Dive Ball: Difference between revisions

80 bytes added ,  17 September 2023
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→‎Generation III: lemme explain why more
m (Undo revision 3793135 by FinnishPokéFan92 (talk) how can you fight these shadow pokemon while having dive balls in your inventory?)
Tag: Undo
m (→‎Generation III: lemme explain why more)
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====Generation III====
====Generation III====
If used [[underwater]], the Dive Ball has a 3.5× [[catch rate]] modifier; otherwise, it has a 1× modifier. Since there are no underwater areas in {{game|FireRed and LeafGreen|s}}, it will always have a 1× modifier in those games. In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, [[Phenac Stadium]] (including the [[Card e Room]]) is considered to be an underwater area, so the Dive Ball has a 3.5× catch rate modifier there (despite the fact that this increased rate can only be seen by hacking outside of the Card e Room).
If used [[underwater]], the Dive Ball has a 3.5× [[catch rate]] modifier; otherwise, it has a 1× modifier. Since there are no underwater areas in {{game|FireRed and LeafGreen|s}}, it will always have a 1× modifier in those games. In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, [[Phenac Stadium]] (including the [[Card e Room]]) is considered to be an underwater area, so the Dive Ball has a 3.5× catch rate modifier there (despite the fact that Dive Balls must be traded in after beating the game, and no Shadow Pokémon can be fought in Phenac Stadium outside of the Card E room during the postgame).


====Generation IV to VIII====
====Generation IV to VIII====
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