Agility (move): Difference between revisions

→‎In the anime: This case was, in fact, not a dubbing error.
m ((Automated edit) changing hyphen to something slightly wider)
(→‎In the anime: This case was, in fact, not a dubbing error.)
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{{movemid|type=psychic|user=Sparky|user1=Ritchie's Sparky|startcode=EP078|startname=A Friend in Deed}}
{{movemid|type=psychic|user=Sparky|user1=Ritchie's Sparky|startcode=EP078|startname=A Friend in Deed}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|notes=Used via {{mcolor|Transform|000}}}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|notes=Used via {{mcolor|Transform|000}}}}
{{movep|type=psychic|ms=107|pkmn=Hitmonchan|method=Hitmonchan appears to repeatedly vanish and immediately reappears in different spots while running, or Hitmonchan runs quickly to get in front of the opponent.}}
{{movep|type=psychic|ms=107|pkmn=Hitmonchan|method=Hitmonchan appears to repeatedly vanish and immediately reappears in different spots while running; or, Hitmonchan runs quickly to get in front of the opponent.}}
{{movemid|type=psychic|user=Anthony (EP029)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon}}
{{movemid|type=psychic|user=Anthony (EP029)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon}}
{{movemid|type=psychic|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}}
{{movemid|type=psychic|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}}
{{movep|type=psychic|ms=083|pkmn=Farfetch'd|method=Farfetch'd runs after the opponent with great speed. If the opponent tries to hit Farfetch'd, it disappears, then reappears seconds later.}}
{{movep|type=psychic|ms=083|pkmn=Farfetch'd|method=Farfetch'd runs after the opponent with great speed. If the opponent tries to hit Farfetch'd, it disappears, then reappears seconds later.}}
{{movemid|type=psychic|user=Keith (EP049)|user1=Keith's Farfetch'd|startcode=EP049|startname=So Near, Yet so Farfetch'd}}
{{movemid|type=psychic|user=Keith (EP049)|user1=Keith's Farfetch'd|startcode=EP049|startname=So Near, Yet so Farfetch'd}}
{{movep|type=psychic|ms=135|pkmn=Jolteon|method=Jolteon runs toward the opponent, disappearing and reappearing seconds later.}}
{{movep|type=psychic|ms=135|pkmn=Jolteon|method=Jolteon runs toward the opponent, disappearing and reappearing as it runs.}}
{{movemid|type=psychic|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor's Jolteon|startcode=EP056|startname=The Ultimate Test}}
{{movemid|type=psychic|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor's Jolteon|startcode=EP056|startname=The Ultimate Test}}
{{movep|type=psychic|ms=117|pkmn=Seadra|method=Seadra swerves back and forth through the water at great speed.}}
{{movep|type=psychic|ms=117|pkmn=Seadra|method=Seadra swerves back and forth through the water at great speed.}}
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{{movep|type=psychic|ms=018|pkmn=Pidgeot|method=When an attack is about to hit Pidgeot, it disappears and reappears behind the opponent.}}
{{movep|type=psychic|ms=018|pkmn=Pidgeot|method=When an attack is about to hit Pidgeot, it disappears and reappears behind the opponent.}}
{{movemid|type=psychic|user=Falkner|user1=Falkner's Pidgeot|startcode=EP131|startname=Fighting Flyer with Fire}}
{{movemid|type=psychic|user=Falkner|user1=Falkner's Pidgeot|startcode=EP131|startname=Fighting Flyer with Fire}}
{{movep|type=psychic|ms=212|pkmn=Scizor|method=Scizor jumps around the opponent at a fast speed, making it look like there are two or three copies of it, or Scizor flies at the opponent. While flying, it leaves behind a white trail of energy, or Scizor runs quickly to avoid the opponent's attack.}}
{{movep|type=psychic|ms=212|pkmn=Scizor|method=Scizor jumps around the opponent at a fast speed, making it look like there are two or three copies of it; or, Scizor flies at the opponent. While flying, it leaves behind a white trail of energy; or, Scizor runs quickly to avoid the opponent's attack.}}
{{movemid|type=psychic|user=Shingo|user1=Shingo's Blade|startcode=EP140|startname=Wired for Battle}}
{{movemid|type=psychic|user=Shingo|user1=Shingo's Blade|startcode=EP140|startname=Wired for Battle}}
{{movemid|type=psychic|user=Luna|user1=Luna's Red Lightning|startcode=AG166|startname=Curbing the Crimson Tide!}}
{{movemid|type=psychic|user=Luna|user1=Luna's Red Lightning|startcode=AG166|startname=Curbing the Crimson Tide!}}
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{{movep|type=psychic|ms=227|pkmn=Skarmory|method=Skarmory flies towards the opponent. If the opponent tries to hit Skarmory, it disappears, then reappears a second later, dodging the attack.}}
{{movep|type=psychic|ms=227|pkmn=Skarmory|method=Skarmory flies towards the opponent. If the opponent tries to hit Skarmory, it disappears, then reappears a second later, dodging the attack.}}
{{movemid|type=psychic|user=Miki|user1=Miki's Skarmory|startcode=EP152|startname=Hot Matches!}}
{{movemid|type=psychic|user=Miki|user1=Miki's Skarmory|startcode=EP152|startname=Hot Matches!}}
{{movep|type=psychic|ms=037|pkmn=Vulpix|method=Vulpix runs quickly, disappearing and reappearing as it runs.}}
{{movemid|type=psychic|user=Brock's Vulpix|startcode=EP152|startname=Hot Matches!|notes=Vulpix {{color2|000|Anime move errors|could not legally learn}} Agility {{color2|000|Generation II|at the time}}}}
{{movep|type=psychic|ms=155|pkmn=Cyndaquil|method=Cyndaquil runs quickly, disappearing and reappearing every time an opponent attacks.}}
{{movep|type=psychic|ms=155|pkmn=Cyndaquil|method=Cyndaquil runs quickly, disappearing and reappearing every time an opponent attacks.}}
{{movemid|type=psychic|user=Ash's Cyndaquil|startcode=EP152|startname=Hot Matches!|notes=Cyndaquil {{color2|000|Anime move errors|cannot legally learn}} Agility}}
{{movemid|type=psychic|user=Ash's Cyndaquil|startcode=EP152|startname=Hot Matches!|notes=Cyndaquil {{color2|000|Anime move errors|cannot legally learn}} Agility}}
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{{movebtm|type=psychic|user=Gladion's Zoroark|startcode=JN111|startname=The Homecoming Crown!}}
{{movebtm|type=psychic|user=Gladion's Zoroark|startcode=JN111|startname=The Homecoming Crown!}}


