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Harold Grant (talk | contribs) (Moved glitch type links to glitch types) |
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{{ | {{GlitchPkmnInfobox | ||
| name=ゥ | |||
name=ゥ | | | jname=ふイ゙ ヂ | ||
image= | | | tmname=Fuiji | ||
| image=RBGlitch205.png | |||
caption=ゥ | | | size=56px | ||
ndex=205 | | | caption=ゥ's sprite | ||
typen=2| | | ndex=205 | ||
type1=Normal | | | species=HG . | ||
type2=Ground | | | typen=2 | ||
| type1=Normal (8D) | |||
| type1link=no | |||
| disptype1=normal | |||
| type2=Ground (84) | |||
| type2link=no | |||
| disptype2=ground | |||
| height-ftin=23'0" | |||
| height-m=7.0 | |||
| weight-lbs=880.6 | |||
| weight-kg=399.4 | |||
| games={{game|Red and Blue|s}} | |||
| hex=C1 | |||
| lv100exp=1000000 | |||
| mewspecial=193 | |||
| johtoguard={{p|Meganium}} | |||
| catchrate=145 | |||
| gen1equivexists=yes | |||
| gen1equivname=♀ . | |||
| gen1equiv=Y | |||
| generation=1 | |||
| expyield=245 | |||
}} | }} | ||
'''ゥ''' is a dual-type [[List of glitch types (Generation I)#Normal (8D)|Normal]] (hex 8D)/[[List of glitch types (Generation I)#Ground (84)|Ground]] (hex 84) [[glitch Pokémon]] in {{game|Red and Blue|s}}. As this was one of the first glitch Pokémon documented in the English Pokémon glitch community that contained Japanese text in its name, it was sometimes called "Japanese Symbol" by those unfamiliar with {{wp|katakana}} writing system. | |||
[[ | |||
==Game | ゥ is in the same [[glitch Pokémon family]] as [[PC4SH]], [[Glitch (DB)]], [[ゥ ']], [[♀Pゥ ゥゥT]], [[PkMnaPkMnゥ ♂ fPkMnk]], [[Pゥ ゥ ゥ]], and [[PokéWTrainer]]. As a result, it shares several characteristics with them, including its Pokédex number of #205, base stats, types, starting moves, and TM/HM learnset. | ||
===Game | |||
{{ | ゥ evolves into {{p|Spearow}} at Level 9. Its {{game|Yellow}} counterpart is [[♀ .]] It can be obtained through the [[Time Capsule exploit]] with {{p|Meganium}}, or by trading [[♀ .]] from Yellow. | ||
type= | |||
type2= | It will always freeze the game upon encountering in the wild, so it cannot be obtained through the [[Mew glitch]]. Its cry is a slowed-down version of {{p|Psyduck}}'s. | ||
==Game data== | |||
===Pokédex entry=== | |||
[[File:RBGlitchDexC1.png|thumb|center|ゥ's Pokédex entry]] | |||
}} | |||
===Game locations=== | |||
{{Availability/Header|type=normal|type2=ground}} | |||
{{Availability/Gen|gen=I}} | |||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=Trade [[♀ .]] from {{v2|Yellow}}<br>[[Time Capsule exploit]] ({{p|Meganium}})}} | |||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[♀ .]] in {{v2|Yellow}}}} | |||
|} | |||
|} | |||
{{Availability/Footer}} | |||
===Base stats=== | ===Base stats=== | ||
{{stats/GenI | | {{stats/GenI | ||
HP=232 | | |HP=232 | ||
Attack=147 | | |Attack=147 | ||
Defense=145 | | |Defense=145 | ||
Special=128 | | |Special=128 | ||
Speed=136 | | |Speed=136 | ||
type=normal | | |type=normal | ||
type2=ground }} | |type2=ground | ||
}} | |||
===Type effectiveness=== | ===Type effectiveness=== | ||
{{RBY type effectiveness| | {{RBY type effectiveness | ||
type1=normal| | |type1=normal | ||
type2=ground| | |type2=ground | ||
Normal= | |Normal=100 | ||
Fighting= | |Fighting=100 | ||
Flying= | |Flying=100 | ||
Poison= | |Poison=100 | ||
Ground= | |Ground=100 | ||
Rock= | |Rock=100 | ||
Bug= | |Bug=100 | ||
Ghost= | |Ghost=100 | ||
|Fire=100 | |||
|Water=100 | |||
Fire= | |Grass=100 | ||
Water= | |Electric=100 | ||
Grass= | |Psychic=100 | ||
Electric= | |Ice=100 | ||
Psychic= 100 | | |Dragon=100 | ||
Ice= | }} | ||
Dragon= | |||
===Moveset=== | ===Moveset=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{ | {{learnlist/levelh|ゥ|Normal|Ground|1|0}} | ||
{{ | {{learnlist/level1|Start|Barrage|Normal|15|85|20||'''}} | ||
{{ | {{learnlist/level1|Start|Clamp|Water|35|75|10}} | ||
{{ | {{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | ||
{{ | {{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20}} | ||
{{ | {{learnlist/level1|1|Gust|Normal|40|100|35||'''}} | ||
{{ | {{learnlist/level1|8|Comet Punch|Normal|18|85|15||'''}} | ||
{{ | {{learnlist/level1|9|Mega Punch|Normal|80|85|20||'''}} | ||
{{ | {{learnlist/level1|10|Pay Day|Normal|40|100|20||'''}} | ||
{{ | {{learnlist/level1|11|Fire Punch|Fire|75|100|15}} | ||
{{ | {{learnlist/level1|12|Karate Chop|Normal|50|100|25||'''}} | ||
{{ | {{learnlist/level1|13|DoubleSlap|Normal|15|85|10||'''}} | ||
{{learnlist/level1|14|Pound|Normal|40|100|35||'''}} | |||
{{ | {{learnlist/level1|15|TM05|Glitch|—|—|33}} | ||
{{ | {{learnlist/level1|33|--|Cooltrainer♀|—|—|13|}} | ||
{{learnlist/level1|35|Mist|Ice|—|—|30}} | |||
