Ability: Difference between revisions

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In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its [[personality value]]. For example, an {{p|Eevee}}—with two non-Hidden Abilities—has {{a|Run Away}} for its first non-Hidden slot, {{a|Adaptability}} for its second, and {{a|Anticipation}} for its Hidden Ability slot. {{p|Vaporeon}}—with only one non-Hidden Ability—can be considered to have {{a|Water Absorb}} for both non-Hidden slots. When a Pokémon evolves, its Ability slot remains the same. This means that a {{p|Poochyena}} with {{a|Run Away}} will evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} will evolve into a Mightyena with {{a|Quick Feet}}.
In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its [[personality value]]. For example, an {{p|Eevee}}—with two non-Hidden Abilities—has {{a|Run Away}} for its first non-Hidden slot, {{a|Adaptability}} for its second, and {{a|Anticipation}} for its Hidden Ability slot. {{p|Vaporeon}}—with only one non-Hidden Ability—can be considered to have {{a|Water Absorb}} for both non-Hidden slots. When a Pokémon evolves, its Ability slot remains the same. This means that a {{p|Poochyena}} with {{a|Run Away}} will evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} will evolve into a Mightyena with {{a|Quick Feet}}.


Aside from Evolution, there are two ways for Pokémon to change Abilities in a permanent manner. One way is if the Pokémon has different [[List of Pokémon with form differences|forms]] with different Abilities. The other way is through the [[Ability Capsule]], which was introduced in [[Generation VI]]. The Ability Capsule actually changes a Pokémon's non-Hidden Ability slot, but it will not work if the Pokémon has its Hidden Ability or if the species has only one non-Hidden Ability. Aside from these methods, during battle, Pokémon may also change their Ability through [[Mega Evolution]] or [[Primal Reversion]], and certain [[move]]s and Abilities can also change a Pokémon's Ability.
Aside from Evolution, there are three ways for Pokémon to change Abilities in a permanent manner. One way is if the Pokémon has different [[List of Pokémon with form differences|forms]] with different Abilities. Another way is through the [[Ability Capsule]], which was introduced in [[Generation VI]]. The Ability Capsule actually changes a Pokémon's non-Hidden Ability slot, but it will not work if the Pokémon has its Hidden Ability or if the species has only one non-Hidden Ability. Third, [[Pokémon Bank|transferring]] a Pokémon from one generation of games to a later one in which the Ability in a given slot is different. Aside from these methods, during battle, Pokémon may also change their Ability through [[Mega Evolution]] or [[Primal Reversion]], and certain [[move]]s and Abilities can also change a Pokémon's Ability.


When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in a later generation. If a Pokémon whose species gained an Ability after Generation III is transferred to Generations IV or {{gen|V}}, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI, however, it will be locked into the appropriate slot for its current Ability.
When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in a later generation. If a Pokémon whose species gained an Ability after Generation III is transferred to Generations IV or {{gen|V}}, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or [[Generation VII]], however, it will be locked into the appropriate slot for its current Ability.


Aside from in-battle effects, some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.
Aside from in-battle effects, some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.
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{{main|List of Pokémon with released Hidden Abilities (Generation V)}}
{{main|List of Pokémon with released Hidden Abilities (Generation V)}}
{{main|List of Pokémon with released Hidden Abilities (Generation VI)}}
{{main|List of Pokémon with released Hidden Abilities (Generation VI)}}
{{main|List of Pokémon with released Hidden Abilities (Generation VII)}}
Beginning in [[Generation V]], {{cat|Pokémon without Hidden Abilities|most Pokémon}} were given an additional, '''Hidden Ability''' (Japanese: '''{{tt|隠|かく}}れ{{tt|特性|とくせい}}''' ''Hidden Ability''), which can only be acquired under special circumstances. Such circumstances are listed below.
Beginning in [[Generation V]], {{cat|Pokémon without Hidden Abilities|most Pokémon}} were given an additional, '''Hidden Ability''' (Japanese: '''{{tt|隠|かく}}れ{{tt|特性|とくせい}}''' ''Hidden Ability''), which can only be acquired under special circumstances. Such circumstances are listed below.
* Where possible, all Pokémon obtained from the [[Pokémon Global Link]], either via the [[Pokémon Dream World]] or a [[List of Pokémon Global Link promotions/Pokémon|Global Link promotion]], will always have their Hidden Ability.
* Certain [[event Pokémon]] may have their Hidden Ability.
* Certain [[event Pokémon]] may have their Hidden Ability.
* In Generation V, all Pokémon encountered in [[Entree Forest]] (i.e. obtained from the [[Pokémon Global Link]], either via the [[Pokémon Dream World]] or a [[List of Pokémon Global Link promotions/Pokémon|Global Link promotion]]) will always have their Hidden Ability, if they have one.
* Pokémon obtained from the [[Pokémon Dream Radar]] will have their Hidden Abilities.
* Pokémon obtained from the [[Pokémon Dream Radar]] will have their Hidden Abilities.
* Some overworld Pokémon in {{game|Black and White|s}} have their Hidden Ability:
* In {{game|Black and White|s}}, some overworld Pokémon have their Hidden Ability:
** The five {{p|Darmanitan}} in the [[Desert Resort]].
** The five {{p|Darmanitan}} in the [[Desert Resort]].
** The {{p|Musharna}} in the [[Dreamyard]] on Fridays.
** The {{p|Musharna}} in the [[Dreamyard]] on Fridays.
* Any Pokémon found in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]'s [[Hidden Grotto]]s have their Hidden Ability. In addition, the following Pokémon will have their Hidden Ability:
* Any Pokémon found in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]'s [[Hidden Grotto]]s have their Hidden Ability.
* In Pokémon Black 2 and White 2, some overworld and gift Pokémon have their Hidden Ability:
** On Mondays, a male {{p|Jellicent}} at [[Undella Bay]]{{sup/5|B2}} or a {{p|Braviary}} on {{rt|4|Unova}}{{sup/5|W2}}.
** On Mondays, a male {{p|Jellicent}} at [[Undella Bay]]{{sup/5|B2}} or a {{p|Braviary}} on {{rt|4|Unova}}{{sup/5|W2}}.
** On Thursdays, a {{p|Mandibuzz}} on {{rt|4|Unova}}{{sup/5|B2}} or a female {{p|Jellicent}} at [[Undella Bay]]{{sup/5|W2}}.
** On Thursdays, a {{p|Mandibuzz}} on {{rt|4|Unova}}{{sup/5|B2}} or a female {{p|Jellicent}} at [[Undella Bay]]{{sup/5|W2}}.
** A {{p|Deerling}} given as a gift on {{rt|6|Unova}}
** A {{p|Deerling}} given as a gift on {{rt|6|Unova}}.
** [[Yancy]]/[[Curtis]] will trade the player a specific Pokémon with a hidden ability after entering the [[Hall of Fame]] and riding the ferris wheel with them.
** [[Yancy]]/[[Curtis]] will trade the player a specific Pokémon with a Hidden Ability after entering the [[Hall of Fame]] and riding the ferris wheel with them.
* A Pokémon in a [[Horde Encounter]] may have its Hidden Ability.
* Any Pokémon encountered in a [[Horde Encounter]] may have their Hidden Ability.
* Pokémon found in a [[Friend Safari]] have approximately a 1 in 3 chance of having their Hidden Ability if the Friend to whom the Friend Safari corresponds has been recognized as a Friend in the PSS (i.e., if both players have been on the PSS at the same time).
* Pokémon encountered in the [[Friend Safari]] have approximately a 1 in 3 chance of having their Hidden Ability if the Friend to whom the Friend Safari corresponds has been recognized as a Friend in the [[Player Search System|PSS]] (i.e. if both players have been on the PSS at the same time).
* {{DL|DexNav|Hidden Pokémon}} have a small chance of having their Hidden Ability. The chance increases as more of the same species are encountered.
* {{DL|DexNav|Hidden Pokémon}} have a chance of having their Hidden Ability, which increases as the Search Level for that species increases.
* In Generation VII, Pokémon that appear as the fifth or later Pokémon in an [[SOS Battle]] have a chance of having their Hidden Ability, which increases as the chain lengthens.
* All Pokémon transferred from the [[Virtual Console]] releases of the [[Generation I]] games via [[Poké Transporter]] have their Hidden Ability.


