Role Play (move): Difference between revisions

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Role Play now displays the Ability the user had before using Role Play.
Role Play now displays the Ability the user had before using Role Play.


If the target Pokémon has the same Ability as the user's, Role Play will fail.
Role Play fails if:
 
*The target Pokémon has the same Ability as the user's.
Role Play fails if the target's Ability is {{a|Trace}}, {{a|Wonder Guard}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
*The target's Ability is {{a|Trace}}, {{a|Wonder Guard}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
 
*The user's Ability is {{a|Disguise}} or {{a|Battle Bond}}.
Role Play fails if the user's Ability is {{a|Disguise}} or {{a|Battle Bond}}.


If powered up by a [[Psychium Z]] into Z-Role Play, the user's {{stat|Speed}} stat is raised by one stage.
If powered up by a [[Psychium Z]] into Z-Role Play, the user's {{stat|Speed}} stat is raised by one stage.
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