a|Minus}} | ||
| | | class="l" | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. | ||
| III | | III | ||
| | |- | ||
| | | 240 | ||
| | | {{a|Mirror Armor}} | ||
| class="l" | Bounces back only the stat-lowering effects that the Pokémon receives. | |||
| VIII | |||
|- | |- | ||
| 228 | | 228 | ||
| {{a|Misty Surge}} | | {{a|Misty Surge}} | ||
| | | class="l" | Turns the ground into Misty Terrain when the Pokémon enters a battle. | ||
| VII | | VII | ||
|- | |- | ||
| 104 | | 104 | ||
| {{a|Mold Breaker}} | | {{a|Mold Breaker}} | ||
| | | class="l" | Moves can be used on the target regardless of its Abilities. | ||
| IV | | IV | ||
|- | |- | ||
| 141 | | 141 | ||
| {{a|Moody}} | | {{a|Moody}} | ||
| | | class="l" | Raises one stat sharply and lowers another every turn. | ||
| V | | V | ||
|- | |- | ||
| 078 | | 078 | ||
| {{a|Motor Drive}} | | {{a|Motor Drive}} | ||
| | | class="l" | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. | ||
| IV | | IV | ||
|- | |- | ||
| 153 | | 153 | ||
| {{a|Moxie}} | | {{a|Moxie}} | ||
| | | class="l" | The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon. | ||
| V | | V | ||
|- | |- | ||
| 136 | | 136 | ||
| {{a|Multiscale}} | | {{a|Multiscale}} | ||
| | | class="l" | Reduces the amount of damage the Pokémon takes while its HP is full. | ||
| V | | V | ||
|- | |- | ||
| 121 | | 121 | ||
| {{a|Multitype}} | | {{a|Multitype}} | ||
| | | class="l" | Changes the Pokémon's type to match the Plate or Z-Crystal it holds. | ||
| IV | | IV | ||
|- | |- | ||
| 152 | | 152 | ||
| {{a|Mummy}} | | {{a|Mummy}} | ||
| | | class="l" | Contact with the Pokémon changes the attacker's Ability to Mummy. | ||
| V | | V | ||
|- | |- | ||
| 030 | | 030 | ||
| {{a|Natural Cure}} | | {{a|Natural Cure}} | ||
| | | class="l" | All status conditions heal when the Pokémon switches out. | ||
| III | | III | ||
|- | |- | ||
| 233 | | 233 | ||
| {{a|Neuroforce}} | | {{a|Neuroforce}} | ||
| | | class="l" | Powers up moves that are super effective. | ||
| VII | | VII | ||
| | |- | ||
| | | 256 | ||
| | | {{a|Neutralizing Gas}} | ||
| class="l" | If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered. | |||
| VIII | |||
|- | |- | ||
| 099 | | 099 | ||
| {{a|No Guard}} | | {{a|No Guard}} | ||
| | | class="l" | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. | ||
| IV | | IV | ||
|- | |- | ||
| 096 | | 096 | ||
| {{a|Normalize}} | | {{a|Normalize}} | ||
| | | class="l" | All the Pokémon's moves become Normal type. The power of those moves is boosted a little. | ||
| IV | | IV | ||
|- | |- | ||
| 012 | | 012 | ||
| {{a|Oblivious}} | | {{a|Oblivious}} | ||
| | | class="l" | The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts. | ||
| III | | III | ||
|- | |- | ||
| 142 | | 142 | ||
| {{a|Overcoat}} | | {{a|Overcoat}} | ||
| | | class="l" | Protects the Pokémon from things like sand, hail, and powder. | ||
| V | | V | ||
|- | |- | ||
| 065 | | 065 | ||
| {{a|Overgrow}} | | {{a|Overgrow}} | ||
| | | class="l" | Powers up Grass-type moves when the Pokémon's HP is low. | ||
| III | | III | ||
|- | |- | ||
| 020 | | 020 | ||
| {{a|Own Tempo}} | | {{a|Own Tempo}} | ||
| | | class="l" | This Pokémon has its own tempo, and that prevents it from becoming confused. | ||
| III | | III | ||
|- | |- | ||
| 185 | | 185 | ||
| {{a|Parental Bond}} | | {{a|Parental Bond}} | ||
| | | class="l" | Parent and child each attacks. | ||