* In the English [[dub]]s of ''[[EP072|The Ancient Puzzle of Pokémopolis]]'' and ''[[EP152|Hot Matches!]]'', {{an|Brock}} commanded his {{TP|Brock|Vulpix}} to use Agility, which it [[Anime move errors|could not legitimately learn]] until [[Generation VIII]]. In the original Japanese versions, Brock instead commanded Vulpix to use {{m|Quick Attack}}.
* In the English [[dub]] of ''[[EP072|The Ancient Puzzle of Pokémopolis]]'', {{an|Brock}} commanded his {{TP|Brock|Vulpix}} to use Agility, which it [[Anime move errors|could not legitimately learn]] until [[Generation VIII]]. In the original Japanese version, Brock instead commanded Vulpix to use {{m|Quick Attack}}.
* In the English dub of ''[[EP171|Power Play!]]'', {{Gary}} told his {{TP|Gary|Umbreon}} to use Agility, which it is incapable of learning legitimately. In the original Japanese version, Umbreon was just told to use its footwork to dodge an attack.
* In the English dub of ''[[EP171|Power Play!]]'', {{Gary}} told his {{TP|Gary|Umbreon}} to use Agility, which it is incapable of learning legitimately. In the original Japanese version, Umbreon was just told to use its footwork to dodge an attack.


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