Key to Room 4
The Key to Room 4 (Japanese: 4ごうしつのカギ Room No. 4 Key), known as the Rm. 4 Key in Generation III, is a Key Item introduced in Generation III.
| |||||||||
|
In the core series games
Price
|
Effect
The Key to Room 4 unlocks the door to Room 4 inside the Abandoned ShipRSE/Sea MauvilleORAS, and is part of the puzzle to obtain the ScannerRSE/Storage KeyORAS. It breaks upon using it, consuming the item.
Description
|
Acquisition
|
In other languages
|
See also
- Abandoned Ship/Sea Mauville
- Key to Room 1, Key to Room 2, and Key to Room 6
- List of Key Items (Generation III)
- List of Key Items (Generation VI)
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |