User:Arima/Pokémon Rumble - Moves
Moves List - Pokémon Rumble World
Moves with 0 Stars
Moves which do not inflict damage but raise or lower stats, recover HP, or inflict a status effect instead.
Move Name | Element Type | Additional Effects |
---|---|---|
After You | Normal | The target attack automatically when hit. |
Bide | Normal | When the user is damaged, the attacker is damaged. |
Block | Normal | Makes the foe unable to move. |
Confide | Normal | Lowers the foe's Attack. |
Defense Curl | Normal | Defense goes up. |
Double Team | Normal | Evasiveness goes up. |
Endure | Normal | The user endures an attack, leaving at least 1 HP. |
Flash | Normal | Lowers the foe's Hit Ratio. |
Growl | Normal | Lowers the foe's Attack. |
Growth | Normal | Attack goes up. |
Helping Hand | Normal | The Power of allies' moves goes up. |
Harden | Normal | Defense goes up. |
Heal Bell | Normal | Heals your allies' status changes. |
Leer | Normal | Lowers the foe's Defense. |
Mind Reader | Normal | Turns the user toward the foe. |
Nature Power | Normal | Uses a different move in different places. |
Pain Split | Normal | Adds the HP of the user and foe, and shares them equally. |
Perish Song | Normal | The user and nearby Pokémon will be defeated shortly. |
Protect | Normal | Attacks don't hit the user for a short time. |
Refresh | Normal | Heals status changes. |
Roar | Normal | Blows the foe back. |
Safeguard | Normal | Protects the user and its allies from status changes. |
Scary Face | Normal | Lowers the foe's Speed. |
Screech | Normal | Lowers the foe's Defense. |
Splash | Normal | None |
Substitute | Normal | The user makes a copy of itself by using some of its HP. |
Supersonic | Normal | Confuses the foe. |
Swagger | Normal | Confuses the foe, but makes it stronger. |
Sweet Scent | Normal | The foe's evasiveness goes down. |
Swords Dance | Normal | Attack goes up. |
Tail Whip | Normal | Lowers the foe's Defense. |
Tickle | Normal | Lowers the foe's Attack and Defense. |
Wish | Normal | Restores HP. |
Work Up | Normal | Attack goes up. |
Yawn | Normal | Makes the foe sleep. |
Bulk Up | Fight | Attack and Defense go up. |
Counter | Fight | When the user is damaged, the attacker is damaged. |
Detect | Fight | Attacks don't hit the user for a short time. |
Feather Dance | Flying | Lowers the foe's Attack. |
Roost | Flying | Restores HP. |
Tailwind | Flying | Speed goes up for the user and its allies. |
Toxic | Poison | Badly poisons the foe. |
Toxic Spikes | Poison | Poisons the foe. |
Sand Attack | Ground | Lowers the foe's Hit Ratio. |
Ground | ||
Rock Polish | Rock | Speed goes up. |
Rage Powder | Bug | The user becomes a decoy. |
String Shot | Bug | Lowers the foe's speed. |
Curse | Ghost | The effect changes when used by a Ghost-type Pokémon. |
Iron Defense | Steel | Defense goes up. |
Will-O-Wisp | Fire | Burns the foe. |
Soak | Water | The foe becomes Water type. |
Aromatherapy | Grass | Heals your allies' status changes. |
Cotton Spore | Grass | Lowers the foe's Speed. |
Grass Whistle | Grass | Makes the foe sleep. |
Ingrain | Grass | Restores HP, but the user can't move. |
Leech Seed | Grass | Absorbs the foes's HP. |
Stun Spore | Grass | Paralyzes the foe. |
Synthesis | Grass | Restores HP. |
Charge | Electric | Electric-type moves' damage and user's Defense go up. |
Thunder Wave | Electric | Paralyzes the foe. |
Agility | Psychic | Speed goes up. |
Amnesia | Psychic | Defense goes up. |
Calm Mind | Psychic | Attack and Defense goes up. |
Gravity | Psychic | The Hit Ratio of nearby Pokémon goes up. |
Heal Pulse | Psychic | Restores the target's HP. |
Hypnosis | Psychic | Makes the foe sleep. |
Light Screen | Psychic | Damage received by the user and its allies goes down. |
Magic Coat | Psychic | Reflects status changes. |
Reflect | Psychic | Damage received by the user and its allies goes down. |
Rest | Psychic | Restores HP, but the user falls asleep. |
Haze | Ice | Restores the status of nearby Pokémon to normal. |
Dragon | ||
Dragon Dance | Dragon | Attack and Speed goes up. |
Fake Tears | Dark | Lowers the foe's Defense. |
Hone Claws | Dark | Attack and Hit Ratio go up. |
Nasty Plot | Dark | Attack goes up. |
Torment | Dark | Keeps the foe from attacking. |
Charm | Fairy | Lowers the foe's Attack. |
Sweet Kiss | Fairy | Confuses the foe. |
Moves with 1 Star
Available early on but become obsolete very quickly.