===Abilities and breeding===
===Abilities and breeding===
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| 091
| 091
| {{a|Adaptability}}
| {{a|Adaptability}}
| style="text-align:left" | Powers up moves of the same type.
| style="text-align:left" | Powers up moves of the same type as the Pokémon.
| IV
| IV
| 2
| 2
| 4
| 4
| 5
| 7
|-
|-
| 184
| 184
| {{a|Aerilate}}
| {{a|Aerilate}}
| style="text-align:left" | Normal-type moves become Flying-type moves.
| style="text-align:left" | Normal-type moves become Flying-type moves. The power of those moves is boosted a little.
| VI
| VI
| 2
| 2
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| 106
| 106
| {{a|Aftermath}}
| {{a|Aftermath}}
| style="text-align:left" | Damages the foe landing the finishing hit.
| style="text-align:left" | Damages the attacker if it contacts the Pokémon with a finishing hit.
| IV
| IV
| 0
| 0
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| 148
| 148
| {{a|Analytic}}
| {{a|Analytic}}
| style="text-align:left" | Strengthens moves when moving last.
| style="text-align:left" | Boosts move power when the Pokémon moves last.
| V
| V
| 0
| 0
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| 083
| 083
| {{a|Anger Point}}
| {{a|Anger Point}}
| style="text-align:left" | Raises Attack upon taking a critical hit.
| style="text-align:left" | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
| IV
| IV
| 0
| 0
| 3
| 3
| 4
| 6
|-
|-
| 107
| 107
| {{a|Anticipation}}
| {{a|Anticipation}}
| style="text-align:left" | Senses the foe’s dangerous moves.
| style="text-align:left" | The Pokémon can sense an opposing Pokémon's dangerous moves.
| IV
| IV
| 1
| 1
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| 071
| 071
| {{a|Arena Trap}}
| {{a|Arena Trap}}
| style="text-align:left" | Prevents the foe from fleeing.
| style="text-align:left" | Prevents opposing Pokémon from fleeing.
| III
| III
| 0
| 0
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| 165
| 165
| {{a|Aroma Veil}}
| {{a|Aroma Veil}}
| style="text-align:left" | Protects allies from attacks that limit their move choices.
| style="text-align:left" | Protects itself and its allies from attacks that limit their move choices.
| VI
| VI
| 0
| 0
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| 188
| 188
| {{a|Aura Break}}
| {{a|Aura Break}}
| style="text-align:left" | The effects of "Aura" Abilities are reversed.
| style="text-align:left" | The effects of "Aura" Abilities are reversed to lower the power of affected moves.
| VI
| VI
| 0
| 1
| 1
| 0
| 0
| 0
|-
|-
| 123
| 123
| {{a|Bad Dreams}}
| {{a|Bad Dreams}}
| style="text-align:left" | Reduces a sleeping foe’s HP.
| style="text-align:left" | Reduces the HP of sleeping opposing Pokémon.
| IV
| IV
| 1
| 1
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| 0
| 0
|-
|-
| ???
| 217
| {{a|Battery}}
| {{a|Battery}}
| style="text-align:left" | Raises the power of allies' special moves
| style="text-align:left" | Powers up ally Pokémon's special moves.
| VII
| VII
| 1
| 1
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| 004
| 004
| {{a|Battle Armor}}
| {{a|Battle Armor}}
| style="text-align:left" | The Pokémon is protected against critical hits.
| style="text-align:left" | Hard armor protects the Pokémon from critical hits.
| III
| III
| 2
| 3
| 4
| 4
| 2
| 2
|-
|-
| ???
| 210
| {{a|Battle Bond}}
| {{a|Battle Bond}}
| style="text-align:left" | Lets a Pokémon change its form after causing an opponent to faint.
| style="text-align:left" | Defeating an opposing Pokémon strengthens the Pokémon's bond with its Trainer, and it becomes Ash-Greninja. Water Shuriken gets more powerful.
| VII
| VII
| 1
| 1
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| 0
| 0
|-
|-
| ???
| 224
| {{a|Beast Boost}}
| style="text-align:left" | The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
| VII
| 7
| 0
| 0
|-
| 201
| {{a|Berserk}}
| {{a|Berserk}}
| style="text-align:left" | Raises Special Attack when HP is low
| style="text-align:left" | Boosts the Pokémon's Sp. Atk stat when it takes a  hit that causes its HP to become half or less.
| VII
| VII
| 0
| 0
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| 145
| 145
| {{a|Big Pecks}}
| {{a|Big Pecks}}
| style="text-align:left" | Protects the Pokémon from Defense-lowering attacks.
| style="text-align:left" | Protects the Pokémon from Defense-lowering effects.
| V
| V
| 1
| 1
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| 066
| 066
| {{a|Blaze}}
| {{a|Blaze}}
| style="text-align:left" | Powers up Fire-type moves in a pinch.
| style="text-align:left" | Powers up Fire-type moves when the Pokémon's HP is low.
| III
| III
| 19
| 21
| 0
| 0
| 2
| 2
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| VI
| VI
| 0
| 0
| 0
| 3
| 3
| 3
|-
|-
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| 034
| 034
| {{a|Chlorophyll}}
| {{a|Chlorophyll}}
| style="text-align:left" | Boosts the Pokémon's Speed in sunshine.
| style="text-align:left" | Boosts the Pokémon's Speed stat in sunshine.
| III
| III
| 10
| 10
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| 029
| 029
| {{a|Clear Body}}
| {{a|Clear Body}}
| style="text-align:left" | Prevents the Pokémon's stats from being lowered.
| style="text-align:left" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
| III
| III
| 8
| 8
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| 0
| 0
| 2
| 2
| 4
| 5
|-
|-
| 016
| 016
| {{a|Color Change}}
| {{a|Color Change}}
| style="text-align:left" | Changes the Pokémon's type to the foe’s move.
| style="text-align:left" | The Pokémon's type becomes the type of the move used on it.
| III
| III
| 1
| 1
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| 0
| 0
|-
|-
| ???
| 213
| {{a|Comatose}}
| {{a|Comatose}}
| style="text-align:left" | Protects the Pokémon from status conditions other than sleep.
| style="text-align:left" | It's always drowsing and will never wake up. It can attack without waking up.
| VII
| VII
| 1
| 1
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| 172
| 172
| {{a|Competitive}}
| {{a|Competitive}}
| style="text-align:left" | Boosts the Sp. Atk stat when a stat is lowered.
| style="text-align:left" | Boosts the Sp. Atk stat sharply when a stat is lowered.
| VI
| VI
| 0
| 0
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| 014
| 014
| {{a|Compound Eyes}}
| {{a|Compound Eyes}}
| style="text-align:left" | The Pokémon's accuracy is boosted.
| style="text-align:left" | The Pokémon's compound eyes boost its accuracy.
| III
| III
| 2
| 2
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| 126
| 126
| {{a|Contrary}}
| {{a|Contrary}}
| style="text-align:left" | Inverts changes to stat stages.
| style="text-align:left" | Makes stat changes have an opposite effect.
| V
| V
| 0
| 0
| 2
| 2
| 5
| 7
|-
|-
| ???
| 212
| {{a|Corrosion}}
| {{a|Corrosion}}
| style="text-align:left" | Allows the user to inflict poison on any Pokémon.
| style="text-align:left" | The Pokémon can poison the target even if it's a Steel or Poison type.
| VII
| VII
| 1
| 2
| 0
| 0
| 0
| 0
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| 130
| 130
| {{a|Cursed Body}}
| {{a|Cursed Body}}
| style="text-align:left" | Has a 30% chance of Disabling any move that hits the Pokémon.
| style="text-align:left" | May disable a move used on the Pokémon.
| V
| V
| 0
| 1
| 3
| 3
| 3
| 3
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| 1
| 1
| 11
| 11
| 1
| 2
|-
|-
| 006
| 006
| {{a|Damp}}
| {{a|Damp}}
| style="text-align:left" | Prevents combatants from self destructing.
| style="text-align:left" | Prevents the use of explosive moves such as Self-Destruct by dampening its surroundings.
| III
| III
| 0
| 0
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| 10
| 10
|-
|-
| ???
| 216
| {{a|Dancer}}
| {{a|Dancer}}
| style="text-align:left" | Allows the Pokémon to immediately copy dancing moves.
| style="text-align:left" | When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.
| VII
| VII
| 1
| 1
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| 0
| 0
|-
|-
| ???
| 219
| {{a|Dazzling}}
| {{a|Dazzling}}
| style="text-align:left" | Prevents the opponent from using moves with increased priority.
| style="text-align:left" | Surprises the opposing Pokémon, making it unable to attack using priority moves.
| VII
| VII
| 0
| 0
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| 129
| 129
| {{a|Defeatist}}
| {{a|Defeatist}}
| style="text-align:left" | Halves Attack and Special Attack below 50% HP.
| style="text-align:left" | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
| V
| V
| 2
| 2
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| 128
| 128
| {{a|Defiant}}
| {{a|Defiant}}
| style="text-align:left" | Raises Attack two stages upon having any stat lowered.
| style="text-align:left" | Boosts the Pokémon's Attack stat sharply when its stats are lowered.
| V
| V
| 0
| 0
| 2
| 2
| 10
| 11
|-
|-
| 191
| 191
| {{a|Delta Stream}}
| {{a|Delta Stream}}
| style="text-align:left" | Eliminates weather effects and eliminates weaknesses of Flying-type Pokémon.
| style="text-align:left" | The Pokémon changes the weather to eliminate all of the Flying type's weaknesses.
| VI
| VI
| 1
| 1
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| 190
| 190
| {{a|Desolate Land}}
| {{a|Desolate Land}}
| style="text-align:left" | Creates [[harsh sunlight]].
| style="text-align:left" | The Pokémon changes the weather to nullify Water-type attacks.
| VI
| VI
| 1
| 1
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| 0
| 0
|-
|-
| ???
| 209
| {{a|Disguise}}
| {{a|Disguise}}
| style="text-align:left" | Allows the Pokémon to nullify damage from one attack.
| style="text-align:left" | Once per battle, the shroud that covers the Pokémon can protect it from an attack.
| VII
| VII
| 1
| 1
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| 088
| 088
| {{a|Download}}
| {{a|Download}}
| style="text-align:left" | Adjusts power according to the foe’s lowest defensive stat.
| style="text-align:left" | Compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective.
| IV
| IV
| 1
| 1
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| 002
| 002
| {{a|Drizzle}}
| {{a|Drizzle}}
| style="text-align:left" | The Pokémon makes it rain if it appears in battle.
| style="text-align:left" | The Pokémon makes it rain when it enters a battle.
| III
| III
| 1
| 1
| 0
| 1
| 1
| 1
|-
|-
| 070
| 070
| {{a|Drought}}
| {{a|Drought}}
| style="text-align:left" | The Pokémon makes it sunny if it is in battle.
| style="text-align:left" | Turns the sunlight harsh when the Pokémon enters a battle.
| III
| III
| 2
| 2
| 0
| 1
| 2
| 2
|-
|-
| 087
| 087
| {{a|Dry Skin}}
| {{a|Dry Skin}}
| style="text-align:left" | Reduces HP if it is hot. Water restores HP.
| style="text-align:left" | Restores HP in rain or when hit by Water-type moves. Reduces HP in sunshine, and increases the damage received from Fire-type moves.
| IV
| IV
| 0
| 0
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| 048
| 048
| {{a|Early Bird}}
| {{a|Early Bird}}
| style="text-align:left" | The Pokémon awakens quickly from sleep.
| style="text-align:left" | The Pokémon awakens twice as fast as other Pokémon from sleep.
| III
| III
| 0
| 0
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| 027
| 027
| {{a|Effect Spore}}
| {{a|Effect Spore}}
| style="text-align:left" | Contact may paralyze, poison, or cause sleep.
| style="text-align:left" | Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
| III
| III
| 2
| 2
| 5
| 6
| 1
| 1
|-
|-
| ???
| 226
| {{a|Electric Surge}}
| {{a|Electric Surge}}
| style="text-align:left" | Immediately creates Electric Terrain upon entering battle.
| style="text-align:left" | Turns the ground into Electric Terrain when the Pokémon enters a battle.
| VII
| 1
| 0
| 0
|-
| 194
| {{a|Emergency Exit}}
| style="text-align:left" | The Pokémon, sensing danger, switches out when its HP becomes half or less.
| VII
| VII
| 1
| 1
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| 111
| 111
| {{a|Filter}}
| {{a|Filter}}
| style="text-align:left" | Powers down supereffective moves.
| style="text-align:left" | Reduces the power of supereffective attacks taken.
| IV
| IV
| 1
| 1
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| 049
| 049
| {{a|Flame Body}}
| {{a|Flame Body}}
| style="text-align:left" | Contact with the Pokémon may burn the foe.
| style="text-align:left" | Contact with the Pokémon may burn the attacker.
| III
| III
| 7
| 7
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| 138
| 138
| {{a|Flare Boost}}
| {{a|Flare Boost}}
| style="text-align:left" | Increases Special Attack to 1.5× when burned.
| style="text-align:left" | Powers up special attacks when the Pokémon is burned.
| V
| V
| 0
| 0
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| 018
| 018
| {{a|Flash Fire}}
| {{a|Flash Fire}}
| style="text-align:left" | Powers up Fire-type moves if hit by a fire move.
| style="text-align:left" | Powers up the Pokémon's Fire-type moves if it's hit by one.
| III
| III
| 4
| 4
| 10
| 10
| 4
| 3
|-
|-
| 122
| 122
| {{a|Flower Gift}}
| {{a|Flower Gift}}
| style="text-align:left" | Powers up party Pokémon when it is sunny.
| style="text-align:left" | Boosts the Attack and Sp. Def stats of itself and allies when it is sunny.
| IV
| IV
| 1
| 1
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| 166
| 166
| {{a|Flower Veil}}
| {{a|Flower Veil}}
| style="text-align:left" | Prevents lowering of ally Grass-type Pokémon's stats.  
| style="text-align:left" | Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
| VI
| VI
| 3
| 3
