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* In the Korean versions, the [[credits]] are presented in English. The Japanese games would later replicate this in [[Generation V]] but only when {{DL|Options|character mode}} is set to {{wp|kanji}}. | * In the Korean versions, the [[credits]] are presented in English. The Japanese games would later replicate this in [[Generation V]] but only when {{DL|Options|character mode}} is set to {{wp|kanji}}. | ||
* Due to a possible oversight in the international versions, the Japanese quotation marks are used in certain parts of the dialogue, like in radio stations. This was corrected in Crystal. | * Due to a possible oversight in the international versions, the Japanese quotation marks are used in certain parts of the dialogue, like in radio stations. This was corrected in Crystal. | ||
* These games were the first to have [[legendary Pokémon]] as [[ | * These games were the first to have [[legendary Pokémon]] as [[Game mascot|mascots]] and the use of precious stones or metals as title names. | ||
* Gold and Silver, as well as [[Pokémon HeartGold and SoulSilver Versions|their remakes]], have the most types that have been specialized in by [[Gym Leader]]s, adding up to 15. | * Gold and Silver, as well as [[Pokémon HeartGold and SoulSilver Versions|their remakes]], have the most types that have been specialized in by [[Gym Leader]]s, adding up to 15. | ||
** If one includes the [[Elite Four]], the {{t|Ground}} type is the only type that is not specialized in by an important Trainer in these games. | ** If one includes the [[Elite Four]], the {{t|Ground}} type is the only type that is not specialized in by an important Trainer in these games. |