Sync move: Difference between revisions

15,098 bytes added ,  28 June 2022
Added explanations and/or links to almost every section this page, updated the list of sync moves and their users to include sync pairs of Egg Pokémon, polished punctuation in many areas, and corrected Normal Sync Impact's base and max powers. Basically, this page received heavy renovations.
(Added explanations and/or links to almost every section this page, updated the list of sync moves and their users to include sync pairs of Egg Pokémon, polished punctuation in many areas, and corrected Normal Sync Impact's base and max powers. Basically, this page received heavy renovations.)
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[[File:Sync Move Masters.png|thumb|200px|Example of a sync move]]
[[File:Sync Move Masters.png|thumb|200px|Example of a sync move]]
A '''sync move''' (Japanese: '''バディーズわざ''' ''Buddies move'') is a powerful [[move]] that can be used during battle in [[Pokémon Masters EX]]. According to [[Professor Bellis]], sync stones are required for [[sync pair]]s to use a sync move. These are rare stones that are only found in the oceans of [[Pasio]]. They are known to amplify the power that arises from the bond between Trainer and Pokémon, which she calls "sync strength." As the bond grows, so does the strength of the sync move. Every Trainer in Pasio has a Poryphone with an embedded sync stone to allow all to access sync moves.
A '''sync move''' (Japanese: '''バディーズわざ''' ''Buddies move'') is a powerful [[move|attack]] that can be used during battle in [[Pokémon Masters EX]]. According to [[Professor Bellis]], sync stones are required for [[sync pair]]s to use a sync move. These are rare stones that are only found in the oceans of [[Pasio]]. They are known to amplify the power that arises from the bond between Trainer and Pokémon, which she calls "sync strength." As the bond grows, so does the strength of the sync move. Every Trainer in Pasio has a Poryphone with an embedded sync stone to allow all to access sync moves.


==Mechanics==
==Mechanics==
During battle, a sync move can only be used if the sync move countdown is at 0. At the start of the battle, the sync move countdown begins at 9 (6 for the opponent's sync pair and 4 for {{pkmn2|wild}} [[Legendary Pokémon]]), and decreases by one each time a sync pair uses a move. Once the countdown is down to 0, a sync move can be unleashed at any point. Once a sync move has been used, the countdown resets, and the player's team receives a boost in power.
===Basics===
During battle, a sync move can only be used if the sync move countdown is at 0. At the start of the battle, the sync move countdown begins at 9 (6 for the opponent's team's center-most sync pair and 4 for opponents of [[Legendary Arena]]/Gauntlet), and decreases by one each time a sync pair uses a move. Once the countdown is down to 0, a sync move can be unleashed at any point. Once a sync move has been used, the countdown resets, and its user's team receives a damage-boosting sync buff.


Any sync pair from the player's team can use a sync move once the countdown reaches 0. In contrast, on the opponent's team, only one Pokémon can use sync moves. Moreover, while the player's sync move targets only one opponent (unless if it's a 6★ EX strike pair which targets every opponent), the opponent's sync move will cause damage to all of the player's Pokémon and, before version 1.6.0, would reset all the statistics that were powered up.
Any sync pair from the player's team can use a sync move once the countdown reaches 0. In contrast, on the opponent's team, only center-most sync pair/Pokémon can use sync moves. Moreover, while the player's sync move targets only one opponent (unless if it's a 6★ EX strike pair, which targets every opponent), the opponent's sync move will cause damage to all of the player's Pokémon and, before version 1.6.0, would reset all their raised stat ranks to zero.


The base power of a sync move (as well as the base power of the sync pair's regular moves) can be increased by increasing the sync pair's move level. Move level can be increased by using a Move Candy, or by obtaining a duplicate of the sync pair. Move level can be increased four times (up to Level 5), resulting in a 20% increase in power compared to Level 1. The only exceptions are {{mas|Leaf}} & {{p|Eevee}}, {{mas|Professor Sycamore}} & {{p|Xerneas}}, and [[Sygna Suit]] {{mas|Dawn}} & {{p|Cresselia}}, all of whom have [[status move|non-damaging]] sync moves.
In addition, despite having ''move'' in its name, sync moves are treated differently from [[List of moves (Masters)|moves]], especially in [[Skill (Masters)|skills]].  However, all damage-dealing moves, sync moves, and [[Max Move|max moves]] are sometimes lumped together as "attacks."


The sync move removes any [[status condition]] or status change that would prevent the Pokémon from using a Pokémon move (namely, {{status|Sleep}}, {{status|Freeze}}, and [[Flinch]]), it will also not trigger damage from {{status|Burn}}, {{status|Poison}}, and Bound, nor will it trigger HP regeneration. Furthermore, if the opponent has the status change allowing them to survive the first time their HP reaches 0, said status change won't be triggered and the opponent will be defeated if their HP reaches 0 as a consequence of a sync move. If offensive, the sync move will always hit the opponent, regardless of the status conditions and negative [[Statistic#Accuracy|accuracy]] stages of the user, and if the opponent is in the semi-invulnerable period of an offensive move, their move will be negated and the sync move will hit them. As a result, if the user has the status change that allows them not to miss the next hit, said status change won't be lost when using a sync move. Finally, the [[critical hit]] rate of the sync move is lower than that of the other offensive Pokémon moves, reaching around 80% at stage 3 of critical hit rate. The status change warranting the next hit to be a critical hit will trigger when using a sync move and warrant said move to be a critical hit.
===Power===
The base power of a sync move (as well as the base power of the sync pair's regular moves) can be increased by increasing the sync pair's move level. Move level can be increased by using a Move Candy or by obtaining a duplicate of the sync pair. Move level can be increased four times (up to move level 5), and each increase of it raises the power of a sync move (and other attacks) by 5%. This results in a sync move at move level 3 having 15% more power than the same attack at move level 1, and sync move at move level 5 having 20% more power than the same attack at move level 1. The only exceptions are {{mas|Leaf}} & {{p|Eevee}}, {{mas|Professor Sycamore}} & {{p|Xerneas}}, as well as [[Sygna Suit]] {{mas|Dawn}} & {{p|Cresselia}}—all of whom have [[status move|non-damaging]] sync moves.


Some sync moves have effects that can increase their powers if their conditions are met (or power-increasing effects).  There are three categories for their effects: ''binary'', ''single stat-gradual'', and ''multiple stat-gradual''.
* '''Binary effects''' check whether their conditions have been satisfied when the sync move is performed; if they were, then the sync move's power multiplicatively doubles (or increases by ×2).
** Typical description for binary effects: "This attack's power increases when [condition stated is met]."
* '''Single stat-gradual effects''' check how much the user's stat is raised or the targeted opponent's (or target's) stat is lowered. If the user's/target's stat is raised/lowered by X stat ranks when the sync move is performed, then the attack's power multiplicatively increases by the factor of (1/6 × X), respectively. Since each stat in these effects rise/lower to a maximum of six stat ranks, their factors scale to the maximum of ×2.
** Typical wording for single stat-gradual effects focused on one user's [[stat]]s: "The more the user's [stat] is raised, the greater the power of this attack."
** Typical wording for single stat-gradual effects focused on one target's stats: "The more the target's [stat] is lowered, the greater the power of this attack."
* '''Multiple stat-gradual effects''' check how much all user's stats are raised or all the target's stats are lowered. If the user's/target's stats—including critical-hit rate as that is a stat in [[Pokémon Masters EX]]—are raised/lowered by Y stat ranks total when the sync move is performed, then the attack's power multiplicatively increases by the factor of [1/15 × (The smallest value between 18 & Y)], respectively. So, if the user's/target's stats are raised/lowered by a total of at least 18 stat ranks, then the sync move's factor reaches its maximum potential of ×2.2, respectively.
** Typical wording for single multiple gradual effects focused on one user's stat: "The more the user's stats are raised, the greater the power of this attack."
** Typical wording for single multiple gradual effects focused on one target's stats: "The more the target's stat are lowered, the greater the power of this attack."
Here is a table showing the pattern among sync moves' powers:
{| class="sortable roundy" style="margin:left; background: #ddf; border: 5px solid #ccf"
|-
|
{| border=1 width="100%" class="sortable roundy expandable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse"
|- style="background: #ddf"
! stylewidth="50" | Base Power<br>(Move Level 1)
! stylewidth="50" | Medium Power<br>(Move Level 3)
! style="width="50px" | Max Power<br>(Move Level 5)
! style="width="100px" | Type of Sync Move(s)<br>(Some have more effects than what this column describes.)