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| 0
| 0
|-
|-
| ???
| 218
| {{a|Fluffy}}
| {{a|Fluffy}}
| style="text-align:left" | Haves damage from physical moves, but doubles damage from Fire-type ones.
| style="text-align:left" | Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
| VII
| VII
| 0
| 0
| 1
| 2
| 0
| 0
|-
|-
| 059
| 059
| {{a|Forecast}}
| {{a|Forecast}}
| style="text-align:left" | Transforms with the weather.
| style="text-align:left" | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
| III
| III
| 1
| 1
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| 108
| 108
| {{a|Forewarn}}
| {{a|Forewarn}}
| style="text-align:left" | Determines what moves the foe has.
| style="text-align:left" | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
| IV
| IV
| 0
| 0
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| 132
| 132
| {{a|Friend Guard}}
| {{a|Friend Guard}}
| style="text-align:left" | Decreases damage inflicted against ally Pokémon.
| style="text-align:left" | Reduces damage done to allies.
| V
| V
| 0
| 0
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| 119
| 119
| {{a|Frisk}}
| {{a|Frisk}}
| style="text-align:left" | The Pokémon can check the foe’s held item.
| style="text-align:left" | When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
| IV
| IV
| 1
| 1
Line 525: Line 545:
| 8
| 8
|-
|-
| ???
| 230
| {{a|Full Metal Body}}
| {{a|Full Metal Body}}
| style="text-align:left" | Prevents stat reduction caused by other Pokémon's moves or abilities.
| style="text-align:left" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
| VII
| VII
| 1
| 1
Line 535: Line 555:
| 169
| 169
| {{a|Fur Coat}}
| {{a|Fur Coat}}
| style="text-align:left" | Halves damage from physical moves.
| style="text-align:left" | Halves the damage from physical moves.
| VI
| VI
| 1
| 1
| 0
| 1
| 0
| 0
|-
|-
| 177
| 177
| {{a|Gale Wings}}
| {{a|Gale Wings}}
| style="text-align:left" | Gives priority to Flying-type moves.
| style="text-align:left" | Gives priority to Flying-type moves when the  Pokémon's HP is full.
| VI
| VI
| 0
| 0
| 3
|-
| 206
| {{a|Galvanize}}
| style="text-align:left" | Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
| VII
| 0
| 0
| 0
| 0
Line 551: Line 579:
| 082
| 082
| {{a|Gluttony}}
| {{a|Gluttony}}
| style="text-align:left" | Encourages the early use of a held Berry.
| style="text-align:left" | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
| IV
| IV
| 6
| 6
| 4
| 8
| 9
| 9
|-
|-
Line 567: Line 595:
| 179
| 179
| {{a|Grass Pelt}}
| {{a|Grass Pelt}}
| style="text-align:left" | Boosts the Defense stat in Grassy Terrain.
| style="text-align:left" | Boosts the Pokémon's Defense stat in Grassy Terrain.
| VI
| VI
| 0
| 0
| 0
| 0
| 2
| 2
|-
| 229
| {{a|Grassy Surge}}
| style="text-align:left" | Turns the ground into Grassy Terrain when the Pokémon enters a battle.
| VII
| 1
| 0
| 0
|-
|-
| 062
| 062
| {{a|Guts}}
| {{a|Guts}}
| style="text-align:left" | Boosts Attack if there is a status problem.
| style="text-align:left" | It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
| III
| III
| 3
| 3
Line 583: Line 619:
| 139
| 139
| {{a|Harvest}}
| {{a|Harvest}}
| style="text-align:left" | Sometimes restores a consumed Berry.
| style="text-align:left" | May create another Berry after one is used.
| V
| V
| 0
| 0
| 0
| 0
| 5
| 6
|-
|-
| 131
| 131
| {{a|Healer}}
| {{a|Healer}}
| style="text-align:left" | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
| style="text-align:left" | Sometimes heals an ally's status condition.
| V
| V
| 3
| 2
| 2
| 2
| 3
| 3
Line 599: Line 635:
| 085
| 085
| {{a|Heatproof}}
| {{a|Heatproof}}
| style="text-align:left" | Weakens the power of Fire-type moves.
| style="text-align:left" | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
| IV
| IV
| 0
| 0
Line 615: Line 651:
| 118
| 118
| {{a|Honey Gather}}
| {{a|Honey Gather}}
| style="text-align:left" | The Pokémon may gather Honey from somewhere.
| style="text-align:left" | The Pokémon may gather Honey after a battle.
| IV
| IV
| 1
| 1
| 1
| 2
| 1
| 1
|-
|-
| 037
| 037
| {{a|Huge Power}}
| {{a|Huge Power}}
| style="text-align:left" | Raises the Pokémon's Attack stat.
| style="text-align:left" | Doubles the Pokémon's Attack stat.
| III
| III
| 1
| 1
Line 634: Line 670:
| III
| III
| 3
| 3
| 7
| 9
| 8
| 8
|-
|-
| 093
| 093
| {{a|Hydration}}
| {{a|Hydration}}
| style="text-align:left" | Heals status problems if it is raining.
| style="text-align:left" | Heals status conditions if it's raining.
| IV
| IV
| 2
| 2
| 10
| 11
| 9
| 9
|-
|-
| 052
| 052
| {{a|Hyper Cutter}}
| {{a|Hyper Cutter}}
| style="text-align:left" | Prevents the Attack stat from being lowered.
| style="text-align:left" | The Pokémon's proud of its powerful pincers. They prevent other Pokémon from lowering its Attack stat.
| III
| III
| 0
| 0
| 9
| 11
| 0
| 0
|-
|-
| 115
| 115
| {{a|Ice Body}}
| {{a|Ice Body}}
| style="text-align:left" | The Pokémon regains HP in a hailstorm.
| style="text-align:left" | The Pokémon gradually regains HP in a hailstorm.
| IV
| IV
| 3
| 0
| 7
| 10
| 4
| 4
|-
|-
| 035
| 035
| {{a|Illuminate}}
| {{a|Illuminate}}
| style="text-align:left" | Raises the likelihood of meeting wild Pokémon.
| style="text-align:left" | Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
| III
| III
| 0
| 0
| 7
| 8
| 0
| 0
|-
|-
| 149
| 149
| {{a|Illusion}}
| {{a|Illusion}}
| style="text-align:left" | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
| style="text-align:left" | Comes out disguised as the Pokémon in the party's last spot.
| V
| V
| 2
| 2
Line 679: Line 715:
| 017
| 017
| {{a|Immunity}}
| {{a|Immunity}}
| style="text-align:left" | Prevents the Pokémon from getting poisoned.
| style="text-align:left" | The immune system of the Pokémon prevents it from getting poisoned.
| III
| III
| 1
| 1
Line 687: Line 723:
| 150
| 150
| {{a|Imposter}}
| {{a|Imposter}}
| style="text-align:left" | Transforms upon entering battle.
| style="text-align:left" | The Pokémon transforms itself into the Pokémon it's facing.
| V
| V
| 0
| 0
Line 693: Line 729:
| 1
| 1
|-
|-
| ???
| 151
| {{a|Infiltrator}}
| style="text-align:left" | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
| V
| 0
| 7
| 14
|-
| 215
| {{a|Innards Out}}
| {{a|Innards Out}}
| style="text-align:left" | Deals damage to opposing Pokémon upon fainting.
| style="text-align:left" | Damages the attacker landing the finishing hit by the amount equal to its last HP.
| VII
| VII
| 1
| 1
| 0
| 0
| 0
| 0
|-
| 151
| {{a|Infiltrator}}
| style="text-align:left" | Ignores Light Screen, Reflect, and Safeguard.
| V
| 0
| 6
| 14
|-
|-
| 039
| 039
| {{a|Inner Focus}}
| {{a|Inner Focus}}
| style="text-align:left" | The Pokémon is protected from flinching.
| style="text-align:left" | The Pokémon's intensely focused, and that protects the Pokémon from flinching.
| III
| III
| 5
| 5
| 16
| 17
| 6
| 11
|-
|-
| 015
| 015
| {{a|Insomnia}}
| {{a|Insomnia}}
| style="text-align:left" | Prevents the Pokémon from falling asleep.
| style="text-align:left" | The Pokémon is suffering from insomnia and cannot fall asleep.
| III
| III
| 1
| 1
Line 727: Line 763:
| 022
| 022
| {{a|Intimidate}}
| {{a|Intimidate}}
| style="text-align:left" | Lowers the foe’s Attack stat.
| style="text-align:left" | The Pokémon intimidates opposing Pokémon upon entering battle, lowering their Attack stat.
| III
| III
| 7
| 7
| 19
| 19
| 3
| 6
|-
|-
| 160
| 160
| {{a|Iron Barbs}}
| {{a|Iron Barbs}}
| style="text-align:left" | Damages attacking Pokémon for 1/8 their max HP on contact.
| style="text-align:left" | Inflicts damage to the attacker on contact with iron barbs.
| V
| V
| 2
| 2
Line 743: Line 779:
| 089
| 089
| {{a|Iron Fist}}
| {{a|Iron Fist}}
| style="text-align:left" | Boosts the power of punching moves.
| style="text-align:left" | Powers up punching moves.
| IV
| IV
| 0
| 0
| 5
| 7
| 7
| 7
|-
|-
| 154
| 154
| {{a|Justified}}
| {{a|Justified}}
| style="text-align:left" | Raises Attack when hit by Dark-type moves.
| style="text-align:left" | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
| V
| V
| 4
| 4
Line 759: Line 795:
| 051
| 051
| {{a|Keen Eye}}
| {{a|Keen Eye}}
| style="text-align:left" | Prevents the Pokémon from losing accuracy.
| style="text-align:left" | Keen eyes prevent other Pokémon from lowering this Pokémon's accuracy.
| III
| III
| 4
| 3
| 24
| 30
| 5
| 5
|-
|-
| 103
| 103
| {{a|Klutz}}
| {{a|Klutz}}
| style="text-align:left" | The Pokémon can’t use any held items.
| style="text-align:left" | The Pokémon can't use any held items.
| IV
| IV
| 0
| 0
| 7
| 8
| 1
| 1
|-
|-
| 102
| 102
| {{a|Leaf Guard}}
| {{a|Leaf Guard}}
| style="text-align:left" | Prevents status problems in sunny weather.
| style="text-align:left" | Prevents status conditions in sunny weather.
| IV
| IV
| 3
| 3
| 7
| 9
| 7
| 7
|-
|-
| 026
| 026
| {{a|Levitate}}
| {{a|Levitate}}
| style="text-align:left" | Gives full immunity to all Ground-type moves.
| style="text-align:left" | By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
| III
| III
| 32
| 31
| 2
| 2
| 0
| 0
Line 799: Line 835:
| 031
| 031
| {{a|Lightning Rod}}
| {{a|Lightning Rod}}
| style="text-align:left" | The Pokémon draws in all Electric-type moves to raise Sp. Atk.
| style="text-align:left" | The Pokémon draws in all Electric-type moves.  Instead of being hit by Electric-type moves,  it boosts its Sp. Atk.
| III
| III
| 2
| 1
| 11
| 11
| 6
| 6
Line 807: Line 843:
| 007
| 007
| {{a|Limber}}
| {{a|Limber}}
| style="text-align:left" | The Pokémon is protected from paralysis.
| style="text-align:left" | Its limber body protects the Pokémon from paralysis.
| III
| III
| 1
| 1
| 7
| 9
| 2
| 2
|-
|-
| 064
| 064
| {{a|Liquid Ooze}}
| {{a|Liquid Ooze}}
| style="text-align:left" | Inflicts damage on foes using any draining move.
| style="text-align:left" | Oozed liquid has strong stench, which damages attackers using any draining move.
| III
| III
| 0
| 0
Line 821: Line 857:
| 0
| 0
|-
|-
| 156
| 204
| {{a|Magic Bounce}}
| {{a|Liquid Voice}}
| style="text-align:left" | Reflects most non-damaging moves back at their user.
| style="text-align:left" | All sound-based moves become Water-type moves.
| V
| VII
| 3
| 0
| 0
| 0
| 3
| 3
|-
|-
| 098
| 203
| {{a|Long Reach}}
| style="text-align:left" | The Pokémon uses its moves without making contact with the target.
| VII
| 0
| 0
| 3
|-
| 156
| {{a|Magic Bounce}}
| style="text-align:left" | Reflects status moves, instead of getting hit by them.
| V
| 3
| 0
| 3
|-
| 098
| {{a|Magic Guard}}
| {{a|Magic Guard}}
| style="text-align:left" | The Pokémon only takes damage from attacks.
| style="text-align:left" | The Pokémon only takes damage from attacks.
Line 847: Line 899:
| 040
| 040
| {{a|Magma Armor}}
| {{a|Magma Armor}}
| style="text-align:left" | Prevents the Pokémon from becoming frozen.
| style="text-align:left" | The Pokémon is covered with hot magma, which prevents the Pokémon from becoming frozen.
| III
| III
| 0
| 0
Line 855: Line 907:
| 042
| 042
| {{a|Magnet Pull}}
| {{a|Magnet Pull}}
| style="text-align:left" | Prevents Steel-type Pokémon from escaping.
| style="text-align:left" | Prevents Steel-type Pokémon from escaping using its magnetic force.
| III
| III
| 0
| 0
| 5
| 8
| 0
| 0
|-
|-
| 063
| 063
| {{a|Marvel Scale}}
| {{a|Marvel Scale}}
| style="text-align:left" | Boosts Defense if there is a status problem.
| style="text-align:left" | The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
| III
| III
| 0
| 0
Line 875: Line 927:
| 3
| 3
| 0
| 0
| 0
|-
| 196
| {{a|Merciless}}
| style="text-align:left" | The Pokémon's attacks become critical hits if the target is poisoned.
| VII
| 0
| 2
| 0
| 0
|-
|-
| 058
| 058
| {{a|Minus}}
| {{a|Minus}}
| style="text-align:left" | Boosts Sp. Atk if another Pokémon has Plus.
| style="text-align:left" | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
| III
| III
| 1
| 1
| 3
| 3
| 2
| 2
|-
| 228
| {{a|Misty Surge}}
| style="text-align:left" | Turns the ground into Misty Terrain when the Pokémon enters a battle.
| VII
| 1
| 0
| 0
|-
|-
| 104
| 104
| {{a|Mold Breaker}}
| {{a|Mold Breaker}}
| style="text-align:left" | Moves can be used regardless of Abilities.
| style="text-align:left" | Moves can be used on the target regardless of its Abilities.
| IV
| IV
| 4
| 4
| 6
| 6
| 7
| 8
|-
|-
| 141
| 141
| {{a|Moody}}
| {{a|Moody}}
| style="text-align:left" | Raises a random stat two stages and lowers another one stage after each turn.
| style="text-align:left" | Raises one stat sharply and lowers another every turn.
| V
| V
| 0
| 0
Line 903: Line 971:
| 078
| 078
| {{a|Motor Drive}}
| {{a|Motor Drive}}
| style="text-align:left" | Raises Speed if hit by an Electric-type move.
| style="text-align:left" | Boosts its Speed stat if hit by an Electric-type move, instead of taking damage.
| IV
| IV
| 1
| 1
Line 911: Line 979:
| 153
| 153
| {{a|Moxie}}
| {{a|Moxie}}
| style="text-align:left" | Raises Attack one stage upon KOing a Pokémon.
| style="text-align:left" | The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
| V
| V
| 0
| 0
Line 919: Line 987:
| 136
| 136
| {{a|Multiscale}}
| {{a|Multiscale}}
| style="text-align:left" | Halves damage taken from full HP.
| style="text-align:left" | Reduces the amount of damage the Pokémon takes when its HP is full.
| V
| V
| 0
| 0
Line 927: Line 995:
| 121
| 121
| {{a|Multitype}}
| {{a|Multitype}}
| style="text-align:left" | Changes type to match the held Plate.
| style="text-align:left" | Changes the Pokémon's type to match the Plate or Z-Crystal it holds.
| IV
| IV
| 1
| 1
Line 935: Line 1,003:
| 152
| 152
| {{a|Mummy}}