Move Name | Element Type | Additional Effects |
---|---|---|
Echoed Voice | Normal | Damage goes up when other Pokémon are also using it. |
Feint | Normal | None |
Pound | Normal | None |
Rage | Normal | The lower the user's HP, the greater the damage. |
Rapid Spin | Normal | None |
Scratch | Normal | None |
Tackle | Normal | None |
Wrap | Normal | None |
Fight | ||
Gust | Flying | None |
Peck | Flying | None |
Poison | ||
Mud Slap | Ground | Lowers the foe's Hit Ratio. |
Spikes | Ground | None |
Stealth Rock | Rock | Does a fixed amount of damage. |
Infestation | Bug | None |
Bug | ||
Ghost | ||
Steel | ||
Fire | ||
Bubble | Water | May lower the foe's Speed. |
Water Gun | Water | None |
Vine Whip | Grass | None |
Electric | ||
Psychic | ||
Ice | ||
Dragon | ||
Beat Up | Dark | The more allies it has, the more times the move is repeated. |
Pursuit | Dark | Damage goes up when the user hits a foe from behind. |
Disarming Voice | Fairy | None |
Moves with 2 Stars
Move Name | Element Type | Additional Effects |
---|---|---|
Chip Away | Normal | Ignores increases to the foe's Defense. |
Cut | Normal | None |
Double Slap | Normal | None |
Facade | Normal | If poisoned, badly poisoned, or burned, damage goes up. |
Fake Out | Normal | Makes the foe flinch. |
Fury Attack | Normal | None |
Fury Swipes | Normal | None |
Horn Attack | Normal | None |
Quick Attack | Normal | None |
Round | Normal | Damage goes up when other Pokémon are using it. |
Slam | Normal | None |
Smelling Salts | Normal | Damage goes up when the foe is paralyzed. |
Sonic Boom | Normal | Does a fixed amount of damage. |
Spike Cannon | Normal | None |
Vice Grip | Normal | None |
Power-Up Punch | Fight | Attack goes up. |
Rock Smash | Fight | May lower the foe's Defense. |
Seismic Toss | Fight | The user's Power determines the damage. |
Vacuum Wave | Fight | None |
Wake-Up Slap | Fight | Wakes and does more damage to a sleeping foe. |
Aerial Ace | Flying | None |
Pluck | Flying | The P dropped by foes increases. |
Wing Attack | Flying | None |
Acid | Poison | May lower the foe's Defense. |
Acid Spray | Poison | Lowers the foe's defense. |
Clear Smog | Poison | Returns the foe's stats to normal. |
Poison Sting | Poison | May poison the foe. |
Smog | Poison | May poison the foe. |
Mud Bomb | Ground | May lower the foe's Hit Ratio. |
Mud Shot | Ground | Lowers the foe's Speed. |
Sand Tomb | Ground | None |
Rock Throw | Rock | None |
Smack Down | Rock | Lowers the foe's Speed. |
Bug Bite | Bug | The Ⓟ dropped by foes increases. |
Fell Stinger | Bug | Attack goes up if this move defeats the foe. |
Fury Cutter | Bug | None |
Leech Life | Bug | Absorbs the foe's HP. |
U-Turn | Bug | None |
Astonish | Ghost | May make the foe flinch. |
Lick | Ghost | May paralyze the foe. |
Hex | Ghost | Does more damage to foes with a status change. |
Night Shade | Ghost | The user's Power determines the damage. |
Shadow Sneak | Ghost | None |
Steel | ||
Mirror Shot | Steel | May lower the foe's Hit Ratio. |
Ember | Fire | May burn the foe. |
Fire Spin | Fire | None |
Flame Burst | Fire | None |
Flame Charge | Fire | Speed goes up. |
Incinerate | Fire | The Ⓟ dropped by the foe is also burned up. |
Aqua Jet | Water | None |
Bubble Beam | Water | May lower the foe's Speed. |
Octazooka | Water | May lower the foe's Hit Ratio. |
Whirlpool | Water | None |
Absorb | Grass | Absorbs the foe's HP. |
Bullet Seed | Grass | None |
Leaf Tornado | Grass | May lower the foe's Hit Ratio. |
Mega Drain | Grass | Absorbs the foe's HP. |
Electroweb | Electric | Lowers the foe's Speed. |
Nuzzle | Electric | Paralyzes the foe. |
Shock Wave | Electric | None |
Thunder Shock | Electric | May paralyze the foe. |
Volt Switch | Electric | None |
Confusion | Psychic | May confuse the foe. |
Ice Shard | Ice | None |
Powder Snow | Ice | May freeze the foe. |
Ice | ||
Dragon Rage | Dragon | Does a fixed amount of damage. |
Twister | Dragon | May make the foe flinch. |
Dark | ||
Bite | Dark | May make the foe flinch. |
Feint Attack | Dark | None |
Fairy |
Moves with 3 Stars
The Element Type for Hidden Power is randomly assigned.
