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m (→Wedgehurst (Initial visit): Style changes to fit the Bulbapedia:Project Walkthroughs/Structure/Core series guidelines.) |
(→Postwick: Style changes to fit the Bulbapedia:Project Walkthroughs/Structure/Core series guidelines.) |
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Upon first arriving in Wedgehurst, it seems that Leon’s being swarmed by his fans at the station’s entrance. While addressing the crowd and performing his signature pose, he spots Hop waving and he makes his way through the crowd to meet you both. Leon comments that it’s great to finally meet you in person and that he’s heard so much about you from Hop. He then ends his surprise meet-and-greet and then runs off towards Postwick, in spite of Hop's protests to his lack of skill with directions. | Upon first arriving in Wedgehurst, it seems that Leon’s being swarmed by his fans at the station’s entrance. While addressing the crowd and performing his signature pose, he spots Hop waving and he makes his way through the crowd to meet you both. Leon comments that it’s great to finally meet you in person and that he’s heard so much about you from Hop. He then ends his surprise meet-and-greet and then runs off towards Postwick, in spite of Hop's protests to his lack of skill with directions. | ||
== | == Postwick (Return Visit) == | ||
Once you | Once you return back to Postwick and head to Hop and Leon's yard, Hop excitedly asks what sort of present Leon has brought for you both. The present in question is the Galar region’s very own [[Starter Pokémon]], Grookey, Scorbunny, and Sobble! A brief cutscene then plays, showing off each of their personalities and subtly demonstrating which matchups are most effective. Following this, Leon calls the three to line up so that you can choose your brand new starter. | ||
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}" | {| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}" | ||
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* Being a [[Grass-type]], [[Grookey]] has the most weaknesses out of the trio, | * Being a [[Grass-type]], [[Grookey]] has the most weaknesses out of the trio, namely {{t|Fire}}, {{t|Flying}}, {{t|Bug}}, {{t|Poison}}, and [[Ice-type]]s. It has good {{stat|HP}} and {{stat|Attack}} stats, combined with a somewhat decent {{stat|Defense}} stat, that makes it an excellent bulky grass type that’s able to counter any {{t|Rock}}, {{t|Ground}}, or {{t|Water}}-types that might threaten other team members. | ||
* As the representative [[Fire-type]] | * As the representative [[Fire-type]] of the region, [[Scorbunny]] boasts high {{stat|Speed}}, high {{stat|Attack}}, and a diverse movepool which lends itself well to its role in battle as a physical sweeper. Its fire typing allows it to take care of {{t|Grass}}, {{t|Bug}}, {{t|Ice}}, and {{t|Steel}}-types with ease, though it should watch out for any {{t|Water}}, {{t|Ground}}, or {{t|Rock}}-types or any opponents, especially special attackers. | ||
* Finally, [[Sobble]] is the [[Water-type]] pick and excels at taking down common types such as {{t|Fire}}, {{t|Ground}}, and {{t|Rock}} with its high {{stat|Special Attack}} and {{stat|Speed}}. | * Finally, [[Sobble]] is the [[Water-type]] pick and excels at taking down common types such as {{t|Fire}}, {{t|Ground}}, and {{t|Rock}} with its high {{stat|Special Attack}} and {{stat|Speed}}. Combined with a large movepool with lots of coverage options, it's an efficient special sweeper that can take care of many different Pokémon. Though its low {{stat|Defense}} and {{stat|Special Defense}} stats means it can only take a couple of good hits, especially against {{t|Grass}} and {{t|Electric}}-types, before it gets knocked out itself. | ||
Hop | Hop will let you pick your starter first, since he’s got his partner [[Wooloo]] with him already. All three starters are respectable in their own rights and all three are all eager to meet you. Just keep in mind that whoever you end up starting your journey with, Hop will always pick the starter that has the type disadvantage to your own, leaving the one that is advantageous against yours with Leon. Once you both pick your starter Pokémon, you head off to bed not only tired, but excited for your first real day as a Pokémon trainer. | ||
The next day, Hop meets you outside and tells you to meet him and Leon at their house. He comments on the Wooloo that’s trying to break through the gate keeping it from entering the Slumbering Weald, and then runs off towards his house. Hop finishes talking to his older brother and suddenly declaring you and he rivals he challenges you to your very first Pokémon battle! | |||
Hop will always lead with his trusty Wooloo first, and it shouldn’t be that big of a problem to take down. Just use your starting normal type move ({{m|Scratch}} for Grookey, {{m|Tackle}} for Scorbunny, and {{m|Pound}} for Sobble) to deal enough damage to knock it out. One interesting thing to note about this battle, is that Hop’s Wooloo will always yield just enough [[experience]] for your starter to level up. | |||
Hop will always lead with his trusty Wooloo first, and it shouldn’t be that big of a problem to take down. Just use your starting normal type move ({{m|Scratch}} for Grookey, {{m|Tackle}} for Scorbunny, and {{m|Pound}} for Sobble) to deal enough damage to knock it out. One interesting thing to note about this battle, is that Hop’s Wooloo will always yield just enough [[experience]] for your starter to level up. This level up grants them the first of many moves that apply a same type attack bonus (or STAB for short), with Grookey learning {{m|Branch Poke}}, Scorbunny learning {{m|Ember}}, and Sobble learning {{m|Water Gun}}. With these new moves in hand, you should be more than capable of taking down Hop’s new starter. | |||
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Once you two finish your battle a loud crash comes from the other side of town alerting both you and Hop. You both run over towards your house to see that the gate that keeps | Once you two finish your battle a loud crash comes from the other side of town alerting both you and Hop. You both run over towards your house to see that the gate that keeps Postwick safe from whatever is hiding in the Slumbering Weald. Moreover, the Wooloo that was trying to break down the gate is gone. With nothing else left to do but give chase, the both of you run into the Slumbering Weald to rescue the lost Wooloo. | ||
==Slumbering Weald (Initial visit)== | ==Slumbering Weald (Initial visit)== |
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