| {{a|Mummy}}
| style="text-align:left" | [[Contact]] with this Pokémon spreads this Ability.
| style="text-align:left" | Contact with the Pokémon changes the attacker's Ability to Mummy.
| V
| V
| 2
| 2
Line 943: Line 1,011:
| 030
| 030
| {{a|Natural Cure}}
| {{a|Natural Cure}}
| style="text-align:left" | All status problems are healed upon switching out.
| style="text-align:left" | All status conditions heal when the Pokémon switches out.
| III
| III
| 4
| 4
| 11
| 11
| 0
| 1
|-
|-
| 099
| 099
| {{a|No Guard}}
| {{a|No Guard}}
| style="text-align:left" | Ensures the Pokémon and its foe’s attacks land.
| style="text-align:left" | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
| IV
| IV
| 3
| 3
| 3
| 3
| 3
| 4
|-
|-
| 096
| 096
| {{a|Normalize}}
| {{a|Normalize}}
| style="text-align:left" | All the Pokémon's moves become Normal type.
| style="text-align:left" | All the Pokémon's moves become Normal type. The power of those moves is boosted a little.
| IV
| IV
| 0
| 0
Line 967: Line 1,035:
| 012
| 012
| {{a|Oblivious}}
| {{a|Oblivious}}
| style="text-align:left" | Prevents the Pokémon from becoming infatuated or falling for taunts{{tt|*|Starting from Generation VI}}.
| style="text-align:left" | The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
| III
| III
| 0
| 0
| 18
| 19
| 3
| 5
|-
|-
| 142
| 142
| {{a|Overcoat}}
| {{a|Overcoat}}
| style="text-align:left" | Protects against damage from weather.
| style="text-align:left" | Protects the Pokémon from things like sand, hail, and powder.
| V
| V
| 0
| 0
| 5
| 5
| 12
| 15
|-
|-
| 065
| 065
| {{a|Overgrow}}
| {{a|Overgrow}}
| style="text-align:left" | Powers up Grass-type moves in a pinch.
| style="text-align:left" | Powers up Grass-type moves when the Pokémon's HP is low.
| III
| III
| 19
| 21
| 0
| 0
| 2
| 2
Line 991: Line 1,059:
| 020
| 020
| {{a|Own Tempo}}
| {{a|Own Tempo}}
| style="text-align:left" | Prevents the Pokémon from becoming confused.
| style="text-align:left" | This Pokémon has its own tempo, and that prevents it from becoming confused.
| III
| III
| 0
| 0
Line 999: Line 1,067:
| 185
| 185
| {{a|Parental Bond}}
| {{a|Parental Bond}}
| style="text-align:left" | Parent and child attack together.
| style="text-align:left" | Parent and child each attacks.
| VI
| VI
| 1
| 1
Line 1,007: Line 1,075:
| 124
| 124
| {{a|Pickpocket}}
| {{a|Pickpocket}}
| style="text-align:left" | Steals attacking Pokémon's held item on contact.
| style="text-align:left" | Steals an item from an attacker that made direct contact.
| V
| V
| 0
| 0
Line 1,015: Line 1,083:
| 053
| 053
| {{a|Pickup}}
| {{a|Pickup}}
| style="text-align:left" | The Pokémon may pick up items.
| style="text-align:left" | The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
| III
| III
| 1
| 1
| 14
| 15
| 0
| 2
|-
|-
| 182
| 182
| {{a|Pixilate}}
| {{a|Pixilate}}
| style="text-align:left" | Normal-type moves become Fairy-type moves.
| style="text-align:left" | Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
| VI
| VI
| 2
| 2
Line 1,031: Line 1,099:
| 057
| 057
| {{a|Plus}}
| {{a|Plus}}
| style="text-align:left" | Boosts Sp. Atk if another Pokémon has Minus.
| style="text-align:left" | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
| III
| III
| 1
| 1
Line 1,039: Line 1,107:
| 090
| 090
| {{a|Poison Heal}}
| {{a|Poison Heal}}
| style="text-align:left" | Restores HP if the Pokémon is poisoned.
| style="text-align:left" | Restores HP if the Pokémon is poisoned, instead of losing HP.
| IV
| IV
| 0
| 0
Line 1,047: Line 1,115:
| 038
| 038
| {{a|Poison Point}}
| {{a|Poison Point}}
| style="text-align:left" | Contact with the Pokémon may poison the foe.
| style="text-align:left" | Contact with the Pokémon may poison the attacker.
| III
| III
| 0
| 0
Line 1,055: Line 1,123:
| 143
| 143
| {{a|Poison Touch}}
| {{a|Poison Touch}}
| style="text-align:left" | Has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of poisoning Pokémon upon contact when attacking.
| style="text-align:left" | May poison a target when the Pokémon makes contact.
| V
| V
| 0
| 0
| 3
| 5
| 4
| 4
|-
|-
| ???
| 211
| {{a|Power Construct}}
| {{a|Power Construct}}
| style="text-align:left" | Changes the Pokémon's form when its HP falls below half.
| style="text-align:left" | Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.
| VII
| VII
| 0
| 1
| 1
| 0
|-
| 223
| {{a|Power of Alchemy}}
| style="text-align:left" | The Pokémon copies the Ability of a defeated ally.
| VII
| 0
| 0
| 2
| 2
| 0
|-
|-
| 158
| 158
| {{a|Prankster}}
| {{a|Prankster}}
| style="text-align:left" | Raises non-damaging moves' priority by one stage.
| style="text-align:left" | Gives priority to a status move.
| V
| V
| 4
| 4
Line 1,079: Line 1,155:
| 046
| 046
| {{a|Pressure}}
| {{a|Pressure}}
| style="text-align:left" | The Pokémon raises the foe’s PP usage.
| style="text-align:left" | By putting pressure on the opposing Pokémon, it raises their PP usage.
| III
| III
| 19
| 19
Line 1,087: Line 1,163:
| 189
| 189
| {{a|Primordial Sea}}
| {{a|Primordial Sea}}
| style="text-align:left" | Causes [[rain|heavy rain]].
| style="text-align:left" | The Pokémon changes the weather to nullify Fire-type attacks.
| VI
| VI
| 1
| 0
| 0
|-
| 232
| {{a|Prism Armor}}
| style="text-align:left" | Reduces the power of supereffective attacks taken.
| VII
| 1
| 1
| 0
| 0
Line 1,095: Line 1,179:
| 168
| 168
| {{a|Protean}}
| {{a|Protean}}
| style="text-align:left" | Changes the Pokémon's type to the same type of the move it is using.
| style="text-align:left" | Changes the Pokémon's type to the type of the move it's about to use.
| VI
| VI
| 0
| 0
Line 1,101: Line 1,185:
| 4
| 4
|-
|-
| 074
| 227
| {{a|Psychic Surge}}
| style="text-align:left" | Turns the ground into Psychic Terrain when the Pokémon enters a battle.
| VII
| 1
| 0
| 0
|-
| 074
| {{a|Pure Power}}
| {{a|Pure Power}}
| style="text-align:left" | Boosts the power of physical attacks.
| style="text-align:left" | Using its pure power, the Pokémon doubles its Attack stat.
| III
| III
| 2
| 2
| 0
| 0
| 0
|-
| 214
| {{a|Queenly Majesty}}
| style="text-align:left" | Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.
| VII
| 0
| 1
| 0
| 0
|-
|-
| 095
| 095
| {{a|Quick Feet}}
| {{a|Quick Feet}}
| style="text-align:left" | Boosts Speed if there is a status problem.
| style="text-align:left" | Boosts the Speed stat if the Pokémon has a status condition.
| IV
| IV
| 0
| 0
Line 1,119: Line 1,219:
| 044
| 044
| {{a|Rain Dish}}
| {{a|Rain Dish}}
| style="text-align:left" | The Pokémon gradually recovers HP in rain.
| style="text-align:left" | The Pokémon gradually regains HP in rain.
| III
| III
| 0
| 0
| 3
| 3
| 8
| 10
|-
|-
| 155
| 155
| {{a|Rattled}}
| {{a|Rattled}}
| style="text-align:left" | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
| style="text-align:left" | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
| V
| V
| 0
| 0
| 0
| 0
| 11
| 13
|-
|-
| ???
| 222
| {{a|Receiver}}
| {{a|Receiver}}
| style="text-align:left" | Takes the Ability of a fainted ally.
| style="text-align:left" | The Pokémon copies the Ability of a defeated ally.
| VII
| VII
| 1
| 1
Line 1,151: Line 1,251:
| 174
| 174
| {{a|Refrigerate}}
| {{a|Refrigerate}}
| style="text-align:left" | Normal-type moves become Ice-type moves.
| style="text-align:left" | Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
| VI
| VI
| 3
| 3
Line 1,159: Line 1,259:
| 144
| 144
| {{a|Regenerator}}
| {{a|Regenerator}}
| style="text-align:left" | Heals for 1/3 max HP upon leaving battle.
| style="text-align:left" | Restores a little HP when withdrawn from battle.
| V
| V
| 1
| 1
| 3
| 3
| 13
| 15
|-
|-
| 079
| 079
| {{a|Rivalry}}
| {{a|Rivalry}}
| style="text-align:left" | Raises Attack if the foe is of the same gender.
| style="text-align:left" | Becomes competitive and deals more damage to Pokémon of the same gender, but deals less to Pokémon of the opposite gender.
| IV
| IV
| 0
| 0
| 14
| 14
| 4
| 4
|-
| 225
| {{a|RKS System}}
| style="text-align:left" | Changes the Pokémon's type to match the memory disc it holds.
| VII
| 1
| 0
| 0
|-
|-
| 069
| 069
Line 1,179: Line 1,287:
| 2
| 2
| 17
| 17
| 1
| 2
|-
|-
| 024
| 024
| {{a|Rough Skin}}
| {{a|Rough Skin}}
| style="text-align:left" | Inflicts damage to the foe on contact.
| style="text-align:left" | This Pokémon inflicts damage with its rough skin to the attacker on contact.
| III
| III
| 2
| 2
Line 1,191: Line 1,299:
| 050
| 050
| {{a|Run Away}}
| {{a|Run Away}}
| style="text-align:left" | Enables sure getaway from wild Pokémon.
| style="text-align:left" | Enables a sure getaway from wild Pokémon.
| III
| III
| 0
| 0
Line 1,199: Line 1,307:
| 159
| 159
| {{a|Sand Force}}
| {{a|Sand Force}}
| style="text-align:left" | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
| style="text-align:left" | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
| V
| V
| 3
| 3
Line 1,207: Line 1,315:
| 146
| 146
| {{a|Sand Rush}}
| {{a|Sand Rush}}
| style="text-align:left" | Doubles Speed during a sandstorm.
| style="text-align:left" | Boosts the Pokémon's Speed stat in a sandstorm.
| V
| V
| 0
| 0
| 4
| 5
| 2
| 2
|-
|-
| 045
| 045
| {{a|Sand Stream}}
| {{a|Sand Stream}}
| style="text-align:left" | The Pokémon summons a sandstorm in battle.
| style="text-align:left" | The Pokémon summons a sandstorm when it enters a battle.
| III
| III
| 3
| 4
| 0
| 1
| 0
| 0
|-
|-
Line 1,226: Line 1,334:
| III
| III
| 7
| 7
| 6
| 8
| 7
| 9
|-
|-
| 157
| 157
| {{a|Sap Sipper}}
| {{a|Sap Sipper}}
| style="text-align:left" | Absorbs Grass moves, raising Attack one stage.
| style="text-align:left" | Boosts the Attack stat if hit by a Grass-type move, instead of taking damage.
| V
| V
| 2
| 2
Line 1,237: Line 1,345:
| 8
| 8
|-
|-
| ???
| 208
| {{a|Schooling}}
| {{a|Schooling}}
| style="text-align:left" | Changes the Pokémon's form when certain requirements are met.
| style="text-align:left" | When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.
| VII
| VII
| 1
| 1
Line 1,247: Line 1,355:
| 113
| 113
| {{a|Scrappy}}
| {{a|Scrappy}}
| style="text-align:left" | Enables moves to hit Ghost-type foes.
| style="text-align:left" | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.
| IV
| IV
| 1
| 1
Line 1,255: Line 1,363:
| 032
| 032
| {{a|Serene Grace}}
| {{a|Serene Grace}}
| style="text-align:left" | Boosts the likelihood of added effects appearing.
| style="text-align:left" | Boosts the likelihood of additional effects occurring  when attacking.
| III
| III
| 3
| 3
Line 1,261: Line 1,369:
| 2
| 2
|-
|-
| ???
| 231
| {{a|Shadow Shield}}
| {{a|Shadow Shield}}
| style="text-align:left" | Lowers damage taken from moves while at maximum HP.
| style="text-align:left" | Reduces the amount of damage the Pokémon takes while its HP is full.
| VII
| VII
| 1
| 1
Line 1,271: Line 1,379:
| 023
| 023
| {{a|Shadow Tag}}
| {{a|Shadow Tag}}
| style="text-align:left" | Prevents the foe from escaping.
| style="text-align:left" | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
| III
| III
| 3
| 3
Line 1,279: Line 1,387:
| 061
| 061
| {{a|Shed Skin}}
| {{a|Shed Skin}}
| style="text-align:left" | The Pokémon may heal its own status problems.
| style="text-align:left" | The Pokémon may heal its own status conditions by shedding its skin.
| III
| III
| 11
| 11
Line 1,287: Line 1,395:
| 125
| 125
| {{a|Sheer Force}}
| {{a|Sheer Force}}
| style="text-align:left" | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
| style="text-align:left" | Removes additional effects to increase the power of moves when attacking.
| V
| V
| 2
| 2
| 6
| 6
| 17
| 18
|-
|-
| 075
| 075
| {{a|Shell Armor}}
| {{a|Shell Armor}}
| style="text-align:left" | The Pokémon is protected against critical hits.
| style="text-align:left" | A hard shell protects the Pokémon from critical hits.
| III
| III
| 2
| 3
| 13
| 13
| 7
| 7
Line 1,303: Line 1,411:
| 019
| 019
| {{a|Shield Dust}}
| {{a|Shield Dust}}
| style="text-align:left" | Blocks the added effects of attacks taken.
| style="text-align:left" | This Pokémon's dust blocks the additional effects of attacks taken.
| III
| III
| 4
| 4
| 4
| 5
| 0
| 0
|-
|-
| ???
| 197
| {{a|Shields Down}}
| {{a|Shields Down}}
| style="text-align:left" | Changes the Pokémon's form when HP is low.
| style="text-align:left" | When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.
| VII
| VII
| 1
| 1
Line 1,319: Line 1,427:
| 086
| 086
| {{a|Simple}}
| {{a|Simple}}
| style="text-align:left" | The Pokémon is prone to wild stat changes.
| style="text-align:left" | The stat changes the Pokémon receives are doubled.
| IV
| IV
| 0
| 0
Line 1,327: Line 1,435:
| 092
| 092
| {{a|Skill Link}}
| {{a|Skill Link}}
| style="text-align:left" | Increases the frequency of multi-strike moves.
| style="text-align:left" | Maximizes the number of times multi-strike moves hit.
| IV
| IV
| 1
| 1
| 3
| 5
| 4
| 4
|-
|-
| 112
| 112
| {{a|Slow Start}}
| {{a|Slow Start}}
| style="text-align:left" | Temporarily halves Attack and Speed.
| style="text-align:left" | For five turns, the Pokémon's Attack and Speed stats are halved.
| IV
| IV
| 1
| 1
| 0
| 0
| 0
| 0
|-
| 202
| {{a|Slush Rush}}
| style="text-align:left" | Boosts the Pokémon's Speed stat in a hailstorm.
| VII
| 0
| 2
| 2
|-
|-
| 097
| 097
| {{a|Sniper}}
| {{a|Sniper}}
| style="text-align:left" | Powers up moves if they become critical hits.
| style="text-align:left" | Powers up moves if they become critical hits when attacking.
| IV
| IV
| 0
| 0
Line 1,351: Line 1,467:
| 081
| 081
| {{a|Snow Cloak}}
| {{a|Snow Cloak}}
| style="text-align:left" | Raises evasion in a hailstorm.
| style="text-align:left" | Boosts evasion in a hailstorm.
| IV
| IV
| 8
| 6
| 3
| 7
| 1
| 1
|-
|-
| 117
| 117
| {{a|Snow Warning}}
| {{a|Snow Warning}}
| style="text-align:left" | The Pokémon summons a hailstorm in battle.
| style="text-align:left" | The Pokémon summons a hailstorm when it enters a battle.
| IV
| IV
| 2
| 2
| 0
| 1
| 2
| 4
|-
|-
| 094
| 094
| {{a|Solar Power}}
| {{a|Solar Power}}
| style="text-align:left" | Boosts Sp. Atk, but lowers HP in sunshine.
| style="text-align:left" | Boosts the Sp. Atk stat in sunny weather, but HP decreases every turn.
| IV
| IV
| 1
| 1
Line 1,375: Line 1,491:
| 116
| 116
| {{a|Solid Rock}}
| {{a|Solid Rock}}
| style="text-align:left" | Powers down supereffective moves.
| style="text-align:left" | Reduces the power of supereffective attacks taken.
| IV
| IV
| 0
| 0
Line 1,381: Line 1,497:
| 0
| 0
|-
|-
| ???
| 220
| {{a|Soul-Heart}}
| {{a|Soul-Heart}}
| style="text-align:left" | Raises the Pokémon's Special Attack when any Pokémon faints.
| style="text-align:left" | Boosts its Sp. Atk stat every time a Pokémon faints.
| VII
| VII
| 1
| 1
Line 1,391: Line 1,507:
| 043
| 043
| {{a|Soundproof}}
| {{a|Soundproof}}
| style="text-align:left" | Gives full immunity to all sound-based moves.
| style="text-align:left" | Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
| III
| III
| 3
| 3
| 4
| 7
| 5
| 5
|-
|-
| 003
| 003
| {{a|Speed Boost}}
| {{a|Speed Boost}}
| style="text-align:left" | The Pokémon's Speed stat is gradually boosted.
| style="text-align:left" | Its Speed stat is boosted every turn.
| III
| III
| 2
| 2
Line 1,405: Line 1,521:
| 8
| 8
|-
|-
| ???
| 198
| {{a|Stakeout}}
| {{a|Stakeout}}
| style="text-align:left" | Doubles damage inflicted on Pokémon that enter mid-battle.
| style="text-align:left" | Doubles the damage dealt to the target's replacement if the target switches out.
| VII
| VII
| 0
| 0
Line 1,415: Line 1,531:
| 100
| 100
| {{a|Stall}}
| {{a|Stall}}
| style="text-align:left" | The Pokémon moves after even slower foes.
| style="text-align:left" | The Pokémon moves after all other Pokémon do.
| IV
| IV
| 0
| 0
Line 1,421: Line 1,537:
| 0
| 0
|-
|-
| ???
| 192
| {{a|Stamina}}
| {{a|Stamina}}
| style="text-align:left" | Raises defense when hit by an attack.
| style="text-align:left" | Boosts the Defense stat when hit by an attack.
| VII
| VII
| 0
| 0
Line 1,431: Line 1,547:
| 176
| 176
| {{a|Stance Change}}
| {{a|Stance Change}}
| style="text-align:left" | The Pokémon changes form depending on how it battles.
| style="text-align:left" | The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King's Shield.
| VI
| VI
| 1
| 1
Line 1,439: Line 1,555:
| 009
| 009
| {{a|Static}}
| {{a|Static}}
| style="text-align:left" | Contact with the Pokémon may cause paralysis.
| style="text-align:left" | The Pokémon is charged with static electricity, so contact with it may cause paralysis.
| III
| III
| 9
| 9
Line 1,447: Line 1,563:
| 080
| 080
| {{a|Steadfast}}
| {{a|Steadfast}}
| style="text-align:left" | Raises Speed each time the Pokémon flinches.
| style="text-align:left" | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
| IV
| IV
| 2
| 2
| 3
| 3
| 5
| 7
|-
| 200
| {{a|Steelworker}}
| style="text-align:left" | Powers up Steel-type moves.
| VII
| 1
| 0
| 0
|-
|-
| 001
| 001
| {{a|Stench}}
| {{a|Stench}}
| style="text-align:left" | The stench may cause the target to flinch.
| style="text-align:left" | By releasing stench when attacking, this Pokémon may cause the target to flinch.
| III
| III
| 0
| 0
Line 1,463: Line 1,587:
| 060
| 060
| {{a|Sticky Hold}}
| {{a|Sticky Hold}}
| style="text-align:left" | Protects the Pokémon from item theft.
| style="text-align:left" | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
| III
| III
| 0
| 0
Line 1,471: Line 1,595:
| 114
| 114
| {{a|Storm Drain}}
| {{a|Storm Drain}}
| style="text-align:left" | The Pokémon draws in all Water-type moves.
| style="text-align:left" | Draws in all Water-type moves. Instead of being hit  by Water-type moves, it boosts its Sp. Atk.
| IV
| IV
| 0
| 0
Line 1,479: Line 1,603:
| 173
| 173
| {{a|Strong Jaw}}
| {{a|Strong Jaw}}
| style="text-align:left" | The Pokémon's strong jaw gives it tremendous biting power.
| style="text-align:left" | The Pokémon's strong jaw boosts the power of its biting moves.
| VI
| VI
| 3
| 3
Line 1,487: Line 1,611:
| 005
| 005
| {{a|Sturdy}}
| {{a|Sturdy}}
| style="text-align:left" | The Pokémon is protected against 1-hit KO attacks.
| style="text-align:left" | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
| III
| III
| 8
| 22
| 6
| 6
| 28
| 7
|-
|-
| 021
| 021
| {{a|Suction Cups}}
| {{a|Suction Cups}}
| style="text-align:left" | Negates moves that force switching out.
| style="text-align:left" | This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.
| III
| III
| 2
| 2
Line 1,503: Line 1,627:
| 105
| 105
| {{a|Super Luck}}
| {{a|Super Luck}}
| style="text-align:left" | Heightens the critical-hit ratios of moves.
| style="text-align:left" | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
| IV
| IV
| 0
| 0
Line 1,509: Line 1,633:
| 3
| 3
|-
|-
| ???
| 207
| {{a|Surge Surfer}}
| {{a|Surge Surfer}}
| style="text-align:left" | Doubles Speed while under the effects of Electric Terrain.
| style="text-align:left" | Doubles the Pokémon's Speed stat on Electric Terrain.
| VII
| VII
| 1
| 1
Line 1,519: Line 1,643:
| 068
| 068
| {{a|Swarm}}
| {{a|Swarm}}
| style="text-align:left" | Powers up Bug-type moves in a pinch.
| style="text-align:left" | Powers up Bug-type moves when the Pokémon's HP is low.
| III
| III
| 5
| 5
Line 1,527: Line 1,651:
| 175
| 175
| {{a|Sweet Veil}}
| {{a|Sweet Veil}}
| style="text-align:left" | Prevents itself and its allies from falling asleep.
| style="text-align:left" | Prevents itself and ally Pokémon from falling asleep.
| VI
| VI
| 2
| 2
| 0
| 0
| 0
| 5
|-
|-
| 033
| 033
| {{a|Swift Swim}}
| {{a|Swift Swim}}
| style="text-align:left" | Boosts the Pokémon's Speed in rain.
| style="text-align:left" | Boosts the Pokémon's Speed stat in rain.
| III
| III
| 8
| 8
Line 1,543: Line 1,667:
| 180
| 180
| {{a|Symbiosis}}
| {{a|Symbiosis}}
| style="text-align:left" | The Pokémon can pass an item to an ally.
| style="text-align:left" | The Pokémon passes its item to an ally that has used up an item.
| VI
| VI
| 0
| 0
| 0
| 0
| 3
| 4
|-
|-
| 028
| 028
| {{a|Synchronize}}
| {{a|Synchronize}}
| style="text-align:left" | Passes on a burn, poison, or paralysis to the foe.
| style="text-align:left" | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.
| III
| III
| 3
| 3
Line 1,564: Line 1,688:
| 5
| 5
| 2
| 2
|-
| 221
| {{a|Tangling Hair}}
| style="text-align:left" | Contact with the Pokémon lowers the attacker's Speed stat.
| VII
| 0
| 2
| 0
|-
|-
| 101
| 101
Line 1,569: Line 1,701:
| style="text-align:left" | Powers up the Pokémon's weaker moves.
| style="text-align:left" | Powers up the Pokémon's weaker moves.
| IV
| IV
| 1
| 2
| 9
| 11
| 5
| 5
|-
|-
| 140
| 140
| {{a|Telepathy}}
| {{a|Telepathy}}
| style="text-align:left" | Protects against damaging moves from friendly Pokémon.
| style="text-align:left" | Anticipates an ally's attack and dodges it.
| V
| V
| 0
| 0
| 2
| 3
| 14
| 18
|-
|-
| 164
| 164
| {{a|Teravolt}}
| {{a|Teravolt}}
| style="text-align:left" | Moves can be used regardless of Abilities.
| style="text-align:left" | Moves can be used on the target regardless of its Abilities.
| V
| V
| 2
| 2
Line 1,591: Line 1,723:
| 047
| 047
| {{a|Thick Fat}}
| {{a|Thick Fat}}
| style="text-align:left" | Raises resistance to Fire- and Ice-type moves.
| style="text-align:left" | The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
| III
| III
| 1
| 1
| 16
| 16
| 5
| 7
|-
|-
| 110
| 110
| {{a|Tinted Lens}}
| {{a|Tinted Lens}}
| style="text-align:left" | Powers up “not very effective” moves.
| style="text-align:left" | The Pokémon can use "not very effective" moves to deal regular damage.
| IV
| IV
| 0
| 0
Line 1,607: Line 1,739:
| 067
| 067
| {{a|Torrent}}
| {{a|Torrent}}
| style="text-align:left" | Powers up Water-type moves in a pinch.
| style="text-align:left" | Powers up Water-type moves when the Pokémon's HP is low.
| III
| III
| 19
| 21
| 0
| 0
| 2
| 2
Line 1,623: Line 1,755:
| 137
| 137
| {{a|Toxic Boost}}
| {{a|Toxic Boost}}
| style="text-align:left" | Increases Attack to 1.5× when poisoned.
| style="text-align:left" | Powers up physical attacks when the Pokémon is poisoned.
| V
| V
| 0
| 0
Line 1,631: Line 1,763:
| 036
| 036
| {{a|Trace}}
| {{a|Trace}}
| style="text-align:left" | The Pokémon copies a foe's Ability.
| style="text-align:left" | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
| III
| III
| 1
| 1
Line 1,637: Line 1,769:
| 0
| 0
|-
|-
| ???
| 205
| {{a|Triage}}
| {{a|Triage}}
| style="text-align:left" | Boosts HP-restoring moves used to the highest priority.
| style="text-align:left" | Gives priority to a healing move.
| VII
| VII
| 0
| 0
Line 1,647: Line 1,779:
| 054
| 054
| {{a|Truant}}
| {{a|Truant}}
| style="text-align:left" | The Pokémon can't attack on consecutive turns.
| style="text-align:left" | The Pokémon can't use a move the following turn if it uses one.
| III
| III
| 2
| 2
Line 1,655: Line 1,787:
| 163
| 163
| {{a|Turboblaze}}
| {{a|Turboblaze}}
| style="text-align:left" | Moves can be used regardless of Abilities.
| style="text-align:left" | Moves can be used on the target regardless of its Abilities.
| V
| V
| 2
| 2
Line 1,663: Line 1,795:
| 109
| 109
| {{a|Unaware}}
| {{a|Unaware}}
| style="text-align:left" | Ignores any change in stats by the foe.
| style="text-align:left" | When attacking, the Pokémon ignores the target Pokémon's stat changes.
| IV
| IV
| 0
| 1
| 4
| 4
| 4
| 3
|-
|-
| 084
| 084
| {{a|Unburden}}
| {{a|Unburden}}
| style="text-align:left" | Raises Speed if a held item is used.
| style="text-align:left" | Boosts the Speed stat if the Pokémon's held item is used or lost.
| IV
| IV
| 0
| 0
Line 1,679: Line 1,811:
| 127
| 127
| {{a|Unnerve}}
| {{a|Unnerve}}
| style="text-align:left" | Prevents opposing Pokémon from eating held Berries.
| style="text-align:left" | Unnerves opposing Pokémon and makes them unable to eat Berries.
| V
| V
| 0
| 0
| 4
| 4
| 15
| 16
|-
|-
| 162
| 162
| {{a|Victory Star}}
| {{a|Victory Star}}
| style="text-align:left" | Raises moves' accuracy to 1.1× for friendly Pokémon.
| style="text-align:left" | Boosts the accuracy of its allies and itself.
| V
| V
| 1
| 1
Line 1,695: Line 1,827:
| 072
| 072
| {{a|Vital Spirit}}
| {{a|Vital Spirit}}
| style="text-align:left" | Prevents the Pokémon from falling asleep.
| style="text-align:left" | The Pokémon is full of vitality, and that prevents it from falling asleep.
| III
| III
| 1
| 1
| 5
| 6
| 7
| 7
|-
|-
| 010
| 010
| {{a|Volt Absorb}}
| {{a|Volt Absorb}}
| style="text-align:left" | Restores HP if hit by an Electric-type move.
| style="text-align:left" | Restores HP if hit by an Electric-type move, instead of taking damage.
| III
| III
| 2
| 2
| 2
| 2
| 3
| 2
|-
|-
| 011
| 011
| {{a|Water Absorb}}
| {{a|Water Absorb}}
| style="text-align:left" | Restores HP if hit by a Water-type move.
| style="text-align:left" | Restores HP if hit by a Water-type move, instead of taking damage.
| III
| III
| 2
| 2
| 12
| 12
| 8
| 9
|-
| 199
| {{a|Water Bubble}}
| style="text-align:left" | Lowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
| VII
| 2
| 0
| 0
|-
|-
| ???
| 195
| {{a|Water Compaction}}
| {{a|Water Compaction}}
| style="text-align:left" | Raises Defense by two stages if hit by a Water-type move.
| style="text-align:left" | Boosts the Pokémon's Defense stat sharply when hit by a Water-type move.
| VII
| VII
| 2
| 2
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| 041
| 041
| {{a|Water Veil}}
| {{a|Water Veil}}
| style="text-align:left" | Prevents the Pokémon from getting a burn.
| style="text-align:left" | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
| III
| III
| 0
| 0
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| 133
| 133
| {{a|Weak Armor}}
| {{a|Weak Armor}}
| style="text-align:left" | Raises Speed and lowers Defense by one stage each upon being hit by any move.
| style="text-align:left" | Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
| V
| V
| 0
| 0
| 1
| 3
| 15
| 15
|-
|-
| 073
| 073
| {{a|White Smoke}}
| {{a|White Smoke}}
| style="text-align:left" | Prevents the Pokémon's stats from being lowered.
| style="text-align:left" | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
| III
| III
| 0
| 1
| 1
| 0
| 1
| 1
|-
|-
| ???
| 193
| {{a|Wimp Out}}
| {{a|Wimp Out}}
| style="text-align:left" | Causes the Pokémon to flee or switch out when HP is low.
| style="text-align:left" | The Pokémon cowardly switches out when its HP becomes half or less.
| VII
| VII
| 1
| 1
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| 025
| 025
| {{a|Wonder Guard}}
| {{a|Wonder Guard}}
| style="text-align:left" | Only supereffective moves will hit.
| style="text-align:left" | Its mysterious power only lets supereffective moves hit the Pokémon.
| III
| III
| 1
| 1
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| 147
| 147
| {{a|Wonder Skin}}
| {{a|Wonder Skin}}
| style="text-align:left" | Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
| style="text-align:left" | Makes status moves more likely to miss.
| V
| V
| 0
| 0
| 1
| 1
| 3
| 4
|-
|-
| 161
| 161
| {{a|Zen Mode}}
| {{a|Zen Mode}}
| style="text-align:left" | Changes the Pokémon's shape when HP is halved.
| style="text-align:left" | Changes the Pokémon's shape when HP is half or less.
| V
| V
| 0
| 0
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|}
|}


