'M (00): Difference between revisions

116 bytes removed ,  31 December 2010
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* In the party, 'M will appear as the glitched sprite of a person in the area where the player currently is.
* In the party, 'M will appear as the glitched sprite of a person in the area where the player currently is.
*Before 'M is encountered, the black screen before the battle initiates is noticably longer.
*Before 'M is encountered, the black screen before the battle initiates is noticably longer.
*If 'M is level 0 when the trainer captures it and levels it up, it'll jump to level 100 and evolve into {{p|Kangaskhan}}
*If the trainer uses 'M when it evolved into {{p|Kangaskhan}}, after every battles, its level lowers. Why this happens is unknown.
*If the trainer uses 'M when it evolved into Kangaskhan, after every battles, its level lowers. Why this happens is unknown.
*'M's cry is the cry of {{p|Zapdos}}, but it is higher in pitch.
*'M's cry is the cry of {{p|Zapdos}}, but it is higher in pitch.