Critical hit: Difference between revisions

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Line 130: Line 130:
! style="background:#{{physical color}}" | Held item
! style="background:#{{physical color}}" | Held item
! style="background:#{{physical color}}" | Ability
! style="background:#{{physical color}}" | Ability
! style="background:#{{physical color}}; {{roundytr|5px}}" | Triggered
! style="background:#{{physical color}}" | Getting pumped
! style="background:#{{physical color}}; {{roundytr|5px}}" | Other
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{physical color light}}" | +1 stage
! style="background:#{{physical color light}}" | +1 stage
Line 137: Line 138:
[[Scope Lens]]</ab>
[[Scope Lens]]</ab>
| {{a|Super Luck}}
| {{a|Super Luck}}
| style="background:#FFF" | &mdash;
| {{m|G-Max Chi Strike}}
| {{m|G-Max Chi Strike}}
|- style="background:#FFF"
|- style="background:#FFF"
Line 151: Line 153:
Z-{{m|Foresight}}, Z-{{m|Sleep Talk}}, Z-{{m|Tailwind}}, Z-{{m|Acupressure}}, Z-{{m|Heart Swap}}
Z-{{m|Foresight}}, Z-{{m|Sleep Talk}}, Z-{{m|Tailwind}}, Z-{{m|Acupressure}}, Z-{{m|Heart Swap}}
{{DL|Wonder Launcher|Dire Hit 2}} ([[Wonder Launcher]] only)</ab>
{{DL|Wonder Launcher|Dire Hit 2}} ([[Wonder Launcher]] only)</ab>
| style="background:#FFF" | &mdash;
|-
|-
! style="background:#{{physical color light}}; {{roundybl|5px}}" | +3 or more<br>stages
! style="background:#{{physical color light}}; {{roundybl|5px}}" | +3 stages
| style="background:#FFF" | &mdash;
| style="background:#FFF" | &mdash;
| style="background:#FFF" | &mdash;
| style="background:#FFF" | &mdash;
| style="background:#FFF" | &mdash;
| style="background:#FFF" | &mdash;
| style="background:#FFF; {{roundybr|5px}}" | {{DL|Wonder Launcher|Dire Hit 3}} ([[Wonder Launcher]] only)
| style="background:#FFF; {{roundybr|5px}}" | {{DL|Wonder Launcher|Dire Hit 3}} ([[Wonder Launcher]] only)
| style="background:#FFF" | &mdash;
|}
|}


An effect cannot stack with an effect in the same column (including itself), with the exception of G-Max Chi Strike, whose effect can stack with anything (including more uses of itself)<ref>https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929</ref>. A Pokémon may acquire the effect of a [[Lansat Berry]] even if it is already holding another item, through the use of {{m|Baton Pass}}, {{m|Pluck}}, {{m|Bug Bite}}, or {{m|Fling}}; or by obtaining another item after consuming the Berry, such as via {{m|Thief}} or {{a|Symbiosis}}.
Only a single instance of the [[Status condition#Getting pumped|getting pumped]] effect can be applied at once, so causes within that column will not stack (including with itself)<ref>https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929</ref>. A Pokémon may acquire the effect of a [[Lansat Berry]] even if it is already holding another item, through the use of {{m|Baton Pass}}, {{m|Pluck}}, {{m|Bug Bite}}, or {{m|Fling}}; or by obtaining another item after consuming the Berry, such as via {{m|Thief}} or {{a|Symbiosis}}.


====Moves that cannot score a critical hit====
====Moves that cannot score a critical hit====
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