==In Pokémon Conquest==
==In other games==
===Pokémon Mystery Dungeon series===
{{main|Mystery Dungeon game mechanics#Abilities}}
 
Abilities available in the core series games are also available in the Pokémon Mystery Dungeon series. Some Abilities differ from their counterparts in the core series (e.g. {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%).
 
===Pokémon Conquest===
{{main|List of Abilities in Pokémon Conquest}}
{{main|List of Abilities in Pokémon Conquest}}


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===In the {{series|Original}}===
===In the {{series|Original}}===
The only Ability that was seen in the original series was {{a|Color Change}}, being used by [[Madison and Alexa]]'s {{p|Kecleon}} in ''[[EP205|The Kecleon Caper]]''. It was later used by {{jo|Harrison}}'s Kecleon in ''[[EP271|Playing With Fire!]]''.
The only Ability that was seen in the original series was {{a|Color Change}}, being used by {{DL|Madison and Alexa|Kecleon|Madison and Alexa's Kecleon}} in ''[[EP205|The Kecleon Caper]]''. It was later used by {{DL|Harrison (Johto)|Kecleon|Harrison's Kecleon}} in ''[[EP271|Playing With Fire!]]''.


===In the {{series|Advanced Generation}}===
===In the {{series|Advanced Generation}}===
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In ''[[AG033|Now That's Flower Power!]]'' a {{p|Kecleon}} used {{a|Color Change}}.
In ''[[AG033|Now That's Flower Power!]]'' a {{p|Kecleon}} used {{a|Color Change}}.


In ''[[AG039|A Poké-BLOCK Party!]]'', a {{p|Whismur}} used its {{a|Soundproof}} Ability to stay awake and listen to {{an|Jigglypuff}}'s song.
In ''[[AG039|A Poké-BLOCK Party!]]'', a {{DL|Alanna|Whismur|Alanna's Whismur}} used its {{a|Soundproof}} Ability to stay awake and listen to {{an|Jigglypuff}}'s song.


[[Colonel Hansen]]'s {{p|Shedinja}} used {{a|Wonder Guard}} in ''[[AG044|The Princess and the Togepi]]''.
{{DL|Colonel Hansen|Shedinja|Colonel Hansen's Shedinja}} used {{a|Wonder Guard}} to protect itself against {{m|Spike Cannon}} by [[Misty's Corsola]] in ''[[AG044|The Princess and the Togepi]]''.


Two Abilities were seen in ''[[AG070|Balance of Power]]'', being used by [[Ash's Pikachu]] and {{AP|Grovyle}}, using {{a|Static}} and {{a|Overgrow}} respectively.
Two Abilities were seen in ''[[AG070|Balance of Power]]'', being used by [[Ash's Pikachu]] and {{AP|Grovyle}}, using {{a|Static}} and {{a|Overgrow}} respectively.


[[Bart]]'s {{p|Castform}} used {{a|Forecast}} in ''[[AG083|Unfair Weather Friends]]'', turning into its [[List of Pokémon with form differences#Castform|Sunny and Rainy Form]].
{{DL|Bart|Castform|Bart's Castform}} used {{a|Forecast}} in ''[[AG083|Unfair Weather Friends]]'', turning into its [[List of Pokémon with form differences#Castform|Sunny and Rainy Form]].


In ''[[AG088|The Garden of Eatin']]'', [[Marcel]]'s {{p|Vigoroth}} used {{a|Vital Spirit}}.
In ''[[AG088|The Garden of Eatin']]'', {{DL|Marcel|Vigoroth|Marcel's Vigoroth}} used {{a|Vital Spirit}} which prevented it from falling asleep.


Both {{a|Drizzle}} and {{a|Drought}} were seen in ''[[AG097|Gaining Groudon]]'' and ''[[AG098|The Scuffle of Legends]]'' respectively.
Both {{a|Drizzle}} and {{a|Drought}} were seen in ''[[AG097|Gaining Groudon]]'' and ''[[AG098|The Scuffle of Legends]]'' respectively.
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In ''[[AG099|It's Still Rocket Roll to Me!]]'', [[Liza's Lunatone]] used {{a|Levitate}}.
In ''[[AG099|It's Still Rocket Roll to Me!]]'', [[Liza's Lunatone]] used {{a|Levitate}}.


In ''[[AG111|Eight Ain't Enough]]'', [[Juan]]'s {{p|Luvdisc}} used {{a|Swift Swim}}.
In ''[[AG111|Eight Ain't Enough]]'', {{DL|Juan|Luvdisc|Juan's Luvdisc}} used {{a|Swift Swim}} to increase its speed.


In ''[[AG112|Showdown At Linoone]]'', a {{p|Linoone}} has the Ability {{a|Pickup}} and takes items to its private stash, including {{an|May}}'s Poké Balls.
In ''[[AG112|Showdown At Linoone]]'', a {{DL|Kimmy Shoney|Tokin|Kimmy's Tokin}} has the Ability {{a|Pickup}} and takes items to its private stash, including {{an|May}}'s Poké Balls.


In ''[[AG131|At the End of the Fray]]'', {{ho|Tyson}}'s {{p|Hariyama}} used {{a|Thick Fat}}.
In ''[[AG131|At the End of the Fray]]'', {{DL|Tyson (Hoenn)|Hariyama|Tyson's Hariyama}} used {{a|Thick Fat}} to half the damage it took from [[Ash's Torkoal]]'s {{m|Flamethrower}}.


In ''[[AG138|Rough, Tough Jigglypuff]]'', [[Lisa Mitchum]]'s {{p|Jigglypuff}} used {{a|Cute Charm}} Her [[Mitch Mitchum|father]]'s {{p|Loudred}} used Soundproof to stop Jigglypuff's {{m|Sing}} from working.
In ''[[AG138|Rough, Tough Jigglypuff]]'', {{DL|Lisa Mitchum|Jigglypuff|Lisa Mitchum's Jigglypuff}} used {{a|Cute Charm}} whilst her {{DL|Mitch Mitchum|Jigglypuff|Father's Loudred}} used Soundproof to stop Jigglypuff's {{m|Sing}} from working.


[[Angela]]'s Kecleon used Color Change in ''[[AG156|From Cradle to Save]]'', as well as [[Brock's Bonsly]] using {{a|Rock Head}}.
{{DL|Angela|Kecleon|Angela's Kecleon}} used Color Change in ''[[AG156|From Cradle to Save]]'', as well as [[Brock's Bonsly]] using {{a|Rock Head}}.


In ''[[AG188|Pinch Healing!]]'', a wild {{p|Wooper}} used {{a|Water Absorb}}.
In ''[[AG188|Pinch Healing!]]'', a wild {{p|Wooper}} used {{a|Water Absorb}}.
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Abilities proved important in the battles [[Paul]] and {{Ash}} had with [[Roark]]. During Paul's battle in ''[[DP015|Shapes of Things to Come!]]'', his {{TP|Paul|Elekid}} uses {{a|Static}} to paralyze Roark's {{p|Onix}} and {{p|Cranidos}} although the latter shakes it off with {{a|Mold Breaker}}. Paul also deliberately allows his {{TP|Paul|Chimchar}} to take extra damage so that it can activate {{a|Blaze}}. After {{Ash}}'s first match with Roark ends in defeat, {{an|Brock}} briefly lends him {{TP|Brock|Sudowoodo}} in ''[[DP017|Wild in the Streets!]]'' because its Ability {{a|Rock Head}} makes it similar to Roark's Pokémon Onix, who also had the Ability. During Ash's rematch in ''[[DP018|O'er the Rampardos We Watched!]]'', {{AP|Pikachu}} also activates {{a|Static}} against Roark's newly evolved {{TP|Roark|Rampardos}} and it is similarly ineffective.
Abilities proved important in the battles [[Paul]] and {{Ash}} had with [[Roark]]. During Paul's battle in ''[[DP015|Shapes of Things to Come!]]'', his {{TP|Paul|Elekid}} uses {{a|Static}} to paralyze Roark's {{p|Onix}} and {{p|Cranidos}} although the latter shakes it off with {{a|Mold Breaker}}. Paul also deliberately allows his {{TP|Paul|Chimchar}} to take extra damage so that it can activate {{a|Blaze}}. After {{Ash}}'s first match with Roark ends in defeat, {{an|Brock}} briefly lends him {{TP|Brock|Sudowoodo}} in ''[[DP017|Wild in the Streets!]]'' because its Ability {{a|Rock Head}} makes it similar to Roark's Pokémon Onix, who also had the Ability. During Ash's rematch in ''[[DP018|O'er the Rampardos We Watched!]]'', {{AP|Pikachu}} also activates {{a|Static}} against Roark's newly evolved {{TP|Roark|Rampardos}} and it is similarly ineffective.


In ''[[DP036|A Secret Sphere of Influence!]]'', [[Officer Jenny]]'s {{p|Stunky}} used {{a|Stench}}.
In ''[[DP036|A Secret Sphere of Influence!]]'', {{DL|Officer Jenny|Stunky|Officer Jenny's Stunky}} used {{a|Stench}} against [[Team Rocket trio|Team Rocket]].


[[Gardenia]]'s {{p|Cherubi}} caught {{Ash}} by surprise during their first battle in ''[[DP037|The Grass Menagerie!]]'' when it was able to move very quickly with {{a|Chlorophyll}}.
{{DL|Gardenia|Cherubi|Gardenia's Cherubi}} caught {{Ash}} by surprise during their first battle in ''[[DP037|The Grass Menagerie!]]'' when it was able to move very quickly with {{a|Chlorophyll}}.


In ''[[DP050|Tag! We're It...!]]'', Ash and Paul found themselves at a disadvantage during their first [[Multi Battle|Tag Battle]] in the [[Hearthome City Tag Battle Competition]] because the {{p|Rhydon}} used by one of their opponents possessed {{a|Lightning Rod}}, rendering Pikachu's {{type|Electric}} [[move|attacks]] useless.
In ''[[DP050|Tag! We're It...!]]'', Ash and Paul found themselves at a disadvantage during their first [[Multi Battle|Tag Battle]] in the [[Hearthome City Tag Battle Competition]] because the {{p|Rhydon}} used by one of their opponents possessed {{a|Lightning Rod}}, rendering Pikachu's {{type|Electric}} [[move|attacks]] useless.
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{{a|Blaze}} returned in ''[[DP081|Chim - Charred!]]'' when Ash's Chimchar became enraged during a battle with [[Paul's Ursaring]]. It took considerable effort for Ash to return Chimchar to normal after it defeated Ursaring, causing Paul to leave the battle a draw. Paul told Ash that they would only battle again when and if Ash and Chimchar learned to control Blaze.
{{a|Blaze}} returned in ''[[DP081|Chim - Charred!]]'' when Ash's Chimchar became enraged during a battle with [[Paul's Ursaring]]. It took considerable effort for Ash to return Chimchar to normal after it defeated Ursaring, causing Paul to leave the battle a draw. Paul told Ash that they would only battle again when and if Ash and Chimchar learned to control Blaze.


In ''[[DP095|Battling the Generation Gap!]]'', [[Lila]]'s {{p|Delcatty}} activated his {{a|Cute Charm}} Ability while battling [[Dawn's Ambipom]] in the final round of the {{to|Celestic}} {{pkmn|Contest}}.
In ''[[DP095|Battling the Generation Gap!]]'', {{DL|Lila|Delcatty|Lila's Delcatty}} activated his {{a|Cute Charm}} Ability while battling [[Dawn's Ambipom]] in the final round of the {{to|Celestic}} {{pkmn|Contest}}.