| VI | | VI | ||
| | |- | ||
| | | 257 | ||
| | | {{a|Pastel Veil}} | ||
| class="l" | Protects the Pokémon and its ally Pokémon from being poisoned. | |||
| VIII | |||
|- | |||
| 253 | |||
| {{a|Perish Body}} | |||
| class="l" | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. | |||
| VIII | |||
|- | |- | ||
| 124 | | 124 | ||
| {{a|Pickpocket}} | | {{a|Pickpocket}} | ||
| | | class="l" | Steals an item from an attacker that made direct contact. | ||
| V | | V | ||
|- | |- | ||
| 053 | | 053 | ||
| {{a|Pickup}} | | {{a|Pickup}} | ||
| | | class="l" | The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too. | ||
| III | | III | ||
|- | |- | ||
| 182 | | 182 | ||
| {{a|Pixilate}} | | {{a|Pixilate}} | ||
| | | class="l" | Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. | ||
| VI | | VI | ||
|- | |- | ||
| 057 | | 057 | ||
| {{a|Plus}} | | {{a|Plus}} | ||
| | | class="l" | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. | ||
| III | | III | ||
|- | |- | ||
| 090 | | 090 | ||
| {{a|Poison Heal}} | | {{a|Poison Heal}} | ||
| | | class="l" | Restores HP if the Pokémon is poisoned instead of losing HP. | ||
| IV | | IV | ||
|- | |- | ||
| 038 | | 038 | ||
| {{a|Poison Point}} | | {{a|Poison Point}} | ||
| | | class="l" | Contact with the Pokémon may poison the attacker. | ||
| III | | III | ||
|- | |- | ||
| 143 | | 143 | ||
| {{a|Poison Touch}} | | {{a|Poison Touch}} | ||
| | | class="l" | May poison a target when the Pokémon makes contact. | ||
| V | | V | ||
|- | |- | ||
| 211 | | 211 | ||
| {{a|Power Construct}} | | {{a|Power Construct}} | ||
| | | class="l" | Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme. | ||
| VII | | VII | ||
|- | |- | ||
| 223 | | 223 | ||
| {{a|Power of Alchemy}} | | {{a|Power of Alchemy}} | ||
| | | class="l" | The Pokémon copies the Ability of a defeated ally. | ||
| VII | | VII | ||
| | |- | ||
| | | 249 | ||
| | | {{a|Power Spot}} | ||
| class="l" | Just being next to the Pokémon powers up moves. | |||
| VIII | |||
|- | |- | ||
| 158 | | 158 | ||
| {{a|Prankster}} | | {{a|Prankster}} | ||
| | | class="l" | Gives priority to a status move. | ||
| V | | V | ||
|- | |- | ||
| 046 | | 046 | ||
| {{a|Pressure}} | | {{a|Pressure}} | ||
| | | class="l" | By putting pressure on the opposing Pokémon, it raises their PP usage. | ||
| III | | III | ||
|- | |- | ||
| 189 | | 189 | ||
| {{a|Primordial Sea}} | | {{a|Primordial Sea}} | ||
| | | class="l" | The Pokémon changes the weather to nullify Fire-type attacks. | ||
| VI | | VI | ||
|- | |- | ||
| 232 | | 232 | ||
| {{a|Prism Armor}} | | {{a|Prism Armor}} | ||
| | | class="l" | Reduces the power of supereffective attacks taken. | ||
| VII | | VII | ||
| | |- | ||
| | | 239 | ||
| | | {{a|Propeller Tail}} | ||
| class="l" | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. | |||
| VIII | |||
|- | |- | ||
| 168 | | 168 | ||
| {{a|Protean}} | | {{a|Protean}} | ||
| | | class="l" | Changes the Pokémon's type to the type of the move it's about to use. | ||
| VI | | VI | ||
|- | |- | ||
| 227 | | 227 | ||
| {{a|Psychic Surge}} | | {{a|Psychic Surge}} | ||
| | | class="l" | Turns the ground into Psychic Terrain when the Pokémon enters a battle. | ||
| VII | | VII | ||
| | |- | ||
| | | 244 | ||
| | | {{a|Punk Rock}} | ||
| class="l" | Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves. | |||
| VIII | |||
|- | |- | ||