! style="width="100px" | Examples
|-style="background:#fff"
|160
|176
|192
|•Non-{{type|Normal}} sync moves that make their user's Pokémon [[Mega Evolution|Mega Evolve]] until the end of battle.
|Living Legend {{m|Blast Burn}}<br>Triumphant {{m|Hydro Cannon}}<br>Tenacious {{m|Frenzy Plant}}
|-style="background:#fff"
|200
|220
|240
|•Non-Normal-type sync moves with power-increasing effects.<br>
•Non-Normal-type sync moves of sync pairs whose Pokémon can [[evolution|evolve]] in [[Pokémon Masters EX]] or has hatched from an incubated [[Egg Pokémon (Masters)|egg]].<br>
•Originally Normal-type sync moves that make their user's Pokémon [[Mega Evolution|Mega Evolve]] until the end of battle. (So long as their initial type is Normal, their types may vary.)
|Singularity {{m|Hyperspace Hole}}<br>Bug Sync Beam<br>Heart-Thumping Fighting Impact{{tt|*|Its original form is called Heart-Thumping Normal Impact.}}
|-style="background:#fff"
|250
|275
|300
|•Non-Normal-type sync moves that (originally) have no additional/power-increasing effects.<br>
•Normal-type sync moves with power-increasing effects.<br>
•Normal-type sync moves of sync pairs whose Pokémon can has hatched from an incubated [[Egg Pokémon (Masters)|egg]].<br>
•Non-Normal-type sync moves that make their users' Pokémon undergo [[form change]]s besides Mega Evolution (i.e., [[Ultra Burst]] or [[Complete Forme]]).
|{{m|Thunder}} of Newfound Passion<br>Supercute Rolling {{m|Tackle}}<br>World Domination {{m|Psystrike}}{{tt|*|with or without its power boost}}<br>Normal Sync Impact<br>Ecosystem {{m|Core Enforcer}}
|-style="background:#fff"
|300
|330
|360
|•Originally Normal-type sync moves with no additional/power-increasing effects. (So long as their initial type is Normal, their types may vary.)
|Power-Chasing {{m|Giga Impact}}<br>Audacious {{m|Multi-Attack}}
|}
|}
===General Properties===
The sync move removes any [[status condition]] or status change that would prevent the Pokémon from using a Pokémon move (namely, {{status|Sleep}}, {{status|Freeze}}, and [[Flinch]]), it will also not trigger damage from {{status|Burn}}, {{status|Poison}}, and {{status|Bound|Trap}}, nor will it trigger HP regeneration. Furthermore, if the opponent has the Enduring effect—a status change allowing them to survive the first time their HP reaches 0—said effect won't be triggered, and the opponent will be defeated if their HP reaches 0 as a consequence of a sync move. If offensive, the sync move will always hit the opponent, regardless of the status conditions and negative [[Statistic#Accuracy|accuracy]] stages of the user, and if the opponent is in the semi-invulnerable period of an offensive move, their move will be negated and the sync move will hit them. As a result, if the user has the Sure Hit Next effect—a status change that allows them not to miss the next hit—that effect won't be lost when using a sync move. Finally, the [[critical hit]] rate of the sync move is lower than that of the other offensive Pokémon moves—reaching only 80% if critical-hit rate is fully raised to three stat ranks. However, having the Critical Hit ↑ Next effect when using a sync move or both possessing a fully raised critical-hit rate and a skill/effect the makes sync moves' critical hits land more easily will make sync moves always land critical hits (except in special circumstances).
Also, all sync moves grant sync buffs to their users' team after they are used. Each sync buff multiplies a sync pair's damage from their attack moves, sync moves, and max moves by 1.5x (×150%), and sync buffs stack additively, which means that sync pairs with two of them deal double (or ×200%) damage, those with three deal 2.5× (or ×250%) damage, and so on.
====6★ EX====
Furthermore, sync pairs raised to 6★ EX get the following effects added to their sync move depending on their role:
* Strike: Sync move targets all opponents in the field without the damage scaling despite becoming a spread move.
* Tech: Sync move deals 1.5× more damage to the target.
* Support: Doubles the number of sync buffs given to each teammate (from 1 to 2) the first time their sync move is used each battle.
===Misc.===
Prior to version 1.9.0, upon entering any battle, a Sync Orb Chance could activate. If a sync move was used during such a battle, five sync pair-specific sync orbs (in single player) or 25 co-op sync orbs (in co-op) would be awarded.
Prior to version 1.9.0, upon entering any battle, a Sync Orb Chance could activate. If a sync move was used during such a battle, five sync pair-specific sync orbs (in single player) or 25 co-op sync orbs (in co-op) would be awarded.


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|200
|200
|240
|240
|The more the target's Speed has been lowered, the greater the power of this move.
|The more the target's {{stat|Speed}} is lowered, the greater the power of this attack.
|{{mas|Ghetsis}} & {{DL|Tao trio (Adventures)|Kyurem}}
|{{mas|Ghetsis}} & {{DL|Tao trio (Adventures)|Kyurem}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases during a {{weather|hail}}storm.
|This attack's power increases during a {{weather|hail}}storm.
|{{mas|Candice}} & {{p|Abomasnow}}
|{{mas|Candice}} & {{p|Abomasnow}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|The more the opponent's Defense is lowered, the greater the power of this move.
|The more the opponent's {{stat|Defense}} is lowered, the greater the power of this attack.
|{{mas|Brawly}} & {{TP|Brawly|Hariyama}}
|{{mas|Brawly}} & {{TP|Brawly|Hariyama}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is trapped.
|This attack's power increases when the target is {{status|Bound|trapped}}.
|{{mas|Wallace}} & {{p|Milotic}}
|{{mas|Wallace}} & {{p|Milotic}}
|-style="background:#fff"
|-style="background:#fff"
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|300
|300
|360
|360
|This attack's type is determined by the user's type change.
|This attack's type is determined by the user's {{a|RKS System|type}} change.
|{{mas|Gladion}} & {{TP|Gladion|Silvally}}
|{{mas|Gladion}} & {{TP|Gladion|Silvally}}
|-style="background:#fff"
|-style="background:#fff"
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|160
|160
|192
|192
|Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.
|Become [[Mega Evolution|Mega]] Swampert until the end of battle. This attack's power increases when the [[weather]] is {{weather|rain}}y.
|{{mas|May}} & {{p|Swampert}}
|{{mas|May}} & {{p|Swampert}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target has a sync buff.
|This attack's power increases when the target has a sync buff.
|{{mas|Hop}} & {{p|Zamazenta}}
|{{mas|Hop}} & {{p|Zamazenta}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|The more the target's stats have been lowered, the greater the power of this move.
|The more the target's [[stat]]s are lowered, the greater the power of this attack.
|{{mas|N}} (Anniversary 2021) & {{p|Reshiram}}
|{{mas|N}} (Anniversary 2021) & {{p|Reshiram}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is {{status|Confusion|confused}}.
|This attack's power increases when the target is {{status|Confusion|confused}}.
|{{mas|Mallow}} & {{TP|Mallow|Tsareena}}
|{{mas|Mallow}} & {{TP|Mallow|Tsareena}}
|-style="background:#fff"
|-style="background:#fff"
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|160
|160
|192
|192
|Become Mega Beedrill until the end of battle.
|Become [[Mega Evolution|Mega]] Beedrill until the end of battle.
|{{mas|Bugsy}} & {{p|Beedrill}}
|{{mas|Bugsy}} & {{p|Beedrill}}
|-style="background:#fff"
|-style="background:#fff"
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|240
|240
|No additional effect.
|No additional effect.
|{{mas|Viola}} & {{p|Surskit}}, [[Scottie]]/[[Bettie]] & {{p|Venonat}}/{{p|Venomoth}}
|{{mas|Viola}} & {{p|Surskit}}; [[Scottie]]/[[Bettie]] & {{p|Venonat}}/{{p|Venomoth}}
|-style="background:#fff"
|-style="background:#fff"
|Bug Sync Impact
|Bug Sync Impact
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|240
|240
|No additional effect.
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Scyther}}, [[Scottie]]/[[Bettie]] & {{p|Pinsir}}, [[Scottie]]/[[Bettie]] & {{p|Weedle}}/{{p|Kakuna}}/{{p|Beedrill}}
|[[Scottie]]/[[Bettie]] & {{p|Weedle}}/{{p|Kakuna}}/{{p|Beedrill}}; Scottie/Bettie & {{p|Paras}}/{{p|Parasect}}; Scottie/Bettie & {{p|Scyther}}; Scottie/Bettie & {{p|Pinsir}}  
|-style="background:#fff"
|-style="background:#fff"
|Bump-in-the-Night {{mcolor|Crunch|000}}
|Bump-in-the-Night {{mcolor|Crunch|000}}
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|200
|200
|240
|240
|This move's power increases when none of the target's stats are raised.
|This attack's power increases when none of the target's [[stat]]s are raised.
|{{mas|Grimsley}} & {{p|Liepard}}
|{{mas|Grimsley}} & {{p|Liepard}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|The more the target's {{stat|Defense}} is lowered, the greater the power of this move.
|The more the target's {{stat|Defense}} is lowered, the greater the power of this attack.
|{{mas|Grimsley}} (Kimono) & {{p|Bisharp}}
|{{mas|Grimsley}} (Kimono) & {{p|Bisharp}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is [[flinch]]ing.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Crasher Wake}} & {{p|Floatzel}}
|{{mas|Crasher Wake}} & {{p|Floatzel}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Grant}} & {{p|Aurorus}}
|{{mas|Grant}} & {{p|Aurorus}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Nanu}} & {{p|Persian}}
|{{mas|Nanu}} & {{p|Persian}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when weather conditions are in effect.
|This attack's power increases when [[weather]] conditions are in effect.