Move Name | Element Type | Additional Effects |
---|---|---|
Covet | Normal | The Ⓟ dropped by foes increases. |
Dizzy Punch | Normal | May confuse the foe. |
Double Hit | Normal | None |
Flail | Normal | The lower the user's HP, the greater the damage. |
Headbutt | Normal | May make the foe flinch. |
Present | Normal | The effect changes every time. |
Secret Power | Normal | May have different effcts depending on where it's used. |
Self-Destruct | Normal | The user faints after using this move. |
Stomp | Normal | May make the foe flinch. |
Super Fang | Normal | Halves the foe's HP. |
Swift | Normal | None |
Brick Break | Fight | Ignores Reflect and Light Screen. |
Double Kick | Fight | None |
Force Palm | Fight | May paralyze the foe. |
Low Kick | Fight | The heavier the foe, the greater the damage. |
Acrobatics | Flying | Damage goes up when the user doesn't have any Ⓟ. |
Air Cutter | Flying | None |
Poison Fang | Poison | May badly poison the foe. |
Bulldoze | Ground | Lower's the foe's Speed. |
Magnitude | Ground | Power changes every time. |
Ancient Power | Rock | Attack, Defense, and Speed may go up. |
Rollout | Rock | Attacks continuously until it misses. |
Rock Tomb | Rock | Lowers the foe's Speed. |
Pin Missile | Bug | None |
Silver Wind | Bug | Attack, Defense, and Speed may go up. |
Struggle Bug | Bug | Lowers the Foe's Attack. |
Bug | ||
Ominous Wind | Ghost | Attack, Defense, and Speed may go up. |
Metal Claw | Steel | Attack may go up. |
Steel Wing | Steel | Defense may go up. |
Fire Fang | Fire | May burn the foe or make it flinch. |
Flame Wheel | Fire | May burn the foe. |
Brine | Water | The lower the foe's HP, the greater the damage. |
Water Pulse | Water | May confuse the foe. |
Grass Knot | Grass | The heavier the foe, the greater the damage. |
Magical Leaf | Grass | None |
Needle Arm | Grass | May make the foe flinch. |
Razor Leaf | Grass | None |
Charge Beam | Electric | Attack may go up. |
Spark | Electric | May paralyze the foe. |
Thunder Fang | Electric | May paralyze the foe or make it flinch. |
Psybeam | Psychic | May confuse the foe. |
Psywave | Psychic | The user's Power determines the damage. |
Stored Power | Psychic | The more stat boosts the user has, the greater the damage. |
Aurora Beam | Ice | May lower the foe's Attack. |
Ice Fang | Ice | May freeze the foe or make it flinch. |
Icy Wind | Ice | Lowers the foe's Speed. |
Dual Chop | Dragon | None |
Assurance | Dark | Damage goes up when the user hits a blown-back foe. |
Fling | Dark | Attacks by throwing Ⓟ. |
Knock Off | Dark | The Ⓟ dropped by foes increases. |
Payback | Dark | Damage goes up when the user is hit while charging. |
Punishment | Dark | Damage changes if the foe's stats are raised. |
Snarl | Dark | Lowers the foe's Attack. |
Thief | Dark | The Ⓟ dropped by foes increases. |
Dazzling Gleam | Fairy | None |
Fairy | ||
Hidden Power | Randomly Assigned | The effect depends on the Pokémon using it. |
Moves with 4 Stars
These moves are very strong but very rare as well.