| 074 | | 074 | ||
| {{a|Pure Power}} | | {{a|Pure Power}} | ||
| | | class="l" | Using its pure power, the Pokémon doubles its Attack stat. | ||
| III | | III | ||
|- | |- | ||
| 214 | | 214 | ||
| {{a|Queenly Majesty}} | | {{a|Queenly Majesty}} | ||
| | | class="l" | Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves. | ||
| VII | | VII | ||
|- | |- | ||
| 095 | | 095 | ||
| {{a|Quick Feet}} | | {{a|Quick Feet}} | ||
| | | class="l" | Boosts the Speed stat if the Pokémon has a status condition. | ||
| IV | | IV | ||
|- | |- | ||
| 044 | | 044 | ||
| {{a|Rain Dish}} | | {{a|Rain Dish}} | ||
| | | class="l" | The Pokémon gradually regains HP in rain. | ||
| III | | III | ||
|- | |- | ||
| 155 | | 155 | ||
| {{a|Rattled}} | | {{a|Rattled}} | ||
| | | class="l" | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. | ||
| V | | V | ||
|- | |- | ||
| 222 | | 222 | ||
| {{a|Receiver}} | | {{a|Receiver}} | ||
| | | class="l" | The Pokémon copies the Ability of a defeated ally. | ||
| VII | | VII | ||
|- | |- | ||
| 120 | | 120 | ||
| {{a|Reckless}} | | {{a|Reckless}} | ||
| | | class="l" | Powers up moves that have recoil damage. | ||
| IV | | IV | ||
|- | |- | ||
| 174 | | 174 | ||
| {{a|Refrigerate}} | | {{a|Refrigerate}} | ||
| | | class="l" | Normal-type moves become Ice-type moves. The power of those moves is boosted a little. | ||
| VI | | VI | ||
|- | |- | ||
| 144 | | 144 | ||
| {{a|Regenerator}} | | {{a|Regenerator}} | ||
| | | class="l" | Restores a little HP when withdrawn from battle. | ||
| V | | V | ||
| | |- | ||
| | | 247 | ||
| | | {{a|Ripen}} | ||
| class="l" | Ripens Berries and doubles their effect. | |||
| VIII | |||
|- | |- | ||
| 079 | | 079 | ||
| {{a|Rivalry}} | | {{a|Rivalry}} | ||
| | | class="l" | Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender. | ||
| IV | | IV | ||
|- | |- | ||
| 225 | | 225 | ||
| {{a|RKS System}} | | {{a|RKS System}} | ||
| | | class="l" | Changes the Pokémon's type to match the memory disc it holds. | ||
| VII | | VII | ||
|- | |- | ||
| 069 | | 069 | ||
| {{a|Rock Head}} | | {{a|Rock Head}} | ||
| | | class="l" | Protects the Pokémon from recoil damage. | ||
| III | | III | ||
|- | |- | ||
| 024 | | 024 | ||
| {{a|Rough Skin}} | | {{a|Rough Skin}} | ||
| | | class="l" | This Pokémon inflicts damage with its rough skin to the attacker on contact. | ||
| III | | III | ||
|- | |- | ||
| 050 | | 050 | ||
| {{a|Run Away}} | | {{a|Run Away}} | ||
| | | class="l" | Enables a sure getaway from wild Pokémon. | ||
| III | | III | ||
|- | |- | ||
| 159 | | 159 | ||
| {{a|Sand Force}} | | {{a|Sand Force}} | ||
| | | class="l" | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. | ||
| V | | V | ||
|- | |- | ||
| 146 | | 146 | ||
| {{a|Sand Rush}} | | {{a|Sand Rush}} | ||
| | | class="l" | Boosts the Pokémon's Speed stat in a sandstorm. | ||
| V | | V | ||
| | |- | ||
| | | 245 | ||
| | | {{a|Sand Spit}} | ||
| class="l" | The Pokémon creates a sandstorm when it's hit by an attack. | |||
| VIII | |||
|- | |- | ||
| 045 | | 045 | ||
| {{a|Sand Stream}} | | {{a|Sand Stream}} | ||
| | | class="l" | The Pokémon summons a sandstorm when it enters a battle. | ||
| III | | III | ||
|- | |- | ||
| 008 | | 008 | ||
| {{a|Sand Veil}} | | {{a|Sand Veil}} | ||
| | | class="l" | Boosts the Pokémon's evasiveness in a sandstorm. | ||
| III | | III | ||
|- | |- | ||
| 157 | | 157 | ||
