Talk:Cry: Difference between revisions

272 bytes added ,  7 August 2009
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I know many of us are aware that in Generation I, when a Pokémon is sent into battle with less than 20% of its maximum HP, it will cry in an extremely distorted way (e.g., an Alakazam sent out at low HP sounds like Gastly). Should this be written into the article? [[User:Ultraflame|Ultraflame]] 04:45, 6 August 2009 (UTC)
I know many of us are aware that in Generation I, when a Pokémon is sent into battle with less than 20% of its maximum HP, it will cry in an extremely distorted way (e.g., an Alakazam sent out at low HP sounds like Gastly). Should this be written into the article? [[User:Ultraflame|Ultraflame]] 04:45, 6 August 2009 (UTC)
:Hmmm, Not sure about this, I'll just double check with blue...--[[User:Force Fire|<span style="color:#DAA520">'''F'''</span>]][[Ho-Oh (Pokémon)|<span style="color:#DAA520">orce</span>]][[User talk:Force Fire|<span style="color:#C0C0C0">'''F'''</span>]][[Lugia (Pokémon)|<span style="color:#C0C0C0">ire</span>]] 07:06, 6 August 2009 (UTC)
:Hmmm, Not sure about this, I'll just double check with blue...--[[User:Force Fire|<span style="color:#DAA520">'''F'''</span>]][[Ho-Oh (Pokémon)|<span style="color:#DAA520">orce</span>]][[User talk:Force Fire|<span style="color:#C0C0C0">'''F'''</span>]][[Lugia (Pokémon)|<span style="color:#C0C0C0">ire</span>]] 07:06, 6 August 2009 (UTC)
:I'm guessing the cause of the distortion is due to the annoying low-HP alarm and the Pokémon's cry being played at the same time, which screws up the instructions for altering the cry to make it sound correctly. [[User:Ultraflame|Ultraflame]] 04:17, 7 August 2009 (UTC)
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