|{{mas|Raihan}} (Anniversary 2022) & {{p|Flygon}}
|{{mas|Raihan}} (Anniversary 2022) & {{p|Flygon}}
|-style="background:#fff"
|-style="background:#fff"
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|{{mas|Iris}} & {{TP|Iris|Haxorus}}
|{{mas|Iris}} & {{TP|Iris|Haxorus}}
|-style="background:#fff"
|-style="background:#fff"
|{{mcolor|Earthquake|000}} of Ancient Lore
|Dragon Sync Beam
{{typetable|Ground}}
{{typetable|Dragon}}
{{statustable|Physical}}
{{statustable|Special}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Dratini}}/{{p|Dragonair}}/{{p|Dragonite}} (Support/Tech)
|-style="background:#fff"
|Dragon Sync Impact
{{typetable|Dragon}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Dratini}}/{{p|Dragonair}}/{{p|Dragonite}} (Strike)
|-style="background:#fff"
|{{mcolor|Earthquake|000}} of Ancient Lore
{{typetable|Ground}}
{{statustable|Physical}}
|160
|160
|192
|192
|Become Mega Garchomp until the end of battle.
|Become [[Mega Evolution|Mega]] Garchomp until the end of battle.
|{{mas|Cynthia}} & {{TP|Cynthia|Garchomp}}
|{{mas|Cynthia}} & {{TP|Cynthia|Garchomp}}
|-style="background:#fff"
|-style="background:#fff"
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|250
|250
|300
|300
|Transforms into Complete Forme until the end of battle.
|Transforms into [[Complete Forme]] until the end of battle.
|[[Sygna Suit]] {{mas|Serena}} & {{p|Zygarde}}
|[[Sygna Suit]] {{mas|Serena}} & {{p|Zygarde}}
|-style="background:#fff"
|-style="background:#fff"
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|160
|160
|192
|192
|Become Mega Sableye until the end of battle.
|Become [[Mega Evolution|Mega]] Sableye until the end of battle.
|{{mas|Caitlin}} (Fall 2021) & {{p|Sableye}}
|{{mas|Caitlin}} (Fall 2021) & {{p|Sableye}}
|-style="background:#fff"
|-style="background:#fff"
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|240
|240
|No additional effect.
|No additional effect.
|{{mas|Lt. Surge}} & {{p|Voltorb}}
|{{mas|Lt. Surge}} & {{p|Voltorb}}; [[Scottie]]/[[Bettie]] & {{p|Voltorb}}/{{p|Electrode}}; Scottie/Bettie & {{p|Pichu}}/{{p|Pikachu}}/{{p|Raichu}}; Scottie/Bettie & {{p|Elekid}}/{{p|Electabuzz}} (Tech)
|-style="background:#fff"
|Electric Sync Impact
{{typetable|Electric}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Elekid}}/{{p|Electabuzz}} (Support/Strike)
|-style="background:#fff"
|-style="background:#fff"
|Emotional Void {{mcolor|Spacial Rend|000}}
|Emotional Void {{mcolor|Spacial Rend|000}}
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|—
|—
|—
|—
|Charges the user's move gauge by its current move level. Raises Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by two stat ranks.
|Charges the user's move gauge by its current move level. Raises Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied [[sync pair]]s by two stat ranks.
|{{mas|Leaf}} & {{p|Eevee}}
|{{mas|Leaf}} & {{p|Eevee}}
|-style="background:#fff"
|-style="background:#fff"
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|160
|160
|192
|192
|Become Mega Alakazam until the end of battle.
|Become [[Mega Evolution|Mega]] Alakazam until the end of battle.
|{{mas|Sabrina}} & {{p|Alakazam}}
|{{mas|Sabrina}} & {{p|Alakazam}}
|-style="background:#fff"
|-style="background:#fff"
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|200
|200
|240
|240
|This move's power increases when the target is trapped.
|This attack's power increases when the target is {{status|Bound|trapped}}.
|{{mas|Ingo}} (Special Costume) & {{p|Accelgor}}
|{{mas|Ingo}} (Special Costume) & {{p|Accelgor}}
|-style="background:#fff"
|-style="background:#fff"
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|160
|160
|192
|192
|Become Mega Pinsir until the end of battle.
|Become [[Mega Evolution|Mega]] Pinsir until the end of battle.
|{{mas|Noland}} & {{p|Pinsir}}
|{{mas|Noland}} & {{p|Pinsir}}
|-style="background:#fff"
|Fairy Sync Beam
{{typetable|Fairy}}
{{statustable|Special}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Cleffa}}/{{p|Clefairy}}/{{p|Clefable}} (Strike); Scottie/Bettie & {{p|Igglybuff}}/{{p|Jigglypuff}}/{{p|Wigglytuff}} (Support)
|-style="background:#fff"
|Fairy Sync Impact
{{typetable|Fairy}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Cleffa}}/{{p|Clefairy}}/{{p|Clefable}} (Support/Tech); Scottie/Bettie & {{p|Igglybuff}}/{{p|Jigglypuff}}/{{p|Wigglytuff}} (Tech/Strike)
|-style="background:#fff"
|-style="background:#fff"
|Fashionista {{mcolor|Dazzling Gleam|000}}
|Fashionista {{mcolor|Dazzling Gleam|000}}
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|200
|200
|240
|240
|This move's power increases when the target is {{status|burn}}ed.
|This attack's power increases when the target is {{status|burn}}ed.
|{{mas|Flannery}} & {{p|Torkoal}}
|{{mas|Flannery}} & {{p|Torkoal}}
|-style="background:#fff"
|-style="background:#fff"
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|240
|240
|No additional effect.
|No additional effect.
|{{mas|Brawly}} & {{TP|Brawly|Makuhita}}, {{mas|Maylene}} & {{p|Meditite}}
|{{mas|Brawly}} & {{TP|Brawly|Makuhita}}; {{mas|Maylene}} & {{p|Meditite}}; [[Scottie]]/[[Bettie]] & {{p|Mankey}}/{{p|Primeape}}; Scottie/Bettie & {{p|Machop}}/{{p|Machoke}}/{{p|Machamp}}
|-style="background:#fff"
|-style="background:#fff"
|Fire Dance {{mcolor|Inferno Overdrive|000}}
|Fire Dance {{mcolor|Inferno Overdrive|000}}
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|240
|240
|No additional effect.
|No additional effect.
|{{mas|Ethan}} & {{p|Cyndaquil}}/{{p|Quilava}}, [[Scottie]]/[[Bettie]] & {{p|Charmander}}/{{p|Charmeleon}}/{{p|Charizard}}, {{mas|Serena}} & {{p|Fennekin}}/{{p|Braixen}}
|{{mas|Ethan}} & {{p|Cyndaquil}}/{{p|Quilava}}; {{mas|Serena}} & {{p|Fennekin}}/{{p|Braixen}}; [[Scottie]]/[[Bettie]] & {{p|Charmander}}/{{p|Charmeleon}}/{{p|Charizard}}; Scottie/Bettie & {{p|Vulpix}}/{{p|Ninetales}}; Scottie/Bettie & {{p|Magby}}/{{p|Magmar}} (Support/Strike)
|-style="background:#fff"
|-style="background:#fff"
|Fire Sync Impact
|Fire Sync Impact
Line 544: Line 653:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Blaine}} & {{p|Ponyta}}, {{mas|Hilda}} & {{p|Tepig}}/{{p|Pignite}}, [[Scottie]]/[[Bettie]] & {{p|Torchic}}
|{{mas|Blaine}} & {{p|Ponyta}}; {{mas|Hilda}} & {{p|Tepig}}/{{p|Pignite}}; [[Scottie]]/[[Bettie]] & {{p|Torchic}}; Scottie/Bettie & {{p|Growlithe}}/{{p|Arcanine}}; Scottie/Bettie & {{p|Ponyta}}/{{p|Rapidash}}; Scottie/Bettie & {{p|Magby}}/{{p|Magmar}} (Tech)
|-style="background:#fff"
|-style="background:#fff"
|Flood the Stadium {{mcolor|Liquidation|000}}
|Flood the Stadium {{mcolor|Liquidation|000}}
Line 551: Line 660:
|200
|200
|240
|240
|This move's power increases when the target is restrained.
|This attack's power increases when the target is {{status|Can't escape|restrained}}.
|{{mas|Nessa}} & {{p|Drednaw}}
|{{mas|Nessa}} & {{p|Drednaw}}
|-style="background:#fff"
|-style="background:#fff"
Line 559: Line 668:
|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Winona}} & {{p|Pelipper}}
|{{mas|Winona}} & {{p|Pelipper}}
|-style="background:#fff"
|Flying Sync Beam
{{typetable|Flying}}
{{statustable|Special}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Spearow}}/{{p|Fearow}} (Tech); Scottie/Bettie & {{p|Farfetch'd}} (Tech)
|-style="background:#fff"
|Flying Sync Impact
{{typetable|Flying}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Spearow}}/{{p|Fearow}} (Support/Strike); Scottie/Bettie & {{p|Farfetch'd}} (Support/Strike)
|-style="background:#fff"
|-style="background:#fff"
|Freezing Terror {{mcolor|Blizzard|000}}
|Freezing Terror {{mcolor|Blizzard|000}}
Line 567: Line 692:
|200
|200
|240
|240
|This move's power increases when the target is {{status|freeze|frozen}}.