{{learnlist/level1|38|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|39|Bone Club|Ground|65|85|20||'''}} | |||
{{ | {{learnlist/level1|60|Wrap|Normal|15|85|20||'''}} | ||
{{ | {{learnlist/level1|62|Pound|Normal|40|100|35||'''}} | ||
{{ | {{learnlist/level1|64|TM01|Normal|37|0|3||'''}} | ||
{{ | {{learnlist/level1|65|Poison Sting|Poison|15|100|35}} | ||
{{ | {{learnlist/level1|124|TM34|Normal|0|9|10}} | ||
{{ | {{learnlist/level1|170|TM08|Glitch|30|17|20}} | ||
{{ | {{learnlist/level1|174|TM08|Glitch|30|17|20}} | ||
{{ | {{learnlist/level1|175|TM34|Normal|0|9|10}} | ||
{{ | {{learnlist/level1|193|TM05|Glitch|—|—|33}} | ||
{{ | {{learnlist/level1|194|TM05|Glitch|—|—|33}} | ||
{{ | {{learnlist/level1|195|HM04|Glitch|58|50|12}} | ||
{{ | {{learnlist/level1|196|Poison Sting|Poison|15|100|35}} | ||
{{ | {{learnlist/level1|205|TM12|Normal|0|4|7}} | ||
{{ | {{learnlist/level1|208|TM45|8 8 9 5|18|31|18}} | ||
{{ | {{learnlist/level1|234|Super Glitch|Glitch|—|—|—}} | ||
{{ | {{learnlist/level1|241|TM34|Normal|0|9|10}} | ||
{{ | {{learnlist/level1|250|Super Glitch|Glitch|—|—|—}} | ||
{{ | {{learnlist/level1|255|Mega Punch|Normal|80|85|20||'''}} | ||
{{ | {{learnlist/levelf|ゥ|Normal|Ground|1|5}} | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{| | {{learnlist/tmh|ゥ|Normal|Ground|1|0}} | ||
| | {{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}} | ||
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}} | |||
| | {{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}} | ||
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||'''}} | |||
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}} | |||
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|15}} | |||
| | {{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}} | ||
| | {{learnlist/tm1|TM27|Fissure|Ground|—|30|5}} | ||
| | {{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}} | ||
| | {{learnlist/tm1|TM32|Double Team|Normal|—|—|15}} | ||
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | |||
{{learnlist/tm1|TM34|Bide|Normal|—|100|10}} | |||
| | {{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||'''}} | ||
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | |||
| | {{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||''}} | ||
| | {{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | ||
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}} | |||
| TM21 | {{learnlist/tm1|HM03|Surf|Water|95|100|15}} | ||
{{learnlist/tmf|ゥ|Normal|Ground|1|5}} | |||
| TM24 || | |||
| TM27 || | |||
| TM29 | | |||
| TM32 | |||
| TM33 || | |||
| TM34 || | |||
| | |||
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==Evolution== | ==Evolution== | ||
{{ | {{GlitchEvobox | ||
|family=Normal | |||
|sprite1=RBGlitch205 | |||
|name1=ゥ (C1) | |||
|displayname1=ゥ | |||
|type1-1=Normal | |||
|type2-1=Ground | |||
|evotype1=Level | |||
|level1=9 | |||
|sprite2=Spr 1b 021 | |||
|name2=Spearow | |||
|type1-2=Normal | |||
|type2-2=Flying | |||
|evotype2=Level | |||
|level2=20 | |||
|sprite3=Spr 1b 022 | |||
|name3=Fearow | |||
|type1-3=Normal | |||
|type2-3=Flying}} | |||
==Sprites== | |||
{{GlitchSpriteBox | |||
|fimage=RBGlitch205.png | |||
|fsize=56px | |||
|bimage=RBGlitch095 b.png | |||
|bsize=56px | |||
|mimage=MS Bird I.png | |||
|msize=16px | |||
|typen=2 | |||
|type1=Normal | |||
|type2=Ground | |||
}} | |||
<center> The back sprite is volatile the first few times it is sent out and will likely crash the game until it becomes constant. However, the result is random.</center> | |||
{{youtubevid|juUJLV53Jyk|GlitchedPokeStudent|Glitch}} | |||
<center> The video above showcases the back sprite's behavior.</center> | |||
==Trivia== | |||
* By setting addresses $A70F and $B30F to 0x08 will prevent the game from crashing, but instead it will load a glitched trainer. | |||
** This glitched trainer will send out a level 0 [['M (00)]], but flipped. | |||
* By viewing its front sprite by setting addresses $A70F and $B30F to 0x08 will overwrite the item, Pokémon. Also, during a glitched trainer battle, using fight will take you to a glitched room resembling a robbed house from [[Cerulean City]] then crash the game. | |||
==External links== | |||
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:193 On Glitch City Laboratories] | |||
* [https://www.youtube.com/watch?v=3ISPbnih9Yk On TheZZAZZGlitch's video (6:15)] | |||
{{-}} | |||
{{GlitchPkmn}}<br> | |||
{{Project Glitchdex notice}} | |||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Glitch Pokémon]] | [[Category:Glitch Pokémon]] | ||
[[fr:Ö ゥ]] | |||
[[it:ゥ (C1)]] | |||
[[zh:ゥ (C1)(错误宝可梦)]] |
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