♀ .: Difference between revisions

3 bytes removed ,  8 May 2015
I'm fairly certain that the glitchy sounds it causes are a result of memory corruption, and that its actual cry is just that of Raticate's.
(I'm fairly certain that the glitchy sounds it causes are a result of memory corruption, and that its actual cry is just that of Raticate's.)
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[[File:YGlitchNameC1.png|link=]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}.  
[[File:YGlitchNameC1.png|link=]] can be obtained by doing Method #3 of the [[Mew glitch]] with a Pokémon with a special stat of '''193''', by trading a [[ゥ (C1)]] from {{game3|Red and Blue|Red/Blue|s}} to Yellow, or via the [[Johto guard glitch]] with {{p|Meganium}}.  


The Pokédex number for [[File:YGlitchNameC1.png|link=]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. [[File:YGlitchNameC1.png|link=]] will usually [[game freeze|freeze]] the player's game when it is encountered using the Mew glitch due to its extremely long cry (its length varies from encounter to encounter; its cry has been sped up but the end of it has never been reached, so it may just be a continuous loop). Its Red/Blue equivalent, ゥ, also freezes the game. On rare occasions, [[File:YGlitchNameC1.png|link=]] may appear without freezing.
The Pokédex number for [[File:YGlitchNameC1.png|link=]] is #205, which makes this glitch's National Pokédex equivalent {{p|Forretress}}. When encountered, [[File:YGlitchNameC1.png|link=]] seems to corrupt parts of the game's memory responsible
for sound, as it will terminate the battle music and load for a considerable time (longer than [[Missingno.]]) before appearing. [[File:YGlitchNameC1.png|link=]] can also replace the battle music with never-ending glitchy sounds that don't allow its cry (which is identical to {{p|Raticate}}'s) to play, effectively locking up the game.  


[[File:YGlitchNameC1.png|link=]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}.
[[File:YGlitchNameC1.png|link=]]'s Pokédex entry can be bypassed by having seen a {{p|Haunter}}.
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