Page history
24 April 2021
→Effect: Mentioning that accuracy is capped at 100%, which wasn't previously mentioned on the page | Technically it's redundant with "core series", but explicitly stating that it cannot be countered in Stadium 2
+137
→Effect: it is capped at 255/"100%" (as I believe the text already says) https://github.com/pret/pokecrystal/blob/2fe0cbbb19df504723934f39473064033c64ef6f/engine/battle/effect_commands.asm#L5552 ; pretty sure my past self did check Stadium 2, and since I deliberately changed that wording (and still read it as "not Stadium"), that further confirms it (feel free to reword if you think it needs clarification) ; (accuracy formula use pre-GenIII and not after is correct)
−263
→Effect: Adding some info from One-hit knockout move | I wasn't able to find where this accuracy is calculated within the Gold disassembly, but UPC indicates that this is an actual accuracy affected by accuracy/evasion stats: https://web.archive.org/web/20140909105049/http://www.upokecenter.com/dex/?lang=en&move=32
+1,035
→Generation II: Drawing a connection between the text and formula
m+61
→Effect: I think it makes way more sense to divide by 256 at the end, since that's effectively what the game is doing
−22