|This attack's power increases when the target is {{status|freeze|frozen}}.
|{{mas|Lorelei}} & {{p|Lapras}}
|{{mas|Lorelei}} & {{p|Lapras}}
|-style="background:#fff"
|-style="background:#fff"
Line 575: Line 700:
|160
|160
|192
|192
|Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
|Become [[Mega Evolution|Mega]] Latias until the end of battle. The more the target's {{stat|Special Attack|Sp. Atk}} is lowered, the greater the power of this attack.
|{{mas|May}} (Anniversary 2022) & {{p|Latias}}
|{{mas|May}} (Anniversary 2022) & {{p|Latias}}
|-style="background:#fff"
|-style="background:#fff"
Line 599: Line 724:
|250
|250
|300
|300
|This move's power increases when the user is affected by a [[status condition]].
|This attack's power increases when the user is affected by a [[status condition]].
|{{mas|Cheren}} & {{p|Stoutland}}
|{{mas|Cheren}} & {{p|Stoutland}}
|-style="background:#fff"
|-style="background:#fff"
Line 607: Line 732:
|—
|—
|—
|—
|Charges the user's move gauge by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. The higher the user's move level, the more this move raises the Sp. Atk, Sp. Def, and Speed of all allied sync pairs (can be raised by up to six ranks maximum).
|Charges the user's move gauge by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. The higher the user's move level, the more this move raises the Sp. Atk, Sp. Def, and Speed of all allied [[sync pair]]s (can be raised by up to six ranks maximum).
|{{mas|Professor Sycamore}} & {{p|Xerneas}}
|{{mas|Professor Sycamore}} & {{p|Xerneas}}
|-style="background:#fff"
|Ghost Sync Beam
{{typetable|Ghost}}
{{statustable|Special}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Gastly}}/{{p|Haunter}}/{{p|Gengar}}
|-style="background:#fff"
|-style="background:#fff"
|Ghost Sync Impact
|Ghost Sync Impact
Line 623: Line 756:
|160
|160
|192
|192
|Become Mega Lucario until the end of battle.
|Become [[Mega Evolution|Mega]] Lucario until the end of battle.
|{{mas|Korrina}} & {{TP|Korrina|Lucario}}
|{{mas|Korrina}} & {{TP|Korrina|Lucario}}
|-style="background:#fff"
|-style="background:#fff"
Line 631: Line 764:
|160
|160
|192
|192
|Become Mega Glalie until the end of battle.
|Become [[Mega Evolution|Mega]] Glalie until the end of battle.
|{{mas|Glacia}} & {{p|Glalie}}
|{{mas|Glacia}} & {{p|Glalie}}
|-style="background:#fff"
|-style="background:#fff"
Line 639: Line 772:
|200
|200
|240
|240
|This move's power increases when the target has a sync buff.
|This attack's power increases when the target has a sync buff.
|{{mas|Gloria}} & {{p|Zacian}}
|{{mas|Gloria}} & {{p|Zacian}}
|-style="background:#fff"
|-style="background:#fff"
Line 647: Line 780:
|200
|200
|240
|240
|This move's power increases when the target is affected by a status condition.
|This attack's power increases when the target is affected by a status condition.
|{{mas|Skyla}} (Holiday 2020) & {{p|Togekiss}}
|{{mas|Skyla}} (Holiday 2020) & {{p|Togekiss}}
|-style="background:#fff"
|-style="background:#fff"
Line 663: Line 796:
|200
|200
|240
|240
|This move's power increases when the target is burned.
|This attack's power increases when the target is {{status|burn|burned}}.
|{{mas|Siebold}} (Holiday 2019) & {{p|Octillery}}
|{{mas|Siebold}} (Holiday 2019) & {{p|Octillery}}
|-style="background:#fff"
|-style="background:#fff"
Line 672: Line 805:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Lyra}} & {{p|Chikorita}}/{{p|Bayleef}}, {{mas|Rosa}} & {{p|Snivy}}/{{p|Servine}}
|{{mas|Rosa}} & {{p|Snivy}}/{{p|Servine}}; {{mas|Lyra}} & {{p|Chikorita}}/{{p|Bayleef}}
|-style="background:#fff"
|-style="background:#fff"
|Grass Sync Impact
|Grass Sync Impact
Line 680: Line 813:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Brendan}} & {{p|Treecko}}/{{p|Grovyle}}, {{mas|Ramos}} & {{p|Weepinbell}}, {{mas|Selene}} & {{p|Rowlet}}/{{p|Dartrix}}, [[Scottie]]/[[Bettie]] & {{p|Bulbasaur}}/{{p|Ivysaur}}/{{p|Venusaur}}, {{mas|Dawn}} & {{p|Turtwig}}/{{p|Grotle}}, [[Scottie]]/[[Bettie]] & {{p|Bellsprout}}/{{p|Weepinbell}}/{{p|Victreebel}}
|{{mas|Brendan}} & {{p|Treecko}}/{{p|Grovyle}}; {{mas|Ramos}} & {{p|Weepinbell}}; {{mas|Dawn}} & {{p|Turtwig}}/{{p|Grotle}}; {{mas|Selene}} & {{p|Rowlet}}/{{p|Dartrix}}; [[Scottie]]/[[Bettie]] & {{p|Bulbasaur}}/{{p|Ivysaur}}/{{p|Venusaur}}; Scottie/Bettie & {{p|Bellsprout}}/Weepinbell/{{p|Victreebel}}; Scottie/Bettie & {{p|Tangela}}
|-style="background:#fff"
|-style="background:#fff"
|Grateful Friend {{mcolor|Flare Blitz|000}}
|Grateful Friend {{mcolor|Flare Blitz|000}}
Line 687: Line 820:
|200
|200
|240
|240
|The more the user's {{stat|Speed}} has been raised, the greater the power of this move.
|The more the user's {{stat|Speed}} is raised, the greater the power of this attack.
|{{mas|Marley}} & {{p|Arcanine}}
|{{mas|Marley}} & {{p|Arcanine}}
|-style="background:#fff"
|-style="background:#fff"
Line 696: Line 829:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Clay}} & {{p|Palpitoad}}
|{{mas|Clay}} & {{p|Palpitoad}}; [[Scottie]]/[[Bettie]] & {{p|Sandshrew}}/{{p|Sandslash}}; Scottie/Bettie & {{p|Cubone}}/{{p|Marowak}}
|-style="background:#fff"
|-style="background:#fff"
|Groundbreaking {{mcolor|Precipice Blades|000}}
|Groundbreaking {{mcolor|Precipice Blades|000}}
Line 711: Line 844:
|200
|200
|240
|240
|When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases when the target is {{status|paralysis|paralyzed}}.
|When the user is in Hangry Mode, the user changes to Full Belly Mode. This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Marnie}} & {{p|Morpeko}}
|{{mas|Marnie}} & {{p|Morpeko}}
|-style="background:#fff"
|-style="background:#fff"
Line 727: Line 860:
|200
|200
|240
|240
|The more the user's [[Statistic|stats]] are raised, the greater the power of this move.
|The more the user's [[Statistic|stat]]s are raised, the greater the power of this attack.
|{{mas|Lyra}} & {{p|Meganium}}
|{{mas|Lyra}} & {{p|Meganium}}
|-style="background:#fff"
|-style="background:#fff"
Line 735: Line 868:
|200
|200
|240
|240
|This move's power increases when the zone is Flying Zone.
|This attack's power increases when the zone is Flying Zone.
|{{mas|Skyla}} (Anniversary 2022) & {{p|Tornadus}}
|{{mas|Skyla}} (Anniversary 2022) & {{p|Tornadus}}
|-style="background:#fff"
|Heart-Thumping Fighting Impact
{{typetable|Fighting}}
{{statustable|Physical}}
|200
|240
|Become [[Mega Evolution|Mega]] Lopunny until the end of battle. After this sync move is used for the first time each battle, it becomes Fighting type until the end of battle.{{tt|<sup>Note</sup>|Because the original version of this sync move has already been used at least once in battle, this sync move has no new effect.}}
|{{mas|May}} (Spring 2021) & [[Mega Evolution|Mega]] {{p|Lopunny}}
|-style="background:#fff"
|-style="background:#fff"
|Heart-Thumping Normal Impact
|Heart-Thumping Normal Impact
Line 743: Line 884:
|200
|200
|240
|240
|Become Mega Lopunny until the end of battle. After this sync move is used for the first time each battle, it becomes Fighting type until the end of battle.
|Become [[Mega Evolution|Mega]] Lopunny until the end of battle. After this sync move is used for the first time each battle, it becomes Fighting type until the end of battle.
|{{mas|May}} (Spring 2021) & {{p|Lopunny}}
|{{mas|May}} (Spring 2021) & {{p|Lopunny}}
|-style="background:#fff"
|-style="background:#fff"
Line 759: Line 900:
|200
|200
|240
|240
|The more the user's Speed has been raised, the greater the power of this move.
|The more the user's {{stat|Speed}} is raised, the greater the power of this attack.
