User:Solemn Mac/MastersMove

Move name
Move gauge slot icon.png
MP     — / —
Type    NormalIC Masters.png   Normal
Category  StatusIC Masters.png ?
Move level
1 2 3 4 5
Power
Accuracy  100%
Target  An opponent
Effect tag  —
Activation Condition
{{{activation}}}
Deactivation Condition
{{{deactivation}}}
Additional effect(s)
No additional effect.
Playable Users Notes

Usage

{{MastersMove
|type=
|buddy_move?=<default: 'no'>
|name=
|modified?=<default: 'no'>
|modifying_skill=<only fill if applicable>
|skill_desc=<only fill if applicable>
|cost-matching_clone?=<default: 'no'>
|slot_amount=<default: '1'>
|modified-cost?=<default: 'no'>
|modifying-skill=<only fill if applicable>
|type-matching_clone?=<default: 'no'>
|tag_amount=<default: '0'>
|tag=<default: '—'>
|tag2=<only fill if applicable>
|MP=<default: '—'>
|damage_category=<If this is a move clone, keep this empty.>
|power-changed_clone?=<default: 'no'>
|base_power=<if status move, keep this empty; default: '—'>
|accuracy=<if tag or tag2 is "Sure Hit," default: '—'; else, default: '100'>
|target=<name of target type (i.e. An opponent, Self); default: 'An opponent'>
|activation=<only fill if applicable>
|deactivation=<only fill if applicable>
|effect(s)=<default: 'No additional effect.'>
|npc_exclusive?=<default: 'no'; for moves that only exist on opponents or just the game's code (e.g., Swagger & Normal-type Hyper Beam)>
|notes?=<default: 'no'>
}}