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(→Effect: massive rewrite for clarity, accuracy, and mostly complete info) |
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==Effect== | ==Effect== | ||
=== | ===Generation I=== | ||
If an opponent is knocked out by a multi-strike move, the game does not state how many times the attack hit. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. Multi-strike moves end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. | |||
=== | ===Generation II=== | ||
If the target faints, the number of strikes is shown afterward. Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If a multi-strike move activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | |||
=== | ===Generation III=== | ||
The number of hits is now shown before the target faints. A multi-strike move may now continue attacking after breaking a substitute. {{a|Color Change}} will activate after the first hit of a multi-strike move, possibly changing the effectiveness of the remaining strikes. | |||
Each strike from a contact multi-strike move has an independent chance of activating a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. | |||
=== | ===Generation IV=== | ||
If a multi-strike move activates a target's {{DL|In-battle effect item|Focus Sash}}, no subsequent hits can knock it out. Pokémon with {{a|Skill Link}} will always hit five times when using a 2-5 hit multi-strike move. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}}. | |||
===[[Generation VI | ===Generation V=== | ||
{{a|Parental Bond}} turns all single-strike damaging moves (except moves that hit multiple Pokémon in battles with more than two Pokémon) into multi-strike moves that hit twice per turn | The number of strikes is now shown after the target faints. If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each individual strike from a [[Physical move|physical]] multi-strike move will activate {{a|Weak Armor}}. Each individual strike from a {{type|Dark}} multi-strike move will activate {{a|Justified}}. Each individual strike from a [[contact]] multi-strike move will activate a {{DL|In-battle effect item|Rocky Helmet}}. {{a|Sap Sipper}} only activates once. Each strike has an independent chance of activating {{a|Stench}}, but this does not stack with the Razor Fang or King's Rock. | ||
===Generation VI=== | |||
{{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} turns all single-strike damaging moves (except moves that hit multiple Pokémon in battles with more than two Pokémon) into multi-strike moves that hit twice per turn. | |||
==List of multi-strike moves== | ==List of multi-strike moves== |
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