Catch rate: Difference between revisions

→‎Shake probability: If the modified catch rate is multiplied by 4096, this 255 has to be multiplied by 4096 too, or else you'd get insanely high shake probabilities.
(→‎Shake probability: If the modified catch rate is multiplied by 4096, this 255 has to be multiplied by 4096 too, or else you'd get insanely high shake probabilities.)
Line 254: Line 254:
Unlike Generation V, the shake probability in Generation VI is calculated as follows:
Unlike Generation V, the shake probability in Generation VI is calculated as follows:


<math>b = \dfrac{65536}{ \left( \dfrac{255}{a} \right)^{0.1875}}</math>
<math>b = \dfrac{65536}{ \left( \dfrac{1044480}{a} \right)^{0.1875}}</math>


===Shake checks===
===Shake checks===
95

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