Key to Room 2

Revision as of 13:22, 26 April 2018 by Coffee (talk | contribs) (Full item page)

The Key to Room 2 (Japanese: 2ごうしつのカギ Room No. 2 Key) is a Key Item introduced in Generation III. In Pokémon Ruby, Sapphire, and Emerald, it was known as the Rm. 2 Key.

Key to Room 2
2ごうしつのカギ
Room No. 2 Key
Bag Key to Room 2 Sprite.png
Key to Room 2
Pokémon Global Link artwork
Introduced in Generation III
Pocket
Generation III Bag Key items pocket icon.png Key items
Generation VI Bag Key items pocket icon.png Key items

In the core series games

Price

Games Cost Sell price
RSEFRLG
ORAS
SMUSUM
N/A N/A

Effect

The Key to Room 2 unlocks the door to Room 2 inside the Abandoned ShipRSE/Sea MauvilleORAS, and is part of the puzzle to obtain the ScannerRSE/Storage KeyORAS. It breaks upon using it, consuming the item.

Description

Games Description
RSE A key that opens a door inside the Abandoned Ship.
FRLG* A key that opens the door to Room 2 inside the Abandoned Ship. It is old and looks easily broken.
ORAS
SMUSUM*
A key that opens a door inside Sea Mauville.

Acquisition

Games Method
RSE Abandoned Ship (hidden inside Room 3)
ORAS Sea Mauville (inside Room 1)

In other languages

Language Title
Chinese Cantonese 2號客房的鑰匙 2 Houh Haakfóng-dīk Yeuhksìh
Mandarin 2號客房的鑰匙 / 2号客房的钥匙 2 Hào Kèfáng-de Yàoshi
  French Clé Salle 2
  German K2-SchlüsselRSE
R2-SchlüsselORAS
  Italian Chiave stanza 2
  Korean 이호실열쇠 I-hosil Yeolsoe
  Spanish Llave Cibina 2RSE
Ll. Habitación 2ORAS

See also


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