| {{a|Sap Sipper}} | | {{a|Sap Sipper}} | ||
| | | class="l" | Boosts the Attack stat if hit by a Grass-type move instead of taking damage. | ||
| V | | V | ||
|- | |- | ||
| 208 | | 208 | ||
| {{a|Schooling}} | | {{a|Schooling}} | ||
| | | class="l" | When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low. | ||
| VII | | VII | ||
|- | |- | ||
| 113 | | 113 | ||
| {{a|Scrappy}} | | {{a|Scrappy}} | ||
| | | class="l" | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. | ||
| IV | | IV | ||
| | |- | ||
| | | 251 | ||
| | | {{a|Screen Cleaner}} | ||
| class="l" | When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon. | |||
| VIII | |||
|- | |- | ||
| 032 | | 032 | ||
| {{a|Serene Grace}} | | {{a|Serene Grace}} | ||
| | | class="l" | Boosts the likelihood of additional effects occurring when attacking. | ||
| III | | III | ||
|- | |- | ||
| 231 | | 231 | ||
| {{a|Shadow Shield}} | | {{a|Shadow Shield}} | ||
| | | class="l" | Reduces the amount of damage the Pokémon takes while its HP is full. | ||
| VII | | VII | ||
|- | |- | ||
| 023 | | 023 | ||
| {{a|Shadow Tag}} | | {{a|Shadow Tag}} | ||
| | | class="l" | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. | ||
| III | | III | ||
|- | |- | ||
| 061 | | 061 | ||
| {{a|Shed Skin}} | | {{a|Shed Skin}} | ||
| | | class="l" | The Pokémon may heal its own status conditions by shedding its skin. | ||
| III | | III | ||
|- | |- | ||
| 125 | | 125 | ||
| {{a|Sheer Force}} | | {{a|Sheer Force}} | ||
| | | class="l" | Removes additional effects to increase the power of moves when attacking. | ||
| V | | V | ||
|- | |- | ||
| 075 | | 075 | ||
| {{a|Shell Armor}} | | {{a|Shell Armor}} | ||
| | | class="l" | A hard shell protects the Pokémon from critical hits. | ||
| III | | III | ||
|- | |- | ||
| 019 | | 019 | ||
| {{a|Shield Dust}} | | {{a|Shield Dust}} | ||
| | | class="l" | This Pokémon's dust blocks the additional effects of attacks taken. | ||
| III | | III | ||
|- | |- | ||
| 197 | | 197 | ||
| {{a|Shields Down}} | | {{a|Shields Down}} | ||
| | | class="l" | When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive. | ||
| VII | | VII | ||
|- | |- | ||
| 086 | | 086 | ||
| {{a|Simple}} | | {{a|Simple}} | ||
| | | class="l" | The stat changes the Pokémon receives are doubled. | ||
| IV | | IV | ||
|- | |- | ||
| 092 | | 092 | ||
| {{a|Skill Link}} | | {{a|Skill Link}} | ||
| | | class="l" | Maximizes the number of times multistrike moves hit. | ||
| IV | | IV | ||
|- | |- | ||
| 112 | | 112 | ||
| {{a|Slow Start}} | | {{a|Slow Start}} | ||
| | | class="l" | For five turns, the Pokémon's Attack and Speed stats are halved. | ||
| IV | | IV | ||
|- | |- | ||
| 202 | | 202 | ||
| {{a|Slush Rush}} | | {{a|Slush Rush}} | ||
| | | class="l" | Boosts the Pokémon's Speed stat in a hailstorm. | ||
| VII | | VII | ||
|- | |- | ||
| 097 | | 097 | ||
| {{a|Sniper}} | | {{a|Sniper}} | ||
| | | class="l" | Powers up moves if they become critical hits when attacking. | ||
| IV | | IV | ||
|- | |- | ||
| 081 | | 081 | ||
| {{a|Snow Cloak}} | | {{a|Snow Cloak}} | ||
| | | class="l" | Boosts evasiveness in a hailstorm. | ||
| IV | | IV | ||
|- | |- | ||
| 117 | | 117 | ||
| {{a|Snow Warning}} | | {{a|Snow Warning}} | ||
| | | class="l" | The Pokémon summons a hailstorm when it enters a battle. | ||
| IV | | IV | ||
|- | |- | ||
| 094 | | 094 | ||
| {{a|Solar Power}} | | {{a|Solar Power}} | ||