[[Brock's Croagunk]] first used his {{a|Anticipation}} Ability in ''[[DP096|Losing Its Lustrous!]]''. He often used it to find Team Rocket and chase them off on his own.
[[Brock's Croagunk]] first used his {{a|Anticipation}} Ability in ''[[DP096|Losing Its Lustrous!]]''. He often used it to find Team Rocket and chase them off on his own.
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Two {{p|Darkrai}} have used {{a|Bad Dreams}}. One used it in ''[[M10|The Rise of Darkrai]]'' and another in ''[[DP104|Sleepless in Pre-Battle!]]''.
Two {{p|Darkrai}} have used {{a|Bad Dreams}}. One used it in ''[[M10|The Rise of Darkrai]]'' and another in ''[[DP104|Sleepless in Pre-Battle!]]''.


In ''[[DP102|A Shield with a Twist!]]'', [[Fantina]]'s {{p|Gengar}} used {{a|Levitate}}.
In ''[[DP102|A Shield with a Twist!]]'', {{DL|Fantina|Gengar|Fantina's Gengar}} used {{a|Levitate}}.


In ''[[DP108|Dealing with Defensive Types!]]'', [[Byron]]'s {{p|Bronzor}} used its {{a|Heatproof}} Ability to minimize damage from [[Ash's Chimchar]]'s {{m|Flamethrower}}.
In ''[[DP108|Dealing with Defensive Types!]]'', {{DL|Byron|Bronzor|Byron's Bronzor}} used its {{a|Heatproof}} Ability to minimize damage from [[Ash's Chimchar]]'s {{m|Flamethrower}}.


In ''[[DP114|Another One Gabites the Dust!]]'', [[Jessie's Yanmega]] activated its {{a|Speed Boost}} Ability while performing in the {{to|Chocovine}} {{pkmn|Contest}}.
In ''[[DP114|Another One Gabites the Dust!]]'', [[Jessie's Yanmega]] activated its {{a|Speed Boost}} Ability while performing in the {{to|Chocovine}} {{pkmn|Contest}}.
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In ''[[DP118|Pursuing a Lofty Goal!]]'', [[Paul's Honchkrow]] used its Ability {{a|Super Luck}}.
In ''[[DP118|Pursuing a Lofty Goal!]]'', [[Paul's Honchkrow]] used its Ability {{a|Super Luck}}.


In ''[[DP127|Sliding Into Seventh!]]'', [[Jeremiah]]'s {{p|Skuntank}} was known to have Stench as it Ability but the Ability activated off-screen.
In ''[[DP127|Sliding Into Seventh!]]'', {{DL|Jeremiah|Skuntank|Jeremiah's Skuntank}} was known to have Stench as it Ability but the Ability activated off-screen.


In ''[[DP132|Evolving Strategies!]]'', [[Paul's Magmortar]] used its {{a|Flame Body}} Ability to burn [[Ash's Pikachu]]. [[Paul's Ursaring]] also used its {{a|Guts}} Ability when [[Ash's Pikachu]]'s {{a|Static}} activated.
In ''[[DP132|Evolving Strategies!]]'', [[Paul's Magmortar]] used its {{a|Flame Body}} Ability to burn [[Ash's Pikachu]]. [[Paul's Ursaring]] also used its {{a|Guts}} Ability when [[Ash's Pikachu]]'s {{a|Static}} activated.
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An {{p|Arceus}} used {{a|Multitype}} in ''[[M12|Arceus and the Jewel of Life]]''.
An {{p|Arceus}} used {{a|Multitype}} in ''[[M12|Arceus and the Jewel of Life]]''.


In ''[[DP141|Challenging a Towering Figure!]]'', [[Palmer]]'s {{p|Rhyperior}} used {{a|Solid Rock}}.
In ''[[DP141|Challenging a Towering Figure!]]'', {{DL|Palmer|Rhyperior|Palmer's Rhyperior}} used {{a|Solid Rock}}.


A wild {{p|Trapinch}} used its {{a|Arena Trap}} Ability in ''[[DP145|A Rivalry to Gible On!]]''.
A wild {{p|Trapinch}} used its {{a|Arena Trap}} Ability in ''[[DP145|A Rivalry to Gible On!]]''.
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A wild {{p|Heatran}} used {{a|Flash Fire}} in ''[[DP169|Pokémon Ranger: Heatran Rescue!]]''.
A wild {{p|Heatran}} used {{a|Flash Fire}} in ''[[DP169|Pokémon Ranger: Heatran Rescue!]]''.


[[Volkner]]'s {{p|Electivire}} used its {{a|Motor Drive}} Ability in ''[[DP179|The Eighth Wonder of the Sinnoh World!]]'' against {{Ash}} in their [[Gym]] battle. It was later used by [[Paul's Electivire]] in ''[[DP188|Battling a Thaw in Relations!]]''.
{{DL|Volkner|Electivire|Volkner's Electivire}} used its {{a|Motor Drive}} Ability in ''[[DP179|The Eighth Wonder of the Sinnoh World!]]'' against {{Ash}} in their [[Gym]] battle. It was later used by [[Paul's Electivire]] in ''[[DP188|Battling a Thaw in Relations!]]''.


In ''[[DP184|Casting a Paul on Barry!]]'', [[Barry's Empoleon]] activated its {{a|Torrent}} Ability while battling Paul's Electivire in the third round of the [[Lily of the Valley Conference]].
In ''[[DP184|Casting a Paul on Barry!]]'', [[Barry's Empoleon]] activated its {{a|Torrent}} Ability while battling Paul's Electivire in the third round of the [[Lily of the Valley Conference]].


[[Paul]]'s {{p|Aggron}} used its {{a|Rock Head}} Ability in ''[[DP186|Familiarity Breeds Strategy!]]'' to avoid damage from its {{m|Double-Edge}} attack. In [[DP187|the next episode]] Paul's {{p|Froslass}} and {{p|Ninjask}} used {{a|Snow Cloak}} and Speed Boost respectively.
{{DL|Paul|Aggron|Paul's Aggron}} used its {{a|Rock Head}} Ability in ''[[DP186|Familiarity Breeds Strategy!]]'' to avoid damage from its {{m|Double-Edge}} attack. In [[DP187|the next episode]] {{DL|Paul|Froslass|Paul's Froslass}} and {{DL|Paul|Ninjask|Ninjask}} used {{a|Snow Cloak}} and Speed Boost respectively.
   
   
{{a|Illusion}} was seen twice in ''[[M13|Zoroark: Master of Illusions]]'', being seen by a [[Zoroark (M13)|Zoroark]] and [[Zorua (M13)|Zorua]].
{{a|Illusion}} was seen twice in ''[[M13|Zoroark: Master of Illusions]]'', being seen by a [[Zoroark (M13)|Zoroark]] and [[Zorua (M13)|Zorua]].
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A Hidden Ability was first seen in ''[[BW008|Saving Darmanitan From the Bell!]]'' by a {{p|Darmanitan}} using {{a|Zen Mode}}.
A Hidden Ability was first seen in ''[[BW008|Saving Darmanitan From the Bell!]]'' by a {{p|Darmanitan}} using {{a|Zen Mode}}.


In ''[[BW010|A Rival Battle for Club Champ!]]'', [[Trip]]'s {{p|Tranquill}} used {{a|Super Luck}} to easily defeat [[Ash's Oshawott]] and {{AP|Tepig}}. Trip's {{p|Frillish}} later used {{a|Cursed Body}}.
In ''[[BW010|A Rival Battle for Club Champ!]]'', {{DL|Trip|Tranquill|Trip's Tranquill}} used {{a|Super Luck}} to easily defeat [[Ash's Oshawott]] and {{AP|Tepig}}. {{DL|Trip|Frillish|Trip's Frillish}} later used {{a|Cursed Body}}.


In ''[[BW012|Here Comes the Trubbish Squad!]]'', a wild {{p|Trubbish}} used its Ability {{a|Stench}}.
In ''[[BW012|Here Comes the Trubbish Squad!]]'', a wild {{p|Trubbish}} used its Ability {{a|Stench}}.


In ''[[BW014|A Night in the Nacrene City Museum!]]'', [[Lenora]]'s {{p|Watchog}} used its {{a|Illuminate}} Ability to reveal any hidden things in the museum to appear.
In ''[[BW014|A Night in the Nacrene City Museum!]]'', {{DL|Lenora|Watchog|Lenora's Watchog}} used its {{a|Illuminate}} Ability to reveal any hidden things in the museum to appear.


{{AP|Sewaddle}} was revealed to have {{a|Swarm}} in ''[[BW019|A Connoisseur's Revenge!]]'' but he wasn't shown activating it. {{an|Cilan}}'s {{TP|Cilan|Dwebble}} was shown using its {{a|Sturdy}} Ability in the same episode.
{{AP|Sewaddle}} was revealed to have {{a|Swarm}} in ''[[BW019|A Connoisseur's Revenge!]]'' but he wasn't shown activating it. {{an|Cilan}}'s {{TP|Cilan|Dwebble}} was shown using its {{a|Sturdy}} Ability in the same episode.
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In ''[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]'', [[Iris's Emolga]] used {{a|Static}} to help it win a battle against [[Stephan's Sawk]].
In ''[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]'', [[Iris's Emolga]] used {{a|Static}} to help it win a battle against [[Stephan's Sawk]].


In ''[[BW049|Enter Elesa, Electrifying Gym Leader!]]'', [[Bianca's father]]'s [[Darmanitan|Red Flash Darmanitan]] used Zen Mode.
In ''[[BW049|Enter Elesa, Electrifying Gym Leader!]]'', [[Bianca's father#Red Flash Darmanitan|Red Flash Darmanitan]] used Zen Mode.


Three Darmanitan used Zen Mode in ''[[BW053|A Maractus Musical!]]''.
Three Darmanitan used Zen Mode in ''[[BW053|A Maractus Musical!]]''.
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In ''[[BW061|Battling the King of the Mines!]]'', [[Ash's Boldore]] used its Sturdy Ability to stop a {{m|Horn Drill}} from working.
In ''[[BW061|Battling the King of the Mines!]]'', [[Ash's Boldore]] used its Sturdy Ability to stop a {{m|Horn Drill}} from working.


In ''[[BW070|The Clubsplosion Begins!]]'', [[Edmund]]'s {{p|Seismitoad}} used {{a|Swift Swim}} against Stephan's Sawk, but ended up losing.
In ''[[BW070|The Clubsplosion Begins!]]'', {{DL|Edmund|Seismitoad|Edmund's Seismitoad}} used {{a|Swift Swim}} against Stephan's Sawk, but ended up losing.


In ''[[BW093|Goodbye, Junior Cup - Hello Adventure!]]'', [[Alder]]'s {{p|Bouffalant}} used {{a|Sap Sipper}} to defeat [[Trip's Serperior]].
In ''[[BW093|Goodbye, Junior Cup - Hello Adventure!]]'', {{DL|Alder|Bouffalant|Alder's Bouffalant}} used {{a|Sap Sipper}} to defeat [[Trip's Serperior]].


In ''[[BW094|The Road to Humilau!]]'', [[Marlon]]'s {{p|Jellicent}} used Cursed Body.
In ''[[BW094|The Road to Humilau!]]'', {{DL|Marlon|Jellicent|Marlon's Jellicent}} used Cursed Body.


Swarm wasn't seen until ''[[BW106|Strong Strategy Steals the Show!]]'' during Leavanny's battle with [[Stephan's Sawk]].
Swarm wasn't seen until ''[[BW106|Strong Strategy Steals the Show!]]'' during Leavanny's battle with [[Stephan's Sawk]].
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In [[BW134|The Journalist from Another Region!]] an unknown trainer's {{p|Slaking}} was shown to have {{a|Truant}} as its Ability.
In [[BW134|The Journalist from Another Region!]] an unknown trainer's {{p|Slaking}} was shown to have {{a|Truant}} as its Ability.


In ''[[BW140|Survival of the Striaton Gym!]]'', [[Morana]]'s {{p|Abomasnow}} used its {{a|Snow Warning}} Ability. [[Cilan's Pansage]] was confirmed to have Gluttony as his Ability in the same episode.
In ''[[BW140|Survival of the Striaton Gym!]]'', {{DL|Morana|Abomasnow|Morana's Abomasnow}} used its {{a|Snow Warning}} Ability. [[Cilan's Pansage]] was confirmed to have Gluttony as his Ability in the same episode.


===In the {{series|XY}}===
===In the {{series|XY}}===
[[Clemont's Chespin]] used its Ability {{a|Overgrow}} in ''[[XY015|An Appetite for Battle!]]'' battling against a {{p|Delphox}}.
[[Clemont's Chespin]] used its Ability {{a|Overgrow}} in ''[[XY015|An Appetite for Battle!]]'' battling against a {{p|Delphox}}.


In ''[[SS029|Mega Evolution Special I]]'', [[Siebold]]'s {{me|Blastoise}} was shown to have {{a|Mega Launcher}}.
In ''[[SS029|Mega Evolution Special I]]'', {{DL|Siebold|Blastoise|Siebold's Blastoise}} was shown to have {{a|Mega Launcher}} when [[Mega Evolution|Mega Evolved]].


Both {{a|Dark Aura}} and {{a|Fairy Aura}} were seen in ''[[M17|Diancie and the Cocoon of Destruction]]''.
Both {{a|Dark Aura}} and {{a|Fairy Aura}} were seen in ''[[M17|Diancie and the Cocoon of Destruction]]''.


[[Ramos]]'s {{p|Jumpluff}} and {{p|Weepinbell}} were both shown to have {{a|Chlorophyll}} as their Ability in ''[[XY058|The Green, Green Grass Types of Home!]]''.
{{DL|Ramos|Jumpluff|Ramos's Jumpluff}} and {{DL|Ramos|Weepinbell|Weepinbell}} were both shown to have {{a|Chlorophyll}} as their Ability in ''[[XY058|The Green, Green Grass Types of Home!]]''.