|{{DL|Kukui (Masters)|Incineroar|The Masked Royal}} & {{TP|Professor Kukui|Incineroar}}
|{{DL|Kukui (Masters)|Incineroar|The Masked Royal}} & {{TP|Professor Kukui|Incineroar}}
|-style="background:#fff"
|-style="background:#fff"
Line 783: Line 924:
|200
|200
|240
|240
|The more the user's Speed has been raised, the greater the power of this move.
|The more the user's {{stat|Speed}} is raised, the greater the power of this attack.
|{{mas|Skyla}} & {{TP|Skyla|Swanna}}
|{{mas|Skyla}} & {{TP|Skyla|Swanna}}
|-style="background:#fff"
|-style="background:#fff"
Line 791: Line 932:
|160
|160
|192
|192
|Become Mega Sharpedo until the end of battle.
|Become [[Mega Evolution|Mega]] Sharpedo until the end of battle.
|[[Sygna Suit]] {{mas|Grimsley}} & {{p|Sharpedo}}
|[[Sygna Suit]] {{mas|Grimsley}} & {{p|Sharpedo}}
|-style="background:#fff"
|-style="background:#fff"
Line 824: Line 965:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Pryce}} & {{p|Seel}}
|{{mas|Pryce}} & {{p|Seel}}; [[Scottie]]/[[Bettie]] & Seel/{{p|Dewgong}}; Scottie/Bettie & {{p|Lapras}}
|-style="background:#fff"
|-style="background:#fff"
|Illuminating {{mcolor|Roar of Time|000}}
|Illuminating {{mcolor|Roar of Time|000}}
Line 831: Line 972:
|200
|200
|240
|240
|This move's power increases when the zone is Dragon Zone.
|This attack's power increases when the zone is Dragon Zone.
|{{mas|Lucas}} & {{p|Dialga}}
|{{mas|Lucas}} & {{p|Dialga}}
|-style="background:#fff"
|-style="background:#fff"
Line 863: Line 1,004:
|200
|200
|240
|240
|The more the user's stats are raised, the greater the power of this move.
|The more the user's [[stat]]s are raised, the greater the power of this attack.
|{{mas|Marnie}} (Summer 2021) & {{p|Grimmsnarl}}
|{{mas|Marnie}} (Summer 2021) & {{p|Grimmsnarl}}
|-style="background:#fff"
|-style="background:#fff"
Line 887: Line 1,028:
|200
|200
|240
|240
|The more the target's Speed has been lowered, the greater the power of this move.
|The more the target's {{stat|Speed}} is lowered, the greater the power of this attack.
|{{mas|Clemont}} & {{TP|Clemont|Heliolisk}}
|{{mas|Clemont}} & {{TP|Clemont|Heliolisk}}
|-style="background:#fff"
|-style="background:#fff"
Line 895: Line 1,036:
|200
|200
|240
|240
|This move's power increases when none of the target's stats are raised.
|This attack's power increases when none of the target's [[stat]]s are raised.
|{{mas|Brycen}} & {{p|Cryogonal}}
|{{mas|Brycen}} & {{p|Cryogonal}}
|-style="background:#fff"
|-style="background:#fff"
Line 903: Line 1,044:
|160
|160
|192
|192
|Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate by one stat rank.
|Become [[Mega Evolution|Mega]] Charizard X until the end of battle. Raises the user's critical-hit rate by one stat rank.
|[[Sygna Suit]] {{mas|Red}} & {{TP|Red|Charizard}}
|[[Sygna Suit]] {{mas|Red}} & {{TP|Red|Charizard}}
|-style="background:#fff"
|-style="background:#fff"
Line 919: Line 1,060:
|250
|250
|300
|300
|Become Ultra Necrozma until the end of battle.
|Become [[Ultra Burst|Ultra]] Necrozma until the end of battle.
|[[Sygna Suit]] {{mas|Lusamine}} & {{p|Necrozma}}
|[[Sygna Suit]] {{mas|Lusamine}} & {{p|Necrozma}}
|-style="background:#fff"
|-style="background:#fff"
Line 927: Line 1,068:
|200
|200
|240
|240
|The more the target's Attack is lowered, the greater the power of this move.
|The more the target's {{stat|Attack}} is lowered, the greater the power of this attack.
|{{mas|Darach}} & {{p|Staraptor}}
|{{mas|Darach}} & {{p|Staraptor}}
|-style="background:#fff"
|-style="background:#fff"
Line 943: Line 1,084:
|200
|200
|240
|240
|This move's power increases when the target is poisoned or badly poisoned.
|This attack's power increases when the target is poisoned or badly poisoned.
|{{mas|James}} & {{TP|James|Weezing}}
|{{mas|James}} & {{TP|James|Weezing}}
|-style="background:#fff"
|-style="background:#fff"
Line 951: Line 1,092:
|160
|160
|192
|192
|Become Mega Gardevoir until the end of battle.
|Become [[Mega Evolution|Mega]] Gardevoir until the end of battle.
|{{mas|Diantha}} & {{TP|Diantha|Gardevoir}}
|{{mas|Diantha}} & {{TP|Diantha|Gardevoir}}
|-style="background:#fff"
|-style="background:#fff"
Line 959: Line 1,100:
|200
|200
|240
|240
|This move's power increases when none of the target's stats are raised.
|This attack's power increases when none of the target's [[stat]]s are raised.
|[[Sygna Suit]] {{mas|Misty}} & {{p|Vaporeon}}
|[[Sygna Suit]] {{mas|Misty}} & {{p|Vaporeon}}
|-style="background:#fff"
|-style="background:#fff"
Line 975: Line 1,116:
|160
|160
|192
|192
|Become Mega Banette until the end of battle. This move's power increases when the target is burned.
|Become [[Mega Evolution|Mega]] Banette until the end of battle. This attack's power increases when the target is {{status|burn|burned}}.
|{{mas|Morty}} (Fall 2021) & {{p|Banette}}
|{{mas|Morty}} (Fall 2021) & {{p|Banette}}
|-style="background:#fff"
|-style="background:#fff"
Line 983: Line 1,124:
|200
|200
|240
|240
|This move's power increases when the target is paralyzed.
|This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Calem}} & {{p|Meowstic}}
|{{mas|Calem}} & {{p|Meowstic}}
|-style="background:#fff"
|-style="background:#fff"
Line 991: Line 1,132:
|160
|160
|192
|192
|Become Mega Altaria until the end of battle. This move's power increases when there are no field effects on the opponents' field of play and also no effects on the entire field of play, including weather or terrain effects.
|Become [[Mega Evolution|Mega]] Altaria until the end of battle. This attack's power increases when there are no field effects on the opponents' field of play and also no effects on the entire field of play, including [[weather]], [[terrain]], or zone effects.{{tt|<sup>Note</sup>|Even the Dragon Zone, which powers up Dragon-type attacks, must not be present for this condition to be fulfilled.}}
|{{mas|Lisia}} & {{p|Altaria}}
|{{mas|Lisia}} & {{p|Altaria}}
|-style="background:#fff"
|-style="background:#fff"
Line 999: Line 1,140:
|200
|200
|240
|240
|This move's power increases when the target is {{status|poison}}ed or badly poisoned.
|This attack's power increases when the target is {{status|poison}}ed or badly poisoned.
|{{mas|Koga}} & {{p|Crobat}}
|{{mas|Koga}} & {{p|Crobat}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,015: Line 1,156:
|200
|200
|240
|240
|This attack’s power increases when the target is confused.
|This attack’s power increases when the target is {{status|Confusion|confused}}.
|{{mas|Bede}} & {{p|Hatterene}}
|{{mas|Bede}} & {{p|Hatterene}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,023: Line 1,164:
|160
|160
|192
|192
|Become Mega Absol until the end of battle. Critical hits land more easily. This move's power increases when the target is confused.
|Become [[Mega Evolution|Mega]] Absol until the end of battle. Critical hits land more easily. This attack's power increases when the target is {{status|Confusion|confused}}.
|{{mas|Sidney}} & {{p|Absol}}
|{{mas|Sidney}} & {{p|Absol}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,039: Line 1,180:
|200
|200
|240
|240
|This move's power increases when the target is confused.
|This attack's power increases when the target is {{status|Confusion|confused}}.
|{{mas|Will}} & {{p|Xatu}}
|{{mas|Will}} & {{p|Xatu}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,047: Line 1,188:
|200
|200
|240
|240
|This move's power increases when the target is {{status|sleep|asleep}}.
|This attack's power increases when the target is {{status|sleep|asleep}}.
|{{mas|Serena}} & {{p|Delphox}}
|{{mas|Serena}} & {{p|Delphox}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,063: Line 1,204:
|200
|200
|240
|240
|This move's power increases when the target is paralyzed.
|This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Erika}} & {{p|Vileplume}}
|{{mas|Erika}} & {{p|Vileplume}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,071: Line 1,212:
|200
|200
|240
|240
|This move's power increases during a {{weather|hail}}storm.
|This attack's power increases during a {{weather|hail}}storm.
|{{mas|Nessa}} (Holiday 2021) & {{p|Eiscue}}
|{{mas|Nessa}} (Holiday 2021) & {{p|Eiscue}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,079: Line 1,220:
|200
|200
|240
|240
|The more the user's {{stat|Defense}} is raised, the greater the power of this move.