| | | class="l" | Boosts the Sp. Atk stat in harsh sunlight, but HP decreases every turn. | ||
| IV | | IV | ||
|- | |- | ||
| 116 | | 116 | ||
| {{a|Solid Rock}} | | {{a|Solid Rock}} | ||
| | | class="l" | Reduces the power of supereffective attacks taken. | ||
| IV | | IV | ||
|- | |- | ||
| 220 | | 220 | ||
| {{a|Soul-Heart}} | | {{a|Soul-Heart}} | ||
| | | class="l" | Boosts its Sp. Atk stat every time a Pokémon faints. | ||
| VII | | VII | ||
|- | |- | ||
| 043 | | 043 | ||
| {{a|Soundproof}} | | {{a|Soundproof}} | ||
| | | class="l" | Soundproofing gives the Pokémon full immunity to all sound-based moves. | ||
| III | | III | ||
|- | |- | ||
| 003 | | 003 | ||
| {{a|Speed Boost}} | | {{a|Speed Boost}} | ||
| | | class="l" | Its Speed stat is boosted every turn. | ||
| III | | III | ||
|- | |- | ||
| 198 | | 198 | ||
| {{a|Stakeout}} | | {{a|Stakeout}} | ||
| | | class="l" | Doubles the damage dealt to the target's replacement if the target switches out. | ||
| VII | | VII | ||
|- | |- | ||
| 100 | | 100 | ||
| {{a|Stall}} | | {{a|Stall}} | ||
| | | class="l" | The Pokémon moves after all other Pokémon do. | ||
| IV | | IV | ||
| | |- | ||
| | | 242 | ||
| | | {{a|Stalwart}} | ||
| class="l" | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. | |||
| VIII | |||
|- | |- | ||
| 192 | | 192 | ||
| {{a|Stamina}} | | {{a|Stamina}} | ||
| | | class="l" | Boosts the Defense stat when hit by an attack. | ||
| VII | | VII | ||
|- | |- | ||
| 176 | | 176 | ||
| {{a|Stance Change}} | | {{a|Stance Change}} | ||
| | | class="l" | The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield. | ||
| VI | | VI | ||
|- | |- | ||
| 009 | | 009 | ||
| {{a|Static}} | | {{a|Static}} | ||
| | | class="l" | The Pokémon is charged with static electricity, so contact with it may cause paralysis. | ||
| III | | III | ||
|- | |- | ||
| 080 | | 080 | ||
| {{a|Steadfast}} | | {{a|Steadfast}} | ||
| | | class="l" | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches. | ||
| IV | | IV | ||
| | |- | ||
| | | 243 | ||
| | | {{a|Steam Engine}} | ||
| class="l" | Boosts the Pokémon's Speed stat drastically if hit by a Fire- or Water-type move. | |||
| VIII | |||
|- | |- | ||
| 200 | | 200 | ||
| {{a|Steelworker}} | | {{a|Steelworker}} | ||
| | | class="l" | Powers up Steel-type moves. | ||
| VII | | VII | ||
| | |- | ||
| | | 252 | ||
| | | {{a|Steely Spirit}} | ||
| class="l" | Powers up ally Pokémon's Steel-type moves. | |||
| VIII | |||
|- | |- | ||
| 001 | | 001 | ||
| {{a|Stench}} | | {{a|Stench}} | ||
| | | class="l" | By releasing stench when attacking, this Pokémon may cause the target to flinch. | ||
| III | | III | ||
|- | |- | ||
| 060 | | 060 | ||
| {{a|Sticky Hold}} | | {{a|Sticky Hold}} | ||
| | | class="l" | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. | ||
| III | | III | ||
|- | |- | ||
| 114 | | 114 | ||
| {{a|Storm Drain}} | | {{a|Storm Drain}} | ||
| | | class="l" | Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk. | ||
| IV | | IV | ||
|- | |- | ||
| 173 | | 173 | ||
| {{a|Strong Jaw}} | | {{a|Strong Jaw}} | ||
| | | class="l" | The Pokémon's strong jaw boosts the power of its biting moves. | ||
| VI | | VI | ||
|- | |- | ||
| 005 | | 005 | ||
| {{a|Sturdy}} | | {{a|Sturdy}} | ||
| | | class="l" | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. | ||
| III | | III | ||
|- | |- | ||
| 021 | | 021 | ||