Move Name | Element Type | Additional Effects |
---|---|---|
Endeavor | Normal | Brings the foe's HP down to the user's. |
Hyper Voice | Normal | None |
Retaliate | Normal | Damage goes up after an ally is defeated. |
Slash | Normal | None |
Strength | Normal | None |
Take Down | Normal | Damages the user as well. |
Uproar | Normal | Wakes a sleeping foe. |
Drain Punch | Fight | Absorbs the foe's HP. |
Dynamic Punch | Fight | Confuses the foe. |
Reversal | Fight | The lower the user's HP, the greater the damage. |
Superpower | Fight | The user's Attack and Defense go down. |
Air Slash | Flying | May make the foe flinch. |
Poison Jab | Poison | May poison the foe. |
Venoshock | Poison | Does more damage to a poisoned foe. |
Bonemerang | Ground | None |
Bone Rush | Ground | None |
Dig | Ground | None |
Power Gem | Rock | None |
Rock Slide | Rock | May make the foe flinch. |
Rock | ||
Signal Beam | Bug | May confuse the foe. |
Shadow Ball | Ghost | May lower the foe's Defense. |
Shadow Claw | Ghost | None |
Gyro Ball | Steel | The faster the foe is than the user, the greater the damage. |
Heavy Slam | Steel | The heavier the user is than the foe, the greater the damage. |
Iron Head | Steel | May make the foe flinch. |
Fire Punch | Fire | May burn the foe. |
Lava Plume | Fire | May burn the foe. |
Fire | ||
Aqua Tail | Water | None |
Dive | Water | None |
Muddy Water | Water | May lower the foe's Hit Ratio. |
Scald | Water | May burn the foe. |
Waterfall | Water | May make the foe flinch. |
Giga Drain | Grass | Absorbs the foe's HP. |
Horn Leech | Grass | Absorbs the foe's HP. |
Petal Blizzard | Grass | None |
Seed Bomb | Grass | None |
Discharge | Electric | May paralyze the foe. |
Electro Ball | Electric | The faster the user is than the foe, the greater the damage. |
Thunderbolt | Electric | May paralyze the foe. |
Thunder Punch | Electric | May paralyze the foe. |
Wild Charge | Electric | Damages the user as well. |
Extrasensory | Psychic | May make the foe flinch. |
Psycho Cut | Psychic | None |
Psyshock | Psychic | None |
Synchronoise | Psychic | Does more damage to a foe of the same type as the user. |
Zen Headbutt | Psychic | May make the foe flinch |
Ice | ||
Dragon Claw | Dragon | None |
Dragon Pulse | Dragon | None |
Crunch | Dark | May lower the foe's defense. |
Foul Play | Dark | The higher the foe's Attack, the greater the damage. |
Night Slash | Dark | None |
Sucker Punch | Dark | None |
Draining Kiss | Fairy | Absorbs the foe's HP. |
Moves with 5 Stars
These moves are the strongest available but are also the rarest.
Move Name | Element Type | Additional Effects |
---|---|---|
Body Slam | Normal | May paralyze the foe. |
Frustration | Normal | Damage is greater when the user hasn't been used a lot. |
Last Resort | Normal | Damage goes up when rarely used. |
Return | Normal | Damage is greater when the Pokémon has lots of use. |
Normal | ||
Fight | ||
Flying | ||
Sludge Bomb | Poison | May poison the foe. |
Sludge Wave | Poison | May poison the foe. |
Poison | ||
Earth Power | Ground | May lower the foe's Defense. |
Ground | ||
Rock | ||
Bug | ||
Ghost | ||
Steel | ||
Fire Blast | Fire | May burn the foe. |
Inferno | Fire | Burns the foe. |
Sacred Fire | Fire | May burn the foe. |
Fire | ||
Water | ||
Energy Ball | Grass | May lower the foe's Defense. |
Wood Hammer | Grass | Damages the user as well. |
Electric | ||
Psychic | Psychic | May lower the foe's Defense. |
Psychic | ||
Blizzard | Ice | May freeze the foe. |
Ice | ||
Dragon | ||
Dark | ||
Moonblast | Fairy | May lower the foe's Attack. |