Multi-strike move: Difference between revisions

→‎Effect: massive rewrite for clarity, accuracy, and mostly complete info
(→‎Effect: massive rewrite for clarity, accuracy, and mostly complete info)
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==Effect==
==Effect==
===[[Generation I]]===
===Generation I===
Multi-strike moves stop instantly upon breaking an enemy {{m|substitute}}. If an opponent is knocked out by a multi-strike move, the game does not state how many times the attack hit. Only the first hit of a multi-strike move could be a critical hit, but in such an event, all subsequent hits would also do double damage.
If an opponent is knocked out by a multi-strike move, the game does not state how many times the attack hit. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. Multi-strike moves end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone.


===[[Generation II]]===
===Generation II===
The game now states how many times a multi-strike move hit if it knocked out an enemy. If a Pokémon's {{DL|In-battle effect item|Focus Band}} activates against a hit of a multi-strike move, all subsequent hits will not knock it out. The {{DL|Evolution-inducing held item|King's Rock}} will take each hit into consideration when determining whether or not the opponent will flinch. Each individual hit of a multi-strike move has its own chance of being a critical hit, and if the first hit is a critical hit, it no longer makes subsequent hits deal that much damage.
If the target faints, the number of strikes is shown afterward. Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If a multi-strike move activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out.


===[[Generation III]]===
===Generation III===
If a multi-strike move breaks a substitute (and didn't use the last hit to break it), the move continues, striking the Pokémon that was behind the substitute. If the target of a multi-strike move has an [[Contact#Abilities|Ability that activates upon contact]], each hit counts individually, enabling the Ability to activate multiple times. If such an Ability causes the Pokémon to fall asleep or freeze, the attack will immediately end without being fully executed. The number of hits is shown before the target faints.
The number of hits is now shown before the target faints. A multi-strike move may now continue attacking after breaking a substitute. {{a|Color Change}} will activate after the first hit of a multi-strike move, possibly changing the effectiveness of the remaining strikes.


===[[Generation IV]]===
Each strike from a contact multi-strike move has an independent chance of activating a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately.
A {{DL|In-battle effect item|Focus Sash}} activated by a multi-strike move will protect the holder from the rest of the attack. Pokémon with the {{a|Skill Link}} Ability are guaranteed that any 2-5 hit multi-strike move they use will hit the full five times. The {{DL|Evolution-inducing held item|Razor Fang}} will take each hit into consideration when determining whether or not the opponent will flinch.


===[[Generation V]]===
===Generation IV===
The Focus Sash and Focus Band no longer protect the holder against multiple hits of a multi-strike move (unless the Focus Band activates multiple times). The newly upgraded {{a|Sturdy}} only activates against one single hit of a multi-strike move (provided said hit would have knocked out the target and that said target was at full HP to begin with). The Abilities {{a|Weak Armor}} and {{a|Justified}} are activated by each hit of a multi-strike move, while {{a|Sap Sipper}} is activated only once. The item {{DL|In-battle effect item|Rocky Helmet}} is activated by each hit. The newly upgraded Ability {{a|Stench}} will take each hit into consideration when determining whether or not the opponent will {{status|flinch}}, and does not stack with the Razor Fang or King's Rock. The number of hits is now shown after the target faints.
If a multi-strike move activates a target's {{DL|In-battle effect item|Focus Sash}}, no subsequent hits can knock it out. Pokémon with {{a|Skill Link}} will always hit five times when using a 2-5 hit multi-strike move. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}}.


===[[Generation VI]]===
===Generation V===
{{a|Parental Bond}} turns all single-strike damaging moves (except moves that hit multiple Pokémon in battles with more than two Pokémon) into multi-strike moves that hit twice per turn. If a Pokémon uses a contact multi-strike move against another using {{m|Spiky Shield}} or {{m|King's Shield}}, these moves only cause damage or decrease {{stat|Attack}} once.
The number of strikes is now shown after the target faints. If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each individual strike from a [[Physical move|physical]] multi-strike move will activate {{a|Weak Armor}}. Each individual strike from a {{type|Dark}} multi-strike move will activate {{a|Justified}}. Each individual strike from a [[contact]] multi-strike move will activate a {{DL|In-battle effect item|Rocky Helmet}}. {{a|Sap Sipper}} only activates once. Each strike has an independent chance of activating {{a|Stench}}, but this does not stack with the Razor Fang or King's Rock.
 
===Generation VI===
{{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} turns all single-strike damaging moves (except moves that hit multiple Pokémon in battles with more than two Pokémon) into multi-strike moves that hit twice per turn.


==List of multi-strike moves==
==List of multi-strike moves==