|The more the user's {{stat|Defense}} is raised, the greater the power of this attack.
|{{mas|Acerola}} & {{p|Palossand}}
|{{mas|Acerola}} & {{p|Palossand}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,087: Line 1,228:
|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Zinnia}} & {{TP|Zinnia|Salamence}}
|{{mas|Zinnia}} & {{TP|Zinnia|Salamence}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,095: Line 1,236:
|200
|200
|240
|240
|The more the user's {{stat|Attack}} is raised, the greater the power of this move.
|The more the user's {{stat|Attack}} is raised, the greater the power of this attack.
|{{mas|Dawn}} & {{p|Torterra}}
|{{mas|Dawn}} & {{p|Torterra}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,103: Line 1,244:
|—
|—
|—
|—
|Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP. The higher the user's move level, the higher this percentage is. (Each additional move level increases the amount of HP restored by 5%. The maximum HP restoration is approximately 40% of their maximum HP.) Removes all status conditions from all allied sync pairs. Removes the confused, flinching, and trapped conditions from all allied sync pairs. Charges the user's move gauge by 6.
|Restores the {{stat|HP}} of all allied [[sync pair]]s other than the user by approximately 20% of their maximum HP. The higher the user's move level, the higher this percentage is. (Each additional move level increases the amount of HP restored by 5%. The maximum HP restoration is approximately 40% of their maximum HP.) Removes all [[status condition]]s from all allied [[sync pair]]s. Removes the {{status|Confusion|confused}}, [[flinch]]ing, and {{status|Bound|trapped}} conditions from all allied [[sync pair]]s. Charges the user's move gauge by 6.
|[[Sygna Suit]] {{mas|Dawn}} & {{p|Cresselia}}
|[[Sygna Suit]] {{mas|Dawn}} & {{p|Cresselia}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,111: Line 1,252:
|200
|200
|240
|240
|This move's power increases when the target is poisoned or badly poisoned.
|This attack's power increases when the target is poisoned or badly poisoned.
|{{mas|Janine}} & {{p|Ariados}}
|{{mas|Janine}} & {{p|Ariados}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,127: Line 1,268:
|160
|160
|192
|192
|Become Mega Aerodactyl until the end of battle.
|Become [[Mega Evolution|Mega]] Aerodactyl until the end of battle.
|{{mas|Blue}} (Classic) & {{p|Aerodactyl}}
|{{mas|Blue}} (Classic) & {{p|Aerodactyl}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,145: Line 1,286:
|No additional effect.
|No additional effect.
|{{mas|Clair}} & {{p|Kingdra}}
|{{mas|Clair}} & {{p|Kingdra}}
|-style="background:#fff"
|Normal Sync Beam
{{typetable|Normal}}
{{statustable|Special}}
|250
|300
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Porygon}}; Scottie/Bettie & {{p|Happiny}}/{{p|Chansey}} (Support/Tech)
|-style="background:#fff"
|-style="background:#fff"
|Normal Sync Impact
|Normal Sync Impact
{{typetable|Normal}}
{{typetable|Normal}}
{{statustable|Physical}}
{{statustable|Physical}}
|200
|250
|240
|300
|No additional effect.
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Rattata}}/{{p|Raticate}}, [[Scottie]]/[[Bettie]] & {{p|Meowth}}/{{p|Persian}}, [[Scottie]]/[[Bettie]] & {{p|Tauros}}
|[[Scottie]]/[[Bettie]] & {{p|Rattata}}/{{p|Raticate}}; Scottie/Bettie & {{p|Meowth}}/{{p|Persian}}; Scottie/Bettie & {{p|Lickitung}}; Scottie/Bettie & {{p|Kangaskhan}}; Scottie/Bettie & {{p|Tauros}}; Scottie/Bettie & {{p|Happiny}}/{{p|Chansey}} (Strike); Scottie/Bettie & {{p|Munchlax}}/{{p|Snorlax}}
|-style="background:#fff"
|-style="background:#fff"
|Old Growth {{mcolor|Razor Leaf|000}}
|Old Growth {{mcolor|Razor Leaf|000}}
Line 1,159: Line 1,308:
|200
|200
|240
|240
|This move's power increases when the target is {{status|sleep|asleep}}.
|This attack's power increases when the target is {{status|sleep|asleep}}.
|{{mas|Ramos}} & {{p|Victreebel}}
|{{mas|Ramos}} & {{p|Victreebel}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,167: Line 1,316:
|200
|200
|240
|240
|The more the user's Defense is raised, the greater the power of this move.
|The more the user's {{stat|Defense}} is raised, the greater the power of this attack.
|{{mas|Marlon}} & {{p|Carracosta}}
|{{mas|Marlon}} & {{p|Carracosta}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,191: Line 1,340:
|200
|200
|240
|240
|This move's power increases when the zone is Dark Zone.
|This attack's power increases when the zone is Dark Zone.
|[[Sygna Suit]] {{mas|Cyrus}} & {{p|Darkrai}}
|[[Sygna Suit]] {{mas|Cyrus}} & {{p|Darkrai}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,199: Line 1,348:
|200
|200
|240
|240
|This move's power increases when the target is poisoned or badly poisoned.
|This attack's power increases when the target is poisoned or badly poisoned.
|{{mas|Lucy}} & {{TP|Lucy|Seviper}}
|{{mas|Lucy}} & {{TP|Lucy|Seviper}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,208: Line 1,357:
|240
|240
|No additional effect.
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Zubat}}/{{p|Golbat}}
|[[Scottie]]/[[Bettie]] & {{p|Zubat}}/{{p|Golbat}}; Scottie/Bettie & {{p|Grimer}}/{{p|Muk}}; Scottie/Bettie & {{p|Koffing}}/{{p|Weezing}}
|-style="background:#fff"
|-style="background:#fff"
|Poison Sync Impact
|Poison Sync Impact
Line 1,216: Line 1,365:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Roxie}} & {{p|Whirlipede}}, [[Scottie]]/[[Bettie]] & {{p|Nidoran♀}}/{{p|Nidorina}}/{{p|Nidoqueen}}
|{{mas|Roxie}} & {{p|Whirlipede}}; [[Scottie]]/[[Bettie]] & {{p|Ekans}}/{{p|Arbok}}; Scottie/Bettie & {{p|Nidoran♀}}/{{p|Nidorina}}/{{p|Nidoqueen}}
|-style="background:#fff"
|-style="background:#fff"
|Pokémon Professor {{mcolor|Psychic|000}}
|Pokémon Professor {{mcolor|Psychic|000}}
Line 1,231: Line 1,380:
|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Thorton}} & {{p|Bronzong}}
|{{mas|Thorton}} & {{p|Bronzong}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,263: Line 1,412:
|160
|160
|192
|192
|Become Mega Diancie until the end of battle.
|Become [[Mega Evolution|Mega]] Diancie until the end of battle.
|{{mas|Hilda}} (Special Costume) & {{p|Diancie}}
|{{mas|Hilda}} (Special Costume) & {{p|Diancie}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,271: Line 1,420:
|200
|200
|240
|240
|The more the target's Sp. Def is lowered, the greater the power of this attack.
|The more the target's {{stat|Sp. Def}} is lowered, the greater the power of this attack.
|{{mas|Lucian}} & {{p|Girafarig}}
|{{mas|Lucian}} & {{p|Girafarig}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,288: Line 1,437:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Calem}} & {{p|Espurr}}
|{{mas|Calem}} & {{p|Espurr}}; [[Scottie]]/[[Bettie]] & {{p|Abra}}/{{p|Kadabra}}/{{p|Alakazam}}; Scottie/Bettie & {{p|Exeggcute}}/{{p|Exeggutor}}
|-style="background:#fff"
|-style="background:#fff"
|Quizmaster {{mcolor|Flame Charge|000}}
|Quizmaster {{mcolor|Flame Charge|000}}
Line 1,295: Line 1,444:
|200
|200
|240
|240
|This move's power increases when the target is trapped.
|This attack's power increases when the target is {{status|Bound|trapped}}.
|{{mas|Blaine}} & {{p|Rapidash}}
|{{mas|Blaine}} & {{p|Rapidash}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,319: Line 1,468:
|160
|160
|192
|192
|Become Mega Gallade until the end of battle. Raises the user's critical-hit rate by one stat rank.
|Become [[Mega Evolution|Mega]] Gallade until the end of battle. Raises the user's critical-hit rate by one stat rank.
|{{mas|Wally}} & {{p|Gallade}}
|{{mas|Wally}} & {{p|Gallade}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,327: Line 1,476:
|200
|200
|240
|240
|This move's power increases when the zone is Ghost Zone.
|This attack's power increases when the zone is Ghost Zone.
