Normal (type): Difference between revisions

(→‎Moves: Moonlight, Charm, and Sweet Kiss are no longer Normal)
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* Generation I introduced the most Normal-type moves of any generation, with {{tt|78|counting Gust, Karate-Chop, Bite, and Sand-Attack which had their type changed from Generation II onwards}}. Generation VI introduced the fewest Normal-type moves, with three.
* Generation I introduced the most Normal-type moves of any generation, with {{tt|78|counting Gust, Karate-Chop, Bite, and Sand-Attack which had their type changed from Generation II onwards}}. Generation VI introduced the fewest Normal-type moves, with three.
* With 167 {{cat|Normal-type moves}}, this type has the most [[move]]s available.
* With 167 {{cat|Normal-type moves}}, this type has the most [[move]]s available.
* The Normal type is the only type that is not {{DL|Damage modification|super effective}} against anything.
* The Normal type is the only type that is not {{DL|Damage modification|super effective}} against anything.  By extension, this means it is not possible to resist Normal-type moves during an [[Kalos Route 18#Inverse_House|inverse battle]].
* The Normal type is one of two types that have both never been and will never (with the current type chart) be doubly [[Damage modification|super effective]] against any Pokémon, as it is super effective against no type. The other is the {{t|Dragon}} type, which is super effective only against itself.
* The Normal type is one of two types that have both never been and will never (with the current type chart) be doubly [[Damage modification|super effective]] against any Pokémon, as it is super effective against no type. The other is the {{t|Dragon}} type, which is super effective only against itself.
* No moves are {{DL|Damage modification|not very effective}} against pure Normal-type Pokémon.
* No moves are {{DL|Damage modification|not very effective}} against pure Normal-type Pokémon.
* There are no Normal-type Pokémon with a double weakness.
* There are no Normal-type Pokémon with a double weakness.
* The Normal and {{t|Electric}} types have the fewest weaknesses, with just one.
* The Normal and {{t|Electric}} types have the fewest weaknesses, with just one each.
* There are three Normal-type Pokémon that evolve into {{type|Water}} Pokémon: {{p|Eevee}}, {{p|Azurill}}, and {{p|Bidoof}}, with the first two losing their Normal typing completely.
* There are three Normal-type Pokémon that evolve into {{type|Water}} Pokémon: {{p|Eevee}}, {{p|Azurill}}, and {{p|Bidoof}}, with the first two losing their Normal typing completely.
* Notably, there also appears to be an association between mammal-like creatures and the Normal type, given that many species of Normal-type Pokémon are based on terrestrial mammals, including several noted above that combine a second type with their primary Normal type rather than merely omit it.
* Notably, there also appears to be an association between mammal-like creatures and the Normal type, given that many species of Normal-type Pokémon are based on terrestrial mammals, including several noted above that combine a second type with their primary Normal type rather than merely omit it.
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