.PkMn: Difference between revisions

→‎Intro: It is Normal/Normal. One of them is a glitch type so it behaves as mono normal.
(→‎Intro: It is Normal/Normal. One of them is a glitch type so it behaves as mono normal.)
 
(18 intermediate revisions by 14 users not shown)
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{{incomplete|needs=Pokédex entry, learnset, evolution, and sprites}}
{{wrongtitle|.{{PK}}{{MN}}}}
{{wrongtitle|.{{PK}}{{MN}}}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=. PkMn
| name=.{{PK}}{{MN}}
| image=RBGlitch062.png
| jname=ィ゙たデ?を
| tmname=Itade ? Wo
| image=RBGlitch250.png
| size=400px
| size=400px
| caption=. PkMn's sprite
| caption=.{{PK}}{{MN}}'s sprite
| species=Unknown
| species=Unknown
| typen=1
| height-ftin=2'3"
| type1=Normal
| weight-lbs=2622.0
| height-m=0.68
| weight-kg=1189.32
| typen=2
| type1=Normal (0B)
| type1link=no
| disptype1=normal
| type2=Normal
| games={{v2|Red and Blue|s}}
| games={{v2|Red and Blue|s}}
| hex=DF
| hex=DF
| johtoguard={{p|Azumarill}}
| johtoguard={{p|Azumarill}}
| ndex=062
| ndex=250
| generation=1
| generation=1
| gen1equivexists=yes
| gen1equivexists=yes
| gen1equivname=P ID
| gen1equivname=P ID
| gen1equiv=Y
| gen1equiv=Y
| catchrate=23
}}
}}


'''. PkMn''' is a dual-type {{t|Normal}} [[glitch Pokémon]]. It occupies hexadecimal slot DF and becomes [[P ID]] if traded to {{game|Yellow}}. This glitch pokémon can be obtained via the [[Johto guard glitch]] with {{p|Azumarill}}.
'''.{{PK}}{{MN}}''' is a dual-type {{t|Normal}} [[glitch Pokémon]]. It occupies hexadecimal slot DF and becomes [[P ID]] if traded to {{game|Yellow}}. This glitch Pokémon can be obtained via the [[Time Capsule exploit]] with {{p|Azumarill}}. Its cry is a slowed-down, lower-pitch version of {{p|Pikachu}}'s.
 
'''.{{PK}}{{MN}}''' shares its sprites (and [[Glitch screen]]), Pokédex number and starting moves with [[▶_A]]. Among the latter is {{m|--}}, or the 'Cooltrainer Move', which hides all the moves underneath it until it is replaced, and may [[game_freeze|freeze]] the game when viewed or selected in battle.
 
The glitch move '''.{{PK}}{{MN}}''' learns at level 61 has the animation of {{m|Pay Day}}, and a changing name akin to a [[Super Glitch]] move, but is less volatile. However, it still has a notable chance of freezing the game when used in battle.


==Game data==
==Game data==
===Pokédex entry===
===Pokédex entry===
[[File:RBGlitchDexDF.png|thumb|center|.{{PK}}{{MN}}'s Pokédex entry.]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Normal}}
type=Normal |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Azumarill}})}}
rbrarity=Trade |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[P ID]] in {{v2|Yellow}}}}
rbarea=[[Johto guard glitch]] with {{p|Azumarill}} |
|}
yrarity=None |
|}
yarea=Becomes [[P ID]] in {{game|Yellow}}|
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
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===Learnset===
===Learnset===
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|.{{PK}}{{MN}}|Normal|Normal|1|0}}
{{learnlist/level1|Start|--|Cooltrainer♀|—|—|13|}}
{{learnlist/level1|Start|Guillotine|Normal|—|30|5}}
{{learnlist/level1|Start|Razor Wind|Normal|80|75|10|}}
{{learnlist/level1|Start|Pay Day|Normal|40|100|20|}}
{{learnlist/level1|18|Wrap|Normal|15|85|20||'''}}
{{learnlist/level1|32|TM05|Glitch|—|—|33}}
{{learnlist/level1|41|Take Down|Normal|90|85|20||'''}}
{{learnlist/level1|61|Glitch Move|Glitch|?|?|—}}
{{learnlist/level1|62|TM55|Glitch|97|—|—}}
{{learnlist/level1|93|TM34|Normal|0|9|10||'''}}
{{learnlist/level1|98|TM05|Glitch|—|—|33}}
{{learnlist/level1|176|Peck|Flying|35|100|35}}
{{learnlist/level1|177|Wrap|Normal|15|85|20||'''}}
{{learnlist/level1|192|TM05|Glitch|—|—|33}}
{{learnlist/level1|195|Hypnosis|Psychic|—|60|20}}
{{learnlist/level1|199|TM07|Ghost|131|20|0|}}
{{learnlist/level1|205|TM06|Poison|55|69|127|}}
{{learnlist/level1|207|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|234|TM38|Glitch|91|0|0}}
{{learnlist/level1|250|HM04|Glitch|58|50|12|}}
{{learnlist/levelf|.{{PK}}{{MN}}|Normal|Normal|1|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|.{{PK}}{{MN}}|Normal|Normal|1|0}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM27|Fissure|Ground|—|30|5}}
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}
{{learnlist/tm1|TM30|Teleport|Psychic|—|—|20}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm2|TM35|Metronome|Normal|—|—|10}}
{{learnlist/tm2|TM41|Softboiled|Normal|—|—|10}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM46|Psywave|Psychic|—|80|15}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tmf|.{{PK}}{{MN}}|Normal|Normal|1|0}}


==Evolution==
==Evolution==
{{GlitchEvobox
|family=Normal
|sprite1=RBGlitch250
|name1=.PkMn
|type1-1=Normal
|evotype1=Level
|level1=224
|sprite2=Missingno_RB
|name2=MissingNo.
|type1-2=Bird
|type2-2=Normal
|disptype1-2=unknown
}}


==Sprites==
==Sprites==
{{GlitchSpriteBox
|fimage=RBGlitch250.png
|fsize=56px
|bimage=RBGlitch250 b.png
|bsize=56px
|mimage=RBGlitchMenu250.png
|msize=16px
|typen=2
|type1=Normal
|type2=Normal
}}


==External links==
==External links==
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{{-}}
{{-}}
{{stub|Glitch}}<br>
{{GlitchPkmn}}<br>
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
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[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Normal-type glitch Pokémon]]
[[Category:Normal-type glitch Pokémon]]
[[it:.PkMn]]
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