Status move: Difference between revisions

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=== Generation IV-VI ===
=== Generation IV-VI ===
==== Normal Moves ====
{{movelist/battle-head|Normal}}
{{movelist/battle|4|Acupressure|Status|Cool|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its stats.}}
{{movelist/battle|5|After You|Status||—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}
{{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by other Pokémon in the party.}}
{{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}
{{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting, passing along any stat changes.}}
{{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}
{{movelist/battle|5|Bestow|Status||—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}}
{{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent escape.}}
{{movelist/battle|3|Camouflage|Status|Smart|—|—|20|self|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}}
{{movelist/battle|4|Captivate|Status|Beauty|—|100|20|anyadjacent|If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.}}
{{movelist/battle|6|Confide|Status|???|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.}}
{{movelist/battle|1|Conversion|Status|Beauty|—|—|30|self|The user changes its type to become the same type as one of its moves.}}
{{movelist/battle|2|Conversion 2|Status|Beauty|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}
{{movelist/battle|4|Copycat|Status|Cool|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}
{{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}
{{movelist/battle|1|Disable|Status|Smart|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}
{{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}
{{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using only the move it last used for three turns.}}
{{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}
{{movelist/battle|5|Entrainment|Status||—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}}
{{movelist/battle|1|Flash|Status|Beauty|—|100|20|anyadjacent|The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves.}}
{{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}
{{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}
{{movelist/battle|2|Foresight|Status|Smart|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movelist/battle|1|Glare|Status|Tough|—|90|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}
{{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.}}
{{movelist/battle|1|Growth|Status|Beauty|—|—|40|self|The user's body grows all at once, raising the Atk and Sp. Atk stats.}}
{{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}
{{movelist/battle|2|Heal Bell|Status|Beauty|—|—|5|team|The user makes a soothing bell chime to heal the status problems of all the party Pokémon.}}
{{movelist/battle|3|Helping Hand|Status|Smart|—|—|20|ally|The user assists an ally by boosting the power of its attack.}}
{{movelist/battle|3|Howl|Status|Cool|—|—|40|self|The user howls loudly to raise its spirit, boosting its Attack stat.}}
{{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.}}
{{movelist/battle|2|Lock-On|Status|Smart|—|—|5|anyadjacent|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.}}
{{movelist/battle|1|Lovely Kiss|Status|Beauty|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}
{{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.}}
{{movelist/battle|4|Me First|Status|Cute|—|—|20|adjacentfoe|The user tries to cut ahead of the target to steal and use the target's intended move with greater power.}}
{{movelist/battle|2|Mean Look|Status|Beauty|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
{{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}
{{movelist/battle|2|Milk Drink|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.}}
{{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.}}
{{movelist/battle|2|Mind Reader|Status|Smart|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movelist/battle|1|Minimize|Status|Cute|—|—|20|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movelist/battle|2|Morning Sun|Status|Beauty|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/battle|3|Nature Power|Status|Beauty|—|—|20|self|An attack that makes use of nature's power. Its effects vary depending on the user's environment.}}
{{movelist/battle|6|Noble Roar|Status|???|—|—|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}
{{movelist/battle|3|Odor Sleuth|Status|Smart|—|—|40|anyadjacent|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movelist/battle|2|Pain Split|Status|Smart|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally shares the combined HP with the target.}}
{{movelist/battle|2|Perish Song|Status|Beauty|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}
{{movelist/battle|2|Protect|Status|Cute|—|—|10|self|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/battle|3|Psych Up|Status|Smart|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}
{{movelist/battle|1|Recover|Status|Smart|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}
{{movelist/battle|3|Recycle|Status|Smart|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}
{{movelist/battle|5|Reflect Type|Status||—|—|15|anyadjacent|The user reflects the target's type, making it the same type as the target.}}
{{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of a poisoning, burn, or paralysis.}}
{{movelist/battle|1|Roar|Status|Cool|—|100|20|anyadjacent|The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movelist/battle|2|Safeguard|Status|Beauty|—|—|25|team|The user creates a protective field that prevents status problems for five turns.}}
{{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly reduce its Speed stat.}}
{{movelist/battle|1|Screech|Status|Smart|—|85|40|anyadjacent|An earsplitting screech harshly reduces the target's Defense stat.}}
{{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movelist/battle|5|Shell Smash|Status||—|—|15|self|The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.}}
{{movelist/battle|5|Simple Beam|Status||—|100|15|anyadjacent|The user's mysterious psychic wave changes the target's Ability to Simple.}}
{{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}
{{movelist/battle|2|Sketch|Status|Smart|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}
{{movelist/battle|3|Slack Off|Status|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its maximum HP.}}
{{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}
{{movelist/battle|1|SmokeScreen|Status|Smart|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.}}
{{movelist/battle|1|Softboiled|Status|Beauty|—|—|10|self|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.}}
{{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}
{{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.}}
{{movelist/battle|1|Substitute|Status|Smart|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.}}
{{movelist/battle|1|Supersonic|Status|Smart|—|55|20|anyadjacent|The user generates odd sound waves from its body. It may confuse the target.}}
{{movelist/battle|2|Swagger|Status|Cute|—|90|15|anyadjacent|The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.}}
{{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}
{{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes|A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.}}
{{movelist/battle|1|Swords Dance|Status|Beauty|—|—|30|self|A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.}}
{{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}
{{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}
{{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}
{{movelist/battle|1|Transform|Status|Smart|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}
{{movelist/battle|1|Whirlwind|Status|Smart|—|100|20|anyadjacent|The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the target's HP is restored by half the user's maximum HP.}}
{{movelist/battle|5|Work Up|Status||—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}
{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}
{{movelist/battle-foot|Normal}}
==== Water Moves ====
==== Water Moves ====
{{movelist/battle-head|Water}}
{{movelist/battle-head|Water}}
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{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}
{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}
{{movelist/battle-foot|Status}}
{{movelist/battle-foot|Status}}


==See also==
==See also==
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edits