|[[Sygna Suit]] {{mas|Cynthia}} (Renegade) & {{p|Giratina}}
|[[Sygna Suit]] {{mas|Cynthia}} (Renegade) & {{p|Giratina}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,360: Line 1,509:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Roxanne}} & {{TP|Roxanne|Nosepass}}, [[Scottie]]/[[Bettie]] & {{p|Kabuto}}/{{p|Kabutops}}
|{{mas|Roxanne}} & {{TP|Roxanne|Nosepass}}; [[Scottie]]/[[Bettie]] & {{p|Omanyte}}/{{p|Omastar}} (Support/Strike); Scottie/Bettie & {{p|Kabuto}}/{{p|Kabutops}}
|-style="background:#fff"
|-style="background:#fff"
|Rock Sync Impact
|Rock Sync Impact
Line 1,368: Line 1,517:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Roark}} & {{TP|Roark|Cranidos}}, {{mas|Grant}} & {{p|Amaura}}, [[Scottie]]/[[Bettie]] & {{p|Aerodactyl}}, [[Scottie]]/[[Bettie]] & {{p|Onix}}, [[Scottie]]/[[Bettie]] & {{p|Geodude}}/{{p|Graveler}}/{{p|Golem}}
|{{mas|Roark}} & {{TP|Roark|Cranidos}}; {{mas|Grant}} & {{p|Amaura}}; [[Scottie]]/[[Bettie]] & {{p|Geodude}}/{{p|Graveler}}/{{p|Golem}}; Scottie/Bettie & {{p|Onix}}; Scottie/Bettie & {{p|Omanyte}}/{{p|Omastar}} (Tech); Scottie/Bettie & {{p|Aerodactyl}}
|-style="background:#fff"
|-style="background:#fff"
|Rock-Bottom {{mcolor|Bulldoze|000}}
|Rock-Bottom {{mcolor|Bulldoze|000}}
Line 1,375: Line 1,524:
|200
|200
|240
|240
|The more the target's Speed has been lowered, the greater the power of this move.
|The more the target's {{stat|Speed}} is lowered, the greater the power of this attack.
|{{mas|Clay}} & {{p|Seismitoad}}
|{{mas|Clay}} & {{p|Seismitoad}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,383: Line 1,532:
|200
|200
|240
|240
|The more the target's Speed has been lowered, the greater the power of this move.
|The more the target's {{stat|Speed}} is lowered, the greater the power of this attack.
|{{mas|Brock}} & {{TP|Brock|Onix}}
|{{mas|Brock}} & {{TP|Brock|Onix}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,399: Line 1,548:
|200
|200
|240
|240
|This move's power increases when the target is paralyzed.
|This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Serena}} (Palentine's 2021) & {{p|Whimsicott}}
|{{mas|Serena}} (Palentine's 2021) & {{p|Whimsicott}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,431: Line 1,580:
|200
|200
|240
|240
|The more the opponent's {{stat|Attack}} is lowered, the greater the power of this move.
|The more the opponent's {{stat|Attack}} is lowered, the greater the power of this attack.
|{{mas|Wikstrom}} & {{p|Aegislash}}
|{{mas|Wikstrom}} & {{p|Aegislash}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,455: Line 1,604:
|200
|200
|240
|240
|Deals damage based on the target's Defense rather than Sp. Def. The more the user's Defense is raised, the greater the power of this move.
|Deals damage based on the target's Defense rather than Sp. Def. The more the user's {{stat|Defense}} is raised, the greater the power of this attack.
|{{mas|Diantha}} (Special Costume) & {{p|Keldeo}}
|{{mas|Diantha}} (Special Costume) & {{p|Keldeo}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,471: Line 1,620:
|200
|200
|240
|240
|The more the target's stats have been lowered, the greater the power of this move.
|The more the target's [[stat]]s are lowered, the greater the power of this attack.
|{{mas|Elesa}} (Classic) & {{p|Emolga}}
|{{mas|Elesa}} (Classic) & {{p|Emolga}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,487: Line 1,636:
|200
|200
|240
|240
|This move's power increases when the target is trapped.
|This attack's power increases when the target is {{status|Bound|trapped}}.
|{{mas|Viola}} & {{p|Masquerain}}
|{{mas|Viola}} & {{p|Masquerain}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,495: Line 1,644:
|200
|200
|240
|240
|This move's power increases when the target is restrained.
|This attack's power increases when the target is {{status|Can't escape|restrained}}.
|{{mas|Allister}} & {{p|Gengar}}
|{{mas|Allister}} & {{p|Gengar}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,503: Line 1,652:
|200
|200
|240
|240
|This move's power increases when none of the target's stats are raised.
|This attack's power increases when none of the target's [[stat]]s are raised.
|[[Lear]] & {{p|Hoopa}}
|[[Lear]] & {{p|Hoopa}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,511: Line 1,660:
|160
|160
|192
|192
|Become Mega Metagross until the end of battle.
|Become [[Mega Evolution|Mega]] Metagross until the end of battle.
|{{mas|Steven}} & {{TP|Steven|Metagross}}
|{{mas|Steven}} & {{TP|Steven|Metagross}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,535: Line 1,684:
|200
|200
|240
|240
|This move's power increases when the target is paralyzed.
|This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Volkner}} & {{p|Luxray}}
|{{mas|Volkner}} & {{p|Luxray}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,545: Line 1,694:
|No additional effect.
|No additional effect.
|{{mas|Sawyer}} & {{p|Honchkrow}}
|{{mas|Sawyer}} & {{p|Honchkrow}}
|-style="background:#fff"
|Steel Sync Beam
{{typetable|Steel}}
{{statustable|Special}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Magnemite}}/{{p|Magneton}} (Support/Strike)
|-style="background:#fff"
|Steel Sync Impact
{{typetable|Steel}}
{{statustable|Physical}}
|200
|240
|No additional effect.
|[[Scottie]]/[[Bettie]] & {{p|Magnemite}}/{{p|Magneton}} (Tech)
|-style="background:#fff"
|-style="background:#fff"
|Steel-Clad {{mcolor|Iron Tail|000}}
|Steel-Clad {{mcolor|Iron Tail|000}}
Line 1,551: Line 1,716:
|160
|160
|192
|192
|Become Mega Steelix until the end of battle. The more the user's Defense is raised, the greater the power of this move.
|Become [[Mega Evolution|Mega]] Steelix until the end of battle. The more the user's {{stat|Defense}} is raised, the greater the power of this attack.
|{{mas|Jasmine}} & {{TP|Jasmine|Steelix}}
|{{mas|Jasmine}} & {{TP|Jasmine|Steelix}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,575: Line 1,740:
|200
|200
|240
|240
|Critical hits land more easily. This move's power increases when the weather is sunny.
|Critical hits land more easily. This attack's power increases when the [[weather]] is {{weather|sunny}}.
|[[Sygna Suit]] {{mas|Erika}} & {{p|Leafeon}}
|[[Sygna Suit]] {{mas|Erika}} & {{p|Leafeon}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,591: Line 1,756:
|250
|250
|300
|300
|This move's power increases when the target is paralyzed.
|This attack's power increases when the target is {{status|paralysis|paralyzed}}.
|{{mas|Whitney}} & {{TP|Whitney|Miltank}}
|{{mas|Whitney}} & {{TP|Whitney|Miltank}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,615: Line 1,780:
|200
|200
|240
|240
|The more the target's Sp. Atk has been lowered, the greater the power of this move.
|The more the target's {{stat|Special Attack|Sp. Atk}} is lowered, the greater the power of this attack.
|{{mas|Lt. Surge}} & {{p|Electrode}}
|{{mas|Lt. Surge}} & {{p|Electrode}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,631: Line 1,796:
|160
|160
|192
|192
|Become Mega Mawile until the end of battle. This move's power increases when the zone is Steel Zone.
|Become [[Mega Evolution|Mega]] Mawile until the end of battle. This attack's power increases when the zone is Steel Zone.
|{{mas|Marnie}} (Palentine's 2022) & {{p|Mawile}}
|{{mas|Marnie}} (Palentine's 2022) & {{p|Mawile}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,663: Line 1,828:
|160
|160
|192
|192
|Become Mega Venusaur until the end of battle. This move's power increases when the target is poisoned or badly poisoned.
|Become [[Mega Evolution|Mega]] Venusaur until the end of battle. This attack's power increases when the target is poisoned or badly poisoned.
|[[Sygna Suit]] {{mas|Leaf}} & {{p|Venusaur}}
|[[Sygna Suit]] {{mas|Leaf}} & {{p|Venusaur}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,687: Line 1,852:
|200
|200
|240
|240
|This attack’s power increases when the terrain is Grassy Terrain.
|This attack’s power increases when the [[terrain]] is Grassy Terrain.
|[[Sygna Suit]] {{mas|Lyra}} & {{p|Celebi}}
|[[Sygna Suit]] {{mas|Lyra}} & {{p|Celebi}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,695: Line 1,860:
|200
|200
|240
|240
|The more the user's {{stat|Special Defense|Sp. Def}} is raised, the greater the power of this move.
|The more the user's {{stat|Special Defense|Sp. Def}} is raised, the greater the power of this attack.
|{{mas|Misty}} & {{TP|Misty|Starmie}}
|{{mas|Misty}} & {{TP|Misty|Starmie}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,727: Line 1,892:
|200
|200
|240
|240
|This move's power increases when the target is confused.
|This attack's power increases when the target is {{status|Confusion|confused}}.