| {{a|Suction Cups}} | | {{a|Suction Cups}} | ||
| | | class="l" | This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out. | ||
| III | | III | ||
|- | |- | ||
| 105 | | 105 | ||
| {{a|Super Luck}} | | {{a|Super Luck}} | ||
| | | class="l" | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. | ||
| IV | | IV | ||
|- | |- | ||
| 207 | | 207 | ||
| {{a|Surge Surfer}} | | {{a|Surge Surfer}} | ||
| | | class="l" | Doubles the Pokémon's Speed stat on Electric Terrain. | ||
| VII | | VII | ||
|- | |- | ||
| 068 | | 068 | ||
| {{a|Swarm}} | | {{a|Swarm}} | ||
| | | class="l" | Powers up Bug-type moves when the Pokémon's HP is low. | ||
| III | | III | ||
|- | |- | ||
| 175 | | 175 | ||
| {{a|Sweet Veil}} | | {{a|Sweet Veil}} | ||
| | | class="l" | Prevents itself and ally Pokémon from falling asleep. | ||
| VI | | VI | ||
|- | |- | ||
| 033 | | 033 | ||
| {{a|Swift Swim}} | | {{a|Swift Swim}} | ||
| | | class="l" | Boosts the Pokémon's Speed stat in rain. | ||
| III | | III | ||
|- | |- | ||
| 180 | | 180 | ||
| {{a|Symbiosis}} | | {{a|Symbiosis}} | ||
| | | class="l" | The Pokémon passes its item to an ally that has used up an item. | ||
| VI | | VI | ||
|- | |- | ||
| 028 | | 028 | ||
| {{a|Synchronize}} | | {{a|Synchronize}} | ||
| | | class="l" | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. | ||
| III | | III | ||
|- | |- | ||
| 077 | | 077 | ||
| {{a|Tangled Feet}} | | {{a|Tangled Feet}} | ||
| | | class="l" | Raises evasiveness if the Pokémon is confused. | ||
| IV | | IV | ||
|- | |- | ||
| 221 | | 221 | ||
| {{a|Tangling Hair}} | | {{a|Tangling Hair}} | ||
| | | class="l" | Contact with the Pokémon lowers the attacker's Speed stat. | ||
| VII | | VII | ||
|- | |- | ||
| 101 | | 101 | ||
| {{a|Technician}} | | {{a|Technician}} | ||
| | | class="l" | Powers up the Pokémon's weaker moves. | ||
| IV | | IV | ||
|- | |- | ||
| 140 | | 140 | ||
| {{a|Telepathy}} | | {{a|Telepathy}} | ||
| | | class="l" | Anticipates an ally's attack and dodges it. | ||
| V | | V | ||
|- | |- | ||
| 164 | | 164 | ||
| {{a|Teravolt}} | | {{a|Teravolt}} | ||
| | | class="l" | Moves can be used on the target regardless of its Abilities. | ||
| V | | V | ||
|- | |- | ||
| 047 | | 047 | ||
| {{a|Thick Fat}} | | {{a|Thick Fat}} | ||
| | | class="l" | The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. | ||
| III | | III | ||
|- | |- | ||
| 110 | | 110 | ||
| {{a|Tinted Lens}} | | {{a|Tinted Lens}} | ||
| | | class="l" | The Pokémon can use "not very effective" moves to deal regular damage. | ||
| IV | | IV | ||
|- | |- | ||
| 067 | | 067 | ||
| {{a|Torrent}} | | {{a|Torrent}} | ||
| | | class="l" | Powers up Water-type moves when the Pokémon's HP is low. | ||
| III | | III | ||
|- | |- | ||
| 181 | | 181 | ||
| {{a|Tough Claws}} | | {{a|Tough Claws}} | ||
| | | class="l" | Powers up moves that make direct contact. | ||
| VI | | VI | ||
|- | |- | ||
| 137 | | 137 | ||
| {{a|Toxic Boost}} | | {{a|Toxic Boost}} | ||
| | | class="l" | Powers up physical attacks when the Pokémon is poisoned. | ||
| V | | V | ||
|- | |- | ||
| 036 | | 036 | ||
| {{a|Trace}} | | {{a|Trace}} | ||
| | | class="l" | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. | ||
| III | | III | ||
|- | |- | ||
| 205 | | 205 | ||
| {{a|Triage}} | | {{a|Triage}} | ||
| | | class="l" | Gives priority to a healing move. | ||
| VII | | VII | ||
|- | |- | ||
| 054 | | 054 | ||