[[Ash's Goodra]] used its Ability {{a|Hydration}} in Ash's [[Gym]] battle against {{an|Clemont}} in ''[[XY067|The Moment of Lumiose Truth!]]''.
[[Ash's Goodra]] used its Ability {{a|Hydration}} in Ash's [[Gym]] battle against {{an|Clemont}} in ''[[XY067|The Moment of Lumiose Truth!]]''.
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[[Ash's Fletchinder]] used its {{a|Flame Body}} Ability in ''[[XY076|A Not-So-Flying Start!]]'' to help hatch an [[Ash's Noibat|Egg]] that his {{AP|Hawlucha}} found.
[[Ash's Fletchinder]] used its {{a|Flame Body}} Ability in ''[[XY076|A Not-So-Flying Start!]]'' to help hatch an [[Ash's Noibat|Egg]] that his {{AP|Hawlucha}} found.


[[Olympia]]'s two {{p|Meowstic}} were seen using their respective Abilities in ''[[XY093|All Eyes on the Future!]]'', with the male Meowstic having its Hidden Ability {{a|Prankster}} and the female one having {{a|Keen Eye}}.
Both {{DL|Olympia|Meowstic|Olympia's Meowstic}} were seen using their respective Abilities in ''[[XY093|All Eyes on the Future!]]'', with the male Meowstic having its Hidden Ability {{a|Prankster}} and the female one having {{a|Keen Eye}}.


Two Abilities were seen in ''[[SS035|Mega Evolution Special IV]]'', both in battle against [[Alain's Charizard]]. A {{me|Venusaur}} used {{a|Thick Fat}} to half the damage it took from a {{m|Flamethrower}}. [[Malva]]'s {{p|Houndoom}} later used {{a|Flash Fire}} to absorb another Flamethrower.
Two Abilities were seen in ''[[SS035|Mega Evolution Special IV]]'', both in battle against [[Alain's Charizard]]. A {{me|Venusaur}} used {{a|Thick Fat}} to half the damage it took from a {{m|Flamethrower}}. [[Malva]]'s {{p|Houndoom}} later used {{a|Flash Fire}} to absorb another Flamethrower.


[[Sawyer]]'s {{p|Clawitzer}} was shown to have {{a|Mega Launcher}} as its Ability during its battle against Ash in ''[[XY119|A Full-Strength Battle Surprise!]]''.
{{DL|Sawyer|Clawitzer|Sawyer's Clawitzer}} was shown to have {{a|Mega Launcher}} as its Ability during its battle against Ash in ''[[XY119|A Full-Strength Battle Surprise!]]''.


[[Wulfric]]'s {{p|Abomasnow}} was shown to have {{a|Snow Warning}} as its Ability during its Gym battle against Ash in ''[[XY120|All Hail the Ice Battlefield!]]''. His {{p|Avalugg}} was later shown to have {{a|Ice Body}} in the same episode.
{{DL|Wulfric|Abomasnow|Wulfric's Abomasnow}} was shown to have {{a|Snow Warning}} as its Ability during its Gym battle against Ash in ''[[XY120|All Hail the Ice Battlefield!]]''. His {{DL|Wulfric|Avalugg|Avalugg}} was later shown to have {{a|Ice Body}} in the same episode.


In the [[Lumiose Conference]], many Pokémon were seen activating their Abilities during battles. In ''[[XY125|A League of His Own!]]'', {{an|Trevor}}'s Mega {{TP|Trevor|Charizard}} Y was shown to have {{a|Drought}} as its Ability. In the [[XY126|following episode]], the effects of three different Abilities were shown during the battle between {{an|Tierno}} and [[Sawyer]]; Tierno's {{p|Ludicolo}} was shown activating {{a|Swift Swim}} while Sawyer's Mega {{TP|Sawyer|Sceptile}} and {{p|Aegislash}} were revealed to have {{a|Lightning Rod}} and {{a|Stance Change}} as their Abilities, respectively. In ''[[XY127|Analysis Versus Passion!]]'', Sawyer's {{p|Slaking}} was shown to have {{a|Truant}} as its Ability. In ''[[XY130|Finals Not for the Faint-Hearted!]]'', [[Alain]]'s {{p|Tyranitar}} was shown activating {{a|Sand Stream}}.
In the [[Lumiose Conference]], many Pokémon were seen activating their Abilities during battles. In ''[[XY125|A League of His Own!]]'', {{an|Trevor}}'s Mega {{TP|Trevor|Charizard}} Y was shown to have {{a|Drought}} as its Ability. In the [[XY126|following episode]], the effects of three different Abilities were shown during the battle between {{an|Tierno}} and [[Sawyer]]; {{DL|Tierno (anime)|Ludicolo|Tierno's Ludicolo}} was shown activating {{a|Swift Swim}} while Sawyer's Mega {{TP|Sawyer|Sceptile}} and {{DL|Sawyer|Aegislash|Aegislash}} were revealed to have {{a|Lightning Rod}} and {{a|Stance Change}} as their Abilities, respectively. In ''[[XY127|Analysis Versus Passion!]]'', {{DL|Sawyer|Slaking|Sawyer's Slaking}} was shown to have {{a|Truant}} as its Ability. In ''[[XY130|Finals Not for the Faint-Hearted!]]'', {{DL|Alain|Tyranitar|Alain's Tyranitar}} was shown activating {{a|Sand Stream}}.
 
===In the {{series|Sun & Moon}}===
[[Sophocles's Togedemaru]] used her Ability {{a|Lightning Rod}} in ''[[SM002|The Guardian's Challenge!]]'', absorbing [[Ash's Pikachu]]'s {{m|Thunderbolt}} to increase her {{m|Zing Zap}}.


==In the TCG==
==In the TCG==
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===={{chap|FireRed & LeafGreen}}====
===={{chap|FireRed & LeafGreen}}====
{{adv|Red}}'s {{p|Aerodactyl|Aero}} activated {{a|Rock Head}} while using {{m|Take Down}} in ''[[PS274|Double Dealing with Deoxys]]''. In the same chapter, {{adv|Blue}}'s {{p|Rhydon}} activated {{a|Lightning Rod}}.
{{adv|Red}}'s [[Aero]] activated {{a|Rock Head}} while using {{m|Take Down}} in ''[[PS274|Double Dealing with Deoxys]]''. In the same chapter, {{adv|Blue}}'s {{p|Rhydon}} activated {{a|Lightning Rod}}.


Red's [[Poli]] activated {{a|Damp}} in ''[[PS278|Put Your Beast Foot Forward]]''. It was {{m|Skill Swap}}ped by {{DL|Deoxys (Adventures)|Organism No. 2}} in ''[[PS301|Storming the Forretress]]''.  
Red's [[Poli]] activated {{a|Damp}} in ''[[PS278|Put Your Beast Foot Forward]]''. It was {{m|Skill Swap}}ped by {{DL|Deoxys (Adventures)|Organism No. 2}} in ''[[PS301|Storming the Forretress]]''.  
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===={{chap|Emerald}}====
===={{chap|Emerald}}====
The {{DL|Battle Frontier (Generation III)|Battle Factory}}'s {{p|Golem}} was revealed to have {{a|Rock Head}} in ''[[PS306|Pinsir Me, I Must Be Dreaming]]''.
{{adv|Emerald}}'s borrowed {{p|Phanpy}} had {{a|Pickup}} in ''[[PS311|A Dust-Up With Dusclops]]''.
{{adv|Emerald}}'s borrowed {{p|Phanpy}} had {{a|Pickup}} in ''[[PS311|A Dust-Up With Dusclops]]''.


===={{chap|Diamond & Pearl}}====
===={{chap|Diamond & Pearl}}====
{{adv|Diamond}}'s [[Lax]] had {{a|Pickup}} in ''[[PS338|Stagestruck Starly]]''.
{{adv|Diamond}}'s {{adv|Lax}} had {{a|Pickup}} in ''[[PS338|Stagestruck Starly]]''.


A wild {{p|Hippowdon}} had {{a|Sand Stream}} in ''[[PS361|Bombastic Bibarel & Heroic Hippopotas]]''.
A wild {{p|Hippowdon}} had {{a|Sand Stream}} in ''[[PS361|Bombastic Bibarel & Heroic Hippopotas]]''.
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===={{chap|Platinum}}====
===={{chap|Platinum}}====
[[Platinum's Lopunny]] used her {{a|Cute Charm}} Ability in ''[[PS420|Getting the Drop on Gallade II]]'' to help her defeat a {{p|Gallade}}.
A {{p|Tyranitar}} belonging to the Battle Factory had {{a|Sand Stream}} in ''[[PS428|Outlasting Ledian]]''.
A {{p|Tyranitar}} belonging to the Battle Factory had {{a|Sand Stream}} in ''[[PS428|Outlasting Ledian]]''.


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Brycen's {{p|Beartic}} activated {{a|Snow Cloak}} in ''[[PS505|A Cold Reception]]''.
Brycen's {{p|Beartic}} activated {{a|Snow Cloak}} in ''[[PS505|A Cold Reception]]''.


Black's {{DL|Black (Adventures)|Costa}} activated {{a|Solid Rock}} in ''[[PS516|One Way or Another]]'' but [[Iris]]'s {{p|Haxorus}} negated it with {{a|Mold Breaker}}.
Black's [[Costa]] activated {{a|Solid Rock}} in ''[[PS516|One Way or Another]]'', but [[Iris]]'s {{p|Haxorus}} negated it with {{a|Mold Breaker}}.


===={{chap|X & Y}}====
===={{chap|X & Y}}====
{{adv|X}}'s [[Gengar|Garma]] activated his {{a|Shadow Tag}} Ability as a Mega Gengar in ''[[PAXY20|Changing Gengar]]''.
{{adv|X}}'s {{p|Gengar}}, Garma, activated his {{a|Shadow Tag}} Ability as a Mega Gengar in ''[[PAXY20|Changing Gengar]]''.


In ''[[PAXY24|Pyroar Breathes]]'', X's {{p|Manectric}}, [[Élec]], used his {{a|Lightning Rod}} Ability to drain [[Lysandre]]'s machine's energy.
In ''[[PAXY24|Pyroar Breathes]]'', X's {{p|Manectric}}, [[Élec]], used his {{a|Lightning Rod}} Ability to drain [[Lysandre]]'s machine's energy.
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===In the Pokémon Diamond and Pearl Adventure manga===
===In the Pokémon Diamond and Pearl Adventure manga===
[[Saturn]]'s {{p|Rhyperior}} activated {{a|Lightningrod}} to redirect [[Hareta]]'s {{p|Luxio}} {{type|Electric}} moves to it.
[[Saturn]]'s {{p|Rhyperior}} activated {{a|Lightning Rod|Lightningrod}} to redirect [[Hareta]]'s {{p|Luxio}} {{type|Electric}} moves to it.


[[Hareta]]'s {{p|Riolu}} has {{a|Steadfast}} which activated after {{status|flinch}}ing from [[B-2]]'s {{p|Drapion}}.
[[Hareta]]'s {{p|Riolu}} has {{a|Steadfast}} which activated after {{status|flinch}}ing from [[B-2]]'s {{p|Drapion}}.
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===In the Pokémon - The Legend of the Dragon King manga===
===In the Pokémon - The Legend of the Dragon King manga===
[[Taichi]]'s {{p|Ampharos}} had the Ability, {{a|Static}}.
[[Taichi]]'s {{p|Ampharos}} has {{a|Static}} as its Ability.


==Trivia==
==Trivia==
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==In other languages==
==In other languages==
{{langtable|color=ddf|bordercolor=ccf
{{langtable|color=ddf|bordercolor=ccf
|zh_cmn=特性 ''Tèxìng''<br>特技 ''Tèjì''{{tt|*|Mighty Media}}
|zh_yue=特性 ''Dahksing''
|zh_yue=特性 ''Tèxìng''<br>特技 ''Tèjì''{{tt|*|Mighty Media}}
|zh_cmn=特性 ''Tèxìng''<br>特技 ''Tèjì'' {{tt|*|XY016}}
|cs=Schopnost
|cs=Schopnost
|da=Specielle evne<br>Egenskab<ref>[http://www.pokemon.com/dk/ pokemon.com/dk]</ref><br>Færdighed
|da=Specielle evne<br>Egenskab<ref>[http://www.pokemon.com/dk/ pokemon.com/dk]</ref><br>Færdighed
|nl=Capaciteit
|nl=Capaciteit
|fi=Kyky
|fi=Kyky<br>Erikoisominaisuus<br>Erkoiskyky
|fr=Talent{{tt|*|Gen. VI}}<br>Capacité spéciale{{tt|*|Prior to Gen. VI}}
|fr_ca=Habileté spéciale{{tt|*|Blue Rescue Team manual}}
|fr_eu=Talent{{tt|*|Gen. VI}}<br>Capacité spéciale{{tt|*|Prior to Gen. VI}}
|de=Fähigkeit
|de=Fähigkeit
|hi=काबिलियत ''Kabiliyat''
|hi=काबिलियत ''Kabiliyat''
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|it=Abilità
|it=Abilità
|ko=특성 ''Teukseong''
|ko=특성 ''Teukseong''
|no=Evne
|no=Evne<br>Ferdighet
|pl=Umiejętność<br>Zdolność
|pl=Umiejętność<br>Zdolność
|pt=Habilidade
|pt_br=Habilidade
|pt_eu=Habilidade<br>Especialidade
|ru=Талант ''Talant''{{tt|*|Pokémon.com Pokédex and TCG}}<br>Способность ''Sposobnost'''{{tt|*|Anime}}
|ru=Талант ''Talant''{{tt|*|Pokémon.com Pokédex and TCG}}<br>Способность ''Sposobnost'''{{tt|*|Anime}}
|es=Habilidad
|es=Habilidad
|sv=Förmåga
|sv=Förmåga
|vi=Khả năng<br>Đặc Tính
|vi=Đặc tính<br>Đặc trưng
}}
}}


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