|{{mas|Acerola}} (Fall 2020) & {{p|Mimikyu}}
|{{mas|Acerola}} (Fall 2020) & {{p|Mimikyu}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,735: Line 1,900:
|160
|160
|192
|192
|Become Mega Gengar until the end of the battle. This move's power increases when the target is {{status|sleep|asleep}}.
|Become [[Mega Evolution|Mega]] Gengar until the end of the battle. This attack's power increases when the target is {{status|sleep|asleep}}.
|{{mas|Agatha}} & {{TP|Agatha|Gengar}}
|{{mas|Agatha}} & {{TP|Agatha|Gengar}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,743: Line 1,908:
|200
|200
|240
|240
|The more the target's stats have been lowered, the greater the power of this move.
|The more the target's [[stats]] are lowered, the greater the power of this attack.
|{{mas|Iris}} ({{pkmn|Champion}}) & {{p|Hydreigon}}
|{{mas|Iris}} ({{pkmn|Champion}}) & {{p|Hydreigon}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,751: Line 1,916:
|160
|160
|192
|192
|Become Mega Rayquaza until the end of battle.
|Become [[Mega Evolution|Mega]] Rayquaza until the end of battle.
|{{mas|Steven}} (Anniversary 2021) & {{p|Rayquaza}}
|{{mas|Steven}} (Anniversary 2021) & {{p|Rayquaza}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,759: Line 1,924:
|160
|160
|192
|192
|Become Mega Blastoise until the end of battle. The more the user's Defense is raised, the greater the power of this move.
|Become [[Mega Evolution|Mega]] Blastoise until the end of battle. The more the user's {{stat|Defense}} is raised, the greater the power of this attack.
|[[Sygna Suit]] {{mas|Blue}} & {{p|Blastoise}}
|[[Sygna Suit]] {{mas|Blue}} & {{p|Blastoise}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,767: Line 1,932:
|200
|200
|240
|240
|The more the target's Sp. Def has been lowered, the greater the power of this move.
|The more the target's {{stat|Sp. Def}} is lowered, the greater the power of this attack.
|{{mas|Bianca}} & {{p|Musharna}}
|{{mas|Bianca}} & {{p|Musharna}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,831: Line 1,996:
|200
|200
|240
|240
|The more the opponent's Attack is lowered, the greater the power of this move.
|The more the opponent's {{stat|Attack}} is lowered, the greater the power of this attack.
|{{mas|Mina}} & {{p|Granbull}}
|{{mas|Mina}} & {{p|Granbull}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,848: Line 2,013:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Barry}} & {{p|Piplup}}/{{p|Prinplup}}, {{mas|May}} & {{p|Mudkip}}/{{p|Marshtomp}}, {{mas|Elio}} & {{p|Popplio}}/{{p|Brionne}}, [[Scottie]]/[[Bettie]] & {{p|Squirtle}}/{{p|Wartortle}}/{{p|Blastoise}}
|{{mas|Barry}} & {{p|Piplup}}/{{p|Prinplup}}; {{mas|May}} & {{p|Mudkip}}/{{p|Marshtomp}}; {{mas|Elio}} & {{p|Popplio}}/{{p|Brionne}}; [[Scottie]]/[[Bettie]] & {{p|Squirtle}}/{{p|Wartortle}}/{{p|Blastoise}}; Scottie/Bettie & {{p|Shellder}}/{{p|Cloyster}} (Support/Strike); Scottie/Bettie & {{p|Goldeen}}/{{p|Seaking}}; Scottie/Bettie & {{p|Horsea}}/{{p|Seadra}}; Scottie/Bettie & {{p|Staryu}}/{{p|Starmie}}; Scottie/Bettie & {{p|Magikarp}}/{{p|Gyarados}}
|-style="background:#fff"
|-style="background:#fff"
|Water Sync Impact
|Water Sync Impact
Line 1,856: Line 2,021:
|240
|240
|No additional effect.
|No additional effect.
|{{mas|Kris}} & {{p|Totodile}}/{{p|Croconaw}}, {{mas|Hilbert}} & {{p|Oshawott}}/{{p|Dewott}}
|{{mas|Kris}} & {{p|Totodile}}/{{p|Croconaw}}; {{mas|Hilbert}} & {{p|Oshawott}}/{{p|Dewott}}; [[Scottie]]/[[Bettie]] & {{p|Shellder}}/{{p|Cloyster}} (Tech)
|-style="background:#fff"
|-style="background:#fff"
|Way-of-the-Warrior {{mcolor|Focus Punch|000}}
|Way-of-the-Warrior {{mcolor|Focus Punch|000}}
Line 1,871: Line 2,036:
|200
|200
|240
|240
|The more the target's stats have been lowered, the greater the power of this move.
|The more the target's [[stats]] are lowered, the greater the power of this attack.
|{{mas|Dawn}} (Palentine's 2021) & {{p|Alcremie}}
|{{mas|Dawn}} (Palentine's 2021) & {{p|Alcremie}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,879: Line 2,044:
|200
|200
|240
|240
|This move's power increases when the target is flinching.
|This attack's power increases when the target is [[flinch]]ing.
|{{mas|Sophocles}} & {{TP|Sophocles|Togedemaru}}
|{{mas|Sophocles}} & {{TP|Sophocles|Togedemaru}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,903: Line 2,068:
|200
|200
|240
|240
|This move's power increases when the target is trapped.
|This attack's power increases when the target is {{status|Bound|trapped}}.
|{{mas|Erika}} & {{p|Tangela}}
|{{mas|Erika}} & {{p|Tangela}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,911: Line 2,076:
|250
|250
|300
|300
|Become Mega Mewtwo Y until the end of battle.{{tt|*|If Power Boost was obtained}}
|Become [[Mega Evolution|Mega]] Mewtwo Y until the end of battle{{tt|*|if Giovanni's power boost was obtained}}.
|{{mas|Giovanni}} & {{OBP|Mewtwo|M01}}
|{{mas|Giovanni}} & {{OBP|Mewtwo|M01}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,919: Line 2,084:
|160
|160
|192
|192
|Become Mega Pidgeot until the end of battle.
|Become [[Mega Evolution|Mega]] Pidgeot until the end of battle.
|{{mas|Blue}} & {{p|Pidgeot}}
|{{mas|Blue}} & {{p|Pidgeot}}
|-style="background:#fff"
|-style="background:#fff"
Line 1,954: Line 2,119:
|{{mas|Tate}} & {{TP|Tate|Solrock}}
|{{mas|Tate}} & {{TP|Tate|Solrock}}
|}
|}
==Trivia==
* Tomboyish Mermaid {{m|Bubble Beam}}, High-Flying {{m|Sky Attack}}, Grateful Friend {{m|Flare Blitz}}, Heart of Gold {{m|Leaf Storm}}, Steel-Clad {{m|Iron Tail}}, New Dawn {{m|Wood Hammer}}, and Triumphant {{m|Hydro Cannon}} are the seven only damage-dealing sync moves with power-increasing effects that support [[sync pair]]s own.
* Ignoring sync moves with conditions requiring specific weather, terrain, or zone effects to be present, Freezing Terror {{m|Blizzard}}, Miracle Idol {{m|Draco Meteor}}, and Desert Spirit Dragon Beam are the only sync moves with unique conditions for their power-increasing effects (i.e., targeting a {{status|freeze|frozen}} opponent, zero field effects being in the field of play, any weather being in effect, respectively). 
** Due to those condition, this sync move is the only {{type|Dragon}} attack that is potentially less powerful in a Dragon Zone (1.5× damage) than outside it (2× damage if no field effects are present).
* Island {{m|Splintered Stormshards}} is the only sync move that removes any field effects.
* All non-damaging sync moves charge their user's move gauges and are owned by support sync pairs.
* Audacious {{m|Multi-Attack}} is the first sync move that can have its [[type]] changed—succeeded by Heart-Thumping Normal Impact.
** Audacious Multi-Attack is also the only sync move that can be ''any'' type.
* Gentlemanly {{m|Geomancy}} is the only sync move with its info box saying that it targets all allies.
* {{mas|May}} (Spring 2021) & {{p|Lopunny}} are the only sync pair with two sync moves of different names and types, Heart-Thumping Normal Impact and Heart-Thumping Fighting Impact. The one in use depends on whether Lopunny [[Mega Evolution|Mega Evolved]] in battle.
* Storm Clout {{m|Steel Beam}} has the same second half of its name as generic special {{type|Steel}} sync moves, but unlike the latters, the former is based on a [[move]] from the [[core series]] of games.
* World Domination {{m|Psystrike}} is the only sync move that can be affected by a power boost.
** With a power boost, it is also the only Mega-Evolving sync move with 250-300 power.
* Nightmares Begone {{m|Lunar Dance}} is the only sync move with the "Heals" effect tag.
* Desert Spirit Dragon Beam is the only sync move used by an anniversary-commemorating sync pair, {{mas|Raihan}} (Anniversary 2021) & {{p|Flygon}}, not to be based on a [[move]].
* Express Line Bug Impact and Friendship Forging {{m|Mist Ball}} are the only sync moves used by sync pairs with "Wish" Trainer moves to have conditions of their power-increasing effects be different from having their corresponding field effects active while using their sync moves.


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