| {{a|Truant}} | | {{a|Truant}} | ||
| | | class="l" | The Pokémon can't use a move if it had used a move on the previous turn. | ||
| III | | III | ||
|- | |- | ||
| 163 | | 163 | ||
| {{a|Turboblaze}} | | {{a|Turboblaze}} | ||
| | | class="l" | Moves can be used on the target regardless of its Abilities. | ||
| V | | V | ||
|- | |- | ||
| 109 | | 109 | ||
| {{a|Unaware}} | | {{a|Unaware}} | ||
| | | class="l" | When attacking, the Pokémon ignores the target Pokémon's stat changes. | ||
| IV | | IV | ||
|- | |- | ||
| 084 | | 084 | ||
| {{a|Unburden}} | | {{a|Unburden}} | ||
| | | class="l" | Boosts the Speed stat if the Pokémon's held item is used or lost. | ||
| IV | | IV | ||
|- | |- | ||
| 127 | | 127 | ||
| {{a|Unnerve}} | | {{a|Unnerve}} | ||
| | | class="l" | Unnerves opposing Pokémon and makes them unable to eat Berries. | ||
| V | | V | ||
|- | |- | ||
| 162 | | 162 | ||
| {{a|Victory Star}} | | {{a|Victory Star}} | ||
| | | class="l" | Boosts the accuracy of its allies and itself. | ||
| V | | V | ||
|- | |- | ||
| 072 | | 072 | ||
| {{a|Vital Spirit}} | | {{a|Vital Spirit}} | ||
| | | class="l" | The Pokémon is full of vitality, and that prevents it from falling asleep. | ||
| III | | III | ||
|- | |- | ||
| 010 | | 010 | ||
| {{a|Volt Absorb}} | | {{a|Volt Absorb}} | ||
| | | class="l" | Restores HP if hit by an Electric-type move instead of taking damage. | ||
| III | | III | ||
| | |- | ||
| | | 254 | ||
| | | {{a|Wandering Spirit}} | ||
| class="l" | The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact. | |||
| VIII | |||
|- | |- | ||
| 011 | | 011 | ||
| {{a|Water Absorb}} | | {{a|Water Absorb}} | ||
| | | class="l" | Restores HP if hit by a Water-type move instead of taking damage. | ||
| III | | III | ||
|- | |- | ||
| 199 | | 199 | ||
| {{a|Water Bubble}} | | {{a|Water Bubble}} | ||
| | | class="l" | Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn. | ||
| VII | | VII | ||
|- | |- | ||
| 195 | | 195 | ||
| {{a|Water Compaction}} | | {{a|Water Compaction}} | ||
| | | class="l" | Boosts the Pokémon's Defense stat sharply when hit by a Water-type move. | ||
| VII | | VII | ||
|- | |- | ||
| 041 | | 041 | ||
| {{a|Water Veil}} | | {{a|Water Veil}} | ||
| | | class="l" | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. | ||
| III | | III | ||
|- | |- | ||
| 133 | | 133 | ||
| {{a|Weak Armor}} | | {{a|Weak Armor}} | ||
| | | class="l" | Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat. | ||
| V | | V | ||
|- | |- | ||
| 073 | | 073 | ||
| {{a|White Smoke}} | | {{a|White Smoke}} | ||
| | | class="l" | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. | ||
| III | | III | ||
|- | |- | ||
| 193 | | 193 | ||
| {{a|Wimp Out}} | | {{a|Wimp Out}} | ||
| | | class="l" | The Pokémon cowardly switches out when its HP becomes half or less. | ||
| VII | | VII | ||
|- | |- | ||
| 025 | | 025 | ||
| {{a|Wonder Guard}} | | {{a|Wonder Guard}} | ||
| | | class="l" | Its mysterious power only lets supereffective moves hit the Pokémon. | ||
| III | | III | ||
|- | |- | ||
| 147 | | 147 | ||
| {{a|Wonder Skin}} | | {{a|Wonder Skin}} | ||
| | | class="l" | Makes status moves more likely to miss. | ||
| V | | V | ||
|- | |- | ||
| 161 | | 161 | ||
| {{a|Zen Mode}} | | {{a|Zen Mode}} | ||
| | | class="l" | Changes the Pokémon's shape when HP is half or less. | ||
| V | | V | ||
|} | |} | ||
|} | |} |