10,045
edits
m (→Trivia) |
(→Effect: restructuring. removing incredibly verbose wording for "coins don't scatter") |
||
Line 46: | Line 46: | ||
==Effect== | ==Effect== | ||
{{MoveResearch| | {{MoveResearch|What is the maximum amount of money available per battle from Pay Day in all generations?}} | ||
Pay Day deals damage. | Pay Day deals damage and scatters coins on the ground. The amount of coins increases directly with the user's [[level]]. If the player wins the battle or ends a wild encounter with {{m|Roar}} or {{m|Whirlwind}}, they will pick up all the scattered coins and receive the [[Pokémon Dollar|money]] amount. | ||
The amount of money from Pay Day is doubled if any of the player's Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]. (The effect cannot be increased by using multiple Pokémon holding these items.) | |||
No money is obtained in | |||
* Link battles | |||
* [[Battle facility|Battle facilities]] | |||
* [[Max Raid Battle]]s | |||
* [[Tera Raid Battle]]s | |||
* Battles where | |||
** Either side [[escape|flee]]s, including with {{m|Teleport}} | |||
** The player loses or [[black out|blacks out]] | |||
** The wild Pokémon ends the battle with Roar or Whirlwind. | |||
** The wild Pokémon is [[caught Pokémon|caught]] | |||
===Generation I=== | ===Generation I=== | ||
Line 66: | Line 68: | ||
If Pay Day hits the target's {{m|substitute}}, coins are scattered normally as well, except no coins are scattered when this move breaks the substitute. | If Pay Day hits the target's {{m|substitute}}, coins are scattered normally as well, except no coins are scattered when this move breaks the substitute. | ||
In this generation, the maximum amount of Pay Day coins allowed per battle is | In this generation, the maximum amount of Pay Day coins allowed per battle is {{Pdollar}}999999. After this, the game still states that coins are scattered with every use of Pay Day, but the value of coins stored by the game will not go any higher. | ||
Leveling up in battle does not affect the amount of coins already scattered in the current battle. | Leveling up in battle does not affect the amount of coins already scattered in the current battle. | ||
Line 73: | Line 75: | ||
===Generation II=== | ===Generation II=== | ||
{{MoveResearch|Is money received when a wild Pokémon escapes? (such as wild Magnemite, Grimer, Cubone, etc.)}} | |||
Pay Day now scatters coins even if the target break the substitute. | Pay Day now scatters coins even if the target break the substitute. | ||
Line 81: | Line 84: | ||
The opponent's substitute now prevents coins from being picked up, even if the substitute is broken. | The opponent's substitute now prevents coins from being picked up, even if the substitute is broken. | ||
===Generation VI | ===Generation VI=== | ||
If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used. | If the user levels up during battle, the amount of money is now calculated based on the new level, not the level at which the move was used. | ||
If Pay Day is used by a Pokémon | If Pay Day is used by a Pokémon with {{a|Parental Bond}} (for example by using {{m|Skill Swap}}), coins are only scattered on the first hit. | ||
{{m|Happy Hour}} increases the amount of money picked up. | |||
===Generation VII=== | |||
{{MoveResearch|Is money received when Nihilego escapes in Aether Paradise?}} | |||
[[O-Power|Prize Money Power]] increases the amount of money picked up. | |||
==Glitches== | ==Glitches== |