AR Marker

Pokémon AR Markers are a type of 2-dimensional barcode, similar to QR Codes, that are used by Pokédex 3D and Pokédex 3D Pro. While not used in it, they are also found in Pokédex for iOS. They are read by the Nintendo 3DS via its cameras. Each code is an encrypted version of the Pokémon's National Pokédex number.

All Unova Pokémon AR Markers by Pokédex order, including one AR Marker that displays a random Pokémon, and one Copy Marker that displays a copy of the nearest Pokémon

AR Viewer

 
All AR Markers by Pokédex order; includes several additional markers in bottom row

After unlocking their data in the main Pokédex mode, players may use Pokédex 3D's AR Viewer function to activate the camera and take photographs of favorite Pokémon via augmented reality, a function very similar to the 3DS's AR cards. These photographs can be shared with the use of an SD Card.

The player can toss an apple at a Pokémon to initiate its animation, and, after unlocking additional features by collecting Stickers, can toss a musical note at it to hear its cry, or use the stopwatch to freeze it during its animation.

If an AR Marker is scanned before the Pokémon's entry is obtained, only the silhouette of the Pokémon will be shown in the AR Viewer. The code itself will then appear in the corresponding spot in the Sticker Book, but not count towards the total Sticker count. Any unknown Stickers in the book have a higher chance of being chosen as a random daily Pokémon via SpotPass. Scanning the Markers for Victini, Cobalion, Terrakion, Virizion, Reshiram or Zekrom will add them to the Pokédex right away, and these Pokémon cannot be obtained via SpotPass.

In official media

External links

References


  This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.