Stat changing moves
Stat Changing Moves
Stat changing moves change a Pokémon's stats, and are one of the key factors of competitive battling.
Stats | SAA | In Depth |
---|---|---|
Attack | ![]() |
Raises the power of Physical moves |
Special Attack | ![]() |
Raises the power of Special moves |
Defence | ![]() |
Raises defence against Physical moves |
Special Defence | ![]() |
Raises defence against Special moves |
Evasion* | ? | Raises chance of evading enemy attacks |
Speed | ? | Determines which Pokémon moves first in battle |
Accuracy* | ? | Determines whether the move will hit or not |
Critical Hit Ratio* | ? | Determines the likeliness of the attack being a critical hit |
not official stat=* |
Generation I
In order of name
Move | S.A/A | Inflicts | In depth |
---|---|---|---|
Acid Armour | ![]() |
Self | Raises defence by 2 levels |
Agility | ![]() |
Self | Raises speed by 2 levels |
Amnesia | ![]() |
Self | Raises special defence by 2 levels |
Barrier | ![]() |
Self | Raises defense by 2 levels |
Defence Curl | ![]() |
Self | Raises defense by 1 level |
Double Team | ![]() |
Self | Raises evasiveness by 1 level |
Flash | ![]() |
Opponent | Lowers accuracy by 1 level |
Focus Energy | ![]() |
Self | Raises critical hit ratio by 1 level |
Growl | ![]() |
Opponenet | Lowers attack by 1 level |
Growth | ![]() |
Self | Raises special attack by 1 level |
Harden | ![]() |
Self | Raises defence by 1 level |
Haze | ![]() |
Everyone on field | Resets everyone's altered stats to their original levels |
Kinesis | ![]() |
Opponent | Lowers opponents accuracy by 1 level |
This article is not yet completed, I will try to finish it as soon as possible, feel free to edit it. --Dark Lord 11:44, 3 January